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Dot products — §10.3 25 What else can we do with vectors? How to multiply two vectors: ~ u · ~ v In any dimension: dot product.

10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

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Page 1: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 25

What else can we do with vectors?

How to multiply two vectors:

~u · ~v In any dimension: dot product.

Answer is a number. Easy.

~u× ~v In 3 dimensions: cross product. Answer is a vector. Memorize.

Dot product

Let ~a and ~b be vectors of the same dimension.

If ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, then ~a ·~b = a1b1 + a2b2 + a3b3.

Big deal:

1. ~a · ~a =

More Properties:

2. ~a · ~b = ~b · ~a3. ~a · (~b +~c) = ~a · ~b + ~a ·~c4. (c~a) · ~b = c(~a · ~b)

5. ~0 · ~a =

Page 2: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 25

What else can we do with vectors?

How to multiply two vectors:

~u · ~v In any dimension: dot product. Answer is a number.

Easy.

~u× ~v In 3 dimensions: cross product. Answer is a vector. Memorize.

Dot product

Let ~a and ~b be vectors of the same dimension.

If ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, then ~a ·~b = a1b1 + a2b2 + a3b3.

Big deal:

1. ~a · ~a =

More Properties:

2. ~a · ~b = ~b · ~a3. ~a · (~b +~c) = ~a · ~b + ~a ·~c4. (c~a) · ~b = c(~a · ~b)

5. ~0 · ~a =

Page 3: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 25

What else can we do with vectors?

How to multiply two vectors:

~u · ~v In any dimension: dot product. Answer is a number. Easy.

~u× ~v In 3 dimensions: cross product. Answer is a vector. Memorize.

Dot product

Let ~a and ~b be vectors of the same dimension.

If ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, then ~a ·~b = a1b1 + a2b2 + a3b3.

Big deal:

1. ~a · ~a =

More Properties:

2. ~a · ~b = ~b · ~a3. ~a · (~b +~c) = ~a · ~b + ~a ·~c4. (c~a) · ~b = c(~a · ~b)

5. ~0 · ~a =

Page 4: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 25

What else can we do with vectors?

How to multiply two vectors:

~u · ~v In any dimension: dot product. Answer is a number. Easy.

~u× ~v In 3 dimensions: cross product.

Answer is a vector. Memorize.

Dot product

Let ~a and ~b be vectors of the same dimension.

If ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, then ~a ·~b = a1b1 + a2b2 + a3b3.

Big deal:

1. ~a · ~a =

More Properties:

2. ~a · ~b = ~b · ~a3. ~a · (~b +~c) = ~a · ~b + ~a ·~c4. (c~a) · ~b = c(~a · ~b)

5. ~0 · ~a =

Page 5: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 25

What else can we do with vectors?

How to multiply two vectors:

~u · ~v In any dimension: dot product. Answer is a number. Easy.

~u× ~v In 3 dimensions: cross product. Answer is a vector.

Memorize.

Dot product

Let ~a and ~b be vectors of the same dimension.

If ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, then ~a ·~b = a1b1 + a2b2 + a3b3.

Big deal:

1. ~a · ~a =

More Properties:

2. ~a · ~b = ~b · ~a3. ~a · (~b +~c) = ~a · ~b + ~a ·~c4. (c~a) · ~b = c(~a · ~b)

5. ~0 · ~a =

Page 6: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 25

What else can we do with vectors?

How to multiply two vectors:

~u · ~v In any dimension: dot product. Answer is a number. Easy.

~u× ~v In 3 dimensions: cross product. Answer is a vector. Memorize.

Dot product

Let ~a and ~b be vectors of the same dimension.

If ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, then ~a ·~b = a1b1 + a2b2 + a3b3.

Big deal:

1. ~a · ~a =

More Properties:

2. ~a · ~b = ~b · ~a3. ~a · (~b +~c) = ~a · ~b + ~a ·~c4. (c~a) · ~b = c(~a · ~b)

5. ~0 · ~a =

Page 7: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 25

What else can we do with vectors?

How to multiply two vectors:

~u · ~v In any dimension: dot product. Answer is a number. Easy.

~u× ~v In 3 dimensions: cross product. Answer is a vector. Memorize.

Dot product

Let ~a and ~b be vectors of the same dimension.

If ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉,

then ~a ·~b = a1b1 + a2b2 + a3b3.

Big deal:

1. ~a · ~a =

More Properties:

2. ~a · ~b = ~b · ~a3. ~a · (~b +~c) = ~a · ~b + ~a ·~c4. (c~a) · ~b = c(~a · ~b)

5. ~0 · ~a =

Page 8: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 25

What else can we do with vectors?

How to multiply two vectors:

~u · ~v In any dimension: dot product. Answer is a number. Easy.

~u× ~v In 3 dimensions: cross product. Answer is a vector. Memorize.

Dot product

Let ~a and ~b be vectors of the same dimension.

If ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, then ~a ·~b = a1b1 + a2b2 + a3b3.

Big deal:

1. ~a · ~a =

More Properties:

2. ~a · ~b = ~b · ~a3. ~a · (~b +~c) = ~a · ~b + ~a ·~c4. (c~a) · ~b = c(~a · ~b)

5. ~0 · ~a =

Page 9: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 25

What else can we do with vectors?

How to multiply two vectors:

~u · ~v In any dimension: dot product. Answer is a number. Easy.

~u× ~v In 3 dimensions: cross product. Answer is a vector. Memorize.

Dot product

Let ~a and ~b be vectors of the same dimension.

If ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, then ~a ·~b = a1b1 + a2b2 + a3b3.

Big deal:

1. ~a · ~a =

More Properties:

2. ~a · ~b = ~b · ~a3. ~a · (~b +~c) = ~a · ~b + ~a ·~c4. (c~a) · ~b = c(~a · ~b)

5. ~0 · ~a =

Page 10: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 25

What else can we do with vectors?

How to multiply two vectors:

~u · ~v In any dimension: dot product. Answer is a number. Easy.

~u× ~v In 3 dimensions: cross product. Answer is a vector. Memorize.

Dot product

Let ~a and ~b be vectors of the same dimension.

If ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, then ~a ·~b = a1b1 + a2b2 + a3b3.

Big deal:

1. ~a · ~a =

More Properties:

2. ~a · ~b = ~b · ~a

3. ~a · (~b +~c) = ~a · ~b + ~a ·~c4. (c~a) · ~b = c(~a · ~b)

5. ~0 · ~a =

Page 11: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 25

What else can we do with vectors?

How to multiply two vectors:

~u · ~v In any dimension: dot product. Answer is a number. Easy.

~u× ~v In 3 dimensions: cross product. Answer is a vector. Memorize.

Dot product

Let ~a and ~b be vectors of the same dimension.

If ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, then ~a ·~b = a1b1 + a2b2 + a3b3.

Big deal:

1. ~a · ~a =

More Properties:

2. ~a · ~b = ~b · ~a3. ~a · (~b +~c) = ~a · ~b + ~a ·~c

4. (c~a) · ~b = c(~a · ~b)

5. ~0 · ~a =

Page 12: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 25

What else can we do with vectors?

How to multiply two vectors:

~u · ~v In any dimension: dot product. Answer is a number. Easy.

~u× ~v In 3 dimensions: cross product. Answer is a vector. Memorize.

Dot product

Let ~a and ~b be vectors of the same dimension.

If ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, then ~a ·~b = a1b1 + a2b2 + a3b3.

Big deal:

1. ~a · ~a =

More Properties:

2. ~a · ~b = ~b · ~a3. ~a · (~b +~c) = ~a · ~b + ~a ·~c4. (c~a) · ~b = c(~a · ~b)

5. ~0 · ~a =

Page 13: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 25

What else can we do with vectors?

How to multiply two vectors:

~u · ~v In any dimension: dot product. Answer is a number. Easy.

~u× ~v In 3 dimensions: cross product. Answer is a vector. Memorize.

Dot product

Let ~a and ~b be vectors of the same dimension.

If ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, then ~a ·~b = a1b1 + a2b2 + a3b3.

Big deal:

1. ~a · ~a =

More Properties:

2. ~a · ~b = ~b · ~a3. ~a · (~b +~c) = ~a · ~b + ~a ·~c4. (c~a) · ~b = c(~a · ~b)

5. ~0 · ~a =

Page 14: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 26

Dot products and angles

Key idea: Use the dot product to find the angle between vectors.

~a · ~b = |~a| |~b| cos θ OR cos θ =~a · ~b|~a| |~b|

.

Why? Law of cosines!!∣∣~a− ~b∣∣2 = |~a|2 +

∣∣~b∣∣2 − 2 |~a|∣∣~b∣∣ cos θ

Example. What is the angle between ~a = 〈2, 2,−1〉 and ~b = 〈5,−3, 2〉?Answer:

cos−1(

23√38

)≈ 1.46 rad ≈ 84◦.

Question: What happens when two vectors are orthogonal?

Key idea: Two vectors are orthogonal if and only if .

Page 15: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 26

Dot products and angles

Key idea: Use the dot product to find the angle between vectors.

~a · ~b = |~a| |~b| cos θ OR cos θ =~a · ~b|~a| |~b|

.

Why? Law of cosines!!∣∣~a− ~b∣∣2 = |~a|2 +

∣∣~b∣∣2 − 2 |~a|∣∣~b∣∣ cos θ

Example. What is the angle between ~a = 〈2, 2,−1〉 and ~b = 〈5,−3, 2〉?Answer:

cos−1(

23√38

)≈ 1.46 rad ≈ 84◦.

Question: What happens when two vectors are orthogonal?

Key idea: Two vectors are orthogonal if and only if .

Page 16: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 26

Dot products and angles

Key idea: Use the dot product to find the angle between vectors.

~a · ~b = |~a| |~b| cos θ OR cos θ =~a · ~b|~a| |~b|

.

Why?

Law of cosines!!∣∣~a− ~b∣∣2 = |~a|2 +

∣∣~b∣∣2 − 2 |~a|∣∣~b∣∣ cos θ

Example. What is the angle between ~a = 〈2, 2,−1〉 and ~b = 〈5,−3, 2〉?Answer:

cos−1(

23√38

)≈ 1.46 rad ≈ 84◦.

Question: What happens when two vectors are orthogonal?

Key idea: Two vectors are orthogonal if and only if .

Page 17: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 26

Dot products and angles

Key idea: Use the dot product to find the angle between vectors.

~a · ~b = |~a| |~b| cos θ OR cos θ =~a · ~b|~a| |~b|

.

Why? Law of cosines!!

∣∣~a− ~b∣∣2 = |~a|2 +∣∣~b∣∣2 − 2 |~a|

∣∣~b∣∣ cos θ

Example. What is the angle between ~a = 〈2, 2,−1〉 and ~b = 〈5,−3, 2〉?Answer:

cos−1(

23√38

)≈ 1.46 rad ≈ 84◦.

Question: What happens when two vectors are orthogonal?

Key idea: Two vectors are orthogonal if and only if .

Page 18: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 26

Dot products and angles

Key idea: Use the dot product to find the angle between vectors.

~a · ~b = |~a| |~b| cos θ OR cos θ =~a · ~b|~a| |~b|

.

Why? Law of cosines!!∣∣~a− ~b∣∣2 = |~a|2 +

∣∣~b∣∣2 − 2 |~a|∣∣~b∣∣ cos θ

Example. What is the angle between ~a = 〈2, 2,−1〉 and ~b = 〈5,−3, 2〉?Answer:

cos−1(

23√38

)≈ 1.46 rad ≈ 84◦.

Question: What happens when two vectors are orthogonal?

Key idea: Two vectors are orthogonal if and only if .

Page 19: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 26

Dot products and angles

Key idea: Use the dot product to find the angle between vectors.

~a · ~b = |~a| |~b| cos θ OR cos θ =~a · ~b|~a| |~b|

.

Why? Law of cosines!!∣∣~a− ~b∣∣2 = |~a|2 +

∣∣~b∣∣2 − 2 |~a|∣∣~b∣∣ cos θ

Example. What is the angle between ~a = 〈2, 2,−1〉 and ~b = 〈5,−3, 2〉?Answer:

cos−1(

23√38

)≈ 1.46 rad ≈ 84◦.

Question: What happens when two vectors are orthogonal?

Key idea: Two vectors are orthogonal if and only if .

Page 20: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 26

Dot products and angles

Key idea: Use the dot product to find the angle between vectors.

~a · ~b = |~a| |~b| cos θ OR cos θ =~a · ~b|~a| |~b|

.

Why? Law of cosines!!∣∣~a− ~b∣∣2 = |~a|2 +

∣∣~b∣∣2 − 2 |~a|∣∣~b∣∣ cos θ

Example. What is the angle between ~a = 〈2, 2,−1〉 and ~b = 〈5,−3, 2〉?Answer:

cos−1(

23√38

)≈ 1.46 rad ≈ 84◦.

Question: What happens when two vectors are orthogonal?

Key idea: Two vectors are orthogonal if and only if .

Page 21: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 26

Dot products and angles

Key idea: Use the dot product to find the angle between vectors.

~a · ~b = |~a| |~b| cos θ OR cos θ =~a · ~b|~a| |~b|

.

Why? Law of cosines!!∣∣~a− ~b∣∣2 = |~a|2 +

∣∣~b∣∣2 − 2 |~a|∣∣~b∣∣ cos θ

Example. What is the angle between ~a = 〈2, 2,−1〉 and ~b = 〈5,−3, 2〉?Answer:

cos−1(

23√38

)≈ 1.46 rad ≈ 84◦.

Question: What happens when two vectors are orthogonal?

Key idea: Two vectors are orthogonal if and only if .

Page 22: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 27

Projecting

Dot products let you project one vector onto another.

Answers: “How far does vector ~b go in vector ~a’s direction?”

First: Calculate the length of the projection.

Draw the triangle.

We see|proj~a~b||~b| = cos θ = ,

So its length is∣∣proj~a~b

∣∣ = ~a·~b|~a| .

Next: What is the direction of the projection?

The unit vector in ~a’s direction is .

Therefore

proj~a~b =~a · ~b|~a|·~a

|~a|=~a · ~b|~a|2

~a

Page 23: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 27

Projecting

Dot products let you project one vector onto another.

Answers: “How far does vector ~b go in vector ~a’s direction?”

First: Calculate the length of the projection.

Draw the triangle.

We see|proj~a~b||~b| = cos θ = ,

So its length is∣∣proj~a~b

∣∣ = ~a·~b|~a| .

Next: What is the direction of the projection?

The unit vector in ~a’s direction is .

Therefore

proj~a~b =~a · ~b|~a|·~a

|~a|=~a · ~b|~a|2

~a

Page 24: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 27

Projecting

Dot products let you project one vector onto another.

Answers: “How far does vector ~b go in vector ~a’s direction?”

First: Calculate the length of the projection.

Draw the triangle.

We see|proj~a~b||~b| = cos θ = ,

So its length is∣∣proj~a~b

∣∣ = ~a·~b|~a| .

Next: What is the direction of the projection?

The unit vector in ~a’s direction is .

Therefore

proj~a~b =~a · ~b|~a|·~a

|~a|=~a · ~b|~a|2

~a

Page 25: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 27

Projecting

Dot products let you project one vector onto another.

Answers: “How far does vector ~b go in vector ~a’s direction?”

First: Calculate the length of the projection.

Draw the triangle.

We see|proj~a~b||~b| = cos θ = ,

So its length is∣∣proj~a~b

∣∣ = ~a·~b|~a| .

Next: What is the direction of the projection?

The unit vector in ~a’s direction is .

Therefore

proj~a~b =~a · ~b|~a|·~a

|~a|=~a · ~b|~a|2

~a

Page 26: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Dot products — §10.3 27

Projecting

Dot products let you project one vector onto another.

Answers: “How far does vector ~b go in vector ~a’s direction?”

First: Calculate the length of the projection.

Draw the triangle.

We see|proj~a~b||~b| = cos θ = ,

So its length is∣∣proj~a~b

∣∣ = ~a·~b|~a| .

Next: What is the direction of the projection?

The unit vector in ~a’s direction is .

Therefore

proj~a~b =~a · ~b|~a|·~a

|~a|=~a · ~b|~a|2

~a

Page 27: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 28

Cross Products 3D Only!!!!

Given vectors ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, the cross product:

~a× ~b = 〈a2b3 − a3b2 , a3b1 − a1b3 , a1b2 − a2b1〉

is orthogonal to both ~a and ~b and has length

|~a× ~b| = |~a| |~b| sin θ.

This is equal to the area of the parallelogram determined by ~a and ~b.

Use the right hand rule to determine the direction of ~a× ~b.

I Use your right hand to swing from ~a to ~b.Your thumb points in the direction of ~a× ~b.

(What do you get?)

Page 28: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 28

Cross Products 3D Only!!!!

Given vectors ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, the cross product:

~a× ~b = 〈a2b3 − a3b2 , a3b1 − a1b3 , a1b2 − a2b1〉

is orthogonal to both ~a and ~b and has length

|~a× ~b| = |~a| |~b| sin θ.

This is equal to the area of the parallelogram determined by ~a and ~b.

Use the right hand rule to determine the direction of ~a× ~b.

I Use your right hand to swing from ~a to ~b.Your thumb points in the direction of ~a× ~b.

(What do you get?)

Page 29: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 28

Cross Products 3D Only!!!!

Given vectors ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, the cross product:

~a× ~b = 〈a2b3 − a3b2 , a3b1 − a1b3 , a1b2 − a2b1〉

is orthogonal to both ~a and ~b

and has length

|~a× ~b| = |~a| |~b| sin θ.

This is equal to the area of the parallelogram determined by ~a and ~b.

Use the right hand rule to determine the direction of ~a× ~b.

I Use your right hand to swing from ~a to ~b.Your thumb points in the direction of ~a× ~b.

(What do you get?)

Page 30: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 28

Cross Products 3D Only!!!!

Given vectors ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, the cross product:

~a× ~b = 〈a2b3 − a3b2 , a3b1 − a1b3 , a1b2 − a2b1〉

is orthogonal to both ~a and ~b and has length

|~a× ~b| = |~a| |~b| sin θ.

This is equal to the area of the parallelogram determined by ~a and ~b.

Use the right hand rule to determine the direction of ~a× ~b.

I Use your right hand to swing from ~a to ~b.Your thumb points in the direction of ~a× ~b.

(What do you get?)

Page 31: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 28

Cross Products 3D Only!!!!

Given vectors ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, the cross product:

~a× ~b = 〈a2b3 − a3b2 , a3b1 − a1b3 , a1b2 − a2b1〉

is orthogonal to both ~a and ~b and has length

|~a× ~b| = |~a| |~b| sin θ.

This is equal to the area of the parallelogram determined by ~a and ~b.

Use the right hand rule to determine the direction of ~a× ~b.

I Use your right hand to swing from ~a to ~b.Your thumb points in the direction of ~a× ~b.

(What do you get?)

Page 32: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 28

Cross Products 3D Only!!!!

Given vectors ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, the cross product:

~a× ~b = 〈a2b3 − a3b2 , a3b1 − a1b3 , a1b2 − a2b1〉

is orthogonal to both ~a and ~b and has length

|~a× ~b| = |~a| |~b| sin θ.

This is equal to the area of the parallelogram determined by ~a and ~b.

Use the right hand rule to determine the direction of ~a× ~b.

I Use your right hand to swing from ~a to ~b.Your thumb points in the direction of ~a× ~b.

(What do you get?)

Page 33: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 28

Cross Products 3D Only!!!!

Given vectors ~a = 〈a1, a2, a3〉 and ~b = 〈b1, b2, b3〉, the cross product:

~a× ~b = 〈a2b3 − a3b2 , a3b1 − a1b3 , a1b2 − a2b1〉

is orthogonal to both ~a and ~b and has length

|~a× ~b| = |~a| |~b| sin θ.

This is equal to the area of the parallelogram determined by ~a and ~b.

Use the right hand rule to determine the direction of ~a× ~b.

I Use your right hand to swing from ~a to ~b.Your thumb points in the direction of ~a× ~b.

(What do you get?)

Page 34: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 29

Remembering 〈a2b3 − a3b2, a3b1 − a1b3, a1b2 − a2b1〉

Use the determinant of a 3× 3 matrix.∣∣∣∣∣∣~i ~j ~ka1 a2 a3b1 b2 b3

∣∣∣∣∣∣

Example. Find 〈2, 3, 2〉 × 〈1, 0, 6〉, and show that it is ⊥ to each.

Page 35: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 30

Properties of ×

I ~a× ~a = ~0

I ~a× ~b = −~b× ~aI ~a× (~b+~c) = ~a×~b+~a×~cI ~a · (~b×~c) = (~a× ~b) ·~cI ~a× (~b×~c) = (~a ·~c)~b− (~a ·~b)~c

Proofs by component manipulation~a× (~b+~c) =

= 〈a1, a2, a3〉 ×(〈b1, b2, b3〉+ 〈c1, c2, c3〉

)= 〈a1, a2, a3〉 × 〈b1 + c1, b2 + c2, b3 + c3〉

〈a2(b3+c3)−a3(b2+c2), a3(b1+c1)−a1(b3+c3), a1(b2+c2)−a2(b1+c1)〉

=〈a2b3−a3b2, a3b1−a1b3, a1b2−a2b1〉+〈a2c3−a3c2, a3c1−a1c3, a1c2−a2c1〉

= ~a× ~b+ ~a×~c

The quantity |~a · (~b×~c)| is called the scalar triple product, andcalculates the volume of the parallelepiped determined by thevectors ~a, ~b, and ~c.

Page 36: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 30

Properties of ×

I ~a× ~a = ~0

I ~a× ~b = −~b× ~aI ~a× (~b+~c) = ~a×~b+~a×~cI ~a · (~b×~c) = (~a× ~b) ·~cI ~a× (~b×~c) = (~a ·~c)~b− (~a ·~b)~c

Proofs by component manipulation~a× (~b+~c) =

= 〈a1, a2, a3〉 ×(〈b1, b2, b3〉+ 〈c1, c2, c3〉

)= 〈a1, a2, a3〉 × 〈b1 + c1, b2 + c2, b3 + c3〉

〈a2(b3+c3)−a3(b2+c2), a3(b1+c1)−a1(b3+c3), a1(b2+c2)−a2(b1+c1)〉

=〈a2b3−a3b2, a3b1−a1b3, a1b2−a2b1〉+〈a2c3−a3c2, a3c1−a1c3, a1c2−a2c1〉

= ~a× ~b+ ~a×~c

The quantity |~a · (~b×~c)| is called the scalar triple product, andcalculates the volume of the parallelepiped determined by thevectors ~a, ~b, and ~c.

Page 37: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 30

Properties of ×

I ~a× ~a = ~0

I ~a× ~b = −~b× ~aI ~a× (~b+~c) = ~a×~b+~a×~cI ~a · (~b×~c) = (~a× ~b) ·~cI ~a× (~b×~c) = (~a ·~c)~b− (~a ·~b)~c

Proofs by component manipulation~a× (~b+~c) =

= 〈a1, a2, a3〉 ×(〈b1, b2, b3〉+ 〈c1, c2, c3〉

)

= 〈a1, a2, a3〉 × 〈b1 + c1, b2 + c2, b3 + c3〉〈a2(b3+c3)−a3(b2+c2), a3(b1+c1)−a1(b3+c3), a1(b2+c2)−a2(b1+c1)〉

=〈a2b3−a3b2, a3b1−a1b3, a1b2−a2b1〉+〈a2c3−a3c2, a3c1−a1c3, a1c2−a2c1〉

= ~a× ~b+ ~a×~c

The quantity |~a · (~b×~c)| is called the scalar triple product, andcalculates the volume of the parallelepiped determined by thevectors ~a, ~b, and ~c.

Page 38: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 30

Properties of ×

I ~a× ~a = ~0

I ~a× ~b = −~b× ~aI ~a× (~b+~c) = ~a×~b+~a×~cI ~a · (~b×~c) = (~a× ~b) ·~cI ~a× (~b×~c) = (~a ·~c)~b− (~a ·~b)~c

Proofs by component manipulation~a× (~b+~c) =

= 〈a1, a2, a3〉 ×(〈b1, b2, b3〉+ 〈c1, c2, c3〉

)= 〈a1, a2, a3〉 × 〈b1 + c1, b2 + c2, b3 + c3〉

〈a2(b3+c3)−a3(b2+c2), a3(b1+c1)−a1(b3+c3), a1(b2+c2)−a2(b1+c1)〉

=〈a2b3−a3b2, a3b1−a1b3, a1b2−a2b1〉+〈a2c3−a3c2, a3c1−a1c3, a1c2−a2c1〉

= ~a× ~b+ ~a×~c

The quantity |~a · (~b×~c)| is called the scalar triple product, andcalculates the volume of the parallelepiped determined by thevectors ~a, ~b, and ~c.

Page 39: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 30

Properties of ×

I ~a× ~a = ~0

I ~a× ~b = −~b× ~aI ~a× (~b+~c) = ~a×~b+~a×~cI ~a · (~b×~c) = (~a× ~b) ·~cI ~a× (~b×~c) = (~a ·~c)~b− (~a ·~b)~c

Proofs by component manipulation~a× (~b+~c) =

= 〈a1, a2, a3〉 ×(〈b1, b2, b3〉+ 〈c1, c2, c3〉

)= 〈a1, a2, a3〉 × 〈b1 + c1, b2 + c2, b3 + c3〉

〈a2(b3+c3)−a3(b2+c2), a3(b1+c1)−a1(b3+c3), a1(b2+c2)−a2(b1+c1)〉

=〈a2b3−a3b2, a3b1−a1b3, a1b2−a2b1〉+〈a2c3−a3c2, a3c1−a1c3, a1c2−a2c1〉

= ~a× ~b+ ~a×~c

The quantity |~a · (~b×~c)| is called the scalar triple product, andcalculates the volume of the parallelepiped determined by thevectors ~a, ~b, and ~c.

Page 40: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 30

Properties of ×

I ~a× ~a = ~0

I ~a× ~b = −~b× ~aI ~a× (~b+~c) = ~a×~b+~a×~cI ~a · (~b×~c) = (~a× ~b) ·~cI ~a× (~b×~c) = (~a ·~c)~b− (~a ·~b)~c

Proofs by component manipulation~a× (~b+~c) =

= 〈a1, a2, a3〉 ×(〈b1, b2, b3〉+ 〈c1, c2, c3〉

)= 〈a1, a2, a3〉 × 〈b1 + c1, b2 + c2, b3 + c3〉

〈a2(b3+c3)−a3(b2+c2), a3(b1+c1)−a1(b3+c3), a1(b2+c2)−a2(b1+c1)〉

=〈a2b3−a3b2, a3b1−a1b3, a1b2−a2b1〉+

〈a2c3−a3c2, a3c1−a1c3, a1c2−a2c1〉= ~a× ~b+ ~a×~c

The quantity |~a · (~b×~c)| is called the scalar triple product, andcalculates the volume of the parallelepiped determined by thevectors ~a, ~b, and ~c.

Page 41: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 30

Properties of ×

I ~a× ~a = ~0

I ~a× ~b = −~b× ~aI ~a× (~b+~c) = ~a×~b+~a×~cI ~a · (~b×~c) = (~a× ~b) ·~cI ~a× (~b×~c) = (~a ·~c)~b− (~a ·~b)~c

Proofs by component manipulation~a× (~b+~c) =

= 〈a1, a2, a3〉 ×(〈b1, b2, b3〉+ 〈c1, c2, c3〉

)= 〈a1, a2, a3〉 × 〈b1 + c1, b2 + c2, b3 + c3〉

〈a2(b3+c3)−a3(b2+c2), a3(b1+c1)−a1(b3+c3), a1(b2+c2)−a2(b1+c1)〉

=〈a2b3−a3b2, a3b1−a1b3, a1b2−a2b1〉+〈a2c3−a3c2, a3c1−a1c3, a1c2−a2c1〉

= ~a× ~b+ ~a×~c

The quantity |~a · (~b×~c)| is called the scalar triple product, andcalculates the volume of the parallelepiped determined by thevectors ~a, ~b, and ~c.

Page 42: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 30

Properties of ×

I ~a× ~a = ~0

I ~a× ~b = −~b× ~aI ~a× (~b+~c) = ~a×~b+~a×~cI ~a · (~b×~c) = (~a× ~b) ·~cI ~a× (~b×~c) = (~a ·~c)~b− (~a ·~b)~c

Proofs by component manipulation~a× (~b+~c) =

= 〈a1, a2, a3〉 ×(〈b1, b2, b3〉+ 〈c1, c2, c3〉

)= 〈a1, a2, a3〉 × 〈b1 + c1, b2 + c2, b3 + c3〉

〈a2(b3+c3)−a3(b2+c2), a3(b1+c1)−a1(b3+c3), a1(b2+c2)−a2(b1+c1)〉

=〈a2b3−a3b2, a3b1−a1b3, a1b2−a2b1〉+〈a2c3−a3c2, a3c1−a1c3, a1c2−a2c1〉

= ~a× ~b+ ~a×~c

The quantity |~a · (~b×~c)| is called the scalar triple product, andcalculates the volume of the parallelepiped determined by thevectors ~a, ~b, and ~c.

Page 43: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Cross products — §10.4 30

Properties of ×

I ~a× ~a = ~0

I ~a× ~b = −~b× ~aI ~a× (~b+~c) = ~a×~b+~a×~cI ~a · (~b×~c) = (~a× ~b) ·~cI ~a× (~b×~c) = (~a ·~c)~b− (~a ·~b)~c

Proofs by component manipulation~a× (~b+~c) =

= 〈a1, a2, a3〉 ×(〈b1, b2, b3〉+ 〈c1, c2, c3〉

)= 〈a1, a2, a3〉 × 〈b1 + c1, b2 + c2, b3 + c3〉

〈a2(b3+c3)−a3(b2+c2), a3(b1+c1)−a1(b3+c3), a1(b2+c2)−a2(b1+c1)〉

=〈a2b3−a3b2, a3b1−a1b3, a1b2−a2b1〉+〈a2c3−a3c2, a3c1−a1c3, a1c2−a2c1〉

= ~a× ~b+ ~a×~c

The quantity |~a · (~b×~c)| is called the scalar triple product, andcalculates the volume of the parallelepiped determined by thevectors ~a, ~b, and ~c.

Page 44: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Physics Applications — §10.3–10.4 31

Physics

Application: WorkIf a force applied in a direction (vector ~F)causes a displacement in a direction (vector ~D),then the work exerted is W = ~F · ~D.

Application: TorqueIf a force applied in a direction (vector ~F)is applied to a lever, where the radius vector ~r isfrom the pivot to the place where the force is applied,then a turning force called torque ~τ is generated.A formula is calculated by: ~τ =~r × ~F

Page 45: 10.3 25 What else can we do with vectors?chanusa/courses/201/17/notes/201fa17ch103c.pdf~u ~v In 3 dimensions: cross product. Answer is a vector. Memorize. Dot product Let ~aand ~b

Physics Applications — §10.3–10.4 31

Physics

Application: WorkIf a force applied in a direction (vector ~F)causes a displacement in a direction (vector ~D),then the work exerted is W = ~F · ~D.

Application: TorqueIf a force applied in a direction (vector ~F)is applied to a lever, where the radius vector ~r isfrom the pivot to the place where the force is applied,then a turning force called torque ~τ is generated.A formula is calculated by: ~τ =~r × ~F