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    Spirit Tsung - NUA Games Art and Design 1

    Spirit Tsung An Open World, Polynesian Adventure

    NUA Games Art and Design 2013. All rights reserved.

    Morgan Ba ter. 2! th Novem"er 2013.

    Sam Betlem. 2! th Novem"er 2013.

    #lliot Burton. 2! th Novem"er 2013.

    $llie Bro%n. 2! th Novem"er 2013.

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    Spirit Tsung - NUA Games Art and Design 2

    Table of Contents

    &ND#'

    ($NT#NTS Table of Contents........................................................................................................... 2

    Index.................................................................................................................................. 2

    Contents............................................................................................................................ 2

    ood !oards...................................................................................................................... "

    Game #$er$ie%........................................................................................................... ...... &Game Con'ept............................................................................................. .............. .... &

    (eature Set.....................................................................................................................&

    Genre..................................................................................................................... ........ &

    Target Audien'e............................................................................................................. &

    Game (lo% Summar)................................................................................................. .... &

    *oo+ and (eel................................................................................................................. ,

    ro e't S'ope................................................................................................. .............. .. ,Gamepla) and e'/ani's.................................................................................................. 0

    Gamepla)....................................................................................................................... 0

    #b e'ti$es........................................................................................................... ........... 0

    e'/ani's.......................................................................................................... ............

    S'reen (lo%.................................................................................................................. 1

    3epla)ing and Sa$ing................................................................................................... 11

    Stor)4 Setting and C/ara'ters.......................................................................................... 11

    Stor) and Narrati$e..................................................................................................... . 11

    Game 5orld.............................................................................................................. ... 11

    ain C/ara'ters................................................................................................ ........... 12

    C/ara'ter 61............................................................................................................... 12

    C/ara'ter 62................................................................................................................ 17

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    Spirit Tsung - NUA Games Art and Design "

    M$$D B$A)DS

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    Spirit Tsung - NUA Games Art and Design 9

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    Spirit Tsung - NUA Games Art and Design &

    GAM# $*#)*+

    Game (on,eptAn open %orld ad$enture %/ere a spirit in/abits an artifa't4 )ou pla) as a %it'/do'tor t/at died and /is spirit remains dormant in t/e religious flute of /is tribe. T/is%ill see t/e spirit ta+e on ad$entures.

    -eature SetAn open4 non-linear %orld %/i'/ t/e pla)er 'an intera't %it/4 going bet%een 'ertainislands and en$ironments %it/in t/e game4 t/e games main islands are>les Use of spells and %it'/ do'tor

    po%erso$ing and intera'ting %it/ t/e %orld ain 'ombat areaossession of t/ose %/o pla) t/e flute Intera'tion %it/ t/e spirit %orld

    Intera'tion %it/ t/e ot/er religious idols 'ommuning %it/ $arious spirits4

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    Spirit Tsung - NUA Games Art and Design ,

    missions and enemies

    /oo and -eel T/e $isuals of t/is game are manl) $er) artisti' %it/ a 'artoon?anime li+e feel4 5it/soft edges and brig/t $ibrant 'olors %/i'/ /elps +eep t/e st)le of gamepla) %e aregoing for %it/ t/e ad$enture t/eme a lot li+e T/e *egend of @elda T/e 5ind 5a+er.

    ro e,t S,opeA summar) of t/e s'ope of t/e game.

    Num"er o /o,ations- !oa !oa- Ta/iti- o=orea- Ta/aa- Tetiaroa

    Num"er o +orlds- /)si'al 5orld- Spirit 5orld

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    Spirit Tsung - NUA Games Art and Design 0

    GAM# /A4 AND M#(5AN&(S

    Gamepla

    Game rogression T/e pla)er ta+es 'ontrol of a %it'/ do'tor=s spirit %/o died defending t/e $illage4 /isremains dormant in t/e religious flute4 T/e pla)er t/en /as to use bot/ %orldsB /)si'al and spiritual and explore t/e islands and find $arious spirits to gain ne%songs to gain furt/er abilities to pass t/roug/out t/e %orld and tr) to find a %a) tosa$e /is tribe.

    u66le Stru,ture

    u>>les %ill be an a'ti$e part of t/e game %/et/er t/is being for abilities to find/idden areas or to ust get past 'ertain parts of t/e stor) line. T/is %ill s'alet/roug/out t/e game.

    $" e,tives To e$entuall) be able to sa$e )our tribe from being imprisoned

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    Spirit Tsung - NUA Games Art and Design

    Me,hani,s

    h si,s

    T/e /)si's in bot/ %orlds are bot/ normalMovement

    T/e general mo$ements of t/e game are similar to t/at of a 'ommon 7 rd

    person game.

    General Movement)ight o)sti'+< o$ement*eft o)sti'+< Camera ControlDire'tional ad< (orm C/anges*eft Trigger< ump3ig/t Trigger< !e'ome inanimate

    $ther Movementla) Note 1< E or SFuarela) Note 2< ! or Cir'lela) Note 7< or Trianglela) Note "< 3ig/t !umperla) Note 9< *eft !umper

    Intera't< A

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    Spirit Tsung - NUA Games Art and Design 1

    Menusenu< Startap< Start or Sele't

    (om"at T/e spiritual %orld is %/ere t/e main 'ombat exists as )ou are mainl)defending off ot/er

    spirits to prote't ot/ers in t/e p/)si'al %orld.

    S,reen -lo%ain enu (lo%< In-Game ause enu