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© 2009, Johan Rippen & Marcella Bos www.5- Fig. 1.1 Event is the collective name for a wide variety of special occasio for perceiving and experiencing something out of the ordinary

©2009 5 Wheel Drive Figures PPT

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Page 1: ©2009 5 Wheel Drive Figures PPT

© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 1.1 Event is the collective name for a wide variety of special occasions for perceiving and experiencing something out of the ordinary

Page 2: ©2009 5 Wheel Drive Figures PPT

© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 1.2

Page 3: ©2009 5 Wheel Drive Figures PPT

© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 2.1.1 The Six Universal Characteristics of Play according to Caillois

Page 4: ©2009 5 Wheel Drive Figures PPT

© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 2.2 Events according to the type of organisation

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com Fig. 2.3 Phases in the design and organisation of events

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.comFig. 2.4 Overview of the usual terms

Page 7: ©2009 5 Wheel Drive Figures PPT

© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 3.1 The five context aspects define the borders of the event andmark out the playing field. We depict them as five circles around the event.

Page 8: ©2009 5 Wheel Drive Figures PPT

© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 3.2 The five clusters with four elements each are the five wheels of the 5 Wheel Drive

Page 9: ©2009 5 Wheel Drive Figures PPT

© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 3.3 The five wheels of the 5 Wheel Drive are joined together and reinforce each other

Page 10: ©2009 5 Wheel Drive Figures PPT

© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 3.4 The five wheels of the 5 Wheel Drive show the active elements that have an influence on the perception and experience of participants during the event. The limits and opportunities for this are determined by the context. The five circles and five wheels together form the 5 Wheel Drive concept.

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.comFig. 3.5 The 10 areas of interest that reveal the design requirements

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 3.6 From idea to requirements and from requirements to design: the organised design chaos

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 4.1 Experience as goal of the event

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 4.2 The result of an event is the experience-as processed perception-and how this experience affects life (impact).

Page 15: ©2009 5 Wheel Drive Figures PPT

© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 4.3 The experience ‘production process’

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 4.4 Mood, the people you’re with and life occurrences that follow shortly after the event can all influence your experience as participant.

Page 17: ©2009 5 Wheel Drive Figures PPT

© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 4.8 5 Wheel Drive The 5 Wheel Drive concept consisting of the 5 context circles and the five wheels

Page 18: ©2009 5 Wheel Drive Figures PPT

© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 5.1 The Question Wheel: the first wheel of the 5 Wheel Drive

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 5.2 Event profiles: Interconnection of the four types of experience into a single coordinate system

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 6.1 The Play Wheel: the second wheel of the 5 Wheel Drive

Page 21: ©2009 5 Wheel Drive Figures PPT

© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 6.2 The Classification of Games, by Roger Caillois (1958)

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 6.3 The Cultural, Institutional and Corrupted Forms of Games, by Roger Caillois (1958)

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 7.1 The Quality & Intensity Wheel: the third wheel of the 5 WD

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 7.2 Hand, Heart and Mind indicate the integral character of the scope of appeal

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 7.3 The intensity of the experience as a function of the relationship between challenge and ability according to Csikszentmihalyi (1999). Flow is present when both variables are at their maximum.

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 8.1 The Running Wheel: the fourth wheel of the 5WD

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Figure 8.2 Likely professional roles of event manager during the event

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 8.3 12 success factors for guiding events

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© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 9.1 The Steering Wheel: the fifth wheel of the 5WD

Page 30: ©2009 5 Wheel Drive Figures PPT

© 2009, Johan Rippen & Marcella Bos www.5-wheeldrive.com

Fig. 10.1 The 5 Wheel Drive