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3D Mind Model The 3D Mind Model is seems to derive ideas from the clean language model of changing a persons metaphoric problem. Changing the metaphoric problem into a metaphoric balanced state means the problem is solved. The 3D mind is about finding core components of an unresourceful metaphoric state and substituting them for drivers that build a resourceful state. 3D MIND This process can be used to 1. Change an unhelpful state 2. Gain a previously desired state 3. Get more of a (already) resource state 1. Change an unhelpful state Identifying the driving meta submodalities Balancing / countering these meta drivers Energise the mixture Integration though time (past / future pace) Testing Have the subject describe their undesired (unresourceful stuck) state. Guide them to a phrase or metaphor that sums up their stuck state. I use the term metaphor for my convenience for the rest of this description. Be sure to be mindful of model of the world and rapport. Ask what is it like?How does that feel?How does it look?How does it sound?How does it smell?or If there was a smell how would it smell?Identifying the driving meta submodalities Physically take that metaphor out of them and hold it in front of them (dissociating that experience) and ask what constituent parts make up the metaphor. Here my understanding it that we are exploring the ‘ meta’ submodalities and are looking for the ‘ driving’ components. An example is ‘ I dont get on with my sister’ which could be (in the subjects words) thingified as “ dislike” - the metaphor and the constituent parts of dislike may be fear” and “ uncertainty or a sense of distance due to a difference in lifestyle or a lack of respect for his/her feelings which would indicate coldness. Take the constituent parts (separating) out physically and set them aside. Once these components are removed, replace them one at a time and find the drivers. This process should be repeated until the base driving components have been

3D Mind Model

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Learn the 3d mind model as taught by Tom Vizzini.

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  • 3D Mind Model

    The 3D Mind Model is seems to derive ideas from the clean language model of

    changing a persons metaphoric problem. Changing the metaphoric problem into a

    metaphoric balanced state means the problem is solved. The 3D mind is about

    finding core components of an unresourceful metaphoric state and substituting them

    for drivers that build a resourceful state.

    3D MIND

    This process can be used to

    1. Change an unhelpful state

    2. Gain a previously desired state

    3. Get more of a (already) resource state

    1. Change an unhelpful state

    Identifying the driving meta submodalities

    Balancing / countering these meta drivers

    Energise the mixture

    Integration though time (past / future pace)

    Testing

    Have the subject describe their undesired (unresourceful stuck) state. Guide them to

    a phrase or metaphor that sums up their stuck state. I use the term metaphor for my

    convenience for the rest of this description. Be sure to be mindful of model of the

    world and rapport. Ask what is it like? How does that feel? How does it look?

    How does it sound? How does it smell? or If there was a smell how would it

    smell?

    Identifying the driving meta submodalities

    Physically take that metaphor out of them and hold it in front of them (dissociating

    that experience) and ask what constituent parts make up the metaphor. Here my

    understanding it that we are exploring the meta submodalities and are looking for

    the driving components.

    An example is I dont get on with my sister which could be (in the subjects words)

    thingified as dislike - the metaphor and the constituent parts of dislike may be

    fear and uncertainty or a sense of distance due to a difference in lifestyle or a

    lack of respect for his/her feelings which would indicate coldness.

    Take the constituent parts (separating) out physically and set them aside. Once

    these components are removed, replace them one at a time and find the drivers.

    This process should be repeated until the base driving components have been

  • identified.

    An example is fear may be composed of pain and lack of control . And

    uncertainty may be uncertainty

    You should check for congruency (use you senses) that the real drivers have been

    identified you should also ask the subject which of these sub components are the

    drivers.

    Balancing / countering these meta drivers

    Having identified the meta drivers, ask the subject what thing we they could add

    to the meta driver so that it would balance. Let us assume the drivers have been

    identified as pain and uncertainty. The subject identifies pleasure as a

    counter to pain and security as a counter to uncertainty. One at a time

    physically mix them up in front of the subject after mixing be very sure to ask if there

    is anything else that could be added to make it even better. Do this for each of the

    driving meta submodalities. There may be many things to add in order to reach a

    balance. Be observing congruity in the subject too!!.

    It is (I think) crucially important to have the subject experience each of these things

    in turn before you mix them in so they are creating / experiencing (associating) a

    resource state. Remember we all have all the resources we need and / or we can

    create them. Watch the subject and check for congruence before you go off mixing it

    up.

    When you have got those mixed balanced wodges of stuff, mix the wodges together

    and be curious of the subjects response, ask if there is anything else that could be

    added to make this mixed balanced whole even more better if there is add it.

    Energise the wodge

    Ask the subject just how the wodge could be made even more better, how it

    could be energised use you senses and go for it!! Could it be hit by lighting could it

    be more colourful where should it be could it take a specific shape???

    Integration though time (past / future pace)

    Put the energised even more wodgey thingy on the floor infront of the subject and

    have it expand and grow to the subject size make noises and have fun doing this

    you can have as much creative license as poss here, have fun and make this even

    more real for both of you. Ask the subject to step into the thingy (association).

    Ask how this is check what happens. You can have the thingy expand, become

    one, energise the subject generally integrate this into/with the subject.

  • Have the subject see themselves in their past events but with this new resource and

    new choices and ask what differences this makes, do the same with future events

    and again ask what differences this makes having this new resource and new

    choices ( this is deliberately loaded with presuppositions). Have then come back to

    the here and now (important!).

    Testing

    Ask them to get that original sensation/sense of/ experience of the problem state that

    they used to have ( notice the language again) my experience was that old state

    was gone Taddahhh. If there is refinements of you know it hasnt worked

    (congruence checks) do it again

    ***