Click here to load reader
Upload
tracey
View
52
Download
0
Tags:
Embed Size (px)
DESCRIPTION
3D View Simulation Based on Face Tracking. Final Presentation for EE7700 DVP Shenghua Wan and Kang zhang May, 2012. Motivation. Multi-touch User Interface Physical Motion Virtual Environment Motion Sensing Game Consoles Wii Kinect. Infrared projector and camera. Infrared sensor bar. - PowerPoint PPT Presentation
Citation preview
3D Scene Virtualization Based on Face Tracking
Final Presentation for EE7700 DVP
Shenghua Wan and Kang zhangMay, 2012
3D View Simulation Based on Face TrackingMotivationMulti-touch User InterfacePhysical MotionVirtual Environment
Motion Sensing Game ConsolesWiiKinect
Infrared sensor barInfrared LEDInfrared projector and camera
ObjectiveFace MotionTrackingTranslationsZoom
Virtual 3D Scene Explore3D scenee.g. a Cube with 8 points with different depthvalues.View Simulation
Methodology-Face Tracking 1Haar Cascade Classifier (Viola & Jones 2001)Haar-like featuresIntegral ImageAdaBoost (Freund & Schapire 1995)Cascading
ImplementationOpenCVTrained ClassifierSome Untuned Parameters
Methodology-Face Tracking 2CAMShift( Continuously Adaptive Mean-Shift )AssumptionImage histogram of foreground object is time-invariant.Back ProjectionMean Shift AlgorithmLocate new search window and goto 2ImplementationOpenCVMethodology-Face Tracking 2(cont)Some comments on CAMShiftSensitive and fastNot Robusttend to be interfered by objects with similar color distribution.
facearmfingerseven notebook!Experimental ResultsHuman face moves in real-worldViewpoint moves in the simulated 3D scene as if we are looking at the real-world objects.
Thank you!