75
Arithmetic Instructions Arithmetic Instructions There are 24 arithmetic instructions which are grouped into the following types: ADD and ADDC SUBB MUL DIV INC DEC DA

8051 Assembly Language Programming

  • Upload
    shishu

  • View
    5.400

  • Download
    12

Embed Size (px)

Citation preview

Page 1: 8051 Assembly Language Programming

Arithmetic InstructionsArithmetic Instructions

There are 24 arithmetic instructions which are grouped into the following types:ADD and ADDCSUBBMULDIVINCDECDA

Page 2: 8051 Assembly Language Programming

Flag: It is a 1-bit register that indicates the status of the result from an operation

Flags are either at a flag-state of value 0 or 1

Arithmetic flags indicate the status of the results from mathematical operations ( +, , *, / )

Arithmetic FlagsArithmetic Flags

Page 3: 8051 Assembly Language Programming

There are 4 arithmetic flags in the 8051 Carry (C) Auxiliary Carry (AC) Overflow (OV) Parity (P)

All the above flags are stored in the Program Status Word (PSW)

Arithmetic Flags (Conditional Flags)Arithmetic Flags (Conditional Flags)

CY AC -- RS1

RS0

0V -- P

PSW.7

PSW.6

PSW.5

PSW.4

PSW.3

PSW.2

PSW.1

PSW.0

Page 4: 8051 Assembly Language Programming

Arithmetic Flags (Conditional Flags)Arithmetic Flags (Conditional Flags)

CY PSW.7 Carry flag AC PSW.6 Auxiliary carry flag -- PSW.5 Available to the user

for general purpose RS1 PSW.4 Register Bank

selector bit 1 RS0 PSW.3 Register Bank

selector bit 0 0V PSW.2Overflow flag -- PSW.1 User definable flag P PSW.0 Parity flag

Page 5: 8051 Assembly Language Programming

Arithmetic Flags Arithmetic Flags (Conditional Flags)(Conditional Flags)

The C flag is keeping track in unsigned operations, the OV flag is keeping track in signed operations

Page 6: 8051 Assembly Language Programming

Instructions that Affecting Flags(1/2)Instructions that Affecting Flags(1/2)

Instruction Mnemonic

Flags Affected

ADD C AC OV

ADDC C AC OV

SUBB C AC OV

MUL C = 0 OV

DIV C = 0 OV

DA A C

SETB C C = 1

MOV C, bit C

Page 7: 8051 Assembly Language Programming

Instructions that Affecting Flags (2/2)Instructions that Affecting Flags (2/2)

Instruction Mnemonic Flags Affected

ORL C, bit C

ANL C, bit C

RLC C

RRC C

CLR C C = 0

CPL C C = /C

CJNE C

Page 8: 8051 Assembly Language Programming

ADD A, source ; A = A + sourceADDC A, source ; A = A + source + C

A register must be involved in additions.

The C flag is set to 1 if there is a carry out of bit 7

The AC flag is set to 1 if there is a carry out of bit 3

The ADD and ADDC InstructionsThe ADD and ADDC Instructions

Page 9: 8051 Assembly Language Programming

ADD is used for ordinary addition

ADDC is used to add a carry after the LSB addition in a multi-byte process

Page 10: 8051 Assembly Language Programming

ExampleExample

1)Show how the flag register is affected by the following instructions.

MOV A, #0F5h ; A = F5hADD A, #0Bh ; A = F5 + 0B =

00

Page 11: 8051 Assembly Language Programming

Solution F5h 1111 0101

+0Bh 0000 1011

100h 0000 0000

After addition register A contains 00h and the flags that are affected are CY = 1 since there is a carry out from D7. P = 0 because the number of 1s is zero.AC = 1 since there is a carry from D3 to D4.

Page 12: 8051 Assembly Language Programming

Example Example

2)Assume that RAM locations 40h – 42h have the following values. Write a program to find the sum of the values in these locations. At the end of the program, register A should contain the low byte and R7 contain the high byte.

RAM locations: 40h = (7Dh), 41h = (EBh), 42h = (C5h)

Page 13: 8051 Assembly Language Programming

SolutionSolution

MOV A, 40h ; set A = RAM location 40h MOV R7, #0 ; set R7 = 0 ADD A, 41h ; add A with RAM location 41h JNC NEXT ; if CY = 0 don’t accumulate carry INC R7 ; keep track of carryNEXT: ADD A, 42h ; add A with RAM location 42h JNC NEXT1 ; if CY = 0 don’t accumulate carry INC R7 ; keep track of carryNEXT1: END

Page 14: 8051 Assembly Language Programming

Example Example

3) Write a program segment to add two 16-bit numbers. The numbers are 3CE7h and 3B8Dh. Place the sum in R7 and R6; R6 should store the lower byte.

Page 15: 8051 Assembly Language Programming

Example Example

CLR C ; make C=0 MOV A,#0E7h ; load the low byte now A=E7h ADD A,#8Dh ;add the low byte now A=74h, C=1 MOV R6,A ; save the low byte of the sum in R6 MOV A,#3Ch ; load the high byte ADDC A,#3Bh ; add with the carry

; 3B + 3C + 1 = 78 (all in hex) MOV R7,A ; save the high byte of the sum

Page 16: 8051 Assembly Language Programming

DA A The action is to “decimal adjust” the

register A Used after the addition of two BCD

numbers

The DA InstructionThe DA Instruction

ADDC …..DA A

ADD …..DA A

Page 17: 8051 Assembly Language Programming

The DA The DA InstructionInstruction

MOV A,#47h ; A=47h first BCD operand : MOV B, #25h ; B=25h second BCD operandADD A , B ; hex (binary) addition (A=6Ch)DA A ; adjust for BCD addition (A=72h)

Page 18: 8051 Assembly Language Programming

Example of DA InstructionExample of DA Instruction Hex BCD

47 0100 0111+ 25 + 0010 0101

6C 0110 1100+ 6 + 0110

72 0111 0010Offset decimal 6 !

Page 19: 8051 Assembly Language Programming

SUBB A, source

No borrow: A = A – source

With borrow: A = A – source – carry (i.e. borrow)Note that the 8051 uses the 2’s

complement method to do subtraction

The SUBB InstructionThe SUBB InstructionSUBB A, #dataSUBB A, directSUBB A, @Ri , where i =0 or 1SUBB A, Rn, where n =0,1,,7

Page 20: 8051 Assembly Language Programming

After execution:

The C flag is set to 1 if a borrow is needed into bit 7

The AC flag is set to 1 if a borrow is needed into bit 3

The SUBB The SUBB InstructionInstruction

Page 21: 8051 Assembly Language Programming

MUL ABUses registers A and B as both source and destination registers

Numbers in A and B are multiplied, then put the lower-order byte of the product in A and the high-order byte in B

The MUL InstructionThe MUL Instruction

Page 22: 8051 Assembly Language Programming

The MUL InstructionThe MUL InstructionThe OV flag is set to 1 if the product > FFhNote that the C flag is 0 at all times

Page 23: 8051 Assembly Language Programming

DIV ABSimilarly, it uses registers A and B as both source and destination registers

The number in A is divided by B. The quotient is put in A and the remainder (if any) is put in B

The OV flag is set to 1 if B has the number 00h (divide-by-zero error)

Note that the C flag is 0 at all times

The DIV InstructionThe DIV Instruction

Page 24: 8051 Assembly Language Programming

To increment (INC) or decrement (DEC) the internal memory location specified by the operand.

The INC and DEC InstructionsThe INC and DEC Instructions

INC AINC directINC @Ri where i=0,or 1INC Rn where n=0,,7

Page 25: 8051 Assembly Language Programming

The INC and DEC The INC and DEC InstructionsInstructions

No change with all the arithmetic flags in this operation

e.g. INC 7Fh ; content in 7Fh increased by 1 DEC R1 ; content in R1 decreased by 1

Page 26: 8051 Assembly Language Programming

Logical operations

Rotate and swap operations

Comparison operations

Logic Operation in 8051Logic Operation in 8051

Page 27: 8051 Assembly Language Programming

ANDORXOR (exclusive-OR)NOT (invert/complement)

General Logic FunctionsGeneral Logic Functions

There are instructions available for the 8051 to implement the following logic functions

Page 28: 8051 Assembly Language Programming

ANL destination, source

Destination = destination AND source

Logical InstructionsLogical InstructionsANL direct, AANL direct, #dataANL A, #dataANL A, directANL A,@Ri where i=0,or 1ANL A, Rn where n=0,,7

Page 29: 8051 Assembly Language Programming

Logical Logical InstructionsInstructions

ORL destination, sourceDestination = destination OR source

XRL destination, sourceDestination = destination XOR source

Usually, the destination is register A or a direct address in the internal RAM

Page 30: 8051 Assembly Language Programming

The source operand can be any of the 4 addressing modes (i.e. immediate/register/ direct/indirect)ANL can be used to clear (0) certain bitsORL can be used to set (1) certain bits

Logical InstructionsLogical Instructions

Instruction ANL A,R0 ORL A,R0 XRL A,R0

A before: 10010111 10010111 10010111R0 before: 11110010 11110010 11110010A afterwards: 10010010 11110111 01100101

ExamplesExamples

Page 31: 8051 Assembly Language Programming

CLRAAll bits in register A are clearedCPLAAll bits in register A are complemented (inverted)Note that CLR and CPL instructions operate on register A only

The CLR and CPL InstructionsThe CLR and CPL Instructions

Page 32: 8051 Assembly Language Programming

Contents in register A is rotated one bit position to the left or to the right (operated in A only)The bit shifted out is used as the new bit shifted inMay include the C flag in the operationUseful in inspecting the bits in a byte one by oneAlso useful for multiplication and division in powers of 2

The Rotate InstructionsThe Rotate Instructions

RL ARR A

RLC ARRC A

Page 33: 8051 Assembly Language Programming

RL A Rotates A one bit position to the leftRLC A Rotates A and the carry flag one bit position to the leftRR A Rotates A one bit position to the

rightRRC A Rotates A and the carry flag one bit position to the rightNote that for RLC and RRC, you have to know the C flag first

The Rotate InstructionsThe Rotate Instructions

Page 34: 8051 Assembly Language Programming

01234567

RL A

01234567C

RLC ACarry Flag

01234567

RR A

Before: 10011100 After: 00111001

C01234567

Carry FlagRRC A

Before: 10011100 CY = 0 After: 00111000 CY = 1

Before: 10011100 After: 01001110

Before: 10011100 CY = 1 After: 11001110 CY = 0

The Rotate InstructionsThe Rotate Instructions

Page 35: 8051 Assembly Language Programming

Swapping the lower-nibble (lower 4 bits) and the higher-nibble (upper 4 bits) of register A.

017 6 5 4 3 2

High Nibble Low Nibble

SWAP A

The SWAP InstructionThe SWAP Instruction

Register A = 5Eh (original value) after SWAP Register A = E5h

Page 36: 8051 Assembly Language Programming

CJNE destination, source, relative addressCompare the source and destination operands firstJump to the relative address (subroutine) if they are not equal Carry flag = 1, if destination-byte is less than the source-byte, Otherwise, the carry flag is cleared.

Comparison OperationComparison Operation

Page 37: 8051 Assembly Language Programming

Comparison OperationComparison Operation

CJNE A, #data, relativeCJNE A, direct, relativeCJNE @Ri, #data, relative where i=0 or 1

CJNE Rn, #data, relative where i=0,,7

Page 38: 8051 Assembly Language Programming

; example !! CJNE R7, #60H, NOT_EQ ; now R7 = 60H ……………….. NOT_EQ: JC REG_LOW ; now C = 0, ie. R7 > 60H ……………….. REG_LOW: ; now C = 1. ie. R7 < 60H

Comparison OperationComparison Operation

Page 39: 8051 Assembly Language Programming

Example Example

Write a program segment to monitor P1 continuously for the value of 63h. It should get out of the monitoring only if P1 = 63h.

Page 40: 8051 Assembly Language Programming

Example 6-5Example 6-5

Solution :MOVP1, #0FFh ; make P1 an input portHERE:MOV A, P1 ; get P1CJNEA, #63h, HERE ; keep monitoring unless ;P1=63h

Page 41: 8051 Assembly Language Programming

Addressing mode: a method that… Points out where the operands (i.e. source

and destination) are, and How these operands should be accessed

The opcode in an instruction specifies what addressing mode will be used

Addressing ModesAddressing Modes

Page 42: 8051 Assembly Language Programming

Immediate addressing Register addressing Direct addressing Register indirect addressing Indexed addressing Absolute addressing Long addressing Relative addressing

Addressing Modes Addressing Modes

Page 43: 8051 Assembly Language Programming

Source operand is a constant number/character – “immediate data”#”

e.g. ADD A, #56h ; add 56(16) to the number in register A

e.g. MOV R6, #81 ;load 81(10) into R6 Applications: e.g. initialize a number of registers to zero; overwrite a constant character

Immediate AddressingImmediate Addressing

Page 44: 8051 Assembly Language Programming

Examples of Immediate AddressingExamples of Immediate Addressing

Instruction Operation MOV A, #0AFh Copy the immediate data “AFh” to the A

register ANL 15h, #88h Logical AND (bit by bit) the content of the

address 15h with the immediate data “88h” MOV DPTR, #0ABCDh Copy the immediate data “ABCDh” to the

DPTR register MOV R3, #1Ch Move the immediate data “1Ch” to register R3

MOV R2, #’A’ Move the ASCII character “A (41h)” to register R2

Page 45: 8051 Assembly Language Programming

Add “#” before any immediate data

Only the source operand can be immediate

Add “h” after a base-16 number, “b” after a base-2 number; otherwise assumed base-10

Use ‘ ’ to enclose any character

Precede all base-16 numbers that begin with A-F by a “0”

Notes of Immediate AddressingNotes of Immediate Addressing

MOV A,#ABh

Page 46: 8051 Assembly Language Programming

Source/destination/both of them are registers located in the CPU registers (i.e. R0 – R7; A; DPTR)

e.g. MOV A, R5; copy contents of R5 into A

e.g. MOV R3, A ; copy the contents of A into R3

e.g. ADD A, R2; add the contents of R2 to contents of A

e.g. MOV R7, DPL

MOV R6, DPH

Register AddressingRegister Addressing

Page 47: 8051 Assembly Language Programming

The most efficient addressing mode:

No need to do memory access

Instructions are much shorter

Result: speed (hence efficiency) increased

We can move data between Acc and Rn (n = 0 to 7) but movement of data between Rn registers is not allowed

e.g. MOV R4, R7 (Invalid)

Notes of Register AddressingNotes of Register Addressing

Page 48: 8051 Assembly Language Programming

Source/destination/both of them are specified by an 8-bit address field in the instruction

Use this mode to access the 128 bytes of RAM and the SFR.

Location of operand is fixed cannot be changed when program is running, but content can be changed

Inflexible to address elements in a table of data

Direct AddressingDirect Addressing

Page 49: 8051 Assembly Language Programming

Instruction Operation MOV 80h, A or MOV P0, A

Copy contents of register A to location 80h (Port 0 latch)

MOV A, 80h or MOV A, P0

Copy contents of location 80h (Port 0 pins) to register A

ABC EQU 80h MOV A, ABC

Copy contents from direct address with label ABC to register A, ie. Port 0 to A

MOV R0, 12h Copy contents from RAM location 12h to register R0

MOV 0A8h, 77h or MOV IE, 77h

Copy contents from RAM location 77h to IE register of SFRs

Examples of Direct AddressingExamples of Direct Addressing

Note: No “#” sign in the instruction MOV direct,direct

Page 50: 8051 Assembly Language Programming

Examples of Direct AddressingExamples of Direct Addressing

MOV R2, #5 ; R2 = 05

MOV A, 2 ; copy location 02 (R2) to A

MOV B, 2 ; copy location 02 (R2) to B

MOV 7, 2 ; copy location 02 to 07 (R2 ;to R7) since “MOV R7,

R2” ;is invalid

MOV direct,direct

Page 51: 8051 Assembly Language Programming

Stack and Direct Addressing ModeStack and Direct Addressing Mode

Only direct addressing mode is allowed for pushing onto the stack

PUSH A (Invalid)

PUSH 0E0h (Valid)

PUSH R3 (Invalid)

PUSH 03 (Valid)

POP R4 (Invalid)

POP 04 (Valid)

PUSH directPOP direct

Page 52: 8051 Assembly Language Programming

The address value is limited to one byte, 00 – FFh (128-byte RAM and SFR)

Using MOV to move data from itself to itself can lead to unpredictable results error

MOV data to a port changes the port latch

MOV data from port gets data from port pins

Notes of Direct AddressingNotes of Direct Addressing

MOV A, A

Page 53: 8051 Assembly Language Programming

Use a register to hold the address of the operand; i.e. using a register as a pointer

Only R0 and R1 can be used when data is inside the CPU (address ranges from 00h – 7Fh)

R0 ,R1 and DPTR can be used when addressing external memory locations “@”

Register Indirect AddressingRegister Indirect Addressing

Page 54: 8051 Assembly Language Programming

AfterAfter

Program memory

BeforeBefore

Addresses

ACC

R0ADD A, @R0

200

201

Data memory

1231

32

30

10

31

ACC

R0

31

22

Register Indirect Addressing Register Indirect Addressing (eg. ADD A,@R0)(eg. ADD A,@R0)

Page 55: 8051 Assembly Language Programming

Instruction Operation

MOV @R1, A Copy the data in A to the address pointed to by the contents of R1

MOV A, @R0 Copy the contents of the address pointed to by register R0 to the A register

MOV @R1, #35h Copy the number 35h to the address pointed to by register R1

MOV @R0, 80h or MOV @R0, P0

Copy the contents of the port 0 pins to the address pointed to by register R0.

MOVX A, @R0 Copy the contents of the external data address pointed to by register R0 to the A register

MOVX A, @DPTR Copy the contents of the external data address pointed to by register DPTR to the A register

Examples of Indirect AddressingExamples of Indirect AddressingMOV @Ri,#data where i=0 or 1

Page 56: 8051 Assembly Language Programming

Write a program segment to copy the value 55h into RAM memory locations 40h to 44h using:

(c) Direct addressing mode;(d) Register indirect addressing mode without a

loop; (e) and with a loop.

Example Example

Page 57: 8051 Assembly Language Programming

MOV A, #55h ; load A with value 55h

MOV 40h, A ; copy A to RAM location 40h

MOV 41h, A ; copy A to RAM location 41h

MOV 42h, A ; copy A to RAM location 42h

MOV 43h, A ; copy A to RAM location 43h

MOV 44h, A ; copy A to RAM location 44h

Solution 1Solution 1

Page 58: 8051 Assembly Language Programming

MOV A, #55h ;load A with value 55h

MOV R0, #40h ;load the pointer. R0 = 40h

MOV @R0, A ;copy A to RAM location ;R0 points to

MOV @R0, A ; copy A to RAM location R0 points to

Solution 2 Solution 2

register indirect addressing mode without a loop

Page 59: 8051 Assembly Language Programming

INC R0 ;increment pointer. Now R0 = 41h MOV @R0, A ;copy A to RAM location R0

;points toINC R0 ; increment pointer. Now R0 = 42h MOV @R0, A ;copy A to RAM location R0

;points to INC R0 ;increment pointer. Now R0 = 43h MOV @R0, A ;copy A to RAM location R0 points

;to INC R0 ;increment pointer. Now R0 = 44h

Solution Solution

Page 60: 8051 Assembly Language Programming

MOV A, #55h ; A = 55h

MOV R0, #40h ; load pointer. R0 = ;40h, RAM address

MOV R2, #05 ; load counter, R2 = 5

AGAIN:MOV @R0, A ; copy A to RAM ;location pointed

by R0

INC R0 ; increment pointer R0

DJNZ R2, AGAIN ; loop until counter = ;zero

Solution 3Solution 3

Page 61: 8051 Assembly Language Programming

Using pointer in the program enables handling dynamic data structures an advantageDynamic data: the data value is not fixedIn this mode, we can defer the calculation of the address of data and the determination of the amount of memory to allocate at (program) runtime

Notes of Indirect AddressingNotes of Indirect AddressingRegister or direct addressing (eg. MOV A, 30H) cannot be used ,since they require operand addresses to be known at assemble-time.

Page 62: 8051 Assembly Language Programming

Using a base register (starting point) and an offset (how much to parse through) to form the effective address for a JMP or MOV instructionUsed to parse through an array of items or a look-up tableUsually, the DPTR is the base register and the “A” is the offsetA increases/decreases to parse through the list

Indexed AddressingIndexed AddressingMOVC A, @A+DPTRMOVC A, @A+PCJMP @A+DPTR

Page 63: 8051 Assembly Language Programming

AfterAfter

Program memory

BeforeBefore

ACC

DPTR

MOVC A, @A + DPTR2000

2001

41

00 10

31

ACC

56

56

MOVC A, @A + DPTR

Example: MOVC A,@A+DPTR

Indexed AddressingIndexed Addressing

Page 64: 8051 Assembly Language Programming

Instruction Operation

MOVC A, @A + DPTR Copy the code byte, found at the ROM address formed by adding register A and the DPTR register, to A

MOVC A, @A + PC Copy the code byte, found at the ROM address formed by adding A and the PC, to A

JMP @A + DPTR Jump to the address formed by adding A to the DPTR, this is an unconditional jump and will always be done.

Examples of Indexed AddressingExamples of Indexed Addressing

Page 65: 8051 Assembly Language Programming

Examples of Indexed AddressingExamples of Indexed Addressing

Page 66: 8051 Assembly Language Programming

Example Example

Write a program to get the x value from P1 and send x2 to port P2, continuously.

ORG 0hMOV DPTR, #300h ; load look-up table address

MOV A, #0FFh ; A = FF MOV P1, A ; configure P1 as input portBACK: MOV A, P1 ; get X

MOV A, @A+DPTR ; get X square from tableMOV P2, A ; issue it to port P2

SJMP BACK ; keep doing itORG 300h

TABLE: DB 0, 1, 4, 9, 16, 25, 36, 49, 64, 81END

Page 67: 8051 Assembly Language Programming

Used in jump (“JMP”) instructions

Relative address: an 8-bit value (-128 to +127)

You may treat relative address as an offset

Labels indicate the JMP destinations (i.e. where to stop). Assembler finds out the relative address using the label

Relative AddressingRelative Addressing

SJMP relativeDJNZ direct, relativeDJNZ Rn, relative where n=0,1,,,7

Page 68: 8051 Assembly Language Programming

The relative address is added to the PCThe sum is the address of the next instruction to be executedAs a result, program skips to the desired line right away instead of going through each line one by oneLabels indicate the JMP destinations (i.e. where to stop).

Relative AddressingRelative Addressing

Page 69: 8051 Assembly Language Programming

Program counter + offset

= Effective address

= address of next instruction

+ Offset

Branch OpcodeOffset

Next Opcode

Next Instruction

Program Counter

Relative AddressingRelative Addressing

Page 70: 8051 Assembly Language Programming

Instruction Operation

SJMP NXT Jump to relative address with the label 'NXT'; this is an unconditional jump and is always taken.

DJNZ R1, DWN Decrement register R1 by 1 and jump to the relative address specified by the label 'DWN' if the result of R1 is not zero.

Examples of Relative AddressingExamples of Relative Addressing

0035

Page 71: 8051 Assembly Language Programming

Only used with the instructions ACALL and AJMPSimilar to indexed addressing modeThe largest “jump” that can be made is 2K

Absolute AddressingAbsolute Addressing

Only used with the instructions LCALL and LJMPSimilar to indexed addressing modeThe largest “jump” that can be made is 64K

Long AddressingLong AddressingACALL address11AJMP address11 211 = 2048=2K

Page 72: 8051 Assembly Language Programming

Absolute addressing: 11-bit address in 2-byte instructionLong addressing: 16-bit address in 3-byte instructionRange of the “jump” of long is greater than absoluteYet absolute mode has shorter code (2 bytes), hence faster execution

Absolute vs Long AddressingAbsolute vs Long Addressing

Page 73: 8051 Assembly Language Programming

There are many methods to do a taskSome are more efficient while some are notChoosing the right addressing mode will enable us to finish the task efficientlyLet’s take a simple case as example: “Clear the memory location from 30h to 7Fh.”We can use MOV instruction in direct addressing mode to nullify these memory one by oneBut the program will be too lengthy and space-consuming

Why So Many Modes?Why So Many Modes?

Page 74: 8051 Assembly Language Programming

MOV 30h, #00h ; Clear Array [0]

MOV 31h, #00h ; and Array [1]

. ; Keep on going

.

.

MOV 7Eh, #00h ; Clear Array [78]

MOV 7Fh, #00h ; Clear Array [79]Direct addressing mode uses up 240 bytes

MOV R0, #30h ;Set up pointer to start of array

clear_arr: MOV @R0, #00 ;Clear target byte pointed to by R0

INC R0 ; Advance pointer by 1

CJNE R0, #80H, clear_arr ;Has pointer reached 80 ?

NEXT: . . . . . . . . ; if not over the top THEN again ELSE

; next instruction

Indirect addressing mode uses up 8 bytes ONLY, with a saving of 232 bytes !

Why So Many Modes?Why So Many Modes?

So, we may try using indirect addressing mode like this:

5x16x3 = 240Since 3 bytes for MOV direct, #data

Page 75: 8051 Assembly Language Programming

Yet, the program is still too long.A much better method would be writing a subroutine (= function in C programming) to do nullificationWrite a loop to call the subroutine for (7F-30+1) times to nullify all memoryAs a result, we don’t have to write so many lines of program

A Little Further …..A Little Further …..