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7/28/2019 A Report on the Use of Web and Social Media by Not-For-profit Organizations - Robert Sampron
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Running head: A Report on the Use i
A Report on the Use of Web and Social Media Sites
by Not-for-profi t Organizations
Robert Sampron, B.A., B.S. Candidate and Intern
Metropolitan State College of Denver
November 24, 2009
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Executive Summary
The Family Tree Inc., a Denver area not-for-profit organization (organization) wants to use
the Web and social media tools and sites to communicate better about its program. To do so, it
first wanted to assess how other local and national organizations use their Web and social media
presence to engage relevant populations. As a result, from August to October 2009, this author
conducted an assessment. This document reports the results.
Any unique medium, like telephone, radio, newspaper, or Web and social media, is only
capable of delivering a specific type of message. The type of message delivered by social media
sites, and increasingly by Web sites, relies on the social and technological interaction of
stakeholders. These stakeholders collaborate through social media to create common meaning
and accomplish common goals. The organizations surveyed do not use social media in this
fashion.
To design the layout and content of Web and social media sites, the surveyed organizations
use similar design principles and publish similar content. The sites follow a hierarchical, top-
down communication style, where organizational management creates and approves the content.
There is no evidence apparent from the sites that management discusses content choice with
relevant populations.
Organizations use Web sites as electronic brochures. As brochures, they contain synopses of
programs offered to relevant populations, with little to no interactivity available to user-readers.
Organizations use social media sites as electronic megaphones. One might surmise from
inspecting their Web sites, organizations believe they will reach a broader audience through
social media than without. However, their sites receive little or no user-reader comments, which
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is often a sign of lack of interest. Researchers need to conduct further study to prove whether
organizations reach a broader audience with social media.
Some organizations, like Mile High United Way, continually publish to social media sites,
like Facebook and Twitter. They do not seek to engage user-readers in collaboration. It is also
evident that some organizations do not pay attention to their established social media sites. Over
the duration of this study, no organization responded to this authors requests to become a
Twitter follower.
Use of the Web continues to evolve. If organizations wish to engage people fully through
Web and social media sites, their use of these mediums should evolve as well. They should learn
to apply Web 2.0 concepts to use of these mediums. They should open to interactive, online
collaboration with their stakeholders and create common meaning and accomplishing common
goals. If organizations choose not to evolve as these mediums do, one wonders why they would
choose to communicate through the Web and social media at all.
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Table of Contents
INTRODUCING THE REPORT ................................................................................................ 1
DISCUSSING THE TOPIC ......................................................................................................... 3
DISCUSSING THE SUBJECT............................................................................................................ 3DISCUSSING THE PURPOSE ........................................................................................................... 3
DEFININGKEYTERMS ................................................................................................................. 4
Defining Social Media ............................................................................................................ 5
Defining Web 2.0 .................................................................................................................... 5
Defining Text ........................................................................................................................... 5
DISCUSSING THE SCOPE ............................................................................................................... 6
Discussing the Role of Collaboration ..................................................................................... 6
Discussing the Changing Terminology ................................................................................... 9
SUMMARIZING THE SCOPE OF THE REPORT .................................................................................. 9
DISCUSSING THE RESEARCH METHOD .......................................................................... 11
REPORTING THE RESULTS .................................................................................................. 11
REPORTING ON WEB AND SOCIAL MEDIA SITE COMMUNICATIONSTYLES ................................ 11
Communication Style ............................................................................................................ 12
Reading Style ........................................................................................................................ 12
Multimedia Style ................................................................................................................... 12
REPORTING ON WEB 2.0TECHNOLOGY ..................................................................................... 13
XML....................................................................................................................................... 13
Adobe Flash .......................................................................................................................... 14REPORTING ON WEB SITE DESIGN AND CONTENT-BUILDINGTECHNIQUES................................ 16
Web Site Design .................................................................................................................... 16
Index Page Style ............................................................................................................... 17
Content Page Style ............................................................................................................ 18
REPORTING ON SOCIAL MEDIATOOLS AND SITES ..................................................................... 20
Facebook and MySpace ........................................................................................................ 20
Twitter ................................................................................................................................... 20
Discussing How Organizations Use Social Media Sites....................................................... 21
Discussing Social Media Tools Available to Organizations................................................. 22
CONCLUDING THE REPORT ................................................................................................ 25
MAKING RECOMMENDATIONS ......................................................................................... 27
REFERENCES ............................................................................................................................ 31
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Table of Figures
Figure 1. An example of an XML tag change updating all texts containing the tag. ................... 15Figure 2. Example of a drop-down menu that uses Adobe Flash animation ................................ 16Figure 3. Example of a Web Site Index Page ............................................................................... 18Figure 4. Example of Content Page .............................................................................................. 19Figure 5. Example of Mile High United Way's Facebook Wall ................................................... 20Figure 6. The Salvation Army's Online Red Kettle Web Site ...................................................... 22
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A Report on the Use of Web and Social Media Sites
by Not-for-profi t Organizations
Introducing the Report
Marshall McLuhan, the late renowned communications theorist, once wrote that the medium
is the message. Though theorists do not agree on what McLuhan meant, it is apparent that
because of the way a medium delivers a message, it is only capable of delivering a specific type
or style of message. Television can only deliver a television-like message, radio a radio-like
message, and an Internet Web or social media site a Web- or social-media-like message.
This report seeks to answer whether Web or social media sites are appropriate for delivering
the types of messages produced by not-for-profit organizations (organization), like The Family
Tree Inc.
This author divides the report into several discussions, including:
Introducing the Report Discussing the Topic Discussing the Research Method Reporting the Results Concluding the Report Making Recommendations
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Discussing the Topic
In this section, the author discusses the following aspects of the report:
the subject the purpose key definitions the scope
Discussing the Subject
This report examines how six local and two national not-for-profit organizations
(organizations) use the ever-evolving Web sites and social media tools and sites to communicate
with user-reader. Managers and communicators should not take too lightly the impact of this
evolution on communication campaigns.
The organizations included:
The Family Tree Inc. Volunteers of America Colorado Branch Denver Options Mile High United Way The Kempe Center The Salvation Army (National) American Red Cross (National)
Discussing the Purpose
The first purpose of this report is to inform Steve Harrell, the Communications Director of
The Family Tree Inc., a Wheat Ridge, Colorado organization, about how similar organizations
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use Web and social media sites to communicate with user-readers. Mr. Harrell intends to use
these mediums, especially the Twitter social media site, to communicate with relevant
populations.
As an organization, The Family Tree offers help to people trapped in cycles of domestic
abuse, violence, and homelessness (The Family Tree - About Us). Employees and volunteers
provide a range of services that help people become safe, strong, and self-reliant. Mr. Harrell
rightly believes it is important to use available mediums properly to inform and engage the
Denver Metropolitan community.
The second purpose of this report is to inform my internship supervisor at Metropolitan State
College of Denver, Prof. Robert Amend, of my activities during this internship.
The final purpose of this report is to recommend that The Family Tree exercise prudence
when using ever-evolving Internet mediums, like Web and social media sites, to deliver
messages. Again, a medium is only capable of delivering a specific type or style of message.
Thus far, Web 2.0 and social media do not seem suited to delivering the hierarchical, top-down
messages preferred by most organizations. They prefer a tight, traditional message control.
Evolving Internet mediums, like Web and social media sites, do not allow for traditional message
control.
Defining Key Terms
This section of the report defines the reoccurring terms social media, Web 2.0, and
texts.
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Defining Social Media
Social media are interactive, Web-based tools that allow stakeholders to collaborate. As they
collaborate, stakeholders create common meanings and accomplish common goals (Lamer,
Sampron, & Sutter, 2009).
At first, stakeholders collaborated through play (Schmid, 2008). Increasingly, they use
interactive collaboration to train, inform, motivate, educate, and sell products, services, and ideas
to other stakeholders.
Defining Web 2.0
To understand social media and its potential uses, it is helpful to understand the core
principle behind Web 2.0. Tim OReilly, the creator of the term, and colleague John Musser
(2007) define Web 2.0 as the convergence of economic, social, and technological trends
through the Internet. This convergence allows users to collaborate through networks, using social
media and other tools, to achieve goals.
Defining Text
When used with Web 2.0 and social media, the word text does not necessarily mean the
conventional output of words and images to paper or computer screens. Rather, text means every
imaginable form of computer-based creative expression. Through social media, Web 2.0 puts the
convergence of technology at each stakeholders fingertips, allowing them to combine various
media into a final, Web-based text. These media include:
videos games
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animation fine art music films presentation graphics podcasts streaming netcasts words and images printed on paper
words and images displayed on or with computer non-paper-based output devices
Discussing the Scope
This section discusses the scope of topic. The scope details the role collaboration plays in
creating Web 2.0 content.
The key to unlocking the potential of Web 2.0 lies in using interactive social media tools to
create shared meaning and accomplish shared goals. People use these tools to interact, creating
common results, experiences, and worldviews. When they interact, they play games, create war
and peace, rebel against oppression, seek and receive help, express ideas, understand cultural
differences, and solve common or individual problems. The Family Trees relevant population
may similarly use social media tools to create shared meaning and accomplish shared goals.
Discussing the Role of Collaboration
This section of the report summarizes earlier research completed by the author and several
colleagues on the topic of Web 2.0. That work concerned the near-term use of Web 2.0 concepts
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and tools in technical communication (Lamer, Sampron, & Sutter, 2009). Technical
communication includes messages that inform and motivate user-readers, like those currently
delivered by organizations like The Family Tree.
Traditional communicators have different thoughts about the meaning of collaboration. Jones
(2008) reveals that people create texts using three forms of collaboration, including:
contextual collaboration hierarchical collaboration group collaboration
First, professionals most often use contextual collaboration to create a text. This
collaboration takes two forms: genre-use and document borrowing.
Genre-use collaboration occurs when one author employs the genres, templates, andmodels created by others to form sections of a text. Professionals use this more than any
other form.
Document-borrowing collaboration occurs when one author recycles text elements fromother texts.
Next, professionals moderately use hierarchical collaboration. This also takes two forms:
author-centered and sequential.
Author-centered collaboration occurs when one author writes, edits, and designs allelements of a finished work.
Sequential collaboration occurs when a group interacts to edit parts of an originalauthors text.
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Finally, professionals use group collaboration, though rarely. When they do, collaboration
takes four forms: horizontal-division writing, group single-authored writing, reactive writing,
and joint writing. Each form requires more than one author to create a text.
Horizontal-division writing occurs when "units" of writers use minimal interaction tocreate a text.
Group single-authored writing occurs when one author creates the majority of a text,while others contribute small sections.
Reactive writing occurs when a group creates the work, with each member contributing
one or more sections.
Joint writing occurs when a group interacts throughout the process to create a text.
To date, stakeholders have not had an easy time collaborating to create texts. Lamers,
Sampron, and Sutter contend this was so for two reasons no longer relevant with Web 2.0. First,
collaboration was too onerous and expensive. Second, collaboration defied the traditional, highly
controlled flow of information preferred by organizations.
Collaboration was too onerous and expensive because people needed to transport text
physically by mail, overnight courier, and fax machine. If they chose to conference by telephone
or video equipment, they had to pay a fee.
Collaboration also defied the traditional, highly controlled flow of information preferred by
organizations. This traditional flow was from communicator, usually the management through a
professional communicator, to the user-reader. Users had little direct input into the process of
creating the texts they used. When collected at all, feedback came through usability testing.
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The credo of all professional communication is to focus messages on the needs of user-
readers. When they have little or no role in the creative process, the resulting messages may not
be helpful. This defeats the whole purpose of the message.
Discussing the Changing Terminology
Until our time, we used terms like creator, author, sender, or transmitter to mean the person
or medium sending a text. We also used terms like user, reader, listener, receiver, or viewer for
the person or device receiving a text. The latter was always a passive participant in the
communication process.
Web 2.0 changes this. There is no such thing as a passive participant anymore. There is no
such thing as an author-sender or user-reader anymore. Rather, people who use Web 2.0 and
social media become co-creators and co-users of a text. They become shared stakeholders in
the communication process.
Summarizing the Scope of the Report
To summarize, Web 2.0 and social media are revolutionary because they allow stakeholders
to co-create and co-use a text. They may now do so without onerous restrictions on time, space,
cost, and technology. These restrictions all but disappear. Instead, stakeholders may collaborate
and communicate using free audio-visual Web 2.0-based technologies, like Skype and Adobe
Buzzword.
What does this mean for organizations? It means to send better, well-received messages, they
should reconsider the types and styles of messages they send using Web and social media sites.
Indeed, they may want to reconsider whether to use these sites at all.
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Discussing the Research Method
The author used a qualitative method to assess how organizations communicate using Web
and social media sites. Because the surveyed organizations do not presently make use Web 2.0
the concepts defined by OReilly and Musser, the author does not use the term stakeholder to
report results.
When using the qualitative research method, a researcher observes and reports on a limited
number of cases relevant to the study topic. For this report, the author examined each page and
link of every Web and social media site for the surveyed organizations.
Reporting the Results
In this section, the author reports on how the surveyed organizations use the following
elements to build Web and social media presences.
Web 2.0 and social media site communication styles Web 2.0 technology site design and content-building techniques social media tools
Reporting on Web and Social Media Site Communication Styles
In this section, the author reports the communication styles used almost universally to build
Web and social media sites. These styles include:
communication style reading style multimedia style
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Communication Style
Organizations universally communicate on Web and social media sites using a hierarchical,
top-down style. This means organization management creates the messages used by relevant
audiences. The messages are similar, and contain no potential for users to interact or collaborate.
The closest thing to an interactive tool at these sites is the ability to send e-mail messages to the
organization. Indeed, each organization is in full control of content.
Reading Style
Organizations universally build Web and social media site presence for scanning, not
interactive use or narrative reading. Within a few seconds, users may generally find and scan
relevant texts or videos. The ratio of text to video is about 99:1.
Multimedia Style
Organizations universally communicate using photographic images. Some use Adobe Flash
to animate menus. Few use video or sound.
Photographic images generally include pictures of fundraising events and/or members of the
relevant populations. The latter pictures likely serve as symbols for these populations. Use of
symbols likely helps to make user-readers feel a kinship with the people depicted, and that the
organizations can help them too.
Video products include professionally crafted marketing messages and news stories reported
by local television stations. When organizations include video products to deliver a message,
they engage in collaboration. However, it is not the interactive collaboration possible using Web
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2.0 tools. Video content does not come from relevant populations. Indeed, stakeholders have no
way to upload video.
Reporting on Web 2.0 Technology
Extensible Markup Language (XML) is the backbone programming language for Web 2.0
and social media tools and sites. Designers used XML to design each surveyed site, while many
also used Adobe Flash to provide video elements and animate menu elements.
XML
XML allows Web designers to use metadata tags to create texts. Metadata tags are single or
multi word descriptive codes, used like the index section of a textbook, to bookmark content
elements. The designer first creates a database of tagged elements. Then, like putting together a
puzzle, the designer inserts individual tagged elements into a new or existing text.
Tagged elements include:
language symbols, like words, phrases, clauses, sentences, paragraphs, and sound files graphics, like borders, figures, tables, images, and videos links to other documents and elements
Computer scientists created XML code to remedy output problems unaddressed by its
predecessor programming language, Hypertext Markup Language (HTML). Now, regardless of
the output device used, whether a computer screen, smart phone, laser printer, etc., output
appears the same.
Computer scientists also created XML to make composing and editing texts easier. With
XML, Web content designers may draw from, insert to, or change tagged elements from an
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unlimited number of other texts. These texts include Web and social media sites, paper
documents, photographic images, video products, etc. The only limit on a designers use of
tagged elements is imagination.
Figure 1 gives an example of an XML tag change updating (populating) all documents
containing the tag.
For example, a Web designer incorrectly tags the picture of a sunset in an XML database, but
does not know it at first. She tags the picture as Sunset-1, and inserts it into various locations
within 500 different texts. These texts range from Web sites, to business cards, to stationary
letterhead. As one would imagine, the process of inserting the tag into 500 texts takes weeks to
complete.
When she completes inserting the tag into the texts, she realizes she made an error. Rather
than tag the picture of a sunset, she was supposed to tag a picture of the companys logo. In the
old days, she would have to go through and remove the sunset picture from all 500 texts, and
then cut-and-paste in the companys logo. Again, this could take many weeks to complete. With
XML, however, all she need do is remove the Sunrise-1 tag from the sunset picture and attach
it to the company logo. The XML database then populates each text with the change. A process
that used to take weeks now takes only seconds.
Adobe Flash
Adobe Flash allows designers to build Web and social media sites using animated video and
text elements. The surveyed Web sites that use drop-down menus create the effect with Flash
animation. Figure 2 shows an example of a Flash Animation drop-down menu used by Denver
Options.
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Figure 1. An example of an XML tag change updating all texts containing the tag.
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Figure 2. Example of a drop-down menu that uses Adobe Flash animationSource: Denver Options
Reporting on Web Site Design and Content-building Techniques
Web Site Design
All organization Web sites serve as online brochures. Just as one scans a brochure to
understand an organizations mission and services, one similarly scans these Web sites. Web
sites, however, contain a level of detail not easily delivered by brochure. Some contain so much
detail, they take more than eight hours to fully review.
For all organizations, Web site design follows a clear meme. For delivering content, each site
contains two page design styles, including:
index page style content page style
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Index Page Style
An index page, commonly called a welcome screen, introduces user-readers to a Web site.
The page also serves as the Table of Contents (TOC) for the entire site. Figure 3 contains an
example of an index page.
An index page usually contains the following elements:
masthead TOC wordmark or trademark body text framing devices donation and/ or volunteer information footers (folios)
Mastheads usually contain a TOC and wordmark or trademark for the organizations identity.
Webmasters use Hypertext Transfer Protocol (HTTP) and/or Flash Animation drop-down menus
to link TOC elements to corresponding content pages.
Body text often includes information about relevant current events or topics of interest.
Designers also use text boxes used to frame the body text. These framing text boxes, located to
the left and/or right of the body text, contain several elements:
a TOC that duplicates the mastheads TOC links to the most commonly sought topics summaries of and links to popular topics links to financial and volunteer support opportunities details
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Finally, when using footers, designers often include a copyright notice, U.S. mail address, e-
mail address, and telephone number.
Figure 3. Example of a Web Site Index Page
Source: Mile High United Way
Content Page Style
Content pages always use the same masthead as seen on the index page. They often use the
same framing text boxes and same content as seen on the index page. They contain body text,
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and often contain footers. Finally, the often address similar topics from organization to
organization. Figure 4 shows an example of a content page.
Figure 4. Example of Content Page
Content pages almost uniformly contain text and video elements about an organizations:
purpose and mission relevant service population contact information, including names, phone numbers, U.S. mail addresses, Email
address, and Website links
officers, including biographies and contact information volunteer and financial support opportunities calendar of upcoming events programs and services methods preferred for obtaining help efforts to gather information from user-readers visiting the site
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Reporting on Social Media Tools and Sites
Organizations generally use three specific social media sites, including:
Facebook MySpace Twitter
Facebook and MySpace
Facebook and MySpace are social networking Web sites. Users own a page within the
network, and may post and reply to a variety of texts, including status updates, videos, audio
files, polls, etc. Figure 5 shows an example of the Facebook wall page for Mile High United
Way.
Figure 5. Example of Mile High United Way's Facebook Wall
Source: Facebook
Twitter is an announcement service. Those who use Twitter do so to broadcast status update
messages of up to 140 characters to followers. These status update messages are called tweets.
Users may search Twitter by keyword tags for specific topics of interest. Tweet tags are actually
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XML metadata tags, and are rendered in the format pound sign +keyword (ie., #family,
#violence, #abuse). To become a follower of another users tweets, one must ask for and receive
permission.
Discussing How Organizations Use Social Media Sites
Organizations use social media sites like a kind of megaphone or roadside billboard. The
messages are short and intended to drum up interest in upcoming events. Organizations do not
use these sites to prompt discussions or interactive exchanges. They never respond to comments.
All communication style is hierarchical.
Organizations may think that by using social media they will spread their messages to a
broader audience. No study presently exists to support this thought. However, one may surmise
that from the lack of comments left by user-readers, the hallmark of a sites viability, many do
not.
Remembering the earlier discussion of medium and message, social media is just that, social.
It depends on stakeholders interacting to create common meaning and achieve common goals.
These surveyed sites are among the most silent this author has seen in four years of using social
media. Indeed, attempts by the author to become a follower of each surveyed organizations
Twitter page received no replies or approvals. The author wonders whether anyone ever read the
requests.
Some organizations may be turning away entirely from social media. For example, during the
December holiday season, the Salvation Army raises financial support online through its Red
Kettle Campaign (Online Red Kettle). Figure 6 shows this campaigns vital Web site. Unlike the
index page on the Salvation Armys main Web site, the index page on Red Kettle site contains
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no social media links. The author wonders whether this omission was an oversight or a deliberate
decision by the Salvation Army.
Figure 6. The Salvation Army's Online Red Kettle Web Site
Source: The Salvation Army
Discussing Social Media Tools Available to Organizations
Organizations have a range of social media tools available for interactively creating and
delivering content to stakeholders. However, few use them. The following is a list of current
tools:
Blogso These Web sites allow writers to post articles about any topic imaginable. They
also allow readers to make comments. Bobsonthejob.net is one example of a blog
Web site.
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Folksonomy/Bookmarking/Taggingo This concept, made possible through XML, allows collaborators to bookmark
Web, document, and social media content using keyword links, otherwise known
as metadata tags. Tags allow stakeholders to quickly search for, identify, and
receive desired information through Intranets and the Internet. Tags also allow
stakeholders to create new Web and social media sites with tagged elements
found at other sites. Delicious.com is an example of a folksonomy Web site.
Forumso These Web sites serves as communications hubs for gathering posted messages or
having running, real-time dialogs with other stakeholders about topics of interest.
Firedoglake.com is an example of a forum Web site.
Mobile applicationso These are software applications that allow mobile phones and personal data
assistants (PDA) to receive and transmit specific types of information.
Applications may include programs for browsing the Web, receiving E-mail,
sending text messages, etc.
RSS feedso This software utility uses XML tags to tailor the receipt of newly posted Web
content. Most Web browsers and E-mail client applications allow users to
subscribe to RSS feeds.
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Wikiso These Web sites allow collaborators to write and edit texts on any subject
imaginable. The most well known example is Wikipedia.com, an online
encyclopedia.
Wikizineso These are Web-based magazines, created from collections of articles submitted by
collaborators or XML-tagged elements scoured from the Web.
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Concluding the Report
This report examined how local and national organizations use Web and social media sites to
deliver messages. Organizations use Web sites as electronic brochures to communicate messages
about their programs and services. They also use social media sites as elaborate megaphones to
announce events to a supposedly larger audience.
Surveyed organizations appear to deliver messages successfully through Web sites, though
no data is available to prove this. Web site design follows a popular meme. Authors create
detailed sites using XML and Flash animation. All sites use multimedia, in the form of
photographic images, to deliver content. Several use video and sound media.
Organizations likely hope that social media successfully delivers their messages to a broader
audience. The lack of commentary by user-readers, a hallmark of social media sites, suggests
they do not. Indeed, organizations may wish to conduct further research to determine whether
these sites help them reach a broader audience. This authors sense is they do not.
As presently used by surveyed organizations, Web and social media sites do not offer
stakeholders an interactive experience. However, interactive experience seems to be force
evolving Internet mediums, like Web and social media sites. Consequently, organizations appear
to be swimming against the tide of Internet evolution.
No surveyed Web or social media site directly engages stakeholders to create common
meaning or achieve common goals. Indeed one might conclude from this study, that evolving
Web and social media sites may not be the right mediums for delivering the hierarchical
messages preferred by organizations.
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Making Recommendations
If organizations truly want to transmit their messages to a broader audience through the
evolving Web and its social media sites, they should open up the experience to interactive
collaboration. They should allow the audience to decide which messages are useful and
meaningful. To do so, organizations must be mindful that mediums evolve. What worked
yesterday to deliver useful, meaningful messages may not work today or tomorrow. Yesterday,
user-readers were content to receive a message from authority. Today, stakeholders want an
interactive Web experience in which there is no authority, one in which they have a role in
creating useful, meaningful content.
For example, organizations should allow Facebook users to offer ideas and suggestions about
their programs. Minimally, they should approve requests from potential Twitter followers. The
latter condition is simply unacceptable. If user-readers cannot have a simple follower request
answered, why bother with Twitter at all?
This author offers a few suggestions for opening Web and social media sites to stakeholder
collaboration. For example, organizations might allow users to:
share information openly through social media links discuss issues openly through social media forums, blogs, and wikis receive information automatically by RSS feed rather than e-mail lists
o This allows stakeholders to customize their information-seeking experience bytopic rather than passively receive messages that are not useful or meaningful.
Open the Web sites application programming interfaces (API) for use by others
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o An open API allows a stakeholder to use, but not change, XML-tagged elementsfrom an organizations Web site. The stakeholder may then use these tagged
elements to create a mash-up Web site. A mash-up site combines tagged
elements from one or more sites with original output coding to present
information in new, more helpful ways to other stakeholders.
For example, years ago, Google Inc. opened its Maps API to the Web community. This brave
decision created a revolution in web design. It allowed outside designers to take core information
from Google Maps and create new mash-up Web sites.
Gasbuddy.com is an example of a mash-up site (Gasbuddy.com). It combines Google Maps
elements with gasoline price reports input by site subscribers to display graphical maps that show
gas station locations and prices throughout the United States and Canada. This is a handy tool,
especially when gas prices soar around holiday time.
If social media has proven one thing, it is interactivity is now key to engaging audiences.
Just as people would rather ride the attractions at an amusement park than sit on a bench, they
would rather interact with a Web site than read one.
Organizations best engage people by interacting with them, by inviting them into the process
of creating common meaning and achieving common goals. Social media sites are perfect for
this task.
Organizations should now decide whether to engage relevant audiences using evolving
Internet mediums. They should now decide whether to evolve their message styles from
hierarchical to interactive. If they choose to keep a traditional, hierarchical style, their messages
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may no longer be relevant to an audience that uses interactive mediums. Their messages may no
longer suit the medium.
The days of static Web sites are over. The days of interactive, social media-based Web sites
are here. Will organizations be able to make the transition? Will they remain seated on the
Internets park bench while other stakeholders interactively ride its attractions?
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