A Report on the Use of Web and Social Media by Not-For-profit Organizations - Robert Sampron

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    A Report on the Use of Web and Social Media Sites

    by Not-for-profi t Organizations

    Robert Sampron, B.A., B.S. Candidate and Intern

    Metropolitan State College of Denver

    November 24, 2009

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    Executive Summary

    The Family Tree Inc., a Denver area not-for-profit organization (organization) wants to use

    the Web and social media tools and sites to communicate better about its program. To do so, it

    first wanted to assess how other local and national organizations use their Web and social media

    presence to engage relevant populations. As a result, from August to October 2009, this author

    conducted an assessment. This document reports the results.

    Any unique medium, like telephone, radio, newspaper, or Web and social media, is only

    capable of delivering a specific type of message. The type of message delivered by social media

    sites, and increasingly by Web sites, relies on the social and technological interaction of

    stakeholders. These stakeholders collaborate through social media to create common meaning

    and accomplish common goals. The organizations surveyed do not use social media in this

    fashion.

    To design the layout and content of Web and social media sites, the surveyed organizations

    use similar design principles and publish similar content. The sites follow a hierarchical, top-

    down communication style, where organizational management creates and approves the content.

    There is no evidence apparent from the sites that management discusses content choice with

    relevant populations.

    Organizations use Web sites as electronic brochures. As brochures, they contain synopses of

    programs offered to relevant populations, with little to no interactivity available to user-readers.

    Organizations use social media sites as electronic megaphones. One might surmise from

    inspecting their Web sites, organizations believe they will reach a broader audience through

    social media than without. However, their sites receive little or no user-reader comments, which

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    is often a sign of lack of interest. Researchers need to conduct further study to prove whether

    organizations reach a broader audience with social media.

    Some organizations, like Mile High United Way, continually publish to social media sites,

    like Facebook and Twitter. They do not seek to engage user-readers in collaboration. It is also

    evident that some organizations do not pay attention to their established social media sites. Over

    the duration of this study, no organization responded to this authors requests to become a

    Twitter follower.

    Use of the Web continues to evolve. If organizations wish to engage people fully through

    Web and social media sites, their use of these mediums should evolve as well. They should learn

    to apply Web 2.0 concepts to use of these mediums. They should open to interactive, online

    collaboration with their stakeholders and create common meaning and accomplishing common

    goals. If organizations choose not to evolve as these mediums do, one wonders why they would

    choose to communicate through the Web and social media at all.

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    Table of Contents

    INTRODUCING THE REPORT ................................................................................................ 1

    DISCUSSING THE TOPIC ......................................................................................................... 3

    DISCUSSING THE SUBJECT............................................................................................................ 3DISCUSSING THE PURPOSE ........................................................................................................... 3

    DEFININGKEYTERMS ................................................................................................................. 4

    Defining Social Media ............................................................................................................ 5

    Defining Web 2.0 .................................................................................................................... 5

    Defining Text ........................................................................................................................... 5

    DISCUSSING THE SCOPE ............................................................................................................... 6

    Discussing the Role of Collaboration ..................................................................................... 6

    Discussing the Changing Terminology ................................................................................... 9

    SUMMARIZING THE SCOPE OF THE REPORT .................................................................................. 9

    DISCUSSING THE RESEARCH METHOD .......................................................................... 11

    REPORTING THE RESULTS .................................................................................................. 11

    REPORTING ON WEB AND SOCIAL MEDIA SITE COMMUNICATIONSTYLES ................................ 11

    Communication Style ............................................................................................................ 12

    Reading Style ........................................................................................................................ 12

    Multimedia Style ................................................................................................................... 12

    REPORTING ON WEB 2.0TECHNOLOGY ..................................................................................... 13

    XML....................................................................................................................................... 13

    Adobe Flash .......................................................................................................................... 14REPORTING ON WEB SITE DESIGN AND CONTENT-BUILDINGTECHNIQUES................................ 16

    Web Site Design .................................................................................................................... 16

    Index Page Style ............................................................................................................... 17

    Content Page Style ............................................................................................................ 18

    REPORTING ON SOCIAL MEDIATOOLS AND SITES ..................................................................... 20

    Facebook and MySpace ........................................................................................................ 20

    Twitter ................................................................................................................................... 20

    Discussing How Organizations Use Social Media Sites....................................................... 21

    Discussing Social Media Tools Available to Organizations................................................. 22

    CONCLUDING THE REPORT ................................................................................................ 25

    MAKING RECOMMENDATIONS ......................................................................................... 27

    REFERENCES ............................................................................................................................ 31

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    Table of Figures

    Figure 1. An example of an XML tag change updating all texts containing the tag. ................... 15Figure 2. Example of a drop-down menu that uses Adobe Flash animation ................................ 16Figure 3. Example of a Web Site Index Page ............................................................................... 18Figure 4. Example of Content Page .............................................................................................. 19Figure 5. Example of Mile High United Way's Facebook Wall ................................................... 20Figure 6. The Salvation Army's Online Red Kettle Web Site ...................................................... 22

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    A Report on the Use of Web and Social Media Sites

    by Not-for-profi t Organizations

    Introducing the Report

    Marshall McLuhan, the late renowned communications theorist, once wrote that the medium

    is the message. Though theorists do not agree on what McLuhan meant, it is apparent that

    because of the way a medium delivers a message, it is only capable of delivering a specific type

    or style of message. Television can only deliver a television-like message, radio a radio-like

    message, and an Internet Web or social media site a Web- or social-media-like message.

    This report seeks to answer whether Web or social media sites are appropriate for delivering

    the types of messages produced by not-for-profit organizations (organization), like The Family

    Tree Inc.

    This author divides the report into several discussions, including:

    Introducing the Report Discussing the Topic Discussing the Research Method Reporting the Results Concluding the Report Making Recommendations

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    Discussing the Topic

    In this section, the author discusses the following aspects of the report:

    the subject the purpose key definitions the scope

    Discussing the Subject

    This report examines how six local and two national not-for-profit organizations

    (organizations) use the ever-evolving Web sites and social media tools and sites to communicate

    with user-reader. Managers and communicators should not take too lightly the impact of this

    evolution on communication campaigns.

    The organizations included:

    The Family Tree Inc. Volunteers of America Colorado Branch Denver Options Mile High United Way The Kempe Center The Salvation Army (National) American Red Cross (National)

    Discussing the Purpose

    The first purpose of this report is to inform Steve Harrell, the Communications Director of

    The Family Tree Inc., a Wheat Ridge, Colorado organization, about how similar organizations

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    use Web and social media sites to communicate with user-readers. Mr. Harrell intends to use

    these mediums, especially the Twitter social media site, to communicate with relevant

    populations.

    As an organization, The Family Tree offers help to people trapped in cycles of domestic

    abuse, violence, and homelessness (The Family Tree - About Us). Employees and volunteers

    provide a range of services that help people become safe, strong, and self-reliant. Mr. Harrell

    rightly believes it is important to use available mediums properly to inform and engage the

    Denver Metropolitan community.

    The second purpose of this report is to inform my internship supervisor at Metropolitan State

    College of Denver, Prof. Robert Amend, of my activities during this internship.

    The final purpose of this report is to recommend that The Family Tree exercise prudence

    when using ever-evolving Internet mediums, like Web and social media sites, to deliver

    messages. Again, a medium is only capable of delivering a specific type or style of message.

    Thus far, Web 2.0 and social media do not seem suited to delivering the hierarchical, top-down

    messages preferred by most organizations. They prefer a tight, traditional message control.

    Evolving Internet mediums, like Web and social media sites, do not allow for traditional message

    control.

    Defining Key Terms

    This section of the report defines the reoccurring terms social media, Web 2.0, and

    texts.

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    Defining Social Media

    Social media are interactive, Web-based tools that allow stakeholders to collaborate. As they

    collaborate, stakeholders create common meanings and accomplish common goals (Lamer,

    Sampron, & Sutter, 2009).

    At first, stakeholders collaborated through play (Schmid, 2008). Increasingly, they use

    interactive collaboration to train, inform, motivate, educate, and sell products, services, and ideas

    to other stakeholders.

    Defining Web 2.0

    To understand social media and its potential uses, it is helpful to understand the core

    principle behind Web 2.0. Tim OReilly, the creator of the term, and colleague John Musser

    (2007) define Web 2.0 as the convergence of economic, social, and technological trends

    through the Internet. This convergence allows users to collaborate through networks, using social

    media and other tools, to achieve goals.

    Defining Text

    When used with Web 2.0 and social media, the word text does not necessarily mean the

    conventional output of words and images to paper or computer screens. Rather, text means every

    imaginable form of computer-based creative expression. Through social media, Web 2.0 puts the

    convergence of technology at each stakeholders fingertips, allowing them to combine various

    media into a final, Web-based text. These media include:

    videos games

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    animation fine art music films presentation graphics podcasts streaming netcasts words and images printed on paper

    words and images displayed on or with computer non-paper-based output devices

    Discussing the Scope

    This section discusses the scope of topic. The scope details the role collaboration plays in

    creating Web 2.0 content.

    The key to unlocking the potential of Web 2.0 lies in using interactive social media tools to

    create shared meaning and accomplish shared goals. People use these tools to interact, creating

    common results, experiences, and worldviews. When they interact, they play games, create war

    and peace, rebel against oppression, seek and receive help, express ideas, understand cultural

    differences, and solve common or individual problems. The Family Trees relevant population

    may similarly use social media tools to create shared meaning and accomplish shared goals.

    Discussing the Role of Collaboration

    This section of the report summarizes earlier research completed by the author and several

    colleagues on the topic of Web 2.0. That work concerned the near-term use of Web 2.0 concepts

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    and tools in technical communication (Lamer, Sampron, & Sutter, 2009). Technical

    communication includes messages that inform and motivate user-readers, like those currently

    delivered by organizations like The Family Tree.

    Traditional communicators have different thoughts about the meaning of collaboration. Jones

    (2008) reveals that people create texts using three forms of collaboration, including:

    contextual collaboration hierarchical collaboration group collaboration

    First, professionals most often use contextual collaboration to create a text. This

    collaboration takes two forms: genre-use and document borrowing.

    Genre-use collaboration occurs when one author employs the genres, templates, andmodels created by others to form sections of a text. Professionals use this more than any

    other form.

    Document-borrowing collaboration occurs when one author recycles text elements fromother texts.

    Next, professionals moderately use hierarchical collaboration. This also takes two forms:

    author-centered and sequential.

    Author-centered collaboration occurs when one author writes, edits, and designs allelements of a finished work.

    Sequential collaboration occurs when a group interacts to edit parts of an originalauthors text.

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    Finally, professionals use group collaboration, though rarely. When they do, collaboration

    takes four forms: horizontal-division writing, group single-authored writing, reactive writing,

    and joint writing. Each form requires more than one author to create a text.

    Horizontal-division writing occurs when "units" of writers use minimal interaction tocreate a text.

    Group single-authored writing occurs when one author creates the majority of a text,while others contribute small sections.

    Reactive writing occurs when a group creates the work, with each member contributing

    one or more sections.

    Joint writing occurs when a group interacts throughout the process to create a text.

    To date, stakeholders have not had an easy time collaborating to create texts. Lamers,

    Sampron, and Sutter contend this was so for two reasons no longer relevant with Web 2.0. First,

    collaboration was too onerous and expensive. Second, collaboration defied the traditional, highly

    controlled flow of information preferred by organizations.

    Collaboration was too onerous and expensive because people needed to transport text

    physically by mail, overnight courier, and fax machine. If they chose to conference by telephone

    or video equipment, they had to pay a fee.

    Collaboration also defied the traditional, highly controlled flow of information preferred by

    organizations. This traditional flow was from communicator, usually the management through a

    professional communicator, to the user-reader. Users had little direct input into the process of

    creating the texts they used. When collected at all, feedback came through usability testing.

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    The credo of all professional communication is to focus messages on the needs of user-

    readers. When they have little or no role in the creative process, the resulting messages may not

    be helpful. This defeats the whole purpose of the message.

    Discussing the Changing Terminology

    Until our time, we used terms like creator, author, sender, or transmitter to mean the person

    or medium sending a text. We also used terms like user, reader, listener, receiver, or viewer for

    the person or device receiving a text. The latter was always a passive participant in the

    communication process.

    Web 2.0 changes this. There is no such thing as a passive participant anymore. There is no

    such thing as an author-sender or user-reader anymore. Rather, people who use Web 2.0 and

    social media become co-creators and co-users of a text. They become shared stakeholders in

    the communication process.

    Summarizing the Scope of the Report

    To summarize, Web 2.0 and social media are revolutionary because they allow stakeholders

    to co-create and co-use a text. They may now do so without onerous restrictions on time, space,

    cost, and technology. These restrictions all but disappear. Instead, stakeholders may collaborate

    and communicate using free audio-visual Web 2.0-based technologies, like Skype and Adobe

    Buzzword.

    What does this mean for organizations? It means to send better, well-received messages, they

    should reconsider the types and styles of messages they send using Web and social media sites.

    Indeed, they may want to reconsider whether to use these sites at all.

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    Discussing the Research Method

    The author used a qualitative method to assess how organizations communicate using Web

    and social media sites. Because the surveyed organizations do not presently make use Web 2.0

    the concepts defined by OReilly and Musser, the author does not use the term stakeholder to

    report results.

    When using the qualitative research method, a researcher observes and reports on a limited

    number of cases relevant to the study topic. For this report, the author examined each page and

    link of every Web and social media site for the surveyed organizations.

    Reporting the Results

    In this section, the author reports on how the surveyed organizations use the following

    elements to build Web and social media presences.

    Web 2.0 and social media site communication styles Web 2.0 technology site design and content-building techniques social media tools

    Reporting on Web and Social Media Site Communication Styles

    In this section, the author reports the communication styles used almost universally to build

    Web and social media sites. These styles include:

    communication style reading style multimedia style

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    Communication Style

    Organizations universally communicate on Web and social media sites using a hierarchical,

    top-down style. This means organization management creates the messages used by relevant

    audiences. The messages are similar, and contain no potential for users to interact or collaborate.

    The closest thing to an interactive tool at these sites is the ability to send e-mail messages to the

    organization. Indeed, each organization is in full control of content.

    Reading Style

    Organizations universally build Web and social media site presence for scanning, not

    interactive use or narrative reading. Within a few seconds, users may generally find and scan

    relevant texts or videos. The ratio of text to video is about 99:1.

    Multimedia Style

    Organizations universally communicate using photographic images. Some use Adobe Flash

    to animate menus. Few use video or sound.

    Photographic images generally include pictures of fundraising events and/or members of the

    relevant populations. The latter pictures likely serve as symbols for these populations. Use of

    symbols likely helps to make user-readers feel a kinship with the people depicted, and that the

    organizations can help them too.

    Video products include professionally crafted marketing messages and news stories reported

    by local television stations. When organizations include video products to deliver a message,

    they engage in collaboration. However, it is not the interactive collaboration possible using Web

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    2.0 tools. Video content does not come from relevant populations. Indeed, stakeholders have no

    way to upload video.

    Reporting on Web 2.0 Technology

    Extensible Markup Language (XML) is the backbone programming language for Web 2.0

    and social media tools and sites. Designers used XML to design each surveyed site, while many

    also used Adobe Flash to provide video elements and animate menu elements.

    XML

    XML allows Web designers to use metadata tags to create texts. Metadata tags are single or

    multi word descriptive codes, used like the index section of a textbook, to bookmark content

    elements. The designer first creates a database of tagged elements. Then, like putting together a

    puzzle, the designer inserts individual tagged elements into a new or existing text.

    Tagged elements include:

    language symbols, like words, phrases, clauses, sentences, paragraphs, and sound files graphics, like borders, figures, tables, images, and videos links to other documents and elements

    Computer scientists created XML code to remedy output problems unaddressed by its

    predecessor programming language, Hypertext Markup Language (HTML). Now, regardless of

    the output device used, whether a computer screen, smart phone, laser printer, etc., output

    appears the same.

    Computer scientists also created XML to make composing and editing texts easier. With

    XML, Web content designers may draw from, insert to, or change tagged elements from an

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    unlimited number of other texts. These texts include Web and social media sites, paper

    documents, photographic images, video products, etc. The only limit on a designers use of

    tagged elements is imagination.

    Figure 1 gives an example of an XML tag change updating (populating) all documents

    containing the tag.

    For example, a Web designer incorrectly tags the picture of a sunset in an XML database, but

    does not know it at first. She tags the picture as Sunset-1, and inserts it into various locations

    within 500 different texts. These texts range from Web sites, to business cards, to stationary

    letterhead. As one would imagine, the process of inserting the tag into 500 texts takes weeks to

    complete.

    When she completes inserting the tag into the texts, she realizes she made an error. Rather

    than tag the picture of a sunset, she was supposed to tag a picture of the companys logo. In the

    old days, she would have to go through and remove the sunset picture from all 500 texts, and

    then cut-and-paste in the companys logo. Again, this could take many weeks to complete. With

    XML, however, all she need do is remove the Sunrise-1 tag from the sunset picture and attach

    it to the company logo. The XML database then populates each text with the change. A process

    that used to take weeks now takes only seconds.

    Adobe Flash

    Adobe Flash allows designers to build Web and social media sites using animated video and

    text elements. The surveyed Web sites that use drop-down menus create the effect with Flash

    animation. Figure 2 shows an example of a Flash Animation drop-down menu used by Denver

    Options.

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    Figure 1. An example of an XML tag change updating all texts containing the tag.

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    Figure 2. Example of a drop-down menu that uses Adobe Flash animationSource: Denver Options

    Reporting on Web Site Design and Content-building Techniques

    Web Site Design

    All organization Web sites serve as online brochures. Just as one scans a brochure to

    understand an organizations mission and services, one similarly scans these Web sites. Web

    sites, however, contain a level of detail not easily delivered by brochure. Some contain so much

    detail, they take more than eight hours to fully review.

    For all organizations, Web site design follows a clear meme. For delivering content, each site

    contains two page design styles, including:

    index page style content page style

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    Index Page Style

    An index page, commonly called a welcome screen, introduces user-readers to a Web site.

    The page also serves as the Table of Contents (TOC) for the entire site. Figure 3 contains an

    example of an index page.

    An index page usually contains the following elements:

    masthead TOC wordmark or trademark body text framing devices donation and/ or volunteer information footers (folios)

    Mastheads usually contain a TOC and wordmark or trademark for the organizations identity.

    Webmasters use Hypertext Transfer Protocol (HTTP) and/or Flash Animation drop-down menus

    to link TOC elements to corresponding content pages.

    Body text often includes information about relevant current events or topics of interest.

    Designers also use text boxes used to frame the body text. These framing text boxes, located to

    the left and/or right of the body text, contain several elements:

    a TOC that duplicates the mastheads TOC links to the most commonly sought topics summaries of and links to popular topics links to financial and volunteer support opportunities details

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    Finally, when using footers, designers often include a copyright notice, U.S. mail address, e-

    mail address, and telephone number.

    Figure 3. Example of a Web Site Index Page

    Source: Mile High United Way

    Content Page Style

    Content pages always use the same masthead as seen on the index page. They often use the

    same framing text boxes and same content as seen on the index page. They contain body text,

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    and often contain footers. Finally, the often address similar topics from organization to

    organization. Figure 4 shows an example of a content page.

    Figure 4. Example of Content Page

    Content pages almost uniformly contain text and video elements about an organizations:

    purpose and mission relevant service population contact information, including names, phone numbers, U.S. mail addresses, Email

    address, and Website links

    officers, including biographies and contact information volunteer and financial support opportunities calendar of upcoming events programs and services methods preferred for obtaining help efforts to gather information from user-readers visiting the site

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    Reporting on Social Media Tools and Sites

    Organizations generally use three specific social media sites, including:

    Facebook MySpace Twitter

    Facebook and MySpace

    Facebook and MySpace are social networking Web sites. Users own a page within the

    network, and may post and reply to a variety of texts, including status updates, videos, audio

    files, polls, etc. Figure 5 shows an example of the Facebook wall page for Mile High United

    Way.

    Figure 5. Example of Mile High United Way's Facebook Wall

    Source: Facebook

    Twitter

    Twitter is an announcement service. Those who use Twitter do so to broadcast status update

    messages of up to 140 characters to followers. These status update messages are called tweets.

    Users may search Twitter by keyword tags for specific topics of interest. Tweet tags are actually

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    XML metadata tags, and are rendered in the format pound sign +keyword (ie., #family,

    #violence, #abuse). To become a follower of another users tweets, one must ask for and receive

    permission.

    Discussing How Organizations Use Social Media Sites

    Organizations use social media sites like a kind of megaphone or roadside billboard. The

    messages are short and intended to drum up interest in upcoming events. Organizations do not

    use these sites to prompt discussions or interactive exchanges. They never respond to comments.

    All communication style is hierarchical.

    Organizations may think that by using social media they will spread their messages to a

    broader audience. No study presently exists to support this thought. However, one may surmise

    that from the lack of comments left by user-readers, the hallmark of a sites viability, many do

    not.

    Remembering the earlier discussion of medium and message, social media is just that, social.

    It depends on stakeholders interacting to create common meaning and achieve common goals.

    These surveyed sites are among the most silent this author has seen in four years of using social

    media. Indeed, attempts by the author to become a follower of each surveyed organizations

    Twitter page received no replies or approvals. The author wonders whether anyone ever read the

    requests.

    Some organizations may be turning away entirely from social media. For example, during the

    December holiday season, the Salvation Army raises financial support online through its Red

    Kettle Campaign (Online Red Kettle). Figure 6 shows this campaigns vital Web site. Unlike the

    index page on the Salvation Armys main Web site, the index page on Red Kettle site contains

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    no social media links. The author wonders whether this omission was an oversight or a deliberate

    decision by the Salvation Army.

    Figure 6. The Salvation Army's Online Red Kettle Web Site

    Source: The Salvation Army

    Discussing Social Media Tools Available to Organizations

    Organizations have a range of social media tools available for interactively creating and

    delivering content to stakeholders. However, few use them. The following is a list of current

    tools:

    Blogso These Web sites allow writers to post articles about any topic imaginable. They

    also allow readers to make comments. Bobsonthejob.net is one example of a blog

    Web site.

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    Folksonomy/Bookmarking/Taggingo This concept, made possible through XML, allows collaborators to bookmark

    Web, document, and social media content using keyword links, otherwise known

    as metadata tags. Tags allow stakeholders to quickly search for, identify, and

    receive desired information through Intranets and the Internet. Tags also allow

    stakeholders to create new Web and social media sites with tagged elements

    found at other sites. Delicious.com is an example of a folksonomy Web site.

    Forumso These Web sites serves as communications hubs for gathering posted messages or

    having running, real-time dialogs with other stakeholders about topics of interest.

    Firedoglake.com is an example of a forum Web site.

    Mobile applicationso These are software applications that allow mobile phones and personal data

    assistants (PDA) to receive and transmit specific types of information.

    Applications may include programs for browsing the Web, receiving E-mail,

    sending text messages, etc.

    RSS feedso This software utility uses XML tags to tailor the receipt of newly posted Web

    content. Most Web browsers and E-mail client applications allow users to

    subscribe to RSS feeds.

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    Wikiso These Web sites allow collaborators to write and edit texts on any subject

    imaginable. The most well known example is Wikipedia.com, an online

    encyclopedia.

    Wikizineso These are Web-based magazines, created from collections of articles submitted by

    collaborators or XML-tagged elements scoured from the Web.

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    Concluding the Report

    This report examined how local and national organizations use Web and social media sites to

    deliver messages. Organizations use Web sites as electronic brochures to communicate messages

    about their programs and services. They also use social media sites as elaborate megaphones to

    announce events to a supposedly larger audience.

    Surveyed organizations appear to deliver messages successfully through Web sites, though

    no data is available to prove this. Web site design follows a popular meme. Authors create

    detailed sites using XML and Flash animation. All sites use multimedia, in the form of

    photographic images, to deliver content. Several use video and sound media.

    Organizations likely hope that social media successfully delivers their messages to a broader

    audience. The lack of commentary by user-readers, a hallmark of social media sites, suggests

    they do not. Indeed, organizations may wish to conduct further research to determine whether

    these sites help them reach a broader audience. This authors sense is they do not.

    As presently used by surveyed organizations, Web and social media sites do not offer

    stakeholders an interactive experience. However, interactive experience seems to be force

    evolving Internet mediums, like Web and social media sites. Consequently, organizations appear

    to be swimming against the tide of Internet evolution.

    No surveyed Web or social media site directly engages stakeholders to create common

    meaning or achieve common goals. Indeed one might conclude from this study, that evolving

    Web and social media sites may not be the right mediums for delivering the hierarchical

    messages preferred by organizations.

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    Making Recommendations

    If organizations truly want to transmit their messages to a broader audience through the

    evolving Web and its social media sites, they should open up the experience to interactive

    collaboration. They should allow the audience to decide which messages are useful and

    meaningful. To do so, organizations must be mindful that mediums evolve. What worked

    yesterday to deliver useful, meaningful messages may not work today or tomorrow. Yesterday,

    user-readers were content to receive a message from authority. Today, stakeholders want an

    interactive Web experience in which there is no authority, one in which they have a role in

    creating useful, meaningful content.

    For example, organizations should allow Facebook users to offer ideas and suggestions about

    their programs. Minimally, they should approve requests from potential Twitter followers. The

    latter condition is simply unacceptable. If user-readers cannot have a simple follower request

    answered, why bother with Twitter at all?

    This author offers a few suggestions for opening Web and social media sites to stakeholder

    collaboration. For example, organizations might allow users to:

    share information openly through social media links discuss issues openly through social media forums, blogs, and wikis receive information automatically by RSS feed rather than e-mail lists

    o This allows stakeholders to customize their information-seeking experience bytopic rather than passively receive messages that are not useful or meaningful.

    Open the Web sites application programming interfaces (API) for use by others

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    o An open API allows a stakeholder to use, but not change, XML-tagged elementsfrom an organizations Web site. The stakeholder may then use these tagged

    elements to create a mash-up Web site. A mash-up site combines tagged

    elements from one or more sites with original output coding to present

    information in new, more helpful ways to other stakeholders.

    For example, years ago, Google Inc. opened its Maps API to the Web community. This brave

    decision created a revolution in web design. It allowed outside designers to take core information

    from Google Maps and create new mash-up Web sites.

    Gasbuddy.com is an example of a mash-up site (Gasbuddy.com). It combines Google Maps

    elements with gasoline price reports input by site subscribers to display graphical maps that show

    gas station locations and prices throughout the United States and Canada. This is a handy tool,

    especially when gas prices soar around holiday time.

    If social media has proven one thing, it is interactivity is now key to engaging audiences.

    Just as people would rather ride the attractions at an amusement park than sit on a bench, they

    would rather interact with a Web site than read one.

    Organizations best engage people by interacting with them, by inviting them into the process

    of creating common meaning and achieving common goals. Social media sites are perfect for

    this task.

    Organizations should now decide whether to engage relevant audiences using evolving

    Internet mediums. They should now decide whether to evolve their message styles from

    hierarchical to interactive. If they choose to keep a traditional, hierarchical style, their messages

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    may no longer be relevant to an audience that uses interactive mediums. Their messages may no

    longer suit the medium.

    The days of static Web sites are over. The days of interactive, social media-based Web sites

    are here. Will organizations be able to make the transition? Will they remain seated on the

    Internets park bench while other stakeholders interactively ride its attractions?

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