A Serious View on Cultural Diversity Opportunities of Virtual Environments to teach Cultural Awareness and Art History Josef Froschauer [email protected]

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  • A Serious View on Cultural Diversity Opportunities of Virtual Environments to teach Cultural Awareness and Art History Josef Froschauer [email protected] Electronic Commerce Group VSEM The Virtual 3D Social Experience Museum
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  • What I did so far 2 REEL Summer 2008 As a part of my diploma thesis January 2009 April 2010 Operngasse 20B Since May 2010
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  • A Research Exhibition & Experience Landsacpe 3 Josef Froschauer, Ingo Seidel, Markus Grtner, Helmut Berger, and Dieter Merkl. New Directions in Science Communication: A Virtual Research & Experience Landscape. In Proceedings of the World Conference on E-Learning in Corporate, Government, Healthcare & Higher Education (E-LEARN 2009), Vancouver, BC Canada, October 26-30 2009. Virtual Island in Second Life Tool for Science Communication Exhibits and explains prototypically implemented applications of the Itchy Feet project
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  • A 3D e-Tourism Environment 4 Game-like e-Business application that enables interaction between participants including trading of tourism products. Design of 3D Virtual Environment (Torque Game Engine) Some additional content...
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  • 5 Serious Games... A mental contest, played with a computer in accordance with specific rules, that uses entertainment to further government or corporate training, education, health, public policy, and strategic communication objectives.
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  • ICURA 6 Immersive Cultural Training Serious Game that is targeted at understanding contemporary Japanese culture and etiquette. 3D adventure game that teaches cultural awareness in a safe environment Learner plays an active role in the learning process (Constructivist learning theory) www.itchy-feet.org
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  • In-game Movie 7
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  • Evaluation of ICURA How much information does the game communicate? Comparison of pre- and post-test results Associations with the term Serious Game Does ICURA spark the interest in Japanese culture? Questionnaires 8 5 Steps: pre-questionnaire, pre-test, playing ICURA, post-test, post questionnaire.
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  • Results 20 participants, 16 male, 4 female Average age: 29, heavy computer users, but only 3.15 hours a week playing computer games. 9 people have never heard the term Serious Game before, the rest associates it with learning and education. ICURA is Fun to play (4.2 out of 5) Did spark interest in the Japanese culture (3.55 out of 5) 9
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  • 10 You are going to talk to a senior person named Shotaro and you want to show high respect for him. Which salutation is the best to choose in this situation? o Shotaro-san o Shotaro-sensei o Chan-Shotaro o Chin-Shotaro o Cho-Shotaro
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