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1!
First, a definition…
! Acoustics
Definitions
" the “science of sound” " describes the behavior of
sound waves in a room
!!Acoustics: Reflection of Sound
! Sound reflects off of surfaces at angle equal (and opposite) to angle of incidence
Reflection of Sound
!!Reflection of Sound
! predictable result involving smooth, concave, and convex surfaces
Reflection of Sound
2!
!!Reflection of Sound
! Multiple reflections & “buildup” (wall-floor intersections)
Reflection of Sound
Acoustics: Absorption of Sound
! some sound energy “absorbed” by surface material
! some sound energy “reflected” by surface material
!
Absorption of Sound
!!Acoustics: Diffusion of Sound ! scattering of sound in all
directions on reflection from a surface
Diffusion of Sound
Acoustics: Diffraction of Sound
! spreads around barriers
! bends through an opening!
Diffraction of Sound
3!
Room Treatment
Control Room Acoustical Treatment Improve room acoustics (control unwanted room reflections) using …
• strategically placed absorbers, diffusers, and bass traps
Typical Studio Design
Control Room View
Studio View
Typical Studio Design
Typical Studio Design (Floor plan)
Control Room
Studio Isolation Booths
Sound lock
Room Shape
Room Shape
Control Room
(Listening)
Studio
(Recording) Isolation Booths
centerline
Asymmetrical
Symmetrical
4!
Noise
• “Noise” (unwanted sound) will disturb audio production
• comes from external (outside) & internal (inside) sources
• Noise Criteria (NC) is a rating system used by acousticians
Very
Quiet
Very
Noisy
Noisy Moderately
Noisy
Quiet
Noise
Isolation
Isolation
preventing sounds from studio ‘leaking’ into outside areas
preventing outside noises from transmitting into the studio via air, ground, structure
preventing sound from ‘leaking’ between areas
• Specialized construction techniques are used to improve “isolation” from outside sound & between adjacent rooms
Hearing is Binaural
First, a definition…
! Psychoacoustics
" human perception of acoustics
" our subjective response to the sound waves
Hearing is Binaural
5!
Perception of Direction = Spatial Localization ! need two ears to localize
sound source
! called spatial or binaural
localization
! three mechanisms
Spatial (Binaural) Localization 1. Arrival time differences
Perception of Direction = Spatial Localization
1. Inter-aural (between ear)
arrival-time differences
2. Intensity differences
Perception of Direction = Spatial Localization
2. Inter-aural (between ear) intensity differences
louder softer
3. Vertical localizing
3. The effect of the pinnae (reflection on an asymmetrical surface)
Perception of Direction = Spatial Localization
6!
! need two ears to localize
sound source
! three mechanisms " arrival time " intensity " pinna reflection
! better at localizing ‘forward’ (in front)
Spatial (Binaural) Localization
Perception of Direction = Spatial Localization
Acoustic Behavior of Sound in an Enclosed Room
! ear and brain combine to
perceive the size and physical characteristics of an acoustic space
Perception of Space
Perception of Space
Perception of Space
“direct sound” " shortest path
" tells location, size, timbre
of source
!
!
Direct Sound
Perception of Space
“early reflections” " travel longer (<50 ms)!
" tell reflectivity, size, etc. of space
" elapsed time gives size info
!
Early Reflections
7!
!!
“temporal fusion”
" reflections w/i 30ms are suppressed and fused with direct
sound by the ear and brain >> ‘one source’
Temporal Fusion
Haas (“precedence”) effect " apparent location of source when the sound is heard from
two sources but arriving at different times >> earliest & loudest!
Perception of Space
reverberation (‘late reflections’) " reflections off of many boundaries
" random, diminishing sound " ratio of direct to reverberant sound
= distance from sound source
!
!Reverberation
!! “LIFECYCLE OF SOUND IN A SPACE”
Lifecycle of Sound in a Space
‘source’ ‘room’ ‘distance’
Neumann demo
!!Reverberation Time of Acoustic Spaces
Reverberation Time of Acoustic Spaces
• Reverb Time = amount of time for sound to ‘die away’ (-60dB)