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By By Joaquin Vila Joaquin Vila Prepared Prepared bv bv Sally Scott Sally Scott ACS 168 ACS 168 Problem Solving Using the Problem Solving Using the Computer Computer Chapter 6 Classes

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ACS 168 Problem Solving Using the Computer. Chapter 6 Classes. By Joaquin Vila Prepared bv Sally Scott. Chapter 6 Defining Classes and Abstract Data Types. Structures Structures for Diverse Data Structures as Function Arguments Initializing Structures Classes - PowerPoint PPT Presentation

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Page 1: ACS 168 Problem Solving Using the Computer

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ByByJoaquin VilaJoaquin Vila

PreparedPreparedbvbv

Sally ScottSally Scott

ACS 168ACS 168Problem Solving Using the ComputerProblem Solving Using the Computer

Chapter 6

Classes

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Chapter 6Defining Classes and Abstract Data

Types

Structures Structures for Diverse Data Structures as Function Arguments Initializing Structures

Classes Defining Classes and Member Functions Public and Private Members Summary of Properties of Classes Constructors for Initialization

Abstract Data Types Classes to Produce ADTs

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Some terms

Object a special variable with its own special functions

as well as data example: cin is an object of the istream class

Class a data type whose variables are objects

Abstract data type a programmer defined data type, such as a

class, that meets certain standards.

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6.1 Structures A language feature for grouping of related data Provides a way to represent a collection of related data

using a single unit. A record with fields A structure definition defines a type

struct CDAccount structure tag {

double balance; Member names double interest_rate;

int term; // months until maturity }; DON’T FORGET THE SEMICOLON

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Declaring structure variables: CDAccount emp1; // declaration of Account

//structure variable emp1

Declaration with initialization: CDAccount emp2 = {2550.00, .07, 24};

Assignment statements for member variables: emp1.balance = 3000.00; emp1.interest_rate = .10; emp1.term = 36; emp2 = emp1; // assigns emp2 values of emp1 emp1.balance = emp2.balance; // assigns balance value

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Specify member variables with the dot operator

structure_name.member_variable_name

emp1.balance Use member variables like any other variables Different structures may have same member variable

names example CDAccount //structure for account with balance,

interest_rate, and term member variables SavingAccount // structure for savings account with

balance, interest_rate, and term member variables

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Example of program using a StudentRecord structure:

#include <iostream> using namespace std;

struct StudentRecord{ int student_number; char grade;};

int main( ){ StudentRecord your_record; your_record.student_number = 2001; your_record.grade = ‘A’; cout << “The grade for student “

<< your_record.student_number << “ is “ << your_record.grade << endl;

}

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PracticeGiven the structure and structure variable declaration:

Struct CDAccount{ double balance; double interest_rate; int term; char initial1; char initial2;}

CDAccount account;

What is the type of each of the following?

a. account.balanceb. account.interest_ratec. CDAccount.termd. saving_account.initial1e. account.intital2f. account

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Practice Define a structure type named PartRecord with the following

fields: an integer partNumber a double price an integer numOnHand an integer numOrdered

Declare two variables, partA and PartB of type PartRecord

Declare a PartRecord named partC, initializing it to be part number 151, with price 9.30, 10 on hand, and 0 ordered.

Lect. Notes,pgs. 98-99

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Write a function that gets information about a part from the user then returns a PartRecord. The function should have no parameters.

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Structures as Function Arguments A function can have

call-by-value parameters of structure type and/or call-by-reference parameters of structure type and/or return type that is a structure type

Example:

CDAccount shrink_wrap(double the_balance, double the_rate, int the_term){ CDAccount temp; temp.balance = the_balance; temp.interest_rate = the_rate; temp.term = the_term; return temp;}

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More on Initializing Structures A structure may be initialized at the time it is declared. struct Date

{ int month; int day;

int year; };

Date due_date = { 12, 31, 2001};

The sequence of values is used to initialize the successive variables in the struct. The order is essential.

It is an error to have more initializers than variables.

If there are fewer initializers than variables, the initializers provided are used to initialize the data members. The remainder are initialized to 0 for primitive types.

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Use of Hierarchical Structures

If a structure has a subset of its members that may be considered an entity, consider nested structures.

Example: A PersonInfo struct might include a birthday structure struct Date

{ int month; int day;

int year; };

struct PersonInfo{ double height; // inches int weight; // pounds Date birthday; // Date structure};

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Use Hierarchical Structures, cont.

Declare a variable of PersonInfo type as usual: PersonInfo person1;

person1.birthday // This is a Date structure, with members accessible

// as in any other structure variable.

If the structure variable person1 has been set, the year a person was born can be output as follows:

cout << person1.birthday.year;

structure person1 structure birthday structure variable member member

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6.2 Classes Defining Classes and Member Functions

A class is also a user defined data type Class variables are called objects An object is a variable that

Has member variables (data members) and can hold multiple values (like a structure)

Also has member functions (methods) A class definition specifies the data members (much

like a structure definition) and the function members

15variables functions class

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A class is a blueprint from which objects

are created

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Defining a Class

class DayOfYear

{public:

void output( ); member function prototype int month; data members int day;

};

The scope of a class starts at the name of the class in the class definition and runs to the closing curly brace and semicolon.

Member functions are declared inside of the class definition, but are usually defined outside of it (unless very short)

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// Display 6.3 Class with a Member Function (1 of 2)// Program to demonstrate a very simple example of a class. // A better version of the class DayOfYear will be given in Display 6.4.

#include <iostream>using namespace std;

class DayOfYear{ public: void output( ); member function prototype int month; int day;};

int main( ){ DayOfYear today, birthday; // declaration of two objects of DayOfYear class

cout << "Enter today's date:\n"; cout << "Enter month as a number: "; cin >> today.month; cout << "Enter the day of the month: "; cin >> today.day; cout << "Enter your birthday:\n"; cout << "Enter month as a number: "; cin >> birthday.month; cout << "Enter the day of the month: "; cin >> birthday.day; 18

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// Display 6.3 Class with a Member Function (1 of 2)

cout << "Today's date is "; today. output( ); calls to the member function output cout << "Your birthday is "; birthday.output( ); the calling object if (today.month == birthday.month && today.day == birthday.day) cout << "Happy Birthday!\n"; else cout << "Happy Unbirthday!\n";

return 0;} scope resolution operator//Uses iostream:void DayOfYear :: output( ) member function definition{ cout << "month = " << month << ", day = " << day << endl;}

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Classes Objects of class type are declared much the same as

structure variables Class member variables are also specified using the dot

operator Programmer defined member functions of a class are

called exactly like structure member variables, using the dot operator. birthday.month birthday.output();

class dot variable class dot

member name operator name name operator function

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Defining Member Functions, cont. C++ provides the scope resolution operator :: to define a

member function outside of the class definition similar to dot operator that is used with object members used with a class name

When defined outside, the function heading must include the class name with the scope resolution operator. The class name is called the type qualifier return_type Class_name :: Function_name(Parameter_list)

void DayOfYear :: output( ){ // body of function member function definition}

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Defining Member Functions, cont. Anything in the block of the function definition is also considered to be in the

scope of the class. You can use names of any members of that class (both data members and function members) in the definition of a member function without the dot operator.

When a member function is called, as in

today.output( );

the object today is called the calling object.

void DayOfYear::output( ){ cout << “month = “ << month << “ , day = “ << day << endl;}

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Encapsulation and Information Hiding

Combining several items such as variables, or variables and functions, into a single package, such as an object of some class, is called encapsulation

Each object knows how to perform its own functions and how to interact (interface) with other objects.

Information hiding – the black box concept

The goal is to allow the user to know how to use the functions, but does not know how the function is implemented

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Access Control with Access Specifiers

use in class definition to label the member variables and functions

public members public: can be accessed from any function, including main( )

private members private: these members can only be accessed inside the class’ own

member functions, not by outside functions. this is default best to make all member variables private

order and number of access specifiers in class definition does not matter

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Display 6.4 Class with Private Members (1 of 3)//Program to demonstrate the class DayOfYear.#include <iostream>using namespace std;

class DayOfYear{

public: void input( ); void output( );

void set(int new_month, int new_day); //Precondition: new_month and new_day form a possible date. //Postcondition: The date is reset according to the arguments.

int get_month( ); //Returns the month, 1 for January, 2 for February, etc.

int get_day( ); //Returns the day of the month.

private: int month; int day;}; 25

A better class definition:

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Display 6.4 Class with Private Members (2 of 3)

int main( ){ DayOfYear today, bach_birthday; cout << "Enter today's date:\n"; today.input( ); cout << "Today's date is "; today.output( );

bach_birthday.set(3, 21); cout << "J. S. Bach's birthday is "; bach_birthday.output( );

if ( today.get_month( ) == bach_birthday.get_month( ) && today.get_day( ) == bach_birthday.get_day( ) ) cout << "Happy Birthday Johann Sebastian!\n"; else cout << "Happy Unbirthday Johann Sebastian!\n"; return 0;}

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Display 6.4 Class with Private Members (3 of 3)//Uses iostream:void DayOfYear::input( ){ cout << "Enter the month as a number: "; cin >> month; cout << "Enter the day of the month: "; cin >> day;}void DayOfYear::output( ){ cout << "month = " << month << ", day = " << day << endl;}void DayOfYear::set(int new_month, int new_day){ month = new_month; day = new_day;}int DayOfYear::get_month( ){ return month;}int DayOfYear::get_day( ){ return day;} 27

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Why Public and Private Members?

With an ideal class definition, the class author should be able to change the details of the class implementation without necessitating changes in any program using the class .

Use accessor functions to access the data members that are private and cannot be accessed directly.

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There can be several public and private sections in a class.

Members defined after “public:” are accessible by all functions.

Members defined after “private:” are accessible only by all functions defined in the class.

Public and Private Members

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Display 6.5 The Bank Account Class (1 of 3)//Program to demonstrate the class BankAccount.#include <iostream>using namespace std;//Class for a bank account:class BankAccount{public: void set(int dollars, int cents, double rate); //Postcondition: The account balance has been set to $dollars.cents; //The interest rate has been set to rate percent.

void set(int dollars, double rate); //Postcondition: The account balance has been set to $dollars.00. //The interest rate has been set to rate percent. void update( ); //Postcondition: One year of simple interest has been //added to the account balance. double get_balance( ); //Returns the current account balance. double get_rate( ); //Returns the current account interest rate as a percent.

void output(ostream& outs); //Precondition: If outs is a file output stream, then //outs has already been connected to a file. //Postcondition: Account balance and interest rate have been written // to the stream outs.

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Display 6.5 The Bank Account Class (2 of 3)// class BankAccount

private: double balance; double interest_rate; double fraction(double percent); //Converts a percent to a fraction. For example, fraction(50.3) returns 0.503.};int main( ){ BankAccount account1, account2; cout << "Start of Test:\n"; account1.set(123, 99, 3.0); cout << "account1 initial statement:\n"; account1.output(cout); account1.set(100, 5.0); cout << "account1 with new setup:\n"; account1.output(cout); account1.update( ); cout << "account1 after update:\n"; account1.output(cout); account2 = account1; cout << "account2:\n"; account2.output(cout); return 0;}

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Display 6.5 The Bank Account Class (3 of 3)void BankAccount::set(int dollars, int cents, double rate){ balance = dollars + 0.01*cents; interest_rate = rate;}void BankAccount::set(int dollars, double rate){ balance = dollars; interest_rate = rate;}void BankAccount::update( ){ balance = balance + fraction(interest_rate)*balance;}double BankAccount::fraction(double percent){ return (percent/100.0);}double BankAccount::get_balance( ){ return balance;}double BankAccount::get_rate( ){ return interest_rate;}void BankAccount::output(ostream& outs){ outs.setf(ios::fixed); outs.setf(ios::showpoint); outs.precision(2); outs << "Account balance $" << balance << endl; outs << "Interest rate " << interest_rate << "%" << endl;}

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Programming Tips Make Data Members private

make all member variables private. This means these variables can only be accessed or changed using member functions.

Define Accessor Functions. consider providing a complete set of accessors to data in

useful formats.

Use the Assignment Operator with Objects: The assignment operator = applies to struct and class objects. You can use it to “copy” the same values from one object to another.

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Summary of Properties of Classes1. Classes have both member variables and member functions.

2. A member (either variable or function) may be public or private.

3. Normally, all variable members of a class are private.

4. A private member of a class cannot be used except in the definition of a function member of the same class.

5. The name of a member function for a class may be overloaded just as the name of an ordinary function.

6. A class may use another class as the type for a member variable.

7. A function may have formal parameters with class type.

8. A function may return an object; that is, a class may be the type for the value returned by a function.

(This works correctly with all the classes we have seen so far. Under circumstances we will encounter later, there are special members of the class that must be defined for this to work correctly. )

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Constructors for Initialization

constructor is what “builds” the object. You can write your own constructors or C++

will provide a default constructor for you. A class constructor has the same name as the

class. A constructor does not return a value, not

even void. (This is the only type of function that does not have a return value.)

C++ provides a special kind of member function known as a constructor for automatic initialization of class objects at definition.

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Constructors for Initialization

Each constructor should provide a value for every member variable.

If the programmer does not write an explicit constructor, a default constructor is automatically provided. However, if any constructor is coded, this automatic default constructor is not provided.

Constructors can be written to allow input of values for some or all variables.

Class constructors may be overloaded as needed. A default constructor should ALWAYS be included in every

class definition. If you write any constructor at all, you should also write a default constructor

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Constructors for Initializationclass BankAccount{public:// Constructors BankAccount(); // default constructor BankAccount( int dollars, int cents, double rate); . . .Private: double balance; double interest_rate;};BankAccount::BankAccount(int dollars, int cents, double rate){ balance = dollars + .01 * cents; interest_rate = rate;}

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Display 6.6 Class with Constructors (1 of 4)//Program to demonstrate the class BankAccount.#include <iostream>using namespace std;

//Class for a bank account:class BankAccount{public:// Constructors BankAccount(); //Initializes the account balance to $0.00 and the interest rate to 0.0%.

BankAccount(int dollars, int cents, double rate); //Initializes the account balance to $dollars.cents and //initializes the interest rate to rate percent.

BankAccount(int dollars, double rate); //Initializes the account balance to $dollars.00 and //initializes the interest rate to rate percent.

// Accessor functions double get_balance(); //Returns the current account balance.

double get_rate(); //Returns the current account interest rate as a percent. 38

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Display 6.6 Class with Constructors (2 of 4)// other member functions void update(); //Postcondition: One year of simple interest has been added to the account balance.

void output(ostream& outs); //Precondition: If outs is a file output stream, then outs has already been connected to a file. //Postcondition: Account balance and interest rate have been written to the //stream outs.private: double balance; double interest_rate;

// private helper function double fraction(double percent); //Converts a percent to a decimal fraction. For example, fraction(50.3) returns 0.503.};

int main(){ BankAccount account1, // uses default constructor account2(100, 2.3); // uses third constructor

cout << "account1 initialized as follows:\n"; account1.output(cout); cout << "account2 initialized as follows:\n"; account2.output(cout); 39

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Display 6.6 Class with Constructors (3 of 4)

account1 = BankAccount(999, 99, 5.5); // calls second constructor to update account1 cout << "account1 reset to the following:\n"; account1.output(cout); return 0;}

BankAccount::BankAccount(){ balance = 0; interest_rate = 0.0;}

BankAccount::BankAccount(int dollars, int cents, double rate){ balance = dollars + 0.01*cents; interest_rate = rate;}

BankAccount::BankAccount(int dollars, double rate){ balance = dollars; interest_rate = rate;} 40

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Display 6.6 Class with Constructors (4 of 4)void BankAccount::update( ){ balance = balance + fraction(interest_rate)*balance;}double BankAccount::fraction(double percent){ return (percent/100.0);}

double BankAccount::get_balance( ){ return balance;}double BankAccount::get_rate( ){ return interest_rate;}

//Uses iostream:void BankAccount::output(ostream& outs){ outs.setf(ios::fixed); outs.setf(ios::showpoint); outs.precision(2); outs << "Account balance $" << balance << endl; outs << "Interest rate " << interest_rate << "%" << endl;} 41

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Calling a ConstructorA constructor is called automatically when an object is declared. If you are not using the

default constructor, you must give the arguments for the constructor when you declare the object.

Syntax (for an object declaration when using a declared constructor other than the default constructor):

ClassName ObjectName(Arguments_for_Constructor);

Example: BankAccount account1(100, 2.3);

Calling a constructor can be called after object declaration:

Syntax (for an explicit constructor call):

ObjectName = ConstructorName(Arguments_for_Constructor);

Example: account1 = BankAccount(200, 3.5);

A constructor must have the same name as the class of which it is a member. Hence Class_Name and Constructor_Name are the same identifier. 42

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Pitfall: Constructors with no arguments The declaration

BankAccount object_name(100, 2.3);invokes the BankAccount constructor that requires two parameters.

The function callfunc();

invokes a function func that takes no parameters Conversely,

BankAccount objectname();does NOT invoke the no-parameter constructor.

Rather, this line of code defines a function that returns an object of BankAccount type.

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Constructors with No Arguments

When you declare an object and want the constructor with zero arguments to be called, you do not include parentheses. For example, to declare an object and pass two arguments, you might do this:

BankAccount account(100, 2.3);

However, to cause the constructor with NO arguments, to be called, you declare the object:

BankAccount account

You do NOT declare the object BankAccount account();

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6.3 Abstract Data Types A data type is called an Abstract Data Type

(ADT) if the programmers who use the type do not have access to the details of how the values and operations are implemented.

Programmer defined types are not automatically ADTs. Care is required in construction of programmer defined types to prevent unintuitive and difficult-to-modify code.

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Classes to Produce ADTs: How to make an ADT Member variables -

make private. Basic operations that the programmer needs

make a public member function of the class for each one, and fully specify how to use each such function (use clear comments).

Helping functions make private member functions.

The interface the public member functions along with commentary telling how to use the

member functions. The interface of an ADT should tell all the programmer need to know to use the ADT.

The implementation private members of the class and the definitions of all member functions.

This is information the programmer should NOT NEED to use the class.46

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Remember:

The client programmer does not need to know how data is stored, nor how the functions are implemented.

Consequently alternative implementations may store different value types.

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Display 6.7 Alternative BankAccount Implementation(1 of 6)

//Demonstrates an alternative implementation of the class BankAccount.#include <iostream>#include <cmath>using namespace std; Notice that the public members of

//Class for a bank account: BankAccount look and behaveclass BankAccount exactly the same as in Display 6.6{public: BankAccount(int dollars, int cents, double rate); //Initializes the account balance to $dollars.cents and //initializes the interest rate to rate percent.

BankAccount(int dollars, double rate); //Initializes the account balance to $dollars.00 and //initializes the interest rate to rate percent.

BankAccount( ); //Initializes the account balance to $0.00 and the interest rate to 0.0%.

void update( ); //Postcondition: One year of simple interest has been added to // account balance.

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Display 6.7 Alternative BankAccount Implementation(2 of 6)

double get_balance( ); //Returns the current account balance.

double get_rate( ); //Returns the current account interest rate as a percent.

void output(ostream& outs); //Precondition: If outs is a file output stream, then //outs has already been connected to a file. //Postcondition: Account balance and interest rate have been //written to the stream outs.private: int dollars_part; int cents_part; double interest_rate;//expressed as a fraction, e.g., 0.057 for 5.7%

double fraction(double percent); New //Converts a percent to a fraction. For example, fraction(50.3) //returns 0.503.

double percent(double fraction_value); //Converts a fraction to a percent. For example, percent(0.503) //returns 50.3.}; 49

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Display 6.7 Alternative BankAccount Implementation(3 of 6)int main( ){ BankAccount account1(100, 2.3), account2;

cout << "account1 initialized as follows:\n"; The body of main is identical account1.output(cout); to that in Display 6.6, the cout << "account2 initialized as follows:\n"; screen output is also identical account2.output(cout); Display 6.6.

account1 = BankAccount(999, 99, 5.5); cout << "account1 reset to the following:\n"; account1.output(cout); return 0;}

BankAccount::BankAccount(int dollars, int cents, double rate){ dollars_part = dollars; cents_part = cents; interest_rate = fraction(rate);}

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Display 6.7 Alternative BankAccount Implementation(4 of 6)BankAccount::BankAccount(int dollars, double rate){ dollars_part = dollars; cents_part = 0; interest_rate = fraction(rate);}

BankAccount::BankAccount( ){ dollars_part = 0; cents_part = 0; interest_rate = 0.0;}

double BankAccount::fraction(double percent){ return (percent/100.0);}

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Display 6.7 Alternative BankAccount Implementation(5 of 6)

//Uses cmath:void BankAccount::update( ){ double balance = get_balance( ); balance = balance + interest_rate*balance; dollars_part = floor(balance); cents_part = floor((balance - dollars_part)*100);}

double BankAccount::get_balance( ){ return (dollars_part + 0.01*cents_part);}

double BankAccount::percent(double fraction_value){ return (fraction_value*100);}

double BankAccount::get_rate( ){ return percent(interest_rate);} 52

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Display 6.7 Alternative BankAccount Implementation(6 of 6)

//Uses iostream:void BankAccount::output(ostream& outs){ outs.setf(ios::fixed); new definition outs.setf(ios::showpoint); outs.precision(2); outs << "Account balance $" << get_balance( ) << endl; outs << "Interest rate " << get_rate( ) << "%" << endl;}The new definitions of get_balance and get_rateensure that the output will still be in the correct units.

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Information Hiding You should write the functions so that they can be used with no

knowledge of how they were written: as if they were black boxes. We know only the interface and specification.

All the programmer needs to know about a function is its prototype and accompanying comment that explains how to use the function.

The use of private member variables and private member functions in the definition of an abstract data type is another way to implement information hiding, where we now apply the principle to data values as well as to functions.

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The Class Diagram (lec. notes, p.97)

BankAccount

-balance: double-interest_rate: double

+BankAccount (dollars, cents, rate)+BankAccount(dollars, rate)+BankAccount( )+update( ): void+get_balance( ): double+get_rate( ): double+output(outs): void-fraction(percent): double

Class name

member variables

member functions (with parameters)

function return type

+ public members_ private members