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8/8/2019 Ad Hoc vehicular - Research Report
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Research ReportNUPSA-LUMS Project
Services For Vehicular Ad-Hoc Networks
2010
Ms Anum Ali
06/08/2010
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Table of Contents
Objectives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Assumptions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Earlier Researches. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Ad Hoc Networking Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Vehicular Communication . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Inter and Intra Connectivity . . . . . .. . . . . . . .. . . . . .. . . . . .. . . . . . .. . . . . . .. . . . . .. . . . . . .. . . . . .. . . 8
Communication Wireless Protocols . . . . . .. . . . . . . .. . . . . .. . . . . .. . . . . . .. . . . . .. . . . . . .. . . . . . 8
Communication Topologies . . . . . . .. . . . . . . .. . . . . .. . . . . .. . . . . . .. . . . . . .. . . . . .. . . . . . .. . . . . .. . . 9
Space Limits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
GSM Networks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Licensing Issues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Hardware Integrations and Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
GSM Devices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
GPS Devices and Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Hypothesis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Simulator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Service Application . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
Result . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
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OBJECTIVES
The subjected research pro ject that is Serv ices for Vehicular Ad-Hoc Networks
was initiated for research work in regards for knowledge gathering in enhancingthe f ixed node networks to ad hoc networking s tructure specif ied for vehicular
communications. Considering the current scenario of the road conditions,
better possible ways are being suggested to minimize traffic congestion
which is the most common factor, none the less for safety measure of
passengers and providing ease to the driver.
Which turn can shorten the journey and bring the destination close to the
travellers. Maybe it’s a long journey ahead? Is the vehicle components
working and maintaining the system coordinating properly?
Analysis of the complete structure of the road, collecting data as any
vehicle goes by generate a profile report for the convince of inline traveller.
Focusing on minor detail s can save from a big scenario on the road.
The aim for this research was to filter the techniques that can be
implemented for developing a real time communication between vehicles on
ad hoc bases. To unders tand the scenar io present in Pakistan and re lat ive to
that forwarding a prospective application based for f leet management and
creating an ease for dr iving condi tions .
INTRODUCTION
With the Internet becoming an increasingly significant part of our lives, the
dream of a WiFi-enabled city is becoming closer and closer to reality. Oneof the hindrances to that dream, however, is the high router requirement; for
wireless internet to blanket a city, thousands of wireless routers must be
strategically placed to ensure constant coverage. Since this is a process that
can become quite complicated and costly, researchers at UCLA began
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looking for an existing technology to which routers could be attached or
involved. Since Los Angeles is a city already plagued with traff ic problems,
the UCLA Vehicular Network Lab was established to study the possibility
of wirelessly connected automobiles.
The Vehicular Ad-Hoc Network, or VANET, is a technology that uses moves
cars as nodes in a network to create a mobile network. VANET turns every
participating car into a wireless router or node, allowing cars approximately
100 to 300 metres of each other to connect and, in turn, create a network
with a wide range. As cars fall out of the signal range and drop out of the
network, other cars can join in, connecting vehicles to one another so that a
mobile Internet is created. It is estimated that the first systems that will
integrate this technology are police and fire vehicles to communicate with
each other for safety purposes.[1]
ASSUMPTIONS
For init iating the project , f irs t assumption was the availabil i ty of location
based awareness system, whether that be GSM networking cell towers and
GPS device integration.
VANET offers countless benefits to organizations of any size. Automobile
high speed Internet access would transform the vehicle’s on-board computer
from a nifty gadget to an essential productivity tool, making virtually any
web technology available in the car. While such a network does pose certain
safety concerns (for example, one cannot safely type an email while
driving), this does not limit VANET’s potential as a productivity tool. It
allows for “dead time”—time that is being wasted while waiting for
something—to be transformed into “live time”—time that is being used to
accomplish tasks. A commuter can turn a traffic jam into a productive work
time by having his email downloaded and read to him by the on-board
computer, or if traffic slows to a halt, read it himself. While waiting in the
car to pick up a friend or relative, one can surf the Internet. Even GPS
systems can benefit, as they can integrated with traffic reports to provide
the fastest route to work. Lastly, it would allow for free, VoIP services such
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as GoogleTalk or Skype between employees, lowering telecommunications
costs.
EARLIER RESEARCH
Wireless communication is ubiquitous because of its flexibility to adapt todifferent scenarios . Mobile Ad Hoc Networks (MANETS) is a term coined
for the continuously varying network topology handheld mobiles devices .
Vehicular Ad Hoc Networks (VANETS) is one of i ts types . I t deploys the
concept of continuously varying vehicular motion. The nodes or vehicles as
in VANETS can move around with no boundaries on their direction and
speed. This arbitrary motion of vehicles poses new challenges to researchers
in terms of designing a protocol set more specif ically for VANETS. Tests
are being carr ied out through s imulated environments to check the way
VANETS perform, before they are used in commercial application in the
real world. This thesis aims at presenting and analysing the shortcomings of
current s imulators aimed at or useful for VANETS.
As this is a pretty fresh field to explore, a lot of work has been done locally
and internationally. Vehicle are been developed in such a manner to electro
its entire working process. Data is collected not only for vehicle safety but
also visualizing surrounding and mapping the roads.
Starting from national level development following are dominantly similar
researches.
Vehicular Ad hoc Network (VANET): Enabling secure and Efficient
Transportation System
A research proposed by Jinnah University Students presented by UET
Lahore.
Anycast Based Routing in Vehicular Adhoc Networks (VANETS)
using Vanetmobisim
A publication presented by Electrical Department of Comsats
Abbotabad.
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Following are the development carried in similarities on international level
related to the prospective topic.
NEMO meets VANET: A Deployability Analysis of Network Mobility
in Vehicular Communication
Roberto Baldessari, Andreas Festag, Julien Abeill´e
NEC Europe Ltd., Network Laboratories
A Tool Chain for UML based Modeling and Simulation of VANET
Scenarios with Realistic Mobility Models
Christoph Sommer, Isabel Dietrich, Falko Dressler, Winfried Dulz,
Reinhard Ger man
Computer Networks and Communication Systems
Department of Computer Science, University of Erlangen, Germany
Location-aware Services over Vehicular Ad-Hoc Networks using Car-
to-Car Communication
Marios D. Dikaiakos Andreas Florides Tamer Nadeem Liviu Iftode
Department of Computer Science, University of Cyprus
Till now there have been a number of researches made and applications developed
as discussed above. Following are successful and knowledgeable products from
using ad –hoc networking systems.
CarNet
European Project CarTalk 2000
European Project Drive
European Project DriveX
German Project FleetNet
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INRIA (CyCab). NEMO
InVANET
AD HOC NETWORKING SYSTEMS
For classifying network topologies for ad hoc service oriented system in
vehicle to vehicle communication certain categorization are involved.
Service –Oriented architecture are software are devised as software
architectures whose main goal advocates that application functionalities
must be available in form of services. This can be termed as “find-bind-
execute” paradigm. VANET also inherits some characterization from
MANET ad-Hoc Networks that support communications between vehicles.
These characters including it own make it a significantly different from
other networks. Nonethe less there are some network protocols of MANET
that can be used by VANET. Some of the protocols are designed for
dedicated short range communications (DSRC).
There are various paths to selecting a topology in regards to ad hoc systems.
Based on d istance- i t can be unicas t or mult icast .
Differentiating route / path they can be pro-active, reactive orhybrid.
Search algorithm can be distance vector, link state, based on
geographic information.
VEHICULAR COMMUNICATION
A wireless ad hoc network is a decentralized wireless network.
The network is ad hoc because i t does not rely on a pre exis t ing
infrastructure, such as routers in wired networks or access
points in managed (infrastructure) wireless networks. Instead,
each node participates in routing by forwarding data for other
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protocols, which corresponds to the IEEE 802.15.1. UWB and
Wi-Fi provide a higher data rate, while Bluetooth and ZigBee
give a lower one. In general , the Bluetooth, UWB, and ZigBee
are intended for WPAN communication (about 10m), while Wi-
Fi is or iented to WLAN (about 100m). However, ZigBee can
also reach 100m in some applications. Below table summarizes
the main differences among the four protocols.
Table1 : Comparisons
COMMUNICATION TOPOLOGIES
One key problem in Wireless Ad Hoc networks is foreseeing the
variety of possible situations that can occur. As a result, Modeling
and Simulation using extensive parameter sweeping and what- if
analysis becomes an extremely important paradigm for use in ad-
hoc networks. Traditional M&S tools for modeling and simulation
include the likes of NS2 (and recently NS3), Opnet, Omnet++.
However, these tools focus primarily on the simulation of the entire
protocol stack of the system.
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SPACE LIMITS
GSM NETWORKS
This system is based on Infrastructure-based networks provide a
mobile user with different network services by means of a f ixedinfrastructure. In such networks, only the last hop is wireless, the
us er c om mu ni ca te s d ire ct ly wi th th e n ea re st st at ion . B y f ix ed
infrastructure we mean assessing the s ignals from fixed point cell
towers . Get ting updated location info to and fro f rom location
registers a part of GSM network.
LICENSING ISSUES
After spending time in research for finding some proper common
technique that can be adjusted in to Pakistan communicat ion
infrastructure. A feasible technique upfront was to interlink between
any present GSM companies, require there location registers record
and receive their signals for interlocking coordinates. The objective
of this research result was to create a working demo using pre
established system at low cost. Unfortunately all the companies gave
a denial as, it require a license can be obtained from PTA after payinglarge fee. The idea had to be dropped with s ingle option lef t that was
to implement through GPS device.
HARDWARE INTEGRATIONS AND OPTIONS
GSM DEVICES
Grasping a mobile with inserted sim, could proficiently provide
coordinates and calculation through tr iangular formula a vehicle pin
point location could be fetched. According to the need of the service
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application those location coordinates are feed into the application or
any network simulator.
First Step-
Prototyping the connectivity between simulator and with GSM signal
reception. Feeding the coordinates from the nearest cell tower into the
simulator that visualizes the network.
GSM Towers
Car Software
Fig: Divert Simulator
Second Step-
Integrate service app over the car pocket pc and replacing the
simulator. Examples of service app at this moment.
1) Locat ion awareness a ler ts
Car Pocket Pc
Simulator
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2) Messaging between cars .
3) Des tinat ion Mapping
Fig: Application Architecture
GPS DEVICES AND SYSTEMS
There is a long list for GPS device that can be integrated into pc
either window based or linux. Some of usually integrated gps systems
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are garmin type. These produce reasonable format output compat ib le
to nearly every simulator. Also through c and python coding there can
be new functions induced for manipulating coordinate values.
HYPOTHESIS
SIMULATOR
The development of applications and protocols associated to VANET
can be studied through simulation, especially when a real traffic
network in urban environments, which must involve a large number of
nodes, is subject to study. A simulation of V2V networks requires two
different components, namely a communication networks simulator,
capable of simulating the properties of a wireless network, and a
vehicular traffic simulator, able to monitor and represent the
kinematic aspects of mobility through the VANET nodes. Some
examples of such tools include GrooveNet and Divert.
After considering and researching through qualities for all the present
simulators developed for Vehicular / Traffic Ad Hoc Networking
system, NctUNs was chosen. Depending upon certain comparisons
which are listed below.
Several network s imulators (e.g. , [3–6], etc.) and traff ic simulators
have been developed. Some of them are commercial products while
some of them are free and/or open source softwares. We choose some
of them as examples and l is t them below with brief introduction.
• ns-2 [3] is a user- level and discrete-event network s imulator . I t
provides support for the s imulations of TCP, routing, and multicast
protocols over wired and wireless networks.
• The QualNet [4] i s commercial software that can be used to develop
new communica t ion t echno logies th rough ne twork mode ling and
simulation.
• The cnet is a network simulator [5] that enables experimentation
with various data-l ink layer , network layer , routing and transport
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layer pro tocols in networks consis t ing of var ious combinations of
point- to-point l inks and IEEE 802.3 Ethernet segment.
• The OPNET Modeler [6] is a software environment for network
model l ing and s imulat ion . It a llows use rs to design and s tudy
communication networks, devices , protocols, and applications.
• VISSIM [7] is a microscopic, behaviour-based vehicular traff ic
s imulation program. I t offers a wide variety of urban and highway
applications, integrating public and private transportation.
• The TransModeler [8] is a traff ic s imulation package applicable to a
wide array of traffic planning and modelling tasks. It can simulate
many kinds of road networks ranging from freeways to downtown
areas.
• The SUMO [9] is an open source microscopic road traff ic s imulation
package. I t was primarily designed for urban street networks, but i t
may also be used for highway traff ic s imulations.
Each s imulator l is ted above is ei ther a network s imulator or a traff ic
s imulator. In contrast , the NCTUns software presented in this paper is
a highly integrated simulation platform. It fully supports close
interactions between a road network and a communication network.
As such , i t can be used to s tudy many advanced ITS research
problems that require this capabil i ty. NCTUns provides a single,
in tegrated , complete s imulat ion environment in which users can
handle their s imulation works (e.g. , code writ ing and modifying,
event passing, output data sharing, etc.) more easily and eff iciently.
SERVICE APPLICATION
Services that both drivers and travelers in general can use on-board in
journey time demand a great deal of hardware and software. On the
other hand, services made available as software to be executed in an
on-board unit (OBU) based on an embedded computer with
considerable processing and memory.
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The proposed architecture is divided into two main levels, namely the
network services level and the end-user services level. The first level
in such a structure is responsible for network-related tasks, such as
building network topology, as well as discovering and exchanging
services among vehicles (the nodes of the communication network).
The second level, on the other hand, implements the necessary basis
underlying the management of the so called high-level services, to be
made available to end-users.
As th is project was based on research and col laborat ing with res t of the
members , some of the presented ideas aroused af ter d iscussion for serv ices
applications.
Location- Awareness Applicat ion
Social interactive Application
Mobile integrated Application
Bus Arrival Indication Application
RESULT
After researching through the implied technique, services and there
usage confirmed some techniques that could be implemented with
Pakistan communication infrastructure.
NcTuns Simulator was installed on fedora 12 system.
Proposed GPS garmin device for attained the coordinates to be
feed into the simulator. The activity should be implemented for
working configured demo in regards to its proper work flow.
In – continue Finalizing a service application layer upon orcreating a new module for the open source simulator, receiving
its coordinates and passing into the required service.
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REFERENCES:
1. Piquepail le, Roland. “Turning Cars into Wireless Network Nodes.”
ZDNet
Tech 3 Jun. 2007. 30 Sep. 2007
Available at: <http://blogs.zdnet.com/emergingtech/?p=593 >.
2 . Vehicular Network Lab @ UCLA – Implement ing the Firs t Campus
Vehicular Testbed. Vehicular Lab. 30 Sep. 2007
Available at: <http://www.vehicularlab.org/ >.
3. McCloskey, Paul. “UC Profs as Car Traff ic as Basis of Mobile
Internet.”
Campus Technology 4 Jun. 2007. 30 Sep. 2007
Available at :
<http://www.campustechnology.com/article.aspx?aid=48374 >
4. “The Mobile Internet: Your Car Could Save a Life.” medGadget 29
May
2007. 30 Sep. 2007
Available at :
<http://www.medgadget.com/archives/2007/05/the_mobile_internet_ca
rs_firetrucks_ambulances_oh_my.html >.