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Advanced Programming Rabie A. Ramadan [email protected] http://www.rabieramadan.org/classe s/2012/Advpro/ Lecture 2

Advanced Programming

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Advanced Programming. Rabie A. Ramadan [email protected] http://www.rabieramadan.org/classes/2012/Advpro/ Lecture 2. Introduction Thread Applications Defining Threads Java Threads and States Priorities Accessing Shared Resources Synchronisation Advanced Issues: - PowerPoint PPT Presentation

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Page 1: Advanced Programming

Advanced Programming

Rabie A. [email protected]

http://www.rabieramadan.org/classes/2012/Advpro/

Lecture 2

Page 2: Advanced Programming

Agenda

2

Introduction Thread Applications Defining Threads Java Threads and States

• Priorities Accessing Shared Resources

• Synchronisation Advanced Issues:

• Concurrency Models: master/worker, pipeline, peer processing

Serialization Reflection Java Beans

Page 3: Advanced Programming

A single threaded program

3

class ABC{….

public void main(..){…..}

}

begin

body

end

Page 4: Advanced Programming

A Multithreaded Program

4

Main Thread

Thread A Thread B Thread C

start startstart

Threads may switch or exchange data/results

Page 5: Advanced Programming

Single and Multithreaded Processes

5

Single-threaded Process

Single instruction stream Multiple instruction stream

Multiplethreaded ProcessThreads of

Execution

CommonAddress Space

threads are light-weight processes within a process

Page 6: Advanced Programming

Multithreaded Server: For Serving Multiple Clients Concurrently

6

ServerThreads

Server ProcessClient 1 Process

Client 2 Process

Internet

Page 7: Advanced Programming

Web/Internet Applications:Serving Many Users Simultaneously

7

Internet Server

PC client

Local Area Network

PDA

Page 8: Advanced Programming

Multithreaded Applications Modern Applications need Threads (ex1): Editing and Printing documents in background.

Printing Thread

Editing Thread

Page 9: Advanced Programming

Multithreaded/Parallel File Copy

9 9

reader(){

- - - - - - - - - -lock(buff[i]);read(src,buff[i]);unlock(buff[i]);- - - - - - - - - -}

writer(){

- - - - - - - - - -lock(buff[i]);write(src,buff[i]);unlock(buff[i]);- - - - - - - - - -}

buff[0]

buff[1]

Cooperative Parallel Synchronized Threads

Page 10: Advanced Programming

What are Threads?

10

A piece of code that run in concurrent with other threads.

Each thread is a statically ordered sequence of instructions.

Threads are being extensively used express concurrency on both single and multiprocessors machines.

Programming a task having multiple threads of control – Multithreading or Multithreaded Programming.

Page 11: Advanced Programming

Java Threads

11

Java has built in thread support for Multithreading• Synchronization • Thread Scheduling• Inter-Thread Communication:

• currentThread start setPriority• yield run getPriority• sleep stop suspend• resume

Java Garbage Collector is a low-priority thread.

Page 12: Advanced Programming

Threading Mechanisms...

12

Create a class that extends the Thread classCreate a class that implements the Runnable

interface

Thread

MyThread

Runnable

MyClass

Thread

(objects are threads) (objects with run() body)

[a] [b]

Page 13: Advanced Programming

1st method: Extending Thread class

13

Create a class by extending Thread class and override run() method: class MyThread extends Thread {

public void run() { // thread body of execution } } Create a thread: MyThread thr1 = new MyThread(); Start Execution of threads: thr1.start(); Create and Execute: new MyThread().start();

Page 14: Advanced Programming

An example

14

class MyThread extends Thread { public void run() { System.out.println(" this thread is running ... "); }}

class ThreadEx1 { public static void main(String [] args ) {

MyThread t = new MyThread(); t.start();

}}

Page 15: Advanced Programming

Creating a Task and Thread Warning: old way(s), new ways First, if you have a thread object, you can call

start() on that object• Makes it available to be run• When it’s time to run it, Thread’s run() is called

So, create a thread using “old” (not good) way• Write class that extends Thread, e.g. MyThread• Define your own run()• Create a MyThread object and call start() on it

We won’t do this! Not good design

Page 16: Advanced Programming

2nd method: Threads by implementing Runnable interface

16

Create a class that implements the interface Runnable and override run() method:

class MyThread implements Runnable{ ..... public void run() { // thread body of execution }} Creating Object: MyThread myObject = new MyThread(); Creating Thread Object: Thread thr1 = new Thread( myObject ); Start Execution: thr1.start();

Page 17: Advanced Programming

An example

17

class MyThread implements Runnable { public void run() { System.out.println(" this thread is running ... "); }}

class ThreadEx2 { public static void main(String [] args ) { Thread t = new Thread(new MyThread()); t.start(); } }

Page 18: Advanced Programming

Life Cycle of Thread

18

new

ready

start()

running

deadstop()

dispatch

completion

wait()

waitingsleeping blocked

notify()

sleep()

Block on I/O

I/O completed

Time expired/interrupted

suspend()

resume()

Page 19: Advanced Programming

A Program with Three Java Threads

19

Write a program that creates 3 threads

Page 20: Advanced Programming

Three threads example

20

class A extends Thread { public void run() { for(int i=1;i<=5;i++) { System.out.println("\t From ThreadA: i= "+i); } System.out.println("Exit from A"); } }

class B extends Thread { public void run() { for(int j=1;j<=5;j++) { System.out.println("\t From ThreadB: j= "+j); } System.out.println("Exit from B"); } }

Page 21: Advanced Programming

21

class C extends Thread { public void run() { for(int k=1;k<=5;k++) { System.out.println("\t From ThreadC: k= "+k); }

System.out.println("Exit from C"); } }

class ThreadTest { public static void main(String args[]) { new A().start(); new B().start(); new C().start(); } }

Page 22: Advanced Programming

Run 1

22

threads [1:76] java ThreadTest From ThreadA: i= 1 From ThreadA: i= 2 From ThreadA: i= 3 From ThreadA: i= 4 From ThreadA: i= 5Exit from A From ThreadC: k= 1 From ThreadC: k= 2 From ThreadC: k= 3 From ThreadC: k= 4 From ThreadC: k= 5Exit from C From ThreadB: j= 1 From ThreadB: j= 2 From ThreadB: j= 3 From ThreadB: j= 4 From ThreadB: j= 5Exit from B

Page 23: Advanced Programming

Run2

23

threads [1:77] java ThreadTest From ThreadA: i= 1 From ThreadA: i= 2 From ThreadA: i= 3 From ThreadA: i= 4 From ThreadA: i= 5 From ThreadC: k= 1 From ThreadC: k= 2 From ThreadC: k= 3 From ThreadC: k= 4 From ThreadC: k= 5Exit from C From ThreadB: j= 1 From ThreadB: j= 2 From ThreadB: j= 3 From ThreadB: j= 4 From ThreadB: j= 5Exit from BExit from A

Page 24: Advanced Programming

Thread Priority

24

In Java, each thread is assigned priority, which affects the order in which it is scheduled for running. The threads so far had same default priority (NORM_PRIORITY) and they are served using FCFS policy.• Java allows users to change priority:

• ThreadName.setPriority(intNumber)• MIN_PRIORITY = 1• NORM_PRIORITY=5• MAX_PRIORITY=10

Page 25: Advanced Programming

Accessing Shared Resources

25

Applications Access to Shared Resources need to be coordinated.• Printer (two person jobs cannot be printed at the

same time)• Simultaneous operations on your bank account. • Can the following operations be done at the same

time on the same account?• Deposit()• Withdraw()• Enquire()

Page 26: Advanced Programming

Online Bank: Serving Many Customers and Operations

26

Internet Bank Server

PC client

Local Area Network

PDABankDatabase

Page 27: Advanced Programming

Shared Resources

27

If one thread tries to read the data and other thread tries to update the same data, it leads to inconsistent state.

This can be prevented by synchronising access to the data.

Use “Synchronized” method: • public synchronized void update()• {

• …• }

Page 28: Advanced Programming

the driver: 3rd Threads sharing the same object

28

class InternetBankingSystem { public static void main(String [] args ) { Account accountObject = new Account (); Thread t1 = new Thread(new MyThread(accountObject)); Thread t2 = new Thread(new YourThread(accountObject)); Thread t3 = new Thread(new HerThread(accountObject)); t1.start(); t2.start(); t3.start(); // DO some other operation } // end main()}

Page 29: Advanced Programming

Shared account object between 3 threads

29

class MyThread implements Runnable { Account account; public MyThread (Account s) { account = s;} public void run() { account.deposit(); }} // end class MyThread

class YourThread implements Runnable { Account account; public YourThread (Account s) { account = s;} public void run() { account.withdraw(); } } // end class YourThread

class HerThread implements Runnable { Account account; public HerThread (Account s) { account = s; } public void run() {account.enquire(); }} // end class HerThread

account(shared object)

Page 30: Advanced Programming

Monitor (shared object access): serializes operation on shared

object

30

class Account { // the 'monitor' int balance;

// if 'synchronized' is removed, the outcome is unpredictable public synchronized void deposit( ) { // METHOD BODY : balance += deposit_amount; }

public synchronized void withdraw( ) { // METHOD BODY: balance -= deposit_amount;

} public synchronized void enquire( ) {

// METHOD BODY: display balance. }

}

Page 31: Advanced Programming

Thread concurrency/operation models

31

The master/worker model The peer model A thread pipeline

Page 32: Advanced Programming

The master/worker model

32

taskX

taskY

taskZ

main ( )

WorkersProgram

Files

Resources

Databases

Disks

SpecialDevices

Master

Input (Stream)

Page 33: Advanced Programming

The peer model

33

taskX

taskY

WorkersProgram

Files

Resources

Databases

Disks

SpecialDevices

taskZ

Input

Page 34: Advanced Programming

A thread pipeline

34

Resources Files

Databases

Disks

Special Devices

Files

Databases

Disks

Special Devices

Files

Databases

Disks

Special Devices

Stage 1 Stage 2 Stage 3

Program Filter Threads

Input (Stream)

Page 35: Advanced Programming

Java Serialization

35

Page 36: Advanced Programming

So you want to save your data…

36

Common problem:• You’ve built a large, complex object

• Spam/Normal statistics tables• Game state• Database of student records• Etc…

• Want to store on disk and retrieve later• Or: want to send over network to another Java process

In general: want your objects to be persistent

Page 37: Advanced Programming

Answer 1

37

You’ve got file I/O nailed, so… Write a set of methods for saving/loading each

class that you care aboutpublic class MyClass { public void saveYourself(Writer o) throws IOException { … } public static MyClass loadYourself(Reader r) throws IOException { … }}

Page 38: Advanced Programming

Coolnesses of Approach 1

38

Can produce arbitrary file formats Know exactly what you want to store and get back/don’t store

extraneous stuff Can build file formats to interface w/ other codes/programs

• XML• Tab-delimited/spreadsheet• Etc.

If your classes are nicely hierarchical, makes saving/loading simple

Page 39: Advanced Programming

Saving/Loading Recursive Data Structs

39

public interface Saveable { // implemented by many classes public void saveYourself(Writer w) throws IOException; // should also have this // public static Object loadYourself(Reader r) // throws IOException;

// but you can’t put a static method in an // interface in Java}

Page 40: Advanced Programming

Painfulnesses of Approach 1

40

This is called recursive descent parsing (and formatting)

If all you want to do is store/retrieve data, do you really need to go to all of that effort?

Fortunately, no. Java provides a shortcut that takes a lot of the work out.

Page 41: Advanced Programming

Approach 2: Using Databases

41

Most Client-Server applications use a RDBMS as their data store while using an object-oriented programming language for development

Objects must be mapped to tables in the database and vice versa

Applications generally require the use of SQL statements embedded in another programming language

“Impedance mismatch”

Page 42: Advanced Programming

Approach 3: Enter Serialization...

42

Serialization is the process of transforming an in-memory object to a byte stream.

Deserialization is the inverse process of reconstructing an object from a byte stream to the same state in which the object was previously serialized.

“Serializing out” and “serializing in” are also used.

Page 43: Advanced Programming

Serialization basics

43

The requirements for serialization are straightforward:• Only class instances rather than primitive types can be

serialized.• For an object to be serializable, its class or some

ancestor must implement the empty Serializable interface.

• An empty interface is called a marker interface.

Page 44: Advanced Programming

Serialization basics

44

The syntax for serialization is straightforward:• An object is serialized by writing it to an

ObjectOutputStream.

• An object is deserialized by reading it from an ObjectInputStream.

Page 45: Advanced Programming

Serialization code

45

FileOutputStream out = new FileOutputStream( “save.ser” ); ObjectOutputStream oos = new ObjectOutputStream( out ); oos.writeObject( new Date() ); oos.close();

Page 46: Advanced Programming

Deserialization code

46

FileInputStream in = new FileInputStream( “save.ser” ); ObjectInputStream ois = new ObjectInputStream( in ); Date d = (Date) ois.readObject(); ois.close();

Page 47: Advanced Programming

Things that you don’t want to save

47

Sometimes, you want to explicitly not store some non-static data• Computed values that are cached simply for

convenience/speed• Passwords or other “secret” data that shouldn’t be written to

disk Java provides the “transient” keyword. transient

foo==don’t save foo

public class MyClass implements Serializable { private int _primaryVal=3; // is serialized private transient int _cachedVal=_primaryVal*2; // _cachedVal is not serialized}

Page 48: Advanced Programming

Graphs Serialization works by examining the variables of an object and

writing primitives datatypes like numbers and characters to a byte stream.

It also caters to the situation where an object is inside another object.

If an object has a reference to an object which has a reference to another object, they are all saved together.

The set of all objects referenced is called a graph of objects and object serialization converts entire graphs to byte form.

Page 49: Advanced Programming

Graphs

Vector

Object i Object n

OutputStream

1010100101

Page 50: Advanced Programming

Gotchas: #1 -- Efficiency For tables , it is not necessarily efficient, and may even

be wrong By default, Java will store the entire internal _table,

including all of its null entries! Now you’re wasting space/time to load/save all those

empty cells Plus, the hashCode()s of the keys may not be the same

after deserialziation -- should explicitly rehash them to check.

Page 51: Advanced Programming

Gotchas: #2 -- Backward compatibility

Suppose that you have two versions of class Foo: Foo v. 1.0 and Foo v. 1.1

The public and protected members of 1.0 and 1.1 are the same; the semantics of both are the same

So Foo 1.0 and 1.1 should behave the same and be interchangable

BUT... The private fields and implementation of 1.0 and 1.1 are different

What happens if you serialize with a 1.0 object and deserialize with a 1.1? Or vice versa?

Page 52: Advanced Programming

Backward compat, cont’d. Issue is that in code, only changes to the public or

protected interfaces matter With serialization, all of a sudden, the private data

members (and methods) count too Have to be very careful to not muck up internals in

a way that’s inconsistent with previous versions E.g., changing the meaning, but not name of some

data field

Page 53: Advanced Programming

Backward compat, cont’d Example:

// version 1.0public class MyClass { MyClass(int arg) { _dat=arg*2; } private int _dat;}

// version 1.1public class MyClass { MyClass(int arg) { _dat=arg*3; } // NO-NO! private int _dat;}

Page 54: Advanced Programming

Backward compat, cont’d: Java helps as much as it can Java tracks a “version number” of a class that changes when the

class changes “substantially”• Fields changed to/from static or transient• Field or method names changed• Data types change• Class moves up or down in the class hierarchy

Trying to deserialize a class of a different version than the one currently in memory throws InvalidClassException

Page 55: Advanced Programming

55

Java Reflection

Page 56: Advanced Programming

What is Reflection Reflection: the process by which a program can observe

and modify its own structure and behavior at runtime. Based on RTTI (Run-Time Type Identification):

• RTTI: allows programs to discover at runtime and use at runtime types that were not known at their compile time

• Non-RTTI / Traditional approaches: • assume all types are known at compile time • Polymorphism in OO languages: is a particular case of very limited

RTTI

Page 57: Advanced Programming

Kinds of tasks specific to Reflection Inspection: analyzing objects and types to gather information

about their definition and behavior.• Find the run-time type information of an object• Find information about a type (supertypes, interfaces, members)

• Dynamic type discovery Manipulation: uses the information gained through inspection

to change the structure/behavior:• create new instances of new types discovered at runtime • dynamically invoke discovered methods

• Late binding: the types and methods used by a program are not known at compile-time

• The most one could imagine to do in a reflective language: restructure types and objects on the fly !

Page 58: Advanced Programming

How is Reflection implemented Reflective capabilities need special support in language and

compiler !• Java: java.lang.reflection• .NET: System.Reflection

Page 59: Advanced Programming

Reflection case study: Reflection in Java

Class java.lang.reflect.Class• It is the entry point for all of the Reflection API

• For each new class in a program a “Class” object is created.

• Provides methods to examine the runtime properties of the object including its members and type information.

• Provides the ability to create new objects of this type.

Page 60: Advanced Programming

The Reflection Logical Hierarchy in Java

Class

Field

Method

Constructor

Object

compiled classfile

Member

Page 61: Advanced Programming

Retrieving a Class object Object.getClass(): If an instance of an object is available, then the simplest

way to get its Class is to invoke Object.getClass(). Class c = "foo".getClass();

.class: If the type is available but there is no instance then it is possible to obtain a Class by appending ".class" to the name of the type. This is also the easiest way to obtain the Class for a primitive type. boolean b; Class c = b.getClass(); // compile-time error Class c = boolean.class; // correct

Class.forName(): If the fully-qualified name of a class is available, it is possible to get the corresponding Class using the static method Class.forName() Class cString = Class.forName("java.lang.String;");

Page 62: Advanced Programming

Inspecting a Class After we obtain a Class object myClass, we can: Get the class name

String s = myClass.getName() ; Get the class modifiers

int m = myClass.getModifiers() ;bool isPublic = Modifier.isPublic(m) ;bool isAbstract = Modifier.isAbstract(m) ;bool isFinal = Modifier.isFinal(m) ;

Test if it is an interfacebool isInterface = myClass.isInterface() ;

Get the interfaces implemented by a classClass [] itfs = myClass.getInterfaces() ;

Get the superclassClass super = myClass.getSuperClass() ;

Page 63: Advanced Programming

Some ways to do introspection

63

java.lang.Class• Class.getMethods () // returns array of method objects• Class.getConstructor (Class[ ] parameterTypes)

• returns the constructor with those parameters java.lang.reflect.Array

• Array.NewInstance (Class componentType, int length) java.lang.reflect.Field java.lang.reflect.Method All of the above require the existence of run-time

objects that describe methods and classes

Page 64: Advanced Programming

Beans In Java

64

Page 65: Advanced Programming

What is a Bean?

65

A Java Bean is a reusable software component that works with Java.

More specifically: a Java Bean is a reusable software component that can be visually manipulated in builder tools.

Page 66: Advanced Programming

Reusable Software Components

66

Designed to apply the power and benefit of reusable, interchangeable parts from other industries to the field of software construction.

Reusable software components can be simple like familiar push buttons, text fields list boxes, scrollbars, dialogs

Page 67: Advanced Programming

Beans, Widgets, Controls, and Components

67

If you come from a Windows background, you probably think in terms of visual controls, possibly Visual Basic Extensions (VBXs) or OLE Controls (OCXs) and now Active X Controls.

If you're more accustomed to environments like X Windows, you probably think in terms of toolkits or widgets.

Page 68: Advanced Programming

Beans or Class Libraries

68

What is the difference between a Java Bean and an instance of a normal Java class?

Beans from typical Java classes is introspection. Tools that recognize predefined patterns in method

signatures and class definitions can "look inside" a Bean to determine its properties and behavior.

Method signatures within Beans must follow a certain pattern in order for introspection tools to recognize how Beans can be manipulated, both at design time, and run time.

Page 69: Advanced Programming

Basic Bean Concepts

69

Beans share certain common defining features. • Support for introspection allowing a builder tool to analyze how a bean

works. • Support for customization allowing a user to alter the appearance and

behavior of a bean. • Support for events allowing beans to fire events, and informing builder

tools about both the events they can fire and the events they can handle. • Support for properties allowing beans to be manipulated programatically,

as well as to support the customization mentioned above. • Support for persistence allowing beans that have been customized in an

application builder to have their state saved and restored.

Page 70: Advanced Programming

JavaBean Rules

70

A JavaBean must have a public, no-argument constructor (a default constructor).

The JavaBean class attributes must be accessed via accessor and mutator methods that follow a standard naming convention (getXxxx and setXxxx, isXxxx for boolean attributes. This allows frameworks to automate operations on attribute values.

The JavaBean class should be serializable. This allows Java applications and frameworks to save, store, and restore the JavaBean’s state.

Page 71: Advanced Programming

Writing a Simple JavaBean

71

Page 72: Advanced Programming

Simple Bean Test

72

Page 73: Advanced Programming

The Java™ Platform

Umesh Bellur

High-EndServer

Java Technology Enabled Desktop

WorkgroupServer

Java Technology Enabled Devices

Page 74: Advanced Programming

The JavaTM Platform

OptionalPackages

Java 2Enterprise

Edition(J2EE)

Java 2StandardEdition(J2SE)

JVM

Java Card APIs

CardVM

OptionalPackages

Personal Basis Profile

Personal Profile

Foundation Profile

CDC

MIDP

CLDC

KVM

Java 2 Platform Micro Edition(J2METM)

* Under development in JCP

Page 75: Advanced Programming

J2EE 1.4 APIs and Technologies J2SE (improved) JAX-RPC (new) Web Service for J2EE J2EE Management J2EE Deployment JMX 1.1 JMS 1.1 JTA 1.0

Servlet 2.4 JSP 2.0 EJB 2.1 JAXR Connector 1.5 JACC JAXP 1.2 JavaMail 1.3 JAF 1.0

Page 76: Advanced Programming

Java EE 5 and 6 JAX-WS 2.0 & JSR 181 Java Persistence EJB 3.0 JAXB 2.0 JavaSever Faces 1.2 – new to Platform JSP 2.1 – Unification w/ JSF 1.2 StAX – Pull Parser – new to Platform

Page 77: Advanced Programming

‘Enterprise’ in J2EE ‘Programming in the large’ and ‘enterprise computing’ : differ from small-scale and academic computing

• Lots of users and the application has an ‘extended life’• Deployed on heterogeneous computing environments• Needs to have versioning mechanism• Developed by a team of developers over long time• Maintainability, Flexibility, Reusability are major issues

Difficulties• Needs to support transactions, resource-pooling, security, threading,

persistence, life-cycle management etc…• System programming at the expense of business logic• Developers have to become specialists• Proprietary APIs result in non-portable code

Need for special solutions to manage complexity • Proprietary frameworks and middleware• Need for standard APIs for enterprise computing• Multi-tiered architecture in enterprise applications

Page 78: Advanced Programming

J2EE Platform Architecture Component

• A component is an application level software unit.• The J2EE platform supports the following types of components :

• Applets, • Application clients, • Web components and• Enterprise Java Beans (EJBs)

Container• All J2EE components depend on the runtime support of a system-level entity

called a container. • Containers provide components with services such as

• life cycle management, • security, • deployment • threading

Page 79: Advanced Programming

Servlet & JSP (JavaServer Pages)

Page 80: Advanced Programming

What is a Servlet? Java™ objects which extend the

functionality of a HTTP server Dynamic contents generation Better alternative to CGI, ISAPI, etc.

• Efficient• Platform and server independent• Session management• Java-based

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Servlet vs. CGI

CGIBased

Webserver

CGIBased

Webserver

Request CGI1Child for CGI1

CGIBased

Webserver

Servlet Based Webserver

JVM

Request CGI1Child for CGI1

Request Servlet1

CGIBased

Webserver

Servlet Based Webserver

JVMServlet1

Request CGI1Child for CGI1

Request CGI2

Request Servlet1

CGIBased

WebserverChild for CGI2

Servlet Based Webserver

JVMServlet1

Request CGI1Child for CGI1

Request CGI2

Request Servlet1

Request Servlet2

CGIBased

WebserverChild for CGI2

Servlet Based Webserver

JVMServlet1

Servlet2

Request CGI1Child for CGI1

Request CGI2

Request CGI1

Request Servlet1

Request Servlet2

CGIBased

WebserverChild for CGI2

Child for CGI1

Servlet Based Webserver

JVMServlet1

Servlet2

Request CGI1Child for CGI1

Request CGI2

Request CGI1

Request Servlet1

Request Servlet2

Request Servlet1

CGIBased

WebserverChild for CGI2

Child for CGI1

Servlet Based Webserver

JVMServlet1

Servlet2

Request CGI1Child for CGI1

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What is JSP Technology?

Enables separation of business logic from presentation• Presentation is in the form of HTML or XML• Business logic is implemented as Java Beans or

custom tags• Better maintainability, reusability

Extensible via custom tags Builds on Servlet technology