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Alchemy Unit Investigation V: Building with Matter Lesson 1: You Light Up My Life Lesson 2: Electron Glue Lesson 3: Nobel Gas Envy Lesson 4: Getting Connected Lesson 5: Salty Eights

Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

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Page 1: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

Alchemy Unit

Investigation V:

Building with Matter

Lesson 1: You Light Up My Life

Lesson 2: Electron Glue

Lesson 3: Nobel Gas Envy

Lesson 4: Getting Connected

Lesson 5: Salty Eights

Page 2: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

Alchemy Unit – Investigation V

Lesson 1:

You Light Up My Life

Page 3: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

ChemCatalyst

• If you were to drop a spoonful of salt,

NaCl, into a glass of water, what would

happen? If you were to drop a gold

ring into a glass of water, what would

happen?

• What do you think is different about the

atoms of these two substances? Why

wouldn’t the individual gold atoms

come apart?

Page 4: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

The Big Question

• What patterns do we see in the

properties of substances?

Page 5: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

You will be able to:

• Predict whether MgSO4(aq), epsom

salts, will conduct electricity.

Page 6: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Page 7: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Activity

Purpose: This lesson allows you to

collect evidence regarding some of the

properties of substances, and look for

patterns.

(cont.)

Page 8: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Predictions Test Results

Substances Conduct?

Yes/No

Dissolve?

Yes/No

Conduct?

Yes/No

Dissolve?

Yes/No

H2O(l), water Yes

Al(s), foil aluminum

C12H22O11(s), sucrose

(sugar)

NaCl(s), salt,

sodium chloride

SiO2(s), sand,

silicon dioxide

C20H42(s), paraffin (wax)

C2H6O(l), ethanol

Cu(s), copper

CaCl2(s),

calcium chloride

CuSO4(s), copper

sulfate

Page 9: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

(cont.)

(cont.)

Page 10: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Substances that dissolve in water

Conduct Don’t conduct

(cont.)

Page 11: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Making Sense

• If it is dangerous to take a bath with a

blow dryer, what must also be true

about the water in the bathtub?

Page 12: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

NaCl – salt

CuCl2 – calcium

chloride

CuSO4 – copper

sulfate

H2O – water

C12H22O11 –

sugar

C2H6O – ethanol

Au – gold

Cu – copper

Al – aluminum

SiO2 – sand

C20H42 – paraffin

Dissolves

Yes No

Conducts

Yes Yes No No

Conducts

Notes

Page 13: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Check-In

• Predict whether MgSO4(aq), epsom

salts, will conduct electricity. State your

reasoning.

Page 14: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Wrap-Up

• Not all substances conduct electricity.

• Substances that do conduct electricity

involve either solid metals, or metal-

nonmetal compounds dissolved in

water.

• Not all substances dissolve in water.

Page 15: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

Alchemy Unit – Investigation V

Lesson 2:

Electron Glue

Page 16: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

ChemCatalyst

A gold ring is made up of individual gold

atoms.

• What keeps the atoms together?

• Why don’t the atoms just fall apart from

each other?

• What parts of the atom do you think

are responsible for keeping the atoms

together in a solid?

Page 17: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

The Big Question

• How can we use bonding to explain

the properties of substances we

encounter?

Page 18: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

You will be able to:

• Classify the bonding that occurs in the

making of brass.

Page 19: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

• A chemical bond is an attraction

between atoms that holds them

together in space.

Notes

Page 20: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Activity

Purpose: This lesson helps to explain

the physical properties of basic

substances by examining the types of

bonds that exist between the atoms of

these substances.

(cont.)

Page 21: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Ionic Covalent

Network Metallic Molecular

Covalent

(cont.)

(cont.)

Page 22: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Ionic Covalent Network

Metallic Molecular Covalent

(cont.)

Page 23: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Making Sense

• If you have the chemical formula of a

substance, how and what can you

figure out about it’s properties?

Explain. Use the compound silver

nitrate, AgNO3, as an example.

Page 24: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Model 1: IONIC

Properties:

Made of metal and non-metal atoms

Dissolves in water

Conducts electricity when dissolved but not when

solid

Brittle solids

Description of drawing: Spheres without gray

areas represent metal atoms. Spheres with gray

areas are non-metal atoms. Metal atoms “give up”

their valence electrons to non-metal atoms.

Notes

(cont.)

Page 25: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Model 2: COVALENT NETWORK

Properties:

Made entirely of nonmetal atoms

Does not dissolve in water

Does not conduct electricity

Very hard solids

Description of drawing: Valence electrons

connect atoms with each other in all directions

– like a grid or network.

(cont.)

Notes (cont.)

Page 26: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Model 3: METALLIC

Properties:

Made entirely of metal atoms

Do not dissolve in water

Conduct electricity

Bendable solids

Description of drawing: Valence electrons

are free to move throughout the substance like

a “sea” of electrons. (cont.)

Notes (cont.)

Page 27: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Model 4: MOLECULAR COVALENT

Properties:

Made of nonmetal atoms

Some dissolve in water, some do not

Do not conduct electricity

Tend to be liquids or gases or softer solids

Description of drawing: Valence electrons

are shared between some atoms. This creates

small stable units within the substance.

(cont.)

Notes (cont.)

Page 28: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

• Atoms which are connected into many

identical units are called molecules.

They units may be composed of only

two atoms or of dozens of atoms.

(cont.)

Notes (cont.)

Page 29: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

NaCl – salt

CuCl2 – calcium

chloride

CuSO4 – copper

sulfate

H2O – water

C12H22O11 –

sugar

C2H6O – ethanol

Au – gold

Cu – copper

Al – aluminum

SiO2 – sand

C20H42 – paraffin

Dissolves

Yes No

Conducts

Yes Yes No No

Conducts

Ionic Molecular

Covalent

Metallic Covalent

Network

Notes (cont.)

Page 30: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Metal

atoms

Non-Metal

atoms

Metal &

Non-Metal

atoms

Metallic Covalent

Network

Molecular

Covalent Ionic

Notes (cont.)

Page 31: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Check-In

• On the very first day of class, you

combined copper with zinc to form

brass. How would you classify the

bonding in brass? Explain.

Page 32: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Wrap-Up

• A chemical bond is an attraction

between atoms involving the valence

electrons.

• There are four types of bonds: ionic,

extended covalent, molecular covalent,

and metallic.

Page 33: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

Alchemy Unit – Investigation V

Lesson 3:

Noble Gas Envy

Page 34: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

ChemCatalyst

• What type of bonding does this picture

represent?

• What happens to the charge on each

atom?

Page 35: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

The Big Question

• What ion charges are formed when

atoms attain a noble gas electron

configuration?

Page 36: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

You will be able to:

• Predict what would have to happen for

potassium to obtain a noble gas

configuration.

Page 37: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Notes

Page 38: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Activity

Purpose: You will explore the ions that

are formed when atoms give up and

receive electrons from other atoms.

Page 39: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Making Sense

• Why do you think the noble gas

configuration is especially stable?

Page 40: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

• A valuable piece of information that

can help us predict which ions might

be encountered in chemistry: Atoms

tend to lose or gain electrons to

attain the electron configuration of

the noble gas nearest to it on the

periodic table.

Notes

(cont.)

Page 41: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

• Atoms with a positive charge are called

cations.

• Atoms with a negative charge are

called anions.

(cont.)

Page 42: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Check-In

• Write the electron configuration for

potassium, K.

• What would have to happen for

potassium to have a noble gas

configuration? Explain.

Page 43: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Wrap-Up

• Noble gases are stable with filled

outermost electron shells.

• Atoms can gain or lose electrons to

end up with a noble gas configuration.

• When atoms lose electrons, they have

a positive charge and are called

cations.

• When atoms gain electrons, they have

a negative charge and are called

anions.

Page 44: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

Alchemy Unit – Investigation V

Lesson 4:

Getting Connected

Page 45: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

ChemCatalyst

• Only certain combinations of elements

result in the formation of compounds.

Li, lithium, will react with F, fluorine, to

form LiF, but it won’t form LiF2 or LiF3.

Mg, magnesium will react with F to

form MgF2, but it won’t form MgF or

MgF3. Explain what you think is going

on.

Page 46: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

The Big Question

• What determines how two elements

will combine to form ionic compounds?

Page 47: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

You will be able to:

• Use the number of valence electrons

to determine which ionic compounds

can form.

Page 48: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Activity

Element 1

(metal)

# of valence

electrons

Element 2

(nonmetal)

# of valence

electrons

compound total # of valence

electrons

Na 1 F 7 NaF

sodium

fluoride

8

Mg O MgO

magnesium

oxide

Mg 2 Cl 7 MgCl2

magnesium

chloride

16

Ne Ne

neon

Be F BeF2

beryllium

fluoride

Page 49: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Element 1

(metal)

# of valence

electrons

Element 2

(nonmetal)

# of valence

electrons

compound total # of valence

electrons

MgS

magnesium

sulfide

CaCl2

calcium

chloride

Na Br

K Se

Al N

Al O Al2O3

aluminum

oxide

Al F

Page 50: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Making Sense

• Can you make a rule that helps you predict the composition of compounds that form?

Page 51: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

• Rule of Eight: Ionic compounds tend

to form from atoms that together have

a total of 8 (or a multiple of 8) electrons

in their outermost (valence) shells.

This gives each ion a valence electron

configuration identical to a noble gas

and makes them very stable.

Notes

Page 52: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Check-In

• What elements will combine with Sr,

strontium, in a one-to-one ratio?

Page 53: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Wrap-Up

• Elements react to form compounds in

such a way as to result in 8 electrons in

their outermost (valence) shell (or a

multiple of eight).

• Compounds with eight valence electrons

are very stable.

• Noble gases already have eight valence

electrons and don’t combine with other

elements to make new compounds. They

are already very stable.

Page 54: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

Alchemy Unit – Investigation V

Lesson 5:

Salty Eights

Page 55: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

ChemCatalyst

• List the compounds you can make with

pairs of cards of two different elements.

• List the compounds you can make with

three cards and only two different

elements.

Page 56: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

The Big Question

• What salts can be formed by

combining a metal and a non-metal?

Page 57: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

You will be able to:

• Apply the octet rule.

Page 58: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Activity

Rules for Salty Eights:

The point of the game is to make

compounds and to be the first to play all

of the cards in your hand. These

compounds can have two or three or

more cards in them, but they can only

have two different elements. The game

ends when a player uses up all of the

cards in his or her hand making

compounds. (cont.)

Page 59: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

• Shuffle the deck as best as possible.

• Deal eight cards to each player.

• The player to the left of the dealer plays first.

• Using at least two cards from your hand, try

to make one compound – the valence

electrons must add up to eight or a multiple

of eight. You must have at least one pink

card and one blue card with each compound

(the noble gases—green cards—are an

exception and can be played singly). (cont.)

(cont.)

Page 60: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

• You must play every turn. In other words

you must make one compound each time

it is your turn. If you cannot make a

compound you must draw from the draw

pile until you can put down a compound.

• When you form a compound during your

turn simply place those cards on the

table in front of you. As soon as you put

down a compound you must name it and

then your turn is over. (cont.)

(cont.)

Page 61: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

• Play proceeds around the circle until a

player uses up all of his or her cards.

• A player gets 20 points for going out

first.

• Wild cards can be used as any element

in that particular group (Wild cards only

exist for Groups 1 and 7). The player

must identify which element a wild card

represents at the time it is played. (cont.)

(cont.)

Page 62: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Scoring:

Every compound played on the table is

worth points. The cards left in a person’s

hand are subtracted.

• 5 points for every noble gas.

• 10 points for every compound made

out of two cards.

• 40 points for every compound made

out of three cards. (cont.)

(cont.)

Page 63: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

• 70 points for every compound made

out of four cards.

• 100 points for every compound made

out of five cards.

• 20 points for going out first.

Any player with cards left in his or her

hand must count up the number of

valence electrons and subtract them from

his or her total. (cont.)

(cont.)

Page 64: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Metal Nonmetal Compound

Formula

Compound Name Point

value

Total

Page 65: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Check-In

Which of the following compounds are

likely to form?

(a) Na2S

(b) K2Mg

(c) AlBr2

(d) Na3N

(e) OCl

(f) CaMgO2

Page 66: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Wrap-Up

• Ionic compounds tend to form from

atoms that together have a total of 8 (or

a multiple of 8) electrons in their

outermost (valence) shells

• Compounds with eight valence electrons

are highly stable.

• Noble gases already have eight valence

electrons and don’t combine with other

elements to make new compounds. They

are already highly stable.

Page 67: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

Alchemy Unit – Investigation V

Lesson 6:

As Good as Gold

Page 68: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

ChemCatalyst

• Name three items that might be on an

exam covering the entire Alchemy

Unit.

Page 69: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

The Big Question

• Can an element be turned into

something else?

Page 70: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

You will be able to:

• Explain the relationship between

compounds, atoms, elements, and the

periodic table.

Page 71: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Activity

Purpose: This lesson provides you with

end-of the-unit review and practice.

(cont.)

Page 72: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Element

Symbol

Atomic

No.

Group

No.

# of

protons

Number of valence electrons

Electron

configuration

oxygen

iodine

iron

radon

tungsten

lead

(cont.)

(cont.)

Page 73: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Substance Conducts?

Yes/No

Dissolves in

H2O?

Yes/No

Conducts

after

dissolving?

Type of

bonding

CuxZnx – brass

CSi – silicon

carbide

C3H8 – propane

CuCl2 – copper

chloride

(cont.)

Page 74: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Making Sense

It is not possible to convert copper into

gold in chemical reactions. This can only

be done by nuclear reactions, which

require the energy of a supernova. Thus,

we must resort to using chemistry to

create things that are as good as gold.

Page 75: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

a) Investigation I: How do the mass and

volume of copper and gold compare?

b) Investigation II: Copper and gold have

similar properties, but gold is more

bendable than copper. Is this consistent

with their locations on the periodic table?

c) Investigation III: How are copper atoms

different from gold atoms? Be specific

about the difference in the numbers of

atomic particles. (cont.)

Notes (cont.)

Page 76: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

d) Investigation V: The golden penny

produced on the first day of this Unit was

brass, CuZn. If you wanted to make a

substance that is as good as gold, would

you choose any elements on the right

side of the periodic table? Why or why

not?

Notes (cont.)

Page 77: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Check-In

• No Check-In.

Page 78: Alchemy Unit Investigation V: Building with Matter · Rules for Salty Eights: The point of the game is to make compounds and to be the first to play all of the cards in your hand

© 2004 Key Curriculum Press.

Unit 1 • Investigation V

Wrap-Up

• No Wrap-Up.