50
Working Agreement Definition of DONE Alignment Vision Value Stream Map Theory of Constraints © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Alignment Value Stream Map Theory of Constraintsblog.crisp.se/wp-content/uploads/2015/10/Agile-Topics-Cards-Jimmy... · Working Agreement Definition of DONE Alignment Vision Value

  • Upload
    votram

  • View
    218

  • Download
    1

Embed Size (px)

Citation preview

Working Agreement Definition of DONE

Alignment

Vision

Value Stream Map Theory of Constraints

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Way of Working Lead Time

Backlog

User Story

Trade offs Feature toggles

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Time to Feedback Team Performance

T-Shaped Competence

Team

Waste: Task switching Waste: Multitasking

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Slack Passion

Hierarchy

Network of Teams

Waste: Delays and Motions Waste: Extra Features

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

1:1s Vertical Slice

Next Target

Unifying Goals

Experiment A/B Test

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Adaptive Planning Education

One piece flow

Synergy

Roles Shu Ha Ri

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Broken Window Theory Values

Code Review

Stop the Line

Slicing Test Driven Development

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Scrum Kanban

Innovation

Behavior-driven development

KPI:s Distributed Governance

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Campfire Stories Waste: Wishful Thinking

Agile Principles

Trust

Agile Manifesto Timebox

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Process Waste: Defects

Cost of Delay

Groan Zone

Culture Team Development

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Estimation Shared Responsibility

Decision Making

End-to-end integration testing

Consensus Face-to-face communication

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Feedback Pair Programming

Mob Programming

Autonomy

Collective Code Ownership Visualization

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

No. Kaizen

Kaikaku

Evolution with POPCORN

Motivation

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Waste: Hand-offs

Waste: Fear Pomodoro

Roadmap

Close ActiveLeadership

Sprint Burndown

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Transparency

Release Burnup Forecasts & Velocity

Five Dysfunctionsof a Team

Retrospective

Impact Mapping

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Dependencies

Bottleneck Cynefin Framework

Relative Estimation

Christopher Avery’s Responsibility Process

Waste: Partially done work

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Poker Planning

Iterative Incremental

Backlog Grooming

Iterative Incremental

Continuous Delivery

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Continuous Deployment

DevOps Clean Code

Self-selection

Personas

Lean Startup

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Daily Standup

Cadence User Journey

Excellence

Demo

Risks

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Volatile Documentation

Exploratory Testing Agile Testing Quadrants

Lean

Outcome vs Output

Continuous Integration

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Waste: Relearning

Defer Decisions Boundaries

Information

Cross team sync(Scrum of Scrums)

Servant Leadership

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Technical Debt

User Story Mapping Refactoring

Juhari Window

Waste: False Demand

Automated Test Checking

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

The Mikado Method

Lean Coffee Blog inspiration

Retrospective

1:1 Conversation

Personal Development OrganisationalEvaluation

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Shuffle. Give each person 3cards. Every one selects onetopic. Dot vote. Run Lean Coffeewith those topics.

Shuffle. Draw three cards. Writea blog about the topic thatinspires you. Remove that cardfrom the deck.

Shuffle. Draw five cards each.Each person selects two ofthose (for them selves) as topicsto the next one-on-one.

Shuffle. Give each person 5cards. They choose one andbrings that card to the retro. Atthe retro, the team votes onwhich topic to start with.

Shuffle. Draw one card. Googlethe topic and see how many newthings you can learn about thetopic within 20 minutes.Remove that card from the deck.

Pre-select 30 cards. For eachcard, grade how knowledgeableyou are about the topic, and ifyou are doing it “right”, “wrong”or not at all. Then discuss whatto you wish to improve.

The theme of the week Storytelling Lunch and Learn

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Shuffle. Draw one card. (Ortake turn selecting a card.)Put it on your team’s wall.That card is the “Theme ofthe week”.

Draw four cards. Constructa story out of those fourcards. Either something thathas happened, or somethingyou wish to happen.

Draw five cards. Someonevolunteers do a short lunchseminar on one of the topicsfor the following week.Repeat.

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

© Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp © Jimmy Janlén, 2015, Crisp

Draw a card.

What is challenging with __?

Draw a card.

What if ___ is part of thesolution?

Draw a card.

How do we know that weare good at ___?

Draw a card.

Regarding ___ , how wouldyou like it to be?

Draw a card.

What is the most importantthing about ___?

Draw a card.

What is your personalexperience with ___ ?