ANIMAL DISCOVERY F ROM STM GROUP Nurliyana Binti Zainuddin A149114 Nur Faralisa Sofea binti Misran A150919 Nurul Amieza bt Azmi A150917 Nurul Farhana bt Ahmad Zawawi A151053 Nur Qaidah binti Md Kamis A150684 Slide 2 CONTRIBUTION Liyana Project manager Farhana user interface designer Amieza Programmer Faralisa Feasibility Qaidah Programmer Slide 3 W HAT I S A BOUT O UR P ROJECT ? This application is an educational application. It is designed to help the children to gain a lot of knowledge and know about the animals that are nearest extinct nowadays. The animals come across from the different habitat eg. Ocean, Desert and Grasslands. The importance of this application is to give an awareness to the children about animals and caringness Slide 4 OBJECTIVES Gain a lot of knowledge about the specific animal and their lifestyle and voice. Make awareness to audience about all the information of animal extinction. Give informative benefit value to the audiences. Slide 5 LOGO Slide 6 O UR TARGET / SCOPE Small kids age 2 to 9. For parents. For kindergarten teacher. Slide 7 A UDIENCES PROBLEM The children do not have a specific medium to learn about animals in interesting way. They do not been exposed to the nature about the animals that nowadays that become more excitant. Not easy for them to exactly recognize the real sound of the animal. Slide 8 D IVISION O F T ASK Designing the user interface Finding the source Do the coding part Slide 9 A CTIVITY P LANNING OF M Y R OLE Meeting with coach Meeting with teammates Meeting with lecturers Spend a few hour to do the project Project presentation Slide 10 A NIMALS V OICE SOURCE : S OUND B IBLE, M P 3. COM CONVERT : A UDIO O NLINE C ONVERT A NIMALS P ICTURE SOURCE : G OOGLE RESIZE : O NLINE P ICRESIZE, A DOBE P HOTOSHOP A NIMALS I NFO SOURCE : G OOGLE Slide 11 REFERENCES Animal Book AppAnimal Sound App Slide 12 Slide 13 Slide 14 Slide 15 JOB SCOPE Investigate the weaknesses and the strength of the project. Find the solution for the problem during the application development Slide 16 Idea 1: Zoo Puzzle weaknesses : Lack of knowledge. limitation of the app inventor Solution : Moving to another plan that is more simple. Slide 17 I DEA 2: I NSERT V IDEO Problem : The size of the video is to large and app inventor can only support the video less than 1 MB solution : changing the video to picture Slide 18 Problem : Overall apps cannot more than 5 MB solution : changing the picture to smaller size, for this, we use an online converter to convert our picture to smaller size. delete certain animal from the apps from 5 for every category became 3.