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AP Physics C Exam Review #1: Kinematics & Newton’s Laws One Dimensional Motion Given a graph of position, ve locity, or acceleration versus time, be able to describe the motion of an object, and sketch graphs of the other two quantities. o If velocity is constant, then the change in the position is constant and acceleration is zero o If velocity is positive and increasing, then change in position is exponentially increasing, and acceleration is positive Given a function of position, velocity, or ac celeration in terms of time, be able to determine the functions of the other two quantities ( ) ( ) d v t x t  dt = ( ) ( ) d a t v t  dt = ( ) ( ) x t v t dt  = ∫ ( ) ( ) v t a t dt  = ∫ Constant Acceleration Equations 2 1 2 i x vt at  = + 1 ( ) 2 i f  x v v t  = + 2 2 2 f i v v a x = + f i v v at  = + Two Dimensional Motion NEVER do calculations with the overall velocity of a projectile, ALWAYS resolve into components and use 1-D motion relationships from above 0 cos x v v = θ 0 0 sin y v v θ = Time of flight depends on the y-component of the motion, unless you are trying to find a height at a given distance 2 0 1 2 y y v t gt  = + 0 1 ( ) 2 y f  y v v t  = + 2 2 0 2 fy y v v g y = + 0 fy y v v gt  = +

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AP Physics C Exam Review #1: Kinematics & Newton’s Laws

One Dimensional Motion

• Given a graph of position, velocity, or acceleration versus time, be able to describe the motion of an

object, and sketch graphs of the other two quantities.

o If velocity is constant, then the change in the position is constant and acceleration is zero

o If velocity is positive and increasing, then change in position is exponentially increasing, and

acceleration is positive

• Given a function of position, velocity, or acceleration in terms of time, be able to determine thefunctions of the other two quantities

( ) ( )d v t x t  dt = ( ) ( )d a t v t  

dt = ( ) ( )x t v t dt  = ∫  ( ) ( )v t a t dt  = ∫ 

• Constant Acceleration Equations

21

2ix v t at  ∆ = +

1( )

2i f  x v v t  ∆ = + 2 2 2f iv v a x= + ∆ f i

v v at  = +

Two Dimensional Motion

• NEVER do calculations with the overall velocity of a projectile, ALWAYS resolve into components anduse 1-D motion relationships from above

0cosxv v= θ

0 0siny

v v θ =

• Time of flight depends on the y-component of the motion, unless you are trying to find a height at a

given distance

2

0

1

2yy v t gt  ∆ = +

0

1( )

2y f  y v v t  ∆ = + 2 2

02fy y

v v g y= + ∆0fy yv v gt  = +

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Newton’s Laws of Motion (Forces)

Newton’s 1  st Law 

• Objects in motion want to continue to remain in straight-line motion, and objects at rest want to remain

at rest

• The Law of Inertia

Newton’s 2  nd Law 

• The acceleration of an object is directly proportional to the force applied to the object, and inverselyproportional to the mass of the object

• F = ma

Summation Equations

• When forces act upon an object, the sum of these forces must be added as vectors because force is avector quantity

• These equations will represent either the vertical or the horizontal, and only will be at an angle if we are

discussing “blocks on ramps”

• The sum of the equations will always be either ma (from Newton’s 2nd law) or 0, if the object is at

equilibrium

Equilibrium

• When the net force acting upon and object is 0, the object is said to be at equilibrium.

• Two types of equilibrium:

o Static

Object remains at rest 

o Kinetic

Object moves at a constant velocity

Constant Forces

• When a constant force is applied to an object, the object will be accelerating at a constant rate

F ma=Variable Forces

• As you remember from the discussion of momentum last semester, the integral of a variable force over 

time is equal to the impulse experienced by the object

( )J m v F t dt  = ∆ = ∫ 

• Therefore, if you want to determine the change in the object’s velocity, simple divide the impulse by the

object’s mass. SIMPLE!!!

Frictional Forces

• Frictional forces always oppose the direction of an object’s motion

• The frictional force between an object and the surface it rests upon is equal to the product of the

coefficient of friction and the normal force of the object

f N F F µ =

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• Static Friction

o The friction that must be overcome for an object to begin motion

o The coefficient of static friction is used

o When one is asked to determine the coefficient of static friction, set the applied force equal to the

friction equation and solve for  S µ 

app s N  F F µ =• Kinetic Friction

o The friction that opposes an object sliding

o The coefficient of kinetic friction is used

Blocks on Ramps

• When a block is placed on a ramp, its tendency is to accelerate down the ramp at a fraction of gravity

• If you’ll remember from all of your studies of blocks on ramps, you should label the diagram with all of the following forces

o Parallel force ( sinII F mg  θ = )

o Gravitational force ( GF mg = )o Normal force ( cosN F mg  θ = )

o Frictional force, if present ( f N F F µ = )

Newton’s 3  rd Law 

• For every action, there is an equal and opposite reaction

• FORCE PAIRS!!!

• Especially important when dealing with blocks stacked on each other where friction is present

o The force of friction is the SAME between the two

Two or More Objects Connected• When objects are connected via a massless or light rope, the objects will accelerate at the same rate, and

the tension force present on the rope is constant throughout

• If connected over a frictionless, massless pulley, no torque must be taken into account

• Use parallel equations and either add or use substitution to solve for the unknown needed, usually

acceleration or tension force