18
Quality Management Solutions, Inc. APICS Hampton Roads: 10-17-06 The Beer Distribution Game G. L (Jerry) Kilty, CFPIM, CIRM, CSCP 2519 McMullen Booth Road Suite 510 Q Clearwater, FL 33761 727 725-7674 [email protected]

APICS Hampton Roads: 10-17-06

  • Upload
    will

  • View
    61

  • Download
    1

Embed Size (px)

DESCRIPTION

The Beer Distribution Game. APICS Hampton Roads: 10-17-06. G. L (Jerry) Kilty, CFPIM, CIRM, CSCP. 2519 McMullen Booth Road Suite 510 Q Clearwater, FL 33761 727 725-7674 [email protected]. The Beer Distribution Game. Purpose of the Game. Introduce the principle that structure produces - PowerPoint PPT Presentation

Citation preview

Page 1: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

APICS Hampton Roads: 10-17-06 The Beer Distribution Game

G. L (Jerry) Kilty, CFPIM, CIRM, CSCP

2519 McMullen Booth Road

Suite 510 Q

Clearwater, FL 33761

727 725-7674

[email protected]

Page 2: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

Purpose of the Game The Beer Distribution Game

Introduce the principle that structure producesbehavior

Experience the pressure of playing a role in a complex system and understand the impact ofcollective decisions on system performance

Show the impact and importance of information flow on the supply chain

Page 3: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

Objectives for Your Teams The Beer Distribution Game

Minimize total supply chain costs -- watchyour inventory levels

Achieve high order fill rates -- keep yourcustomers happy and keep their business

The team with the lowest total cost wins

Cost of inventory: $1.00/case/wk

Out-of-stock cost: $2.00/case/wk

Page 4: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

Rules of the Game The Beer Distribution Game

1 Pick a team name

Each company fills out Record Sheets – Inventory/Backlog and Orders

No communication between positions

Retailers -- do not reveal what customers actually order

Play for 50 weeks

2

3

4

5

Page 5: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

Overview of the Game - The Supply Chain The Beer Distribution Game

Retailer Wholesaler Distributor Factory

Customer

Maximize customerloyalty and sales

Back orders meanhigh customer dis-satisfaction, loss ofsales, and loss ofmarket share

Track record ofhigh service levels

One of a few selectsuppliers

Poor service = lossof business

Pretty good customer service

On notice: in danger of losing business if fail toachieve requiredfill rates

Strategy = qualityand on time

Distributor cross docks so needs high service level

Charge-back penaltiesif late

Page 6: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

Let the Game Begin The Beer Distribution Game

We will walk through the first few weeksslowly until you get the hang of it

For the first two weeks, order four cases/wk

As the facilitator calls the weeks, follow theInstruction sheet

Good Luck!!

Page 7: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

The Beer Distribution GameAbout Week 8 or 9...

Back orders appear

Back orders are cumulative

Orders to fillthis week = New orders

this week + Back ordersfrom last week

….and explain

Page 8: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

Debriefing: Purpose of the Game The Beer Distribution Game

Experience the pressures of a complex system

Understand the impact that the collective results of many individual decisions can have on system performance

Recognize that internal structure -- not external events -- causes system behavior

Highlight the importance of coordination in an organization in meeting customer and company objectives

Page 9: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

Debriefing: Lesson #1 The Beer Distribution Game

Even though different people working in the same structure act exercise their own free will, the qualitative patterns of behavior are the same: Oscillation -- Orders and inventories are

dominated by large amplitude fluctuations, with an average period of about 20 weeks

Amplification -- The amplitude and variance of orders increases steadily from customer to retailer to factory. The peak order rate at the factory is on average more than double the peak order rate at retail.

Phase Lag -- The order rate tends to peak later as one moves from the retailer to the factory.

Retailer Orders

Factory Orders

Time Lag

Page 10: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

…And the winner is…. The Beer Distribution Game

Page 11: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

Debriefing: Lesson #1 continued The Beer Distribution Game

1. Consumer Sales

Time

OrderQuantity

20

0

3. Wholesaler Orders to Manufacturers

Time

OrderQuantity

20

0

2. Retailer Orders to Wholesalers

Time

OrderQuantity

20

0

4. Manufacturer Orders to Supplier

Time

OrderQuantity

20

0

Source: Prof. Tom Davis, “The Role of Variability in the Supply Chain” Seminar, Stanford University, Sept., 1996.

The “Bullwhip Effect” in Action

Page 12: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

The Forrester Effect

Dem

and

Time

Dem

and

Time

Dem

and

Time

Dem

and

Time

RetailerManufacturer DistributionSupplier Consumer

CREDIT CARD

1234 5678 90121234 5678 9012VALID FROM GOOD THRU

XX/XX/XX XX/XX/XXPAUL FISCHER

XX/XX/XX XX/XX/XXPAUL FISCHER

Dem

and

Time

Dem

and

Time

Dem

and

Time

IMPACTIncreased Variability

• Poor communication• Lack of visibility• Human error• Process constraints

(e.g., capacity, batch sizes)

• Time lags

Small Changein Demand

Page 13: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

Debriefing: Lesson #1 continued The Beer Distribution Game

Weeks

Qua

ntity

Actual Customer Orders

Page 14: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

Debriefing: Lesson #2 The Beer Distribution Game

Internal Structure -- Not External Events -- Causes System Behavior

Although each player was free to make his or her own decisions, the same patterns of behavior emerge in every game, demonstrating the powerful role of the system in shaping our behavior.

Understanding how well-intentioned, intelligent people can create an outcome no one expected and no one wants is one of the profound lessons of the game.

Page 15: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

Group Exercise The Beer Distribution Game

What would you do to improve the supply chain?

Take 20 minutes

Presentations

Page 16: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

Wrap Up The Beer Distribution Game

Integrated planning and scheduling processes

Demand-pull manufacturing systems

Integrated supply chain (VMI, CRP, etc.)

Enterprise-wide information systems

Process-based organizational structure

Co-location of functional departments

Other?

Supply chain improvements…..

Page 17: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

The Beer Distribution Game

THE END

Page 18: APICS Hampton Roads: 10-17-06

Quality Management Solutions, Inc.

THANK YOU! The Beer Distribution Game

G. L (Jerry) Kilty, CFPIM, CIRM, CSCP

2519 McMullen Booth Road

Suite 510 Q

Clearwater, FL 33761

727 725-7674

[email protected]