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An argument is any area in a block that accepts user input, or another block. It could be
a Boolean Block or a value placed inside of a variable or block.
A variable is a changeable value recorded in Scratch's memory. Variables can only hold one value at a
time, unlike lists. These values can be either numbers or strings — any text. Clicking on an isolated
variable in the scripts area displays a small bubble reporting the value of the variable. Unlike many other
programming languages, variables must be created prior to when the project actually runs. This only
results in a small amount of RAM being used to store the value for use when the project actually runs.
Variables are created with the button in the Variables palette.