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8/14/2019 Azuddin Jud Ismail - Digital E-Learning
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IT Technology changes the educational environment
As IT technology used in education, theeducational environment and educationalmethod has been change rapidly.
Transition of Educational Media
board internet mobile ICT
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New technology changed the education
In 1990, transparency was replaced withPowerpoint in presentation for audience.People want to create E-Learning content byhimself with authoring software.
In 1994, everyone is able to use Internet.Internet changes the world
3
19941990
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I. Overview
e-Learning of ICT base
e-Learning is changing
e-Learning of Computer base
01. e-Learning overview
Internet of ubiquitous
Level Courseware
Tracking & DB (computerization)
ICT Application
All of Learning Model
Self - ledTeacher-led
Teacher Learning Model
Electronics Application
Non Tracking
Single Courseware
PC or CD-ROM
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Cyber Learningteaching material
Computercommunication
learning
Computer AidedInstruction
Audio-visualeducation
Broadcastingeducation
Computer BasedTraining
Internet
applicationeducation
ICT application
education
EDUNET
Learninginfromation
sharing system
InstructorLearning Center
Cyber home
learning
EOD
e-Learning
(m,u,t)-LearningLearner
Instructor
High
Low
ServiceUser
ServiceUser
1980s Early in1990s Middle in 1990s late in1990s Early in 2000s Middle in 2000s
1.2~2.4Kbps 9.6~14.4Kbps 2Mbps 5Mbps 10Mbps 50Mbps
Electronics(CAI, CBT)
ICT BaseLearning
(WBI,GBL,SBL)
e-Learning Flow | in Korea
I. Overview 01. e-Learning overview
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E-Learning Start
TraditionalEducation
Computer &Hardware,LAN
ICT Education
InternetE-Learning
6
When the computer and any otherHardware were distributed to school, ICTeducation started.As internet was connected, E-Learning erastarted.
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Every Nation Knows the Advantage of E-Learning
The Creative E-Learning system will help moveaway from traditional education to advancededucation which satisfy the needs of :
Being able to learn anywhere Being able to learn anytime Being able to learn what you need Being available to provide education for all Having lifelong, flexible and open education
7
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Internet changes educational method
As internet is widely spread, E-Learningis a new trend in e-commerce. Internet isprerequisite for E-Learning.
Internet UsersCAGR 20%Morgan Stanley
E-Learning Market
CAGR 24%2007 E-Learning White Paper byMinistry of Commerce, Industry andEnergy
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Focus on Implementing E-Learning by purpose
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E-Learning will be applied in various fields forthe educational aims. therefore MOE has to mapout the strategy for implementing E-Learningaccording to educational achievement step bystep.
Close the educational gapbetween metropolitan andrural
Present variouseducational method inschool and at home
Give a studentindividual lesson
Implement life-longeducation system
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New Paradigm need New u-Learning technology
I. Overview 01. e-Learning overview
Learning concept extension
Enhance learning initiative for learner
High personal customize leaning
Learning community formation
Various learning model implementationtechnology
Changed learner, Instructor roleand teaching method implementation technology
Personal customize learning providing as
attainment, attitude, learning method, personality
Learning community formation supporting Motivation,asynchronous cooperation
learning implementation technology
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ICT & E-Learning in Education
ICT education is including E-Learning inschool. Teacher can use IT technology andcontents not only in school but also home
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School
Student TeacherICT
Home
StudentE-LearningTeacher
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Trend for ICT education
Many countries designed to use variousmultimedia contents with IT hardware inschool and at home with internet.
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Home
E-Learning
School
ICT
C on
t en t s / I T E nvi r onm
en t
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Most Important Thing is Digital ContentsE-Learning is not goal for future education. E-Learning isone of the method for teacher . Teacher will decide to useblack board or beam projector or E-Learning for his/ herown lesson. Teacher has to do key role in authoringcontents and applying E-Learning in his teaching method.
13
Asset
AuthoringSoftware
E-LearningSystem
SharableContents
+
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e-learning Flow with solutions
Teacher Administrator Student
Authoring Software LCMS
Up-load/register /control Contents
Open Course
ApplicantsManagement Register Course
LearningManagement
Attend CourseTutoring
AuthoringContents
Grade &Completion
ManagementGrade check
LMS
Set Questions PlanningExamination Take Examination
Assessment
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Content Units under the Concept of SCORM
HeartYour heart is the organ in your chestthat pumps the blood around yourbody. People also use heart to referto the area of their chest that isclosest to their heart.
HeartYour heart is the organ inyour chest that pumps the blood around your body. People also use heart to refer to the area of their chest that is closest to their heart.
HeartYour heart is the organ inyour chest that pumps the blood around your body. People also use heart to refer to the area of their chest that is closest to their heart.
Anatomy
HeartYour heart is the organ inyour chest that pumps the blood around your body. People also use heart to refer to the area of their chest that is closest to their heart.
Anatomy
RibYour ribs are the12 pairs of curvedbones that surround your chest.
skeleton Rib backbone Thighbone
Course Learning Object Sharable ContentsObject Asset> > >
Character
Picture
Text
Video
Audio
15
Heart Liver Lungs
Heart Liver Lungs
C r e a t i v e
C on t en
t s f or T e a c h
er ( L ev el 1 )
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What is SCORM?
SCORM is the international standard forcommunication between Contents and LMS.
16
VHS Video tapeVHS Video Player
Die Hard Robocop Terminator
Samsung Sony Phillips
VHS
SCORM
SCORM Content SCORM LMS
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Rapid e-Learning Process
Traditional Content could be created around courseplanner and SME, Instructional Designer , GraphicDesigner and Programmer. In case of Rapid E-Learning SME will create his content by himself withauthoring software without any others help.
EvaluationPlanning
CoursePlanner
Designing
InstructionalDesigner
Producing
DesignerProgrammerSME
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Subject Matter Expert
Planning Designing Producing Evaluation
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Rapid E-Learning Tools
Self-Paced
Participants take self-pacedtraining whenever theirschedule permits. In general,self-paced tools fall into twocategories: SW Authored Template-Driven.Most self-paced tools includethe ability to create learnerinteractions, such as quiz,assessment and survey.Recorded Live session canbecome Self-Paced Rapid E-Learning course.
Live
Live (e.g. synchronous orscheduled) sessions occur ata specific time and usecollaborative tools tointeract with participants inreal-time.Most Live learning offeringsinclude features that canhelp gage response &
comprehension. They alsohave chat functions andaudio components, so thatparticipants can benefitfrom questions anddiscussions.
19
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Self-paced Live
20
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e-Learning Development by Category
As usage of Rapid e-Learning grows it will expand the total e-learning market.Based on market trends, we estimate that in three years the e-learning marketmix will segment itself as follows:
21
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Growth Rate of Rapid e-Learning Tools Market
$Mil19%
CAGR
>60%CAGR
13% 23% 25% 35% 50%
22
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Assessment
Assessment solution is that enterprises,public institutions, online education sites, etcuse to construct item bank for learningassessment or job evaluation. Questions &test papers can be composed easily &managed effectively. Online assessment iscomposed with the item bank and a systemis constructed to operate this assessmentprofessionally.
23
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Basic Test Service Flow
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CodeDraft
phase
1
QuestionAuthoring
phase
2
QuestionDraft / QualityControl
phase
3
TestCompose
phase
4
OnlineTest
phase
5
Mgmt. of ExceptionalCase Score
phase
6
ResultFeed Back
phase
7
Check&Review
phase
8
Provide various management system
depending on the purpose of Item Bank Constructiona. Process for the quality mgmt. and question record mgmt. of Item Bankb. Used in times of correct answer error and marking written test after the assessmentc. Not only the assessment, but also used for learning
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25
Create Item Compose Test paper Online/offlineAssessment
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MCC Project Plan & Process
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Idea Bank
Raw Pool
Pre-test DB
Central Itembank
Central TestInstrument DB
School-basedItem bank
Teachers
NationalAssessment
Test Paperfor School
Online Test
Teachers
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Future Educational Environment
ContentsVirtual reality, holography and any othernew technology will be used in education inthe future.
Educational environment will be changedrapidly according to new technology to bedeveloped.
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IntegratedWeb Service
Semantic Web
DistributedNetworking
Standardization
Individualization
Core TechnologyFor
Next generation
5 core technologies for Next-generation e-Learning
The Readiness Supply Eco-System
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Classroom environment
classroomInduce a future learning model from the u-learningenvironment (wireless network, one-to-onecomputer, LMS linkage, etc.)more students participation, collaboration, creativity,and learning closely related to everyday livesStudent as an ActiveLearner, Teacheras a Good Facilitator
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THE FUTURE The Neo Economy
MES
Provinces
Cities
School & University
G.M. Admin
M. Admin
L. Admin
Remote Administration
Remote Administration
Remote Administration
Interoperability
Solution Update
Solution Update
Solution Update
Resource/Data/Information
Resource/Data/Information
Resource/Data
GrandMother
LENS
Mother
LENS
LocalLENS
IndividualLENS
Activities
A
B
C
B
B
B
B
B
B
B B
B
B
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Future
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We have to work together for our younggeneration.Lets open neo creative educational era.