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Beam-Beam Background and the Forward Region at a CLIC
DetectorAndré Sailer (CERN PH-LCD)
LC Physics School, Ambleside
22st August, 2009
Outline
• Detector for CLIC and my work on it
• Forward Region Design
• Backscatters
• Conclusions & Outlook
Linear Collider Detector for CLIC
• As discussed on Thursday morning (and today)– Some Changes are necessary for the Current ILC
Detectors to work properly at 3 TeV CLIC
• My work is concerned with the Beam-Beam Background, i.e. Incoherent and Coherent Pairs going towards the Forward Region– Looking at Backscatters into the Main Detector,
focused mostly on the Vertex Detector and reducing backscatters
Software
• Beam-Beam Background simulated using Guinea-Pig– Perfectly aligned Beams
• Full Detector Simulation using Mokka (Geant4)
• Analysis with Marlin
Forward Region• ILD Forward Region• CLIC Forward Region
– Incoherent Pairs out to ~80 mm (at 2.5m)
• Don’t destroy LumiCal• Larger Inner Radius (From
80(85?) to 100mm)– Let out the Coherent Pairs ~10^8
Particles• Coherent Pairs Out to ~6mrad• Larger Inner Radius for BeamCal
(From 15 to 25mm)– Make LumiCal and BeamCal
Longer (40 radiation lengths) to contain 1.5 TeV electron showers
– FF Quad at L*=3.5m• Remove LHCal
– Beam pipe as large as possible• ~1 cm distance to QD0
LumiCalQuad
LHCal
BeamCal (including 10cm graphite)
Backscatters
• Main source of Backscatters (that hit the VXD) is the inner wall of the beam pipe (Cyan colored hits in the picture)
• Can get rid of 50% them by using racetrack formed beam pipe (in horizontal (y) direction)
• Rate is still 9 Hits per mm² per Bunch Train
• Supposedly OK for B-Tagging, study is ongoing
• Predicted Rate from simpler simulation factor ~5 less
Conclusions & Outlook
• Backscattering is more of a Challenge at CLIC– No AntiDID field, larger number of particles, higher bunch
repetition rate• Full Detector Simulation needed to get a realistic picture
of backscattering• Still trying to reduce Backscatters into the VXD
– Check how much useful BeamCal is for SM Veto of Electrons– Change Geometry for better masking– Make Sure Coherent Pairs really leave through BeamCal
• Look at background in other sub detectors– Forward Tracking, TPC, Calorimeters
• Fluctuations from non perfect bunch collisions• …
Back-up Slides
Hits in the VXD depending on Forward Region Geometry
• From Step 1 Step 2– Smaller QD0, less
Backscatters (larger one was not shown before)
• From Step 2 Step 3– Larger inner Radii for LCal
and BCal– Less Backscatters from
BeamCal, none from LumiCal
– More Backscatters from the Beam pipe hit VXD
Source Step 1 Step 2 Step 3
LCal 90 100 0
BCal 10400 11900 7300
QD0 7800 1000 1000
Pipe 43800 39400 74800
Step 3Step 1
Backscatters from Beam pipe• Origin of the Backscattered
Particle not uniformly distributed around Beam pipe
• Somewhat Higher Concentration for larger |Y|
• Radial Beam pipe size limited by QD0
• Use a Beam pipe with an Elliptical/Racetrack cross section behind BeamCal– Backscatters are blocked by
BeamCal– Reduce Background from
Backscatters by ~40%– Still 9 Hits per mm² per Bunch
Train
Origin of the Particles causing a Hit in one of the Tracking Detectors, with the Origin behind one BeamCal (Z>3.34m)Centered on the Outgoing Beam axis.