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BEANS. Coffeehouse Online environments for civic discourse. Zachary Hynes May 10 , 2012. Civically Alienated, Internet Connected. “The largest group of young people in 2010 were those who were Civically Alienated…”. “On the other hand, over half of them - PowerPoint PPT Presentation
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BEANS
Zachary HynesMay 10, 2012
CoffeehouseOnline environments for civic discourse
Civically Alienated, Internet Connected
“The largest group of young people in 2010 were those who were Civically Alienated…”
“On the other hand, over half of them communicated with family and friends via the Internet.”
Source: “Understanding a Diverse Generation: Youth Civic Engagement in the United States”
Where do we talk politics?
Where do we talk politics?
Online Discussion Forums
Where do we talk politics?
School
Steps Create norms and criteria for good discussions Develop and implement new discussion
structures and… Mechanisms for grouping users into discussion
groups Implement content and discussion suggestions Field testing and design iteration in the
classroom
Current Project Status Primitive web application created in February
2012 Browse/request to join discussions Post links to articles on discussion page Visualize geographic distribution of users and
content on maps Proposed time period for completion: 12
months
Current Project Status Sample Discussion onEducation Reform
Users post articles and other content
Users can contribute to the discussion
Evaluating Good Discourse
What makes a discussion “good”?
Source: Dahlberg (2001)
Reflexivity
Sincerity
Discursive Equality
Who should evaluate discourse?
Metric Moderator / Expert System Users
Accuracy + + +
Impartiality + + +
Scalability - + +
Projects in Deliberative Discourse Simulated Students (Vizcaíno, 2005) DREW & CHAT (Baker et. al., 2003) Digalo (ARGUNAUT, 2008) Argunaut (McLaren et. al., 2007)
Deliberative Discourse as a Game Games can be used to make civic awareness
and civic engagement not only fun but habitual Collaboration scripts are a general tool used to
encourage users to interact with each other and with the material in particular ways (Kollar et. al., 2006)
Games can be seen as a special type of collaboration script
Need competition and disagreement… but the right kind!
Deliberative Discourse as a Game Promote thoughtful discussion by rewarding
groups with good discussions Established, open-source tools (TagHelper)
exist for supervised, automated discourse analysis (Rosé, et. al., 2008)Groupwise Head-To-Head DS
Group 1 Group 2
Groups 1 and 2 are discussing the war in Afghanistan; individuals get points for making strong arguments, groups do well when everyone is encouraged to excel
Content Discovery & Recommendations Current Tools: Users post links within
Coffeehouse Lighten the workload for users by
automatically suggesting content posted within other discussions
(Possibly) gain access to article full-texts through news websites API’s for deeper integration
Research Questions Bringing deliberative discourse out of the
classroom opens up possibilities Automatically assign users to discussion
groups according to different criteria – what features of the individual discussion change and the user’s engagement with the application can vary? political affiliation – similar or dissimilar geographic location – close or far age – peers or otherwise
Timeline Proposed time period for completion: 12
months
Implement & Test
candidate DS
August 2012 June 2013Jan 2013
H.S.Field Study
User Testing
Discussion Structures
Research Questions
Content
Arrange for local and “partner” H.S. classes to participate in
field study
Integrate supervised
NLP feedback
tools
Iterate on
feedback
Analyze data from H.S. study
Explore news API’s
August 2012 June 2013Jan 2013
Add “suggested
content” functionality
“Non-Academic” Field Study
Data Collection
Analyze data from “non-academic”
study
Challenges Changing ingrained behavior patterns Developing an inclusive, safe atmosphere for
discussion Navigating issues of online identity
Contributions Support a new “era” of civics education; civics
should not stop after we leave school Discover what discussion structures and user
groupings facilitate the best discussions
Image Credits Coffeehouse Logo- Brian McCarthy ‘12 “Americans Against the Liberal Agenda”
(Screenshot). http://www.facebook.com/pages/Americans-Against-the-Liberal-Agenda/132525081792
“The Shooting of Trayvon Martin, self-defense or murder?” (Screenshot). http://www.americasdebate.com/forums/index.php?showtopic=21594&pid=100006326&st=800&#entry100006326
John Keating in Dead Poets’ Society – http://faculty.frostburg.edu/phil/forum/DeadPoets.htm
Bibliography ARGUNAUT – An Intelligent Guide to Support Productive Online Dialogue, December 1, 2005 to August
31, 2008. Project Reference: FP6-IST 027728 Kawashima-Ginsberg, Kei. Understanding a Diverse Generation: Youth Civic Engagement in the United
States. Rep. Center for Information Research on Civic Learning and Engagement, Nov. 20. Web. 24 Apr. 2012. <http://www.civicyouth.org/wp-content/uploads/2011/11/CIRCLE_cluster_report2010.pdf>.
M.J. Baker, M. Quignard, K. Lund, A. S´ejourn´e, et al. Computer-supported collaborative learning in the space of debate. In Designing for change in net- worked learning environments: Proceedings of the International Conference on Computer Support for Col laborative Learning, pages 11–20, 2003.
L. Dahlberg. Computer-mediated communication and the public sphere: A critical analysis. Journal of Computer-Mediated Communication, 7(1):0–0, 2001. [
I. Kollar, F. Fischer, and F.W. Hesse. Collaboration scripts–a conceptual analysis. Educational Psychology Review, 18(2):159–185, 2006.
Bruce M. McLaren, Oliver Scheuer, Maarten De Laat, Rakheli Hever, Reuma De Groot, and Carolyn P. Rosé. Using machine learning techniques to an- alyze and support mediation of student e-discussions. In Proceedings of the 2007 conference on Artificial Intel ligence in Education: Building Technol- ogy Rich Learning Contexts That Work, pages 331–338, Amsterdam, The Netherlands, The Netherlands, 2007. IOS Press.
Carolyn Rosé, Yi-Chia Wang, Yue Cui, Jaime Arguello, Karsten Stegmann, Armin Weinberger, Frank Fischer. Analyzing collaborative learning processes automatically: Exploiting the advances of computational linguistics in computer-supported collaborative learning. Computer-Supported Collaborative Learning, 3:237-271, 2008.
S. Michaels, C. OConnor, and L.B. Resnick. Deliberative discourse idealized and realized: Accountable talk in the classroom and in civic life. Studies in Philosophy and Education, 27(4):283–297, 2008.
A. Vizcaíno. A simulated student can improve collaborative learning. Inter- national Journal of Artificial Intel ligence in Education, 15(1):3–40, 2005.