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Blender Keyboard Shortcuts and High-res Printable Hotkey Map Chart _ KatsBits TUTORIALS

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Page 1: Blender Keyboard Shortcuts and High-res Printable Hotkey Map Chart _ KatsBits TUTORIALS

24/12/2014 Blender keyboard shortcuts and high-res printable hotkey map chart : KatsBits TUTORIALS

http://www.katsbits.com/tutorials/blender/useful-keyboard-shortcuts.php 1/9

Charts & Info PDF

ContentsShortcut (Hotkey) Chart

General Mouse ControlMove, Rotate, Scale3D View Orientation

Changing Editor TypesObject Mode Shortcuts

Edit Mode ShortcutsPose Mode Shortcuts

You are: Home » Tutorials » Blender

Shortcuts (Hotkey) & Charts For Blender

Blender is a comprehensive and ever expanding application formaking all manner of 3D content. Its power derives to a largeextent from the way its functionality is accessible through theuse of keyboard shortcuts and combinations. For the User thiscan be a challenge in terms of remembering what shortcutkeys do what in Blender.

Important note: the ever changing nature of Blender's

development means features can be arbitrarily

updated so shortcut keys may be mapped to different

functions or be in different locations version to version

- this is especially true of Blender 2.50 up to and

included the latest versions.

The following is a list of useful keyboard shortcuts,

commands and features for Blender, handy to keep to one

side when modelling. Although the bias for the below is

towards making content for games, either Blenders own

internal Blender Game Engine or external third-party

technologies, they are worth getting to know because

there is a lot of commonality to most other types of

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UV/Image Editor ShortcutsAction Editor Shortcuts

ResourcesPythonPath Variable

Scripts/Addons FolderLearning Blender

Alpha TransparencyMetric & Imperial Units

View & Transform

content creation and will facilitate the User getting the

most from Blender.

Design note: charts and references relate to commonor frequently used actions in Blender so should not be

regarded as a comprehensive list of shortcuts. Notealso that triggers are context sensitive, the same key

may function differently depending upon the Editoropen or operation performed.

Shortcut (Hotkey) Chart ̂Blender can do a lot of 'stuff' so having a chart of some sort to 'map' all those keyboard

shortcuts would be handy, especially if it were printable. The following hotkey chart shows thebasic shortcuts available for Blender. A blank version is also provided for 'custom' key

mappings and mappings that differ based on system language.

Blender shortcut chart (300dpi) - [PDF | PNG | EPS | TIF]

Blender hotkey 'blank' chart (300dpi) - [PDF | PNG | EPS]

Basic (Standard UK) keyboard layout and hotkey map for Blender - N.B. some shortcut keys may bemapped differently depending on system language

Blender keyboard shortcut & hotkey map blank so you can chart your own key-combinations - standardkeyboard layout based on UK language

General Navigation/Mouse Control ̂MIDDLE mouse button (MMB)

MMB+hold+drag- Rotates the 3D View- Strafes left/right, up/down other windows/editorsMMB scroll Up/Down- Zoom 3D View and other Editors in/out- Scrolls misc. Control & Property panels up/downShift+MMB- Strafe/Translate viewport or editor left/right and up/downCtrl+MMB- Zoom 3D View and other Editors in/out

LEFT mouse button (LMB)LMB Click- Confirm or set an action or operationLMB+hold+drag- Initiates & drags X, Y, & Z Widget handles in 3D ViewCtrl+LMB- Freestyle 'loop' Select

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- Edit Outliner datablock names/ID'sRIGHT mouse button (RMB)

RMB Click- Select Object, item or elementShift+RMB- Multi-select or multi-deselect Objects, items or elements

General Object/Element Manipulation ̂

Basic manipulation shortcuts to "Move", "Rotate" and "Scale" - these are universal shortcut keys in thatthey apply/are usable in most Editors, Windows or Control/Properties/Options Panels

G = Move/Manipulate (X, Y and Z to lock axis)S = Resize/Scale (X, Y and Z to lock axis)R = Rotate (X, Y and Z to lock axis)

General 3D View Orientation ̂

The 3D View and the orientation of Objects within can be controlled using the "NumPad" keys - notedefault axis orientation is X/Y/Z ( left/right, front/back, up/down)

Home = recentre 3D ViewNumPad 0 = Camera PerspectiveNumPad 1 = FrontCtrl+NumPad 1 = BackShift+NumPad 1 = axis orientation to Z/X/Y (up/down, left/right, front/back)NumPad 2 = Bottom rotateNumPad 3 = RightCtrl+NumPad 3 = LeftShift+NumPad 3 = axis orientation to Z/Y/X (up/down, front/back, left-right)NumPad 4 = Left rotateNumPad 5 = toggle Perspective/OrthographicNumPad 6 = Right rotateNumPad 7 = TopCtrl+NumPad 7 = BottomShift+NumPad 7 = axis orientation to Y/X/Z (front/back, left/right, up/down)NumPad 8 = Top rotateNumPad / = Local/Global orientationNumPad + = Zoom inNumPad - = Zoom outNumPad . = Focus on selection

General Editor Type Shortcuts ̂

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Using "Shift+F[n]" quickly switches between Editor Types (Display Types)

Blender 2.50 up, to & including latestShift+F1 = Link/AppendShift+F2 = Logic EditorShift+F3 = Node EditorShift+F4 = ConsoleShift+F5 = 3D ViewShift+F6 = Graph EditorShift+F7 = PropertiesShift+F8 = Video Sequence EditorShift+F9 = OutlinerShift+F10 = UV/Image EditorShift+F11 = Text EditorShift+F12 = Dope Sheet

Blender 2.49 or below

Shift+F1 = Load Library (Append - File Browser)Shift+F2 = Export (File Browser)Shift+F3 = Node EditorShift+F4 = Data SelectShift+F5 = 3D ViewShift+F6 = IPO Curve EditorShift+F7 = ButtonsShift+F8 = Video Sequence EditorShift+F9 = OutlinerShift+F10 = UV/Image EditorShift+F11 = Text EditorShift+F12 = Action Editor

Layout SchemesCtrl+Left-arrow = toggle Layout Schemes ("Default", "3D View Full", "UV Editing" etc.)Ctrl+Right-arrow = (per above)Ctrl+Up = toggle Maximise/Minimise active viewCtrl+Down = toggle Maximise/Minimise active view

Misc. UI FunctionsF1 = Open (2.49 or below)F2 = Save As... (2.49 or below)Ctrl+N = NewCtrl+O = OpenShift+Ctrl+O = Open RecentCtrl+Q = Quit BlenderCtrl+S = SaveCtrl+W = Save (2.49 or below)Ctrl+X = New (2.49 or below)Shift+Ctrl+S = Save As...Ctrl+Alt+U = User Preferences

3D View Object Mode ̂

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24/12/2014 Blender keyboard shortcuts and high-res printable hotkey map chart : KatsBits TUTORIALS

http://www.katsbits.com/tutorials/blender/useful-keyboard-shortcuts.php 5/9

Using "Shift", "Ctrl" and "Alt" on the same keys to perform different operations in Object Mode

1 » 0 = Layers (top row)Alt+1 » 0 = Layers (bottom row)Ctrl+1 » 5 = Subdivision levels 1x thru 5xShift+1 » 0 = multi-select Layers (top row)Shift+Alt+1 » 0 = multi-select Layers (bottom row)' = Select All/Deselect All Layers. = Pivot Point - Cursor, = Pivot Point - Median (default)A = Select All/Deselect AllCtrl+A = ApplyB = Border (Box) SelectAlt+B = Clip Select (toggles off when used again)Shift+B = Zoom to SelectedC = Paint (Circle) Select

C+LMB = Additive electionC+MMB = Subtractive deselectionRMB/Esc = Cancel Action

D = switch Draw mode (2.49 or below)Alt+D = Duplicate (linked)Shift+D = Duplicate (unlinked)F = toggle UV Edit mode (2.46 or below)Ctrl+G = GroupCtrl+Alt+G = Remove Selected from Active GroupCtrl+Shift+G = Add Selected to Active GroupShift+Ctrl+Alt+G = Remove from All GroupsShift+G = Select GroupedH = HideAlt+H = Unhide AllL = Make LocalM = Move to LayerCtrl+M = Mirror/Flip

+X = along X axis (front/back)+Y = along Y axis (left/right)+Z = along Z axis (up/down)

N = toggle View PropertiesN = Transform Properties (2.49 or below)O = toggle Proportional EditingP = Start Game EngineCtrl+P = Set Parent ToAlt+P = Clear ParentT = toggle ToolShelfT = Texture Space (2.49 or below)Tab = toggle Object/Edit modeCtrl+Tab = toggle Weight Paint modeU = Make Single UserV = toggle Vertex Paint modeW = SpecialsX = DeleteZ = toggle Wireframe/Solid viewport shadingAlt+Z = toggle Solid/Texture viewport shadingCtrl+Z = UndoShift+Z = toggle Solid/Shaded Draw type (2.49 or below)Shift+Ctrl+Z = Redo

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3D View Edit Mode ̂

Using "Shift", "Ctrl" and "Alt" on the same keys to perform different operations in Edit Mode

1 » 0 = Layers (top row - selecting layers in Edit mode keeps active mesh in view)Alt+1 » 0 = Layers (bottom row)Ctrl+1 » 5 = Subdivision level 1x thru 5xShift+1 » 0 = multi-select Layers (top row)Shift+Alt+1 » 0 = multi-select Layers (bottom row)' = Select All/Deselect All Layers. = Pivot Point - Cursor, = Pivot Point - Median (default)A = Select All/Deselect AllB = Border (Box) SelectAlt+B = toggle Clip Select (on select/off)Ctrl+B = Bevel Edge selectionsShift+Ctrl+B = Bevel Vertex selectionsShift+B = Zoom to SelectedC = Circle (Paint) SelectC = Centre on Cursor (2.49 or below)Ctrl+C = Copy Face Selected (2.49 or below)D = switch Draw mode (2.49 or below)Shift+D = Duplicate (unlinked)E = ExtrudeAlt+E = Extrude RegionEsc = Cancel action/operationCtrl+E = Edges options/Specials (2.49)F = Generate FaceCtrl+F = Faces options/Specials (2.49)Ctrl+Shift+F = Flip Edge (2.49 or below)Ctrl+G = Vertex GroupsShift+G = Select SimilarH = HideAlt+H = Unhide AllI = InsetJ = Diagonal surface split (corner to corner)Ctrl+I = Invert selectionAlt+J = convert Tris to QuadsK = KnifeAlt+M = MergeCtrl+M = Mirror/Flip

+X = along X axis (front/back)+Y = along Y axis (left/right)+Z = along Z axis (up/down)

O = toggle Proportional EditingP = Separate (to Object)Alt+P = Poke FaceCtrl+P = Make Vertex ParentCtrl+R = LoopcutCtrl+T = Tessellation (triangulation)Tab = toggle Edit/Object modeCtrl+Tab = Mesh Select Mode (Face, Edge, Vertex)U = UV MappingU = UV Calculation (2.49 or below)V = Rip/Detach VertexShift+V = Slide selection (alt. double-tap "G")Ctrl+V = Vertices options

^

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Ctrl+V = Vertex Specials (2.49)W = SpecialsX = Delete optionsCtrl+X = Dissolve SelectedCtrl+X = Delete All/Reset (2.49 or below)Y = Split Face/Edge/VertexZ = toggle Wireframe/Solid viewport shadingAlt+Z = toggle Solid/Texture viewport shadingCtrl+Z = Undo

3D View Pose Mode ̂

Basic shortcut keys for "Pose" Mode (available when an Armature selected in Edit mode)

1 » 0 = Layers (top row - selecting layers in Edit mode keeps active mesh in view)Alt+1 » 0 = Layers (bottom row)Ctrl+1 » 5 = Subdivision level 1x thru 5xShift+1 » 0 = multi-select Layers (top row)Shift+Alt+1 » 0 = multi-select Layers (bottom row)' = Select All/Deselect All Layers. = Pivot Point - Cursor, = Pivot Point - Median (default)A = Select All/Deselect AllArrow Keys

Left = animation playback (towards 'start')Right = animation playback (towards 'end')Up = Jump to next Keyframe (towards 'start')Down = Jump to next Keyframe (towards 'end')

B = Border (Box) SelectC = Circle (Paint) Select

C+LMB = Additive SelectC+MMB = Subtractive SelectRMB = Cancel Selection

Ctrl+C = Copy PoseI = Insert (Keyframe)Ctrl+I = Invert SelectionAlt+I = Delete keyframeAlt+G = Clear LocationShift+G = Select GroupedH = HideAlt+H = Unhide AllShift+H = Hide UnselectedCtrl+M = Mirror/Flip

+X = along X axis (front/back)+Y = along Y axis (left/right)+Z = along Z axis (up/down)

O = Proportional EditingCtrl+P = Set Parent To (options)Alt+R = Clear RotationAlt+S = Clear ScaleCtrl+Tab = toggle Pose/Edit modeCtrl+V = Paste PoseW = Specials

General UV/Image Editor ̂

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Basic shortcuts (hotkey's) for use in the UV/Image Editor - note that using the "Tab" key switches betweenthe "UV Editor" and "Image Editor" aspect of the same editor view

. = Pivot Point - Cursor, = Pivot Point - Median (default)A = Select All/Deselect AllB = Border (Box) SelectC = Circle (Paint) SelectE = UnwrapH = HideAlt+H = UnhideCtrl+M = Mirror/Flip

+X = X Axis (left to right)+Y = Y Axis (top to bottom)

N = View PropertiesP = Pin selectionAlt+P = Unpin selectionT = ToolShelfTab = toggle UV and Image EditorW = Weld/Align

General Action Editor Hotkey's ̂

Basic shortcuts (hotkey's) for use in the Action Sequence Editor

Arrow KeysLeft = Frame-by-frame playback (towards 'start')Right = Frame-by-frame playback (towards 'end')Up = Jump to next Keyframe (towards 'start')Down = Jump to next Keyframe (towards 'end')Shift+Left = Jump to EndShift+Right = Jump to StartShift+Up = Jump ten frames (forward)Shift+Down = Jump ten frames (backward)

A = Select All/Deselect AllB = Border (Box) SelectCtrl+C = Copy KeyframeShift+D = DuplicateI = Insert KeyframeCtrl+I = Invert SelectionM = Add MarkerShift+S = SnapT = Set Keyframe InterpolationTab = Lock TracksCtrl+V = Paste KeyframeX = Delete

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