Boarding-Actions

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  • 7/27/2019 Boarding-Actions

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    In Firestorm ArmAdA Boarding Assaults are perormed byspecialist Assault Pods, or Assaulters, Drop Ships brought close totheir target by a model or specialist Carrier.

    Drop Ships are big enough to carry a platoon to the target, whileAssaulter Wings can carry several squads a long distance romtheir Carrier.

    AssAULt PoiNtsA models Assault Point (AP) value is indicated on its Stat Cardand is a measure o the number o specialist marines on the modeland the number o d6 Attack Dice the model can use in anyBoarding Assault.

    ipan N: Only models with an Assault Point value, even iits 0, can be the target o a Boarding Assault.

    Te Stat Card or an Assaulter Wing lists the Aaul Pnvalue or 1 Wing in any Flight. Te number oAP or a Flight iscalculated by multiplying the current number o Wings in a Flightby the relevant value or 1 Wing.

    eXAmPLe: An Aquan Assaulter Flight contains 3 Wings andeach Wing has 1 AP. A Boarding Assault rom the Assaulter Flightwould have 3 AP.

    CreW PoiNtsA models Crew Point (CP) value is a measure o the number ocrew on the model. I the total amount o crew lost by a modelequals or exceeds its CP value, the model may be vulnerable inany Boarding Assault.

    Regardless o what assault tactic is used, Boarding Assaults areresolved in the same way, whether it is a model or an AssaulterWing making the assault. Models have a CP value and an AP

    value, while an Assaulter Flight only has an AP value.

    BoArdiNG AssAULtDuring the Boarding Segment o its Squadron Activation any

    model or Flight with a current AP value greater than 0 may be

    eligible to initiate oNe Boarding Assault.

    A Boarding Assault can only be made by a model against anenemy model within 4.

    A Boarding Assault can only be made by a Flight i it is incontact with the Flight Stand o the target model.

    A model or Flight mUst allocate ALL o its current APvalue when initiating a Boarding Assault.

    A model or Flight CANNot recover any o its APvalue aerattempting a Boarding Assault, its AP value is permanentlyreduced to zero i it initiates a Boarding Assault.

    A model or Flight CANNot initiate a Boarding Assaultagainst a Flight.

    Line o Sight to the target model is not required to initiate aBoarding Assault. Measurement or a Boarding Assault or amodel is to or rom its Flight Peg and or an Assaulter Flight isrom the closest point o the Flight.

    Each Boarding Assault has oNe target model but may have

    multiple models attempting a Boarding Assault. I more than one

    Boarding Assault is initiated in the current Squadron Activation,

    the active player resolves them in any order required and the total

    amount o AP allocated to a Boarding Assault is the Boarding

    Assault Strength.

    A Boarding Assault CANNot be attempted in the ollowing

    circumstances:

    Te model, or ight, attempting the Boarding Assault hasred ANY Primaryor Torpedo weapon systems at the targetmodel during the current Squadron Activation.

    Te model, or ight, attempting the Boarding Assault wasinvolved in any Collision during the current Squadron

    Activation.

    Any good ocer has to careabout the lives o his men.Boarding Assaults are prettydangerous things and a lot omen are going to die.

    You can only commit once toa Boarding Assault. So makesure you pick just the rightmoment when your enemy isat its weakest.

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    BoArdiNG ProCedUreOnce ALL models/Flights in the active Squadron have declaredthe target o their Boarding Assaults, and the total Boarding

    Assault Strength acing each target model has been calculated,ALLAnti-Boarding Point Deence actions must be declared.

    Each Boarding Assault may have oNe Anti-Boarding PointDeence action declared against it. Any model targeted by theBoarding Assault, and any model within 4o the target model,may declare an Anti-Boarding Point Deence action, using anyavailable Firing Options.

    Each eligible model can only perorm an Anti-Boarding PointDeence action oNCe during a single Activation.

    ipan N: A Parent model and its attached EscortSquadron may use Cbn F or anyAnti-Boarding PointDeence action.

    ANti-BoArdiNG PoiNt deFeNCe to HitOnce allAnti-Boarding Point Deence actions have been declared,roll a number od6 equal to the number o Attack Dice in each

    Anti-Boarding Point Deence action.

    An Anti-Boarding Point Deence action will require a 5 or 6to hita Boarding Assault rom a model and a 5 or 6 to hit a BoardingAssault rom a Flight.

    ANti-BoArdiNG PoiNt deFeNCe dAmAGeAgainst a model the Boarding Assault Strength is reduced by 1

    Aaul Pn (AP) per Hit rom anAnti-Boarding Point Deenceaction. Any lost Aaul Pn are removed immediAteLY,and are no longer involved in the Boarding Assault.

    Against a Flight, the total number o Hits rom anyAnti-BoardingPoint Deence action is applied across the entire Flight.

    Each natural roll o a 6 will result in oNe Wing in the Flight beingDestroyed.

    I the total number o other hits against a Flight equals, or exceeds,the remaining number o Wings in the Flight, the Flight has beenDriven Of, no Boarding Assault is then resolved.

    eXAmPLe: Tree Sorylian Scythe Class Frigates with an APvalue o2, initiate a Boarding Assault against two Relthoza SwarmClass Cruisers. Te Squadron o two Swarm Class Cruisers, whichare within 4 o one another with a Point Deencevalue o3, andcan perorm Lnk F with their Point Deence systems againstthe Boarding Assault, rolling 4d6 against the incoming Boarding

    Assault Strength o6. Scoring 3 Hits reduces the Boarding AssaultStrength to 3.

    resoLViNG BoArdiNG AssAULtsTe target model mUst allocate its eNtire current AaulPnvalue and its eNtire current Cw Pn value to deendagainst the Boarding Assault, the total is the amount o AttackDice rolled against the Boarding Assault.

    ipan N: A Carrier model CAN add the AP rom anyAssaulter Wings to help deend itsel during a Boarding Assault,but only i they are onboard. I they do add their AP the AssaulterFlight CANNotLaunch during the current urn.

    For models attempting a Boarding Assault the current Boarding

    Assault Strength is the remaining total, and or a Flight, the

    Boarding Assault Strength isthe current number oAaul Pn

    in the Flight. Te current Boarding Assault Strength is the number

    Attack Dicerolled against the target model. All Boarding Assault Attack Dicewill require a 4, 5 or 6 to

    hit.Each hit by the target model will reduce the Boarding AssaultStrength by1.

    Each hit by the Boarding Assault will reduce the CP and AP othe target model. Te loss is spread evenly between CP and AP;i either the AP or CP is higher than the other, reduce the higherrating rst. Lost CP and AP are indicated by the appropriateDamage markers.

    eXAmPLe: A Sorylian Carrier loses 2 CP to a Critical Hit. It

    is then boarded by a Dindrenzi Battleship. Te Battleship hasa current AP o 4 and rolls 4d6, getting 2, 4, 6 and 6 (and anextra roll o 2 and 5) or 6 hits. Te Carrier has 5 AP and 2 CPremaining, so it loses 4 rom its AP and 2 rom its CP.

    WiNNiNG A BoArdiNG AssAULtI the Boarding Assault Strength is reduced to 0, the BoardingAssault has Failed, even i the target models AP and CP are alsoreduced to 0. Tere is no urther action and the Boarding Assaultends.

    I the Boarding Assault Strength is Not reduced to 0 and the AP

    and CP o the target model are both reduced to 0, the target modelis Destroyed.

    sABotAGeI the Boarding Assault has Failed but the target model is a Capital

    Class model and the total number o hits rom a Boarding Assault

    is GreAter than the total number o hits scored by the target

    model, the target model CAN be Sabotaged.

    A Sabotaged model sufers a Critical Hit and a roll must be made

    on the Critical Hit able by the sabotaging player.