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Breaking the Stone Jeremy Caitlin (Hipbreaker) June 14 th 2014 A 3-part campaign Part 1: Breaking the Stone There are 4 secrets in this mission: You'd better have a sturdy graphics card to enjoy the sights this mission has to offer . Secret 1: Frob the unlit torch to open a doorway above you.

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Page 1: Breaking the Stone - My Reader

Breaking the StoneJeremy Caitlin (Hipbreaker)

June 14th 2014

A 3-part campaign

Part 1: Breaking the Stone

There are 4 secrets in this mission:

You'd better have a sturdy graphics card to enjoy the sights this mission has to offer.

Secret 1: Frob the unlit torch to open a doorway above you.

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Secret 2: Frob a book in Valeria's Apartment

Secret 3: A small switch beneath the table opens a secret room.

Secret 4: Do a blind frob on this statue.

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Objectives:

• Remove Archmage Victus from Meliae. Use any means necessary.• Plant false evidence in Valeria's quarters.• Find your information and take it for yourself. The Archives seems like a logical place to

begin searching. (Hard/Expert)• The last thing you want to do is attract unwanted attention. Do not kill anyone. (Expert)• Optional: Find the three hidden relics in town.• Loot Goal: 950 (Normal), 1450 (Hard) 2100 (Expert)• When finished, meet with Basso outside the main gate to the South and leave Meliae.

Key Listing(In general order of appearance.)

Key Name Location Opens

Water CrystalGuard's belt, near mission start (the one who walks the hill trail).

Crystal lock (left side) to shut off red force field at top of trail.

Fire CrystalGuard's belt, near mission start (the one standing on the high scaffold bridge)

Crystal lock (right side) to shut off red force field at top of trail.

Church KeyGiven to you by pagan once you've completed the flower puzzle.

East side door of church.

Meliae Manor KeyValeria's table in her apartment. (The one locked by the rat mechanism.)

1. East door of Meliae Manor. (Mayor's)2. Door at top of stairs inside manor.

Spare Basement KeyOn ground of upstairs back room (that's alltorn up and full of dirt) in Meliae Manor.

Downstairs door with plaque reading 'Basement.'

Unnamed Yellow Key

Go to building just north of south gate. It has a burrick head over the door. (See fig. 4) Go to the north end of this building and look for a room full of junk. The key is in a wall niche.

Door inside same building. (When viewing the map, remember that NORTH is pointing to the right, not towards the top as normal.)

Pagan EyeballIn the same building as the Unnamed Yellow Key, except it's inside a skull's eye socket.

Use on Eye on top of plant located on south wall of tower where security controls are located. (See fig. 5)

How do I get inside the compound?

Go up the first switchback, following the guard. Then angle off a little to the right, where you'llsee an old campfire and a couple of fine wines lying on the ground. Turn left and descend intothe caves, where you'll have to do some mantling and jumping to a tunnel you'll soon find.

I found an Autumn Crocus, a Buttercup, and a Pheasant's Eye in small gardens around the compound.

There's a book where you find Secret #1 that gives a backdrop on their purpose. You must takethese to a pagan located in building near the east entrance. See figure 6 below.

What's the combo near the door of the Meliae Archives?

(Only in Hard and Expert) The solution is spelled out in a book in Valeria's apartment. 0714

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Where is the information?

Did you try checking in the Meliae Archives?

Where are the three hidden relics?

1. Nytherea's Bracelet. In the caves near the floating body in the SW part of the map near the windmill. You'll hear the horn music as you enter the cave. It's attached to the horn.

2. Small Vesuvian Crystal. Appears in the small fountain outside of the waterworks building. You have to go inside the waterworks and adjust the levels in the tubes to match the floor.

3. Blade of Meliae. Found when you put the pagan eyeball on the plant (see key listing).

When you enter Victus' room (across from Valeria's), where the Master Control for security is, you'llfind a book in the next room that speaks of a seedling. Take the seedling from the nearby plant to getthis new objective:

• Optional: Assist the dryad and bring her child back to her.

NOTE: This objective also appears if you meet the dryad.

Where do I place the False Evidence?

In Valeria's apartment you'll find a table in a corner with a coronal haze on its top. It will alsomake locked sounds when frobbed. “Use” the scroll you're carrying on this table.

How do I disable the red force field protecting the entrance to Meliae Manor?

You can't enter those doors until the 3rd mission.

I entered the church (where the guard is sleeping just inside the main entrance) and went downstairs tofind Valeria's door. There are a set of nine buttons which apparently unlock her door. What's the trick?

You'll find a book in the bedroom in the apartment across from Valeria's that explains how thebuttons are supposed to control the position of the three rats. You only have to push the lowestbuttons on the center and right. The center and right rats should rest on the lowest level whilethe left one remains where it is. Valeria's door can be opened once they're in those positions.

What's the deal with the water tubes inside the waterworks building?

Look on the floor in front of the tubes. See fig. 2. Match the designs on the floor with the waterlevels.

Where do I find the dryad?

See fig. 1 on next page.

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Where do I find Archmage Victus?

In the Meleai Manor basement. Make sure you do a save before venturing down there.

I have a bottle of Strange Holy Water. What's it for?

When you get into the basement the pagan eye plant opens, you'll see some bone piles. Savefirst and then frob one of the piles with it and leave the other two.

(Fig. 1) Find this location (south of the pagan who asks you for the flowers) and walk straight. You'll see a tree laidover on its side. The dryad is beyond that tree.

(Fig. 2) Match the water levels in the tubes to the floor tiles.

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(Fig. 3) Once you match the water levels go outside and look in the fountain.

(Fig. 4) Enter this house to find the pagan eyeball.

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Part 2: In Dreams

This level is comprised mainly of winding your way through some simple halls. There is one mazewhere it's raining and you're walking on wood floors. A haunt patrols here so be wary of it.

Here, you must find a skull, a leg, and an arm to attach to a skeleton that controls the statue blockingyour progress. Use a right-turn-only or a left-turn-only to navigate the main area.

▪ Skull: Located on an overturned table.▪ Leg Bone: On a table located near the skull but toward the center and against a partition.▪ Arm Bone: Located on an upper fenced balcony on a tilted table.

(Fig. 5) Find this tower and go around the side to use the pagan eyeball ona plant you'll find there.

(Fig. 6) Once you have all three flowers, bring them here.

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Part 3: The Rose

Objectives:

• Lethal: No loose ends...kill Valeria.• Non-Lethal: Find a way to use the Dryad elixir on Valeria.• Gather your supplies.• Collect Dryad Crystals to stop the power drain from the spires.• Algernon must have the Shadow Dream elixir. Find him, take the potion and destroy it

with fire. (Hard/Expert)• Archmage Victus discovered the link to other dimensions using portals. Sever it.

(Expert) • Once you're finished, use the bird call near the gate to the south and escape with Basso.

Key Listing(In general order of appearance.)

Key Name Location Opens

East Crystal Mage's belt on platform near east gate. Device near where you first entered town.

North Crystal Mage's belt on platform near lower waterworks entry. Device in courtyard near church.

West Crystal Mage's belt on platform near scarecrow. Gate into mayor's manor.

Red Key Mage's belt at poisoned spring inside cave. Beast Reserve Gate

Containment Key1. Table in room where you kill Valeria. (Normal)2. Given to you by dryad after doing something specific. (Hard/Expert)

Unlocks foyer door in same building.

Unless you're trying to ghost this mission, a good deal of your time will be spent taking out thecreatures with swords. A hard sword hit while their back is turned is your best offense. Arrows and theBJ will not do the job.

Where are the crystals I need to gather?

See key listing above.

Where is the fire I need to destroy the Shadow Dream elixir?

Near the one mage standing on three platforms. See fig. 7. There's also one in the caves, whereyou found the Horn of Quintus earlier.

How do I use the Dryad Elixir on Valeria?

When you find her in the Meleia Manor, there will be a locked door. She's in the next room,pacing back and forth. Just inside the door are some gold goblets. When you frob the one, you'llhear the “locked” sound. “Use” the elixir on this goblet.

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(Fig. 7) The glow where the arrow is pointing indicates a good place to get rid of theShadow Dream elixir.

(Fig. 8) Rope up through the crawlspace to get an additional objective.

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What do I do with the Elder plant that the dryad wants me to find?

Use it on the spinning thing above the poisoned water.

I entered the Containment Room, killed Victus, but cannot figure out what to do with the crystals inorder to stop the power drain.

There are three large spires located to the north, west and east. Place each crystal in thecorresponding spire. See fig. 9.

How do I sever the portal link Victus set up?

Once you place the three crystals, return to Valeria's manor and return to the Containment room.Frob the crystal on the wall in the corner, near the left-most coil-spring thingie with the plantinside (there are 3).

Nytherea will appear and begin to do her thing. She will tell you to grab one of the plants insidethe coil prisons. A vine will then rise from the ground. Climb the vine and “use” the plant onthe top of the vine. Repeat the process for the other two dryads.

(Fig. 9) One of the spires where you place the three crystals.