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Character: CessiaPlayer:
PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing).Created using PCGen v6.04.01 on Feb 23, 2015 at 5:55:19 PM
Level:1 (CR:1/2)Page 1
Cessia Norgorber None Lawful EvilCharacter Name Player Name Deity Region Alignment
Rogue (Knife Master) 1 Human (Varisian) / HumanoidMedium / 5 ft. x5 ft. 5' 3" / 136 lbs. Normal
CLASS RACE SIZE / FACE HEIGHT / WEIGHT VISION
1 (1/2) 1999 / 2000 17 Female greylight blonde,cropped short
Character Level (CR) EXP/NEXT LEVEL AGE GENDER EYES HAIR Points
WOUNDS/CURRENT HP SUBDUAL DAMAGE DAMAGE REDUCTION SPEED
HPhit points
10 Walk 30 ft.
ACarmor class
17 : 12 : 15 = 10 + 2 + 0 + 5 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0 + 0TOTAL FLAT TOUCH BASE ARMOR
BONUSSHIELDBONUS
STAT SIZE NATURALARMOR
DEFLEC-TION
DODGE Morale Insight Sacred Profane MISC
INITIATIVEmodifier
+5 = +5 + +0 10 +0 0TOTAL DEX
MODIFIERMISC
MODIFIERMISS
CHANCEArcaneSpell
Failure
ARMORCHECK
PENALTY
SPELLRESIST
ABILITY NAME ABILITYSCORE
EQUIPPEDSCORE
ABILITYMODIFIER
ABILITYDAMAGE
PENALTY
STRStrength
12 +1
DEXDexterity
20 +5
CONConstitution
14 +2
INTIntelligence
13 +1
WISWisdom
10 +0
CHACharisma
8 -1
Encumbrance Light
SAVING THROWS TOTAL BASESAVE
ABILITY MAGIC MISC EPIC TEMP
FORTITUDE(constitution)
+2 = +0 + +2 + +0 + +0 + +0 +
REFLEX(dexterity)
+7 = +2 + +5 + +0 + +0 + +0 +
WILL(wisdom)
+0 = +0 + +0 + +0 + +0 + +0 +
TOTAL BASE ATTACK BONUS STAT SIZE MISC EPIC TEMP
MELEEattack bonus
+1 = +0 + +1 + +0 + +0 + 0 +
RANGEDattack bonus
+5 = +0 + +5 + +0 + +0 + 0 +
CMBattack bonus
+1 = +0 + +1 + +0 + + +
GRAPPLE TRIP DISARM SUNDERBULLRUSH OVERRUN
CMB +1 +1 +1 +1 +1 +1
CMD 16 16 16 16 16 16
HAND TYPE SIZE CRITICAL REACH*DaggerPrimary PS M 19-20/x2 5 ft.
To Hit Dam To Hit Dam1H-P +1 1d4+2 2W-P-(OH) -3 1d4+21H-O +1 1d4+1 2W-P-(OL) -1 1d4+22H +1 1d4+2 2W-OH -1 1d4+1
10 ft. 20 ft. 30 ft. 40 ft. 50 ft.TH +5 +3 +1 -1 -3
Dam 1d4+2 1d4+2 1d4+2 1d4+2 1d4+2
HAND TYPE SIZE CRITICAL REACH*DaggerOff-hand PS M 19-20/x2 5 ft.
To Hit Dam To Hit Dam1H-P +1 1d4+2 2W-P-(OH) -3 1d4+21H-O +1 1d4+1 2W-P-(OL) -1 1d4+22H +1 1d4+2 2W-OH -1 1d4+1
10 ft. 20 ft. 30 ft. 40 ft. 50 ft.TH +5 +3 +1 -1 -3
Dam 1d4+2 1d4+2 1d4+2 1d4+2 1d4+2
HAND TYPE SIZE CRITICAL REACHBlowgunEquipped P M 20/x2 5 ft.
Range: 20 ft. To Hit: +5 Damage: 1d230 ft. 40 ft. 60 ft. 80 ft. 100 ft.
TH +3 +3 +1 -1 -3Dam 1d2 1d2 1d2 1d2 1d2
120 ft. 140 ft. 160 ft. 180 ft. 200 ft.TH -5 -7 -9 -11 -13
Dam 1d2 1d2 1d2 1d2 1d2
*: weapon is equipped1H-P: One handed, in primary hand. 1H-O: One handed, in off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (offhand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH: 2 weapons, off hand.
ARMOR TYPE AC MAXDEX CHECK SPELL FAILURE
*Handmaiden's Armor Light +2 +6 +0 10(Leather)
TOTAL SKILLPOINTS: 10 SKILLS MAX RANKS: 1/1
SKILL NAME KEY ABILITY SKILLMODIFIER
ABILITYMODIFIER
RANKS MISCMODIFIER
✓ Acrobatics DEX 9 = 5 + 1 + 3✓ Appraise INT 1 = 1✓ Bluff CHA 3 = -1 + 1 + 3✓ Climb STR 1 = 1
Craft (Alchemy) INT 5 = 1 + 1 + 3✓ Craft (Untrained) INT 1 = 1✓ Diplomacy CHA -1 = -1
Disable Device DEX 9 = 5 + 1 + 3✓ Disguise CHA 3 = -1 + 1 + 3✓ Escape Artist DEX 5 = 5✓ Fly DEX 5 = 5✓ Heal WIS 0 = 0✓ Intimidate CHA 3 = -1 + 1 + 3✓ Perception WIS 4 = 0 + 1 + 3✓ Perform (Untrained) CHA -1 = -1✓ Ride DEX 5 = 5✓ Sense Motive WIS 4 = 0 + 1 + 3
Sleight of Hand DEX 9 = 5 + 1 + 3✓ Stealth DEX 10 = 5 + 1 + 4✓ Survival WIS 0 = 0✓ Swim STR 2 = 1 + 1
= + +
= + +
✓: can be used untrained. ✗: exclusive skills. *: Skill Mastery.
Character: CessiaPlayer:
PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing).Created using PCGen v6.04.01 on Feb 23, 2015 at 5:55:19 PM
Level:1 (CR:1/2)Page 2
EQUIPMENTITEM LOCATION QTY WT / COST
Handmaiden's Mask Equipped 1 0 / 100(Mask ( Skill Bonus (Competence) (Stealth +1))), Competence bonus to selected skill of Stealth|+1
Dagger Bandolier 8 1 (8) / 2 (16)
Dagger Equipped 1 1 / 2
Dagger Equipped 1 1 / 2
Handmaiden's Armor Equipped 1 13 / 10(Leather)
Bandolier Equipped 1 0 / 0.5Contains small loops or pouches for holding eight objects the size of a flask or small dagger. You can use the "retrieve astored item" action to take an item from a bandolier.8 lbs., 8 Dagger
Cloak Equipped 1 0 / 0
Backpack, Common Equipped 1 2 / 211 lbs., 1 Bedroll, 1 Blowgun, 1 Flint and Steel, 5 Rations (Trail/Per Day)
Bedroll Backpack,Common
1 5 / 0.1
Blowgun Backpack,Common
1 1 / 2
Flint and Steel Backpack,Common
1 0 / 1
Rations (Trail/Per Day)❏❏❏❏❏
Backpack,Common
5 1 (5) / 0.5 (2.5)
Blowgun Darts (10)❏❏❏❏❏ ❏❏❏❏❏ ❏❏❏❏❏ ❏❏❏❏❏
Carried 2 0 (0) / 0.5 (1)
TOTAL WEIGHT CARRIED/VALUE 28 lbs. 139.1gp
WEIGHT ALLOWANCELight 43 Medium 86 Heavy 130
Lift over head 130 Lift off ground 260 Push / Drag 650
MONEYTotal= 0 gp [Unspent Funds = 45.4 gp]
MAGIC
LanguagesCommon, Varisian
Other Companions
ArchetypesKnife Master [Paizo Inc. - Ultimate
Combat, p.72]The knife master is a trained killer who specializes in close-up combat and the wave
and weave of knife fighting. In her hands, daggers and other similar light blades becometruly deadly instruments.
TraitsKiller [Paizo Inc. - Advanced
Player's Guide, p.328]You made your first kill at a very young age and found the task of war or murder
to your liking. You deal additional damage equal to your weapon's critical hit modifierwhen you score a successful critical hit with a weapon; this additional damage is addedto the final total, and is not multiplied by the critical hit multiple itself. This extra damageis a trait bonus.River Rat (marsh or river) [Paizo Inc. - Advanced
Player's Guide, p.332]You learned to swim right after you learned to walk. As a youth, a gang of river pirates
put you to work swimming in nighttime rivers and canals with a dagger in your teethso you could sever the anchor ropes of merchant vessels. You gain a +1 trait bonuson damage dealt with a dagger and a +1 trait bonus on Swim checks. Swim is alwaysa class skill for you.
Special AttacksSneak Attack (Ex) [Paizo Inc. - Core
Rulebook, p.68]If you can catch an opponent when he is unable to defend himself effectively from
your attack, you can strike a vital spot for extra damage. Your attack deals 1d4 pointsof extra damage anytime your target would be denied a Dexterity bonus to AC, orwhen you flank your target. Should you score a critical hit with a sneak attack, thisextra damage is not multiplied. Ranged attacks can count as sneak attacks only if thetarget is within 30 feet. With a weapon that deals nonlethal damage, you can make asneak attack that deals nonlethal damage instead of lethal damage. You cannot usea weapon that deals lethal damage to deal nonlethal damage in a sneak attack, noteven with the usual -4 penalty. You must be able to see the target well enough to pick
out a vital spot and must be able to reach such a spot. You cannot sneak attack whilestriking a creature with concealment.
Special QualitiesAdvanced Talents [Paizo Inc. - Ultimate
Combat, p.72]The following advanced rogue talents complement the knife master archetype -
another day**, confounding blades*, deadly sneak**, entanglement of blades**, andunwitting ally*.Bonus Feat [Paizo Inc. - Core
Rulebook, p.27]Humans select one extra feat at 1st level.
Hidden Blade [Paizo Inc. - UltimateCombat, p.72]
A knife master adds 1/2 her level on Sleight of Hand checks made to conceal a lightblade. This ability replaces trapfinding. Bonus +0Rogue Talents [Paizo Inc. - Ultimate
Combat, p.72]The following rogue talents complement the knife master archetype - befuddling
strike**, combat trick, offensive defense**, surprise attack, underhanded*, and weapontraining.Skilled [Paizo Inc. - Core
Rulebook, p.27]Humans gain an additional skill rank at first level and one additional rank whenever
they gain a level.Sneak Stab (Ex) [Paizo Inc. - Ultimate
Combat, p.72]A knife master focuses her ability to deal sneak attack damage with daggers and
similar weapons to such a degree that she can deal more sneak attack damage withthose weapons at the expense of sneak attacks with other weapons. When she makesa sneak attack with a dagger, kerambit (page 130), kukri, punching daggers, starknife,or swordbreaker dagger (Advanced Player's Guide 178), she uses d8s to roll sneakattack damage instead of d6s. For sneak attacks with all other weapons, she uses d4sinstead of d6s. This ability is identical in all other ways to sneak attack, and supplementsthat ability. [Knife Master Sneak Attack 1d8; Regular Sneak Attack 1d4]
FeatsQuick Draw [Paizo Inc. - Core
Rulebook, p.131]You can draw weapons faster than most.
You can draw a weapon as a free action instead of as a move action. You can drawa hidden weapon (see the Sleight of Hand skill) as a move action. A character whohas selected this feat may throw weapons at his full normal rate of attacks (much like acharacter with a bow). Alchemical items, potions, scrolls, and wands cannot be drawnquickly using this feat.Two-Weapon Fighting [Paizo Inc. - Core
Rulebook, p.136]You can fight with a weapon in each of your hands. You can make one extra attack
each round with the secondary weapon.
Your penalties on attack rolls for fighting with two weapons are reduced. The penaltyfor your primary hand lessens by 2 and the one for your off hand lessens by 6. SeeTwo-Weapon Fighting in Chapter 8.
ProficienciesBattle Aspergillum, Bayonet, Blowgun, Boar Spear, Brass Knuckles, Cestus,
Club, Crossbow (Hand), Crossbow (Heavy), Crossbow (Light), Dagger, Dagger(Chain), Dagger (Punching), Dart, Gaff, Gauntlet, Gauntlet (Spiked), Grapple,
Hair, Javelin, Longspear, Mace (Heavy), Mace (Light), Mere Club, Morningstar,Quarterstaff, Rapier, Rock, Sap, Shortbow, Shortspear, Sickle, Sling, Spear,
Spear (Boar), Spells (Ray), Spells (Touch), Splash Weapon, Stake, Sword (Short),Unarmed Strike, Underwater Crossbow (Heavy), Underwater Crossbow (Light)
Character: CessiaPlayer:
PCGen Character Template by Frugal, based on work by ROG, Arcady, Barak, Dimrill, Dekker & Andrew Maitland (LegacyKing).Created using PCGen v6.04.01 on Feb 23, 2015 at 5:55:19 PM
Level:1 (CR:1/2)Page 3
CessiaHuman (Varisian)RACE
17AGE
FemaleGENDER
VISION
Lawful EvilALIGNMENT
AmbidextrousDOMINANT HAND
5' 3"HEIGHT
136 lbs.WEIGHT
greyEYE COLOUR
paleSKIN COLOUR
light blonde, cropped shortHAIR / HAIR STYLE
PHOBIAS
,PERSONALITY TRAITS
INTERESTS
Mute,SPOKEN STYLE / CATCH PHRASE
RESIDENCE
LOCATION
NoneREGION
NorgorberDEITY
HumanoidRace Type
Race Sub Type
Description:Biography:Cessia was born to an unassuming life as the daughter of an indentured farmer. At age 3 she was abducted by an order of assassin's
known as the Handmaidens. Known for their effiecency and brutality the handmaidens typically undergo rituals of mutilation mostfamously including the sewing or stapling shut of the lips. The young girls are raised to value total silence above all else and mostremain mute for life. Cessia was not the guild's brightest student and she was targeted for executionat the hands of the other students as a means of
enhancing their training. She fled from the hidden academy before the assassination could take place and now seeks to reclaim asomewhat normal life as an adventurer. Cessia is highly phobic of most public places and almost all human contact. She never allows herself to be seen without her signature
mask or a face scarf, obscuring the scars she bears that would betray her past. While silence is no longer forced upon her she rarely, if ever speaks.