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1.11.2016
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Chapter 4
Motivation and Values
Consumer BehaviorBuying, Having, and Being
Sixth Edition
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The Motivation Process
• Motivation:
– The processes that lead people to behave as they do. It occurs when a need arises that a consumer wishes to satisfy.
• Utilitarian need: Provides a functional or practical benefit
• Hedonic need: An experiential need involving emotional responses or fantasies
• Goal:
– The end state that is desired by the consumer.
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The Motivation Process
• Drive:
– The degree of arousal present due to a discrepancy between
the consumer’s present state and some ideal state
• Want:
– A manifestation of a need created by personal and cultural
factors.
• Motivation can be described in terms of:
– Strength: The pull it exerts on the consumer
– Direction: The particular way the consumer attempts to
reduce motivational tension
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Ads Reinforce Desired States
• These ads show a
desired state for men
and women, and
suggests a solution
(purchase of items) to
attain it.
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Motivational Strength
• Biological vs. Learned Needs:
– Instinct: Innate patterns of behavior universal in a species
• Drive Theory:– Biological needs produce unpleasant states of arousal. We
are motivated to reduce tension caused by this arousal.
• Expectancy Theory:
– Behavior is pulled by expectations of achieving desirable outcomes – positive incentives – rather than pushed from within
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Motivational Direction
• Needs Versus Wants:
– Want: The particular form of consumption used to satisfy a need.
• Types of Needs
– Biogenic needs: Needs necessary to maintain life
– Psychogenic needs: Culture-related needs (e.g. need for status, power, affiliation, etc.)
– Utilitarian needs: Implies that consumers will emphasize the objective, tangible aspects of products
– Hedonic needs: Subjective and experiential needs (e.g. excitement, self-confidence, fantasy, etc.)
4 - 8Utilitarian NeedsHedonic Needs
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• A goal has valence (It can be positive or
negative)
• For positively valued goals, consumers are
motivated to approach
• For negative outcomes, consumers are
motivated to avoid negative outcomes
(Eg: deodorant, mouthwash etc.)
Motivational Conflicts
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Three Types of Motivational Conflicts
Figure 4.14 - 14
Motivational Conflicts
• Approach-Approach Conflict:
– A person must choose between two desirable alternatives.
– Theory of Cognitive Dissonance: A state of tension occurs when beliefs or behaviors conflict with one another.
• Cognitive Dissonance Reduction: Process by which people are motivated to reduce tension between beliefs or behaviors.
• Approach-Avoidance Conflict:– Exists when consumers desire a goal but wish to avoid it at
the same time.
• Avoidance-Avoidance Conflict:
– Consumers face a choice between two undesirable alternatives.
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Vs.
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Old car vs. new car
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Classifying Consumer Needs
• Henry Murray need dimensions:
– Autonomy: Being independent
– Defendance: Defending the self against criticism
– Play: Engaging in pleasurable activities
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Classifying Consumer Needs (cont.)
• Specific Needs and Buying Behavior:
– Need for achievement: To attain personal accomplishment
– Need for affiliation: To be in the company of others
– Need for power: To control one’s environment
– Need for uniqueness: To assert one’s individual identity
• Maslow’s Hierarchy of Needs:
– A hierarchy of biogenic and psychogenic needs that specifies certain levels of motives.
• Paradise: Satisfying Needs?– Distinct differences regarding the conceptualization of
paradise between American and Dutch college students
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Maslow’s Hierarchy of Needs
Figure 4.24 - 24
DISCUSSION about
IMPLEMENTATIONS
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Criticisms of Maslow’s Hierarchy
• The application is too simplistic:
– It is possible for the same product or activity to satisfy every need.
• It is too culture-bound:
– The assumptions of the hierarchy may be restricted to Western culture
• It emphasizes individual needs over group needs– Individuals in some cultures place more value on the
welfare of the group (belongingness needs) than the needs of the individual (esteem needs)
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Consumer Involvement
• Involvement:
– A person’s perceived relevance of the object based on his/her inherent needs, values, and interests.
• Object: A product or brand
• Levels of Involvement: Inertia to Passion
– Type of information processing depends on the consumer’s level of involvement
• Simple processing: Only the basic features of the message are considered
• Elaboration: Incoming information is linked to preexisting knowledge
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Conceptualizing Involvement
Figure 4.34 - 36
Increasing Involvement through Ads
• The Swiss Potato
Board is trying to
increase involvement
with its product. The
ad reads, “Recipes
against boredom.”
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Consumer Involvement (cont.)
• Involvement as a Continuum:
– Ranges from disinterest to obsession
• Inertia (Low involvement consumption):
– Consumer lacks the motivation to consider alternatives
• Flow State (High involvement consumption):
– Consumer is truly involved with the product, ad or web site
• Cult Products:
– Command fierce consumer loyalty and perhaps worship by
consumers who are highly involved in the product
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Example of a Cult Product
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The Many Faces of Involvement
• Product Involvement:
– Related to a consumer’s level of interest in a particular product
• Message-Response Involvement:
– (a.k.a. advertising involvement) Refers to a consumer’s interest in processing marketing communications
• Purchase Situation Involvement:
– Refers to the differences that may occur when buying the same product for different contexts
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is a low involvement media
is a high involvement media
(provides passively storage
the info for people mind)
(cause the complex
information storage)
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Emotions versus Cognitions
• Many marketing
messages, such as
this ad for a cosmetic
company in Taiwan,
focus on emotions
rather than cognitions.
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Measuring Involvement
• Teasing out the Dimensions of Involvement:
– Involvement Profile:
• Personal interest in a product category
• Risk importance
• Probability of making a bad purchase
• Pleasure value of the product category
• How closely the product is related to the self
• Segmenting by Involvement Levels:
– Involvement is a useful basis for market segmentation
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High Involvement
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Strategies to Increase Involvement
• Appeal to hedonic needs
– e.g. using sensory appeals to generate attention
• Use novel stimuli
– e.g. unusual cinematography, sudden silences, etc.
• Use prominent stimuli
– e.g. larger ads, more color
• Include celebrity endorsers
• Build a bond with consumers
– Maintain an ongoing relationship with consumers
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