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Chapter 1: Voilà! Meet the Android
Objectives
In this chapter, you learn to:• Understand the market for Android applications• State the role of the Android device in the mobile
market• Describe the features of the Android phone• Identify which languages are used in Android
development• Describe the role of the Android Market in the
mobile marketplace
2Android Boot Camp for Developers using Java
Objectives (continued)
• Create an Android project using Eclipse• Explain the role of the Package Explorer• Specify the use of layout and widget controls in the
user interface• Execute an Android application on an emulator• Open a saved Android project in Eclipse
3Android Boot Camp for Developers using Java
Meet the Android
• Smartphones – Can browse the Web– Allow you to play games– Use business applications– Check e-mail – Play music– Record video– Map locations with GPS– Oh yes, make phone calls and send text messages
4Android Boot Camp for Developers using Java
Meet the Android (continued)
– Android phone platform runs a free, open-source operating system from Google
– Open Handset Alliance • 80 companies that develop standards for mobile
devices
• Android Phone Device– Most popular are EVO, Droid, Galaxy, Echo, etc.– OS also powers tablets, netbooks, e-readers, MP4
players and Internet TVs
5Android Boot Camp for Developers using Java
Meet the Android (continued)
• Features of the Android– Flash support - Flash video plays within the Android
Web browser. (The iPhone does not support Flash capabilities.)
– Power management - Android identifies programs running in the background using memory and processor resources.
– Optimized gaming - Android supports the use of gyroscope, gravity, barometric sensors, linear acceleration, and rotation vector.
6Android Boot Camp for Developers using Java
Meet the Android (continued)
• Features of the Android (continued)
– Onscreen keyboard - Spell-check, predictive text, voice-input mode.
– Wi-Fi Internet tethering - Allows a phone to be used as a wireless or wired hot spot.
– Multiple language support - Android supports multiple human languages.
– Front- and rear-facing cameras – Voice-based recognition for calling, texting, and
navigating with the phone.
7Android Boot Camp for Developers using Java
Meet the Android (continued)
• Features of the Android (continued)
– 3D graphics - The interface can support 3D graphics for a 3D interactive game experience or 3D image rendering.
– Facial recognition - Android provides this high-level feature for automatically identifying or verifying a person’s face from a digital image or a video frame.
8Android Boot Camp for Developers using Java
Meet the Android (continued)
• Writing Android Apps– Java is the language of choice for Android Apps– Object-oriented programming languages allow for
good software engineering practices• Eclipse
– The most popular tool (IDE) for writing Java programs
– Can also be used to develop applications in other languages
– XML is used to assist in the layout of the Android emulator
9Android Boot Camp for Developers using Java
Meet the Android (continued)
• Android Emulator– Design, develop, prototype, and test Android apps
without using a physical device– Mimics almost every feature of a real Android
handset, except placing phone calls– Current version is Ice Cream Sandwich – all versions
named after dessert items (in alphabetical order)– Previous versions include Cupcake, Donut, Éclair,
Froyo (frozen yogurt), Gingerbread, and Honeycomb
10Android Boot Camp for Developers using Java
Meet the Android (continued)
• Getting Oriented with Market Deployment– Platform consists of the Android OS, application
development tools, and a marketplace Apps are compiled into package files with an .apk extension
– Android Market (http://market.android.com) sells and deploys all apps
– Programs must meet minimum standards– Apps are free or paid (70/30 split between developer
and wireless carrier)– Also sold through Amazon (amazon.com/appstore)
and iTunes (both charge a $99 registration fee)11Android Boot Camp for Developers using Java
First Venture into the Android World
12
• Opening Eclipse to Create a New Project– Install Eclipse IDE, Android SDK– Create the Android Virtual Device (ADV)– You’ll need to have:
• Project name, application name, package name, activity name, API level
• Creating the Hello World Project– Open Eclipse and choose the Android Project icon– Name the project and specify a save location
Android Boot Camp for Developers using Java
First Venture into the Android World (cont’d)
• Creating the Hello World Project (continued)
– Enter a package name, such as: (net.androidbootcamp.helloandroidworld)
– Enter the Activity name (main)– Enter the Minimum SDK (14)– Click the Finish button
13Android Boot Camp for Developers using Java
• Building the User Interface– Must be intuitive– Interface must not distract from functionality– Java code or XML layout files are needed
• XML method is preferred• Can design interface without writing large amounts of
code
14Android Boot Camp for Developers using Java
First Venture into the Android World (cont’d)
• Taking a Tour of the Package Explorer– Src folder – contains Java source code– Gen folder – contains automatically generated Java
files– Android 4.0 library – contains all class libraries– Assets folder – contains asset files– Res folder – contains images, music, and video– Android Manifest.xml – contains information about
the application that Android needs to run
15Android Boot Camp for Developers using Java
First Venture into the Android World (cont’d)
• Designing the user Interface Layout– Layout – a container that holds as many widgets as
needed– Widget– a single element on the screen (Button,
Text Box, etc.)• Also called an object
16Android Boot Camp for Developers using Java
First Venture into the Android World (cont’d)
17
Figure 1-10 Layout Displayed in Eclipse Window
Android Boot Camp for Developers using Java
First Venture into the Android World (cont’d)
• Adding a Form Widget to the User Interface Layout
18
Figure 1-12 TextView form widget in the emulator
Android Boot Camp for Developers using Java
First Venture into the Android World (cont’d)
• Adding a Form Widget to the User Interface Layout
19
Figure 1-14 Changing the TextView control text Figure 1-15 Displaying the revised text in the emulator
Android Boot Camp for Developers using Java
First Venture into the Android World (cont’d)
• Testing the Application in the Emulator
20
Figure 1-16 Run As Dialog Box
Android Boot Camp for Developers using Java
First Venture into the Android World (cont’d)
• Testing the Application in the Emulator
21
Figure 1-17 Android main screen and lock icon Figure 1-18 Message in the Android Emulator
Android Boot Camp for Developers using Java
First Venture into the Android World (cont’d)
• Opening a Saved App in Eclipse
22
Figure 1-19 Import dialog box Figure 1-20 Project and directory selected
Android Boot Camp for Developers using Java
First Venture into the Android World (cont’d)
Summary
• Android OS is released under Apache license allowing anyone to get the full open-source for free
• Android OS powers all types of mobile devices• To write apps, you can use Eclipse, an IDE used
for building applications• The Android emulator lets you design, develop
prototype, and test Android applications• The Android platform consists of the Android OS,
the Android application development platform, and the Android marketplace
23Android Boot Camp for Developers using Java
Summary (continued)
• Android supports both Java code and XML layout files, although XML is preferred
• The Package Explorer contains folders for an Android project
• To design a user interface for an Android app, you can create a layout containing widgets (objects)
• The Android emulator allows you to test an application and make sure it runs correctly
24Android Boot Camp for Developers using Java