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Chapter 10
Pop Culture and
Online Expression
Online Communication
In this chapter, you will learn:
Definitions for popular culture and the artifacts of it;
The development of the cyberpunk literary genre;
The common themes of cyberpunk literature; and
Films that have demonstrated these themes.
Online Communication
Online Communication
popular culture:
a system of artifacts that shape our common understanding of the world
books magazines movies advertisements comics etc.
Online Communication
artifacts:
bits and pieces of human sense-making:
Literary depictions of technology
American public life may be defined as a struggle between two objectives: The machine as a metaphor for industrialization
The garden as a metaphor for work by human hands
cyberpunk:
1980s literary movement whose primary theme is the blurring distinction between humans and machines
The Rise and Fall of Cyberpunk
Mary Shelley & H.G. Wells
Bruce Bethke’s “Cyberpunk”
William Gibson’s “Gernsback Continuum”
Bruce Sterling’s Mirrorshades Anthology
Billy Idol & Johnny Mnemonic
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Themes in Cyberpunk Literature
The Weakness of Human Flesh
The Power of the Wired Corporation
The Pace of Human Life
Online Communication
Online Communication
futureshock:
feelings of distress or disorientation resulting from excessive innovation and social change
Internet Era Movies
2001: A Space Odyssey
Tron
WarGames
Blade Runner
AI: Artificial Intelligence
The Matrix Trilogy
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Online Communication
meta-communication:
communication about communication
A Brief Review
1. What is popular culture?
2. What are some examples of artifacts?
3. Who influenced the development of cyberpunk?
4. What three themes emerge in cyberpunk literature?
5. What six films illustrate these themes in the
Internet era?
Online Communication