Upload
esther-mckenzie
View
218
Download
0
Embed Size (px)
Citation preview
Chapters 6-8
PART THREE:Preparing for 3D Modeling
Chapter 6:
Basics of Creation
Chapter 6: Basics of Creation
Construction Planes Creation Basics Precision Tools
Construction Planes
Home GridsX-YX-ZY-Z
Helper GridsCreate -> Helpers-> Grid
Creation Basics
Object Type Name and Color Creation Method Keyboard Entry Parameters
Creation Basics (cont.)
Applying Mapping Coordinates During Creation
Facets versus Smoothing Creation Procedure
Precision Tools
Units Snap Settings Grids
Helpers
Dummy Tape Point Protractor Compass Grid
Chapters 6-8
PART THREE:Preparing for 3D Modeling
Chapter 7:
Basics of Editing
Chapter 7: Basics of Editing
Selection Basics Combining Objects Transforming and Cloning Align Options Modifying
Selection Basics
Selecting Objects Single Objects Multiple-Single Selection Multiple-Region Selection Locking a Selection
Selection Basics (cont.)
Selection Filter Select by Name Select by color Edit Menu
Combining Objects
GroupsCreateOpen/CloseUngroupExplode
Attached ObjectsTurn to Editable Mesh
Named Selection Sets
Transforming and Cloning
Move Rotate Scale Transform Type-In
Transforming and Cloning (cont.)
Transform Coordinate System Transform Center
Linear Circular Spiral Spacing Clone & Align Mirror
Transform Cloning
Align Options
Align Place Highlight Camera
Modifying
Name & Color Modifier List Modifier Stack
Chapters 6-8
PART FOUR:3D Modeling
Chapter 8:
Basic Modeling
Chapter 8: Basic Modeling: Primitives, Shapes, and Shape and Geometric Modifiers
Introduction Primitives and Patches Shapes Shape Modifiers Geometric Modifiers
Primitives and Patches
Standard Primitives Hedra Patches
Shapes
Common Spline Controls
Shape Modifiers
Edit Spline Extrude Lathe Mesh Select
Geometric Modifiers
Bend Taper Twist Skew Wave Ripple Noise