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Oral presentation, jan. 2011
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USER UNDERSTANDING • Understanding the users
Designing the right solution for the right problem
Increased complexity
• Ethnography and qualitative data
Interview, observation, diary studies (UCD)
Workshop (Co-design)"
CO-DESIGN // MORTEN WINTHER – 04. JANUARY 2011 -
BUT WE NEED REFLECTION
• The users cannot reflect on the process
Designers must be the “reflectioners”
Compare subparts to the entire design process
Reflect on the process and qualify the decisions
CO-DESIGN // MORTEN WINTHER – 04. JANUARY 2011 -
USERS & DESIGNERS
• Outcome is influenced by what is relevant for…
…Users (Crabtree)
…Designers
• Designers create the framework
The actual content – what is discussed?
The creativity
CO-DESIGN // MORTEN WINTHER – 04. JANUARY 2011 -
CREATIVITY
• All people are creative (Sanders)
Create frameworks that allows users to be creative
Doing – Adapting – Making – Creating
• Select and highlight some findings…
We need to understand the users,
not only create with them
CO-DESIGN // MORTEN WINTHER – 04. JANUARY 2011 -
BUT!
• Users are not everything
Do they even know what they want?
Other stakeholders
• Other stakeholders
Arena365 (“buyer”, “technology”)
Designer’s agenda
CO-DESIGN // MORTEN WINTHER – 04. JANUARY 2011 -
APPLYING THIS TO PRACITCE
• Reflect / Keep a sense of perspective
Requirements / boundaries for the design
How do we represent the target group?
• Facilitate
Methods / user studies
Framework
“Know when what is needed”
CO-DESIGN // MORTEN WINTHER – 04. JANUARY 2011 -
CO-DESIGN // MORTEN WINTHER – 04. JANUARY 2011 -