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Coach Jackson’s Fly / Spread Offense Coach Mark Jackson

Coach Jackson's Fly Spread Offense

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  • Coach Jacksons Fly / Spread OffenseCoach Mark Jackson

  • My Football Coaching PrayerFather God,I come before you in the name of Jesus and in the power of the Holy Spirit. Father lead and guide me as I coach. I can do all things through Christ who strengthens me. And if I put God first, the desires of my heart will be given to me. I speak blessings and favor for this football team because I am a child of God by the blood of the lamb. Father, use me to impact lives in a positive Godly manner as I coach today. Let my actions speak for me Father, and let my tongue be used in a manner that will glorify you. I pray for the coaching staff and players. Let us remain injury free and let everything that is done be pleasing to you. You are my source and my strength and let me not forget who I am in you. Let me walk in a way that is worthy of my calling. I will walk victoriously both on and off the field because you are my strength. We pray these things in the mighty name of Jesus.Amen

  • Formations

  • TZXRTRGLGLTYHBase LeftSplits 2 YardsLandmarks: H and Z Top of NumbersX and Y: HashQB 5 Yards Deep T Over inside foot of Tackle

  • BCXRTRGLGLTYASpin RightThe lineman will line up with 2 foot splits and As deep off the ball as possible. Once the Center gets set, our Offensive Lineman are so Deep in their stances that their hats will usuallyBreak the plane of the Centers belt.6 Yrds1.5 Yrds2 ft6 Yrds1.5 YrdsQB is lined up with his heels five yards from the ball while the fullback is offset exactly two feet in front of him on either side, depending on the playSlots line up withinside foot back

  • ZTXRTRGLGLTYHEmpty RightThe Wings will align 1 by 1 from the tackles.X and Y will be split 8 yards out. Empty back Will replace B and split out to the rightAt the top of the numbers. The QB will line up at 6 yards. The line splits will be 6 inches

  • FTXRTRGLGLTYHPro LeftSplits 2 YardsLandmarks: X and Y Bottom of NumbersZ: Split the difference between X and TackleQB 5 Yards Deep T and F Over inside foot of Tackle

  • FHXRTRGLGLTYTTight Goal line SetHeavy PersonnellThe Wings will align 1 by 1 from the tackles.X and Y will be down in the TE position. B will be at 2 Yards and the QB will be under Center. The line splits will be foot to foot, in 3 point stances.

  • Offensive Play PackageRUN CONCEPTS PASS CONCEPTSSCREEN CONCEPTSFLYVERTICALSBUBBLEZONEALL AMERICANJAILBREAKCOUNTEROMAHATHROWBACKWEDGE

    QUICK CONCEPTSPA CONCEPTSDECEPTION CONCEPTSSLANTFLY PASSGATORHITCHNAKEDCIRCUSSPARTAN PASSBOISE STATE

  • No Huddle

  • No HuddleNo Huddle Emphasis1. Conditioning2. Discipline3. Confusing the defense4. Setting the offensive tempo5. Allows the offense staff to look at the defense before you call the play. 3 Tempos1. INDY2. Normal 3. TurtleNotes for running No Huddle:1. Players will run the ball to the referee after each play & hand them the ball to help them to spot it sooner and get behind the ball and look to the Sideline2. WRs have to come inside the hashes in high school football3. Lineman stay about a foot or 2 back from the ball till play called4. Play will be signaled in from the sideline using numbers and colors and then the players will check the wristband and get set.

  • Snap CountGO Unless Freeze CallOn the Freeze call, players will look at the wrist band, get set, and try to hard count the defense while faking the Fly. If no one jumps you can run a spot pass to the Fly guy.

  • Running Game

  • Sweep Blocking Rules

    QBCatch Snap, Pivot toward motion, give sweep, fake keepBall CarrierFast motion toward the QBs heels . Try to get the motion to full speed. Never take your eyes off the ball until you have it! Sprint to the outside and follow your pulling linemanB BackTake a looping angle and attack the outside shoulder of the DEBlocking WingTake a looping angle trying to get outside to lead the play

    Play Side WRPush Crack technique on the force player. outside LB or SafetyPSTTandem block DE with FullbackPSGPull around and lead playCenterReach playside to 45 degreeBSGReach playside to 45 degreeBSTReach playside to 45 degreeBack Side WRCut off Block

  • Spread Right Rip 88 SweepSpread Left Liz 99 Sweep

  • Sweep Zone

  • Counter Blocking Scheme

    QBCatch snap, pivot toward the motion. Fake the sweep and then Spin, make an inside handoff on the counter and then fake keep.Motion WingFast motion toward the FBs heels , Swim-Fake with the inside arm up. Run sweep without the ballB BackFill for pulling Tackle. The lineman away from the motion will be pullingWing Away from Motion, Ball CarrierTake an open up slide step. Go over the top of the B Back. Take an inside handoff and then run inside the kick out block of the Guard and follow the Tackle through the hole. If the guard logs the DE, bounce it to the outside.XSTALKPSTAngle Block Down, Protecting Inside GapPSGAngle Block Down, Protecting Inside GapCenterMan On, BackBSGPull Play side, Kick Out first Man head up to outside TIt is important to recognize whether the block should be a kick out block with head in the hole or if the DE crashes, log him and we will bounce the play.BSTPull Playside, Turn Inside and Lead PlayYSTALK

  • Spread Rt Rip 47 CSpread Lt Liz 58 C

  • Counter Stay

  • Counter Zone

  • Power Blocking Scheme

    QBCatch snap, pivot to motion, fake sweep, pivot on around faking reverse and then running downhill. Run insideThe B back block and behind the pulling guard.Motion WingFast motion toward the QBs heels . Fake sweep by running sweep without the ball.B BackKICK OUT BLOCK: block inside out on the first defender past the T. Take a SHARP inside- out angle and get your helmet in the hole. If no one is there, continue past the T looking to your inside to WALL OFF If the defender sits in the hole and wrong shoulders you, get your helmet on his outsideand log his butt. CAVE HIM DOWN.Wing Away FromMotionGo underneath motion back and over QB and fake reverse. XStalkPSTAngle Block Down, Protecting Inside Gap. Combo first D-Lineman inside the T through the LB.PSGAngle Block Down, Protecting Inside Gap. Combo first D-Lineman inside the T through the LB.CenterMan On, BackBSGPull Play side, Turn Inside, Lead PlayBSTStep inside and fill for pulling GuardYStalk

  • Spread Rt Rip 16 PowerSpread Lt Liz 15 Power

  • Power Ice

  • Reverse Blocking Scheme

    QBCatch snap, Pivot to the motion, Fake sweep, Continue to spin, give outside handoff to the opposite wingMotion WingFast motion toward the QBs heels , Swim-Fake with the inside arm up. Run Sweep without the ballB BackMove toward the motion, Lead reverse around the edgeWing away from MotionOn the snap move toward the heels of the QB. Go under the Motion wing and over the QB, take the handoff and follow your blockers around the edge.Play side WRCrack MDM (Most Dangerous ManPSTZone -- Reach DEPSGZone -- Man out side, Man On, Man InsideCenterMan On, BackBSGPull Play side, Block DE if he shows, If not lead the play around endBSTFill for Pull Guard or Man OnBack Side WRBlock Crossfield

  • Spread Rt Rip 99 ReverseSpread Lt Liz 88 Reverse

  • Spread Right Rip 88 Spin OptionSpread Left Liz 99 Spin Option

  • Wedge Blocking Scheme

  • Spread Rt Rip 2 WedgeSpread Lt Liz 3 Wedge

  • Pass Game

  • 90 ProtectionThe next protection that we will discuss is quick game or 90 protection series. The 90 protection series is to be used with the quick throw portion of the offense. The slide protection is also used for play action passes. The 90 protection series is slide left (Liz) if the B back is on the right and slide right (Rip) if the B back is on the left. In our slide protection, the line will protect the gap to the called slide side and the running back will block the DE left by slide protection. The rules are simple:Lineman will zone block the gap to the call. If slide left, the lineman will protect the gap to their immediate left. The B back will block the C gap or last player on the end of the line. The edge player. If two players come off the edge, the back will work inside out.

  • Rip and Liz Protection

  • 60 / 80 ProtectionThe final protection I will discuss is our half-roll or sprint-out protection. The ability to move the pocket or adjust launch points for the QB gives you another weapon to attack the defense as well as slow down the rush. Here are the rules for the protection: Backside Tackle: Turn and HingeBackside Guard: Turn and HingeCenter: If covered or shade to call side, reach. If uncovered with no shade to call side, turn and hinge. (Note, on turn and hinges, unless you make immediate contact begin to get depth to stay between the QB and your man. You do not want to be still on the LOS as the DE comes up field)Play side Guard: Reach, plug hole/backsidePlay side Tackle: Reach (Note: On any reach block, if you are unable to reach, ride your man out to the sideline. Don't get beat outside trying to hopeless reach. A man pushed out of bounds and kept on the LOS is just as effective.) RB: Take two steps to call side, looking at outside rusher. Look for OLB or outside rusher to come shooting, block first color that shows. If none show, check middle and then backside. You are QBs bodyguard. Step to rush; do not wait for him to get to the QB.

  • 60 / 80 ProtectionPre-snap look is key. QB will go at a 45-degree angle to a depth of 5-6 yards and then will level off. He will need to get his eyes up, and look downfield. He can continue moving parallel to the LOS, but he must know when he must stop and step up in the pocket and deliver the ball. If he breaks contain he can continue out, he does not have a set place he has to be, but he must be smart. This is a protection reliant on the QB. He must help his blockers by not getting into trouble, thinking he can outrun everyone, and he must have a good sense of timing and be well practiced.

  • 60 / 80 Protection

  • General Passing NotesQB progressions are achieved through reading passing lanes. The QB will simple look to his first progression, and if the lane to deliver the ball is clear, he will throw the football. If not, he will move on to the next read. If the progressions do not produce anopen receiver, then the QB will have the choice of tucking it and running or throwing the ball away. It is very important in the spread that the QB does not take sacks number one and throw interceptions number two. Throwing the ball away and living to play another down is an acceptable option. The receivers will operate under the rule sprint vs. man and sit vs. zone. It is the receivers responsibility to get open. When sitting in the hole, the receiver should make eye contact with the QB. The receivers must be coached to number one recognize various defenses and number two to escape man-to-man coverage.

  • Primary RoutesAll receivers will line up with the inside foot up. Hands should be up in a sprinters stance; weight should be over the toes. Knees should be slightly bent. Eyes should be looking in at the ball to know when it is snapped. Slots will have the inside foot back. The Slant:Push vertical to 4 yards, then aim to 12 yards on the hash. Settle in Window vs Zone. Expect the ball immediately.The Arrow:On the first step take a 45 degree angle step to the outside, crossover, look over the outside shoulder and expect the football. Gain 5 yards of depth. When you catch the ball tuck it and get up field.The Hitch:4 hard steps up field, on the last step take on big step and then two small steps working your way back to the ball. You should end up at around 6 yards

  • Primary RoutesVertical:Get up field now!! Try to sprint past the defender. Release will depend on landmark you are attempting to fill. The fade is the same as the Go route except that the release is on the outside and that you fade slowly to the sideline as you work up field.BashRoute working across field over the linebackers and then turning up the seam to get to vertical landmark, 2 yards outside the hash.Climb Route: Route working across field and gaining depth. You are to work over the linebackers shooting for a depth of 18 to 22 yards. The Speed In: Used instead of Hitch vs Squat 2 in Smash Concept. Push hard for 4 Yards and then Plant outside foot and run quick square in.

  • Primary RoutesUnder: Release to the inside and sprint across the field under the LBs. Look for the ball at any time. Do not gain more than 2-4 yards of depth. Over: The over is the same as the under except you go over the LBs and gain depth as you cross the field. On the over you should gain about 8-10 yards of depth. Run at the heels of the LBs Curl: Run same pattern as Slant as except push up field for 6 rather than 4 yards. Work back toward hash aiming for a distance of 12 yards. Once you find a hole in the zone, sit and work your way back to 10 yards. WheelSame route as arrow, but once you dont get the quick throw, accelerate and run up sideline.

  • Primary RoutesThe Smash:Take 7 steps up field, on the seventh step plant hard (stick) on the outside foot take a hard step to the inside as if running a post, then plant and sprint to the corner pylon at a 45 degree angle. Look for the ball over your outside shoulder. Hunt: Run by Y in shallow cross scheme. Push with an inside release to 10-12 yards. At that point, find a hole to the zone or stay on the move vs Man back to the inside.

  • Spread Rt Ricky 88 Spin Pass

  • Spread Rt Ricky 88 Spin Pass Y Corner

  • Spread Rt Ricky 88 Spin Pass Y Throwback

  • Spread Rt Ricky 47 Waggle

  • Spread Lazar 80 Trips Outcut/Dig/StopSpread Rocket 60 Trips Outcut/Dig/Stop

  • Spread Rt Liz Vulture B Wheel

  • Spread Ricky Sweep Pass

  • Vertical ConceptThe biggest coaching point from a scheme standpoint is teaching landmarks. We break the field down into four sections: left numbers, left hash, right hash and right numbers. We want our four receivers to be at these landmarks as the routes are being run. A general rule for all receivers is to outside release all routes both in man coverageand zone coverage.After the receivers get their outside release, each of them will get to their respective landmarks.If they read man coverage, we encourage them to get up field as fast as they possibly can on their landmark and expect the ball. If they read zone coverage, they now have the option to sit in zones as they seefit

  • Vertical ConceptWe would like for them to be at least 10 yards up field before they sit down. A lot of times it ends up being 15 yards because of the depth of the defenders drop. A key coaching point to install in all of your receivers minds is to look for the ball at all times and to sit in the hole in zone coverage.One key coaching point we focus on at this point is for the skill players to get back to the top of the numbers by squeezing the defender after working the outside release. This leaves plenty of room to separate from the pinned defender and catch the ball on the outside shoulder.

  • Spread Rt Vulture

  • Spread Rt Liz Vulture

  • Quick GameThe Quick Game is catch and throw out of the gun combined with boot concept.

    Protection is Rip and the B Back will be on the Left.

    QB DropShotgun:2 step drop throwing leftRight crosses behind leftQuick Game Notes and Rules1. First read will always be to left 2. If Playside is not open abort and boot away looking for backside Smash concept

  • HitchHitch Protection is Rip and B Back on the LeftPlayside receiver runs hitches using the AMF rulesQB Notes:Aiming point is the armpit of the receiver above outside numberThe QB will read the throwing lane. If he makes a correct presnap read the lane will be open. If for any reason the lane is not open reverse out and boot away from play side and read backside SmashThrow needs to be made in 1.9 seconds, unless bootA good variation of the play is the Hitch and Go. On the hitch and go the outside receiver throttles down like he is running hitch, as soon as the Cornerback bites on the play he would run a go look for the ball over the top. The right side receiver and slot will run a smash concept. The slot will take an inside release and then break it off at 5 yards and run a corner route. The receiver will take an inside crack release and then pivot out. If man work away from defender, if zone sit in hole in zone.

  • Spread Liz Hitch

  • SlantSlant --- Protection is Rip with the B back on the LeftRules for play side:1. Outside receiver pushes vertical for 4 yards, then aim for 12 yards on the hash. Settle in window vs. zone. 2. Inside receiver runs arrow gaining only 5 yards of depthQB Read: Aiming point is chest high, 1 yard in front of receiver1. QB will pick a side based on presnap read based on number of defenders andposition of # 2 defender and corner. Think throw slant.2. The QB throwing lane will open based on # 2 defender. If the # 2 sprints to sideline to cover arrow throw slant behind him. If he sits or backs off, throw arrow.Variation is Slant Take OffIf play side is not open, the right side receiver and slot will run a smash concept. The slot will take an inside release and then break it off at 5 yards and run a corner route. The receiver will take an inside crack release and then pivot out. If man work away from defender, if zone sit in hole in zone.

  • Spread 90 Slant

  • Screen Game

  • Spread Ricky B Screen

  • Tight Series

  • L EndL TackleL GuardCenterR TackleR EndR GuardCommunicate6/7/9Blocking CallDown

    DownMan OnArea AwayPull PlaysideWall-offPull PlaysideWall-offShoeshineCutoff 1st manOutside Center

    Tight Power Left or Tight Power RightQB - Quick short motion - call for ball quickly.Spin right and toss the ball to C Back as you fall backward. Step with right foot and pivot so right foot lands at 9 oclock. Continue spinning and block 1st man past B Backs block.T - Double team with TE when 6 call is made Read up and wall off LB with 7 or 9 call.H - Fast shallow motion at B Backs heels.Catch toss and get in the wake of the pulling backside linemen. Run inside of B Backs block.If necessary, push on back of lineman. Once throughthe hole, look for the cutback. F - Kick-out block. Block inside out on the firstdefender past the TE..FCHRERTRGLGLTLETQB

  • L EndL TackleL GuardCenterR TackleR EndR GuardGapRead UpDo NotBlock a Man On YouGapOnAreaGapOnAreaMan OnArea AwayPull and KickoutPast 7 TE

    Pull ThruAnd BlockCornerCrossfieldTight CC Left or Tight CC RightQB - Same as 88 Super Power. Dont leave manin motion long. Spin out and toss to A Back EarlyCarryout your fake to set up the Guardsblock by convincing the DE you have theball. Run around DE and upfield keepingin pitch relationship with runner.T -MOTION SLOWLY - AND NOTTOO DEEP. Catch the toss hand the ball gently but surely to the C Back.

    H - Take a hop step and move toward the B back. Make a tray in front of you to receive ball from the A Back. Follow your Tackle inside the Guards block. Once thru the hole break outside.F - Fill for pulling GuardFHRERTRGLGLTLETXX

  • L EndL TackleL GuardCenterR TackleR EndR GuardStep insideDrive Rt shoulderinto Ts ribsDrive UpfieldStep insideDrive Rt shoulderinto Gs ribsDrive Upfield

    Step insideDrive Rt shoulderinto Cs ribsDrive Upfield

    Drive Man OnAssist with 1stMan playsideDrive Man OnAssist with 1stMan playsideStep insideDrive Lt shoulderinto Gs ribsDrive UpfieldTight Wedge RtQB - Make sure everyones set. Step out of the B Backs path with your right foot. Make handoff to B Back and look into the line prepared to cover the ball should there be a fumble. Fake bootleg left.T - Hustle inside and block into the back ofour LT. Keep your feet moving and push theTackle upfield. DO NOT push on the runner.H - Hustle inside and block into the back ofour RT. Keep your feet moving and push theTackle upfield. DO NOT push on the runner.F - Hit quickly with no delay. Be prepared to dive over pile if things get stacked up. Push the Wedge. Takelots of short choppy steps with knees high. Keep your eyes open and look for daylight..FCHRERTRGLGLTLETQBStep insideDrive Lt shoulderinto Ts ribsDrive Upfield

    If we call Wedge Option, the only change will be the QB and the Motion man, The QB will pull The ball and read the SS or OLB as in a Speed Option

  • Tight T Power Pass

  • Deception Package

  • Spread Rip 60 Smoke Throwback

  • Circus Rt X Dump

  • Circus Rt B Stop

  • Gator Zone Read

  • Gator Zone Y Screen

  • Gator Vulture

  • Gator Slant Bubble

  • Spartan Double Pass

  • Florida Bubble Screen

  • Boise State