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TEACHING IN AN E-LEARNING AGE : Using a Virtual Environment to Facilitate Authentic, Interdisciplinary Instruction of Home Assessment. Combined Sections Meeting 2010 San Diego, CA Feb. 17-20, 2010 Carla Sabus , PT, PhD [email protected] Patricia Kluding , PT, PhD [email protected]. - PowerPoint PPT Presentation
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TEACHING IN AN E-LEARNING AGE:
Using a Virtual Environment to Facilitate Authentic, Interdisciplinary
Instruction of Home Assessment
Combined Sections Meeting 2010San Diego, CA Feb. 17-20, 2010
Carla Sabus, PT, [email protected]
Patricia Kluding, PT, [email protected]
Welcome to the University of Kansas Medical Center Virtual World
Theme ObjectivesRecognize available resources that can be utilized
to develop virtual environments.
Evaluate the educational utility of virtual environments in physical therapy education.
Appreciate levels of student involvement and participation using virtual environments.
Recognize the value of technology as vehicles for interdisciplinary collaboration and instructional technology research.
Technology is just a tool. In terms of getting the kids working together and motivating them, the teacher is the most important. Bill Gates
Learning ObjectivesStudents will formulate patient-centered
environmental recommendations through an interdisciplinary, collaborative effort.
Students will appreciate the influence of contextual factors including patient values, patient roles, and environmental barriers on optimal physical function.
Students will evaluate recommendations to appreciate unintended consequences of environmental modifications.
Students will develop a home-based physical therapy plan of care.
Instructional ChallengesKUMC PT & OT student curriculum includes
skills development in home evaluation and recommendations
Former learning experiences have not: Demonstrated before and after home modifications for a
specific home and client Allowed students to evaluate recommendations and
consider unintended consequences of changes Allowed interdisciplinary collaboration that is typical of
home assessment Reinforced a patient-centered approach
Instructional OpportunityVirtual environment under development by
the Teaching and Learning Technology (TLT) department at KUMC. TLT pursuing multiple applications for virtual environment. Parallel content coverage by 1st year OT and DPT students in Fall semester.
PTRS case-based curriculum approach
The ICF: A Conceptual Framework for Home Assessment
Activity limitation is problems in activity that occur as a result of an interaction between a health condition and the context in which the person exists.
Functioning & Disability Body Functions and Structures Activities Participation
Contextual Factors Environmental Personal
Appreciating Environment and Personal Factors
Why do they have two microwaves and which do they really use?
Microwave AOlderFewer ButtonsFewer FunctionsLower Wattage
Microwave BNewerMore FunctionsMore ButtonsGreater WattageReceived as a Gift
Microwave A
Microwave B
Why do they have two and which do they really use?
Family gave them the new oneOlder one is the one they really useLower watts doesn’t blow a fuse in the
mobile homeFewer buttons, less errorMostly used to heat up stuff made by a
caregiver
Patient Values
Home & Objects Have Meaning
Objects selected by the person create permanence in the intimate life
Objects make up the person’s identity Household objects reflect as well as shape
the pattern of the owner’s self
Physical ContextContext: “a variety of interrelated
conditions within and surrounding the client that influence performance”
Physical context Built environment Natural Environment
Lawton’s Ecological Model
Lawton & Nahemow, 1973
BackgroundSecond life Platform for 3-D Virtual reality Estimated 2 million users Used as a grounds for research and
education Mason, 2007; Martinez, Martinez, & Warkentin, 2007; Polvinen, 2007; Schmidt, Kinzer, & Greenbaum, 2007
Provides options to simulate real-world type experiencesDede, Clark, Ketelhut, Nelson, & Bowman, 2005
Second Life and Health Education
Allows consequences and evaluation of solutions/interventions
Allows simulation of clinical situations and patient/client interaction that cannot be feasibly created in the classroom setting
Multiple applications of KUMC Island in Second Life Nurse Anesthesia Nursing Health Informatics Physical Therapy and Occupational Therapy
Instructional DevelopmentPlanning KUMC Isle
Fit-to-build vs Build-to-fit Time
Resources Computer/Internet standards (systems requirements:
http://secondlife.com/support/system-requirements/?lang=en-US)
User training/tutorials
Instructional planning Interdisciplinary curriculum planning Structuring learning activity, assignment, and assessment
Development Process Spring 2008
Acquisition of KUMC Island within Second Life Development of KUMC virtual OR and retirement home Initial planning for PT/OT department use of Second Life
Summer 2008 Construction of virtual townhouses (original and solution house) Instructional planning Research proposal, grant funding, Human Subjects approval (exempt)
Fall 2008 Instructor-guided home assessment with interdisciplinary student groups
Summer 2009 Data analysis, review of outcomes, revision goals and instructional methods Introduction of optional virtual environment assignment for 3rd year students
Fall 2009 Student immersion in virtual environment for home assessment and sharing
group recommendations for 1st year students Home environment incorporated in course for 3rd year students
1st Year Student Instruction - 2008Week 1
Content coverage (lecture)Tour of virtual home environmentInterdisciplinary group completion of assignment
Identify environmental challenges and assetsWrite 3 patient goals related to home functionPrioritize 3 environment recommendations to support goal
Week 3Group presentation of goals and recommendationsTour of solution virtual home environmentInterdisciplinary group completion of follow-up assignment
Evaluate recommendations and any unintended consequencesRevise patient goals and reprioritize recommendations as needed Consider recommendations within a $500.00 budget constraint
Individual reflection statements
Week 5Final group assignment and individual reflections dueWeb-based survey invitation (open 4 weeks with reminders)
1st Year Student Instructional DevelopmentFall 2008
Instructors provided the virtual environment tour. Instructors also directed the tour of the home with modifications.
Fall 2009Each student accessed the virtual environment through
individual avatars. Students independently viewed the group recommendations and toured the home with modifications. Students met outside of scheduled class time to make revisions to recommendations within budgetary constraints.
Testing the Threshold of Technology Tolerance and Self-directed Interdisciplinary Learning
3rd Year Student InstructionEmbedded in final neurologic rehabilitation
course
Individual activityAssignment introduced in syllabus, with
links and instructions on course websiteAt student request, 1 hour of class time
used to review assignment: Technology liaison gave overview of procedures Brief tour of virtual world Q and A
Dee RiglesOlder, retired adult with
history of DM with retinopathy, nephropathy, and peripheral neuropathy
Afternoon caretaker for 2 school-aged grandchildren
Diminishing participation due to impairments
General health and wellness considerations
Anticipated OutcomesGreater value of
interdisciplinary collaboration
Expect differences in Second Life learning experiences between In class gr0up activity
Individual immersion activity
Assignment Quality(compared to home assessment of student’s own home environment with a paper patient)
Recommendations within the Virtual Environment were
• More Specific
• More Patient Centered
• More Individualized
• More Contextual
• More Creative
Capturing Educational OutcomesTechnological Aspects• 87.5% (n=28) enjoyed the virtual learning
environment
• 93.8% (n=30) found the virtual environment was NOT a distraction to learning
• 21.9% (n=7) report feeling dizzy
Capturing Education OutcomesInterdisciplinary Interaction• 84.4% (n=27) found the interdisciplinary
activity was helpful to learning
• 84.4% (n=27) found the interdisciplinary interaction helped with decision making
Second Life use in the future• 90% (n=29) agreed they could apply
learning to actual home assessment
• 43.8% (n=14) thought they would like to use Second Life in another class
Student Feedback - 2008
Strongly disagree
Disagree Unsure Agree Strongly agree
0
5
10
15
20
The Second Life envi-ronment helped my de-
cision making
Strongly disagree
Disagree Unsure Agree Strongly agree
0
5
10
15
20
Interdiscplinary inter-action helped my deci-
sion making
0
20
I can apply my learning with the virtual envi-ronment to an actual home assessment.
Student Feedback - 2009
Strongly disagree
Disagree Unsure Agree Strongly agree
0
5
10
15
Interdiscplinary interaction helped my decision making
Strongly disagree
Disagree Unsure Agree Strongly agree
0
4
8
12
The Second Life envi-ronment helped my de-
cision making
Strongly disagree
Disagree Unsure Agree Strongly agree
0
10
20
I can apply my learning with the virtual environ-ment to an actual home
assessment.
Strongly disagree
Disagree Unsure Agree Strongly agree
0
4
8
12
Accessing Second Life was too time consuming.
Reflection Themes - 2008Reflect on the learning process
Divergent viewpoints between disciplines Novelty of the experience Patient-centered approach
Identify knowledge gaps Expense/Reimbursement Practical aspects – feasibility, contractors Considerations of patient values when making recommendations
Reflect on your role in the group process Interdisciplinary role: professional identity, expertise of discipline Unique perspectives on the interaction of home environment on
patient function Understanding perception of self and viewpoints by others
3rd year Student AssignmentModifications to assignment
Detail on balance assessment in case description Prioritized problem list and plan for home-based PT
Reflection Did this assignment help you 1) develop a patient-
focused intervention, 2) understand home assessment for safety and function, 3) develop a home program of exercise that considers the home environment as a factor
Recommendations for this assignment in future?
3rd year Student Assignment[Recommended home modifications]
Problem list and plan for PT
Reflection comments
Unique Treatment Strategies Balance activities:
Using environment kitchen island carpet/tile surfaces seated reach on couch/bed open doors
Reach for household items cupboards move magnets on fridge objects on floor books in living room
Head turn while walk in kitchen/hallway Obstacle course with dog toys
Unique Treatment Strategies
Endurance training Walk pathway from kitchen to living room Use inside/outside stairs for exercise Play fetch with dog Play with grandkids
Simon Says Wii Play with legos or make bead necklace
Unique Treatment Strategies
Safety education: Kitchen – stove / coffee pot Rearrange items to within reach (kitchen / bathroom) Practice getting into/out of tub
Food prep: List of healthy, inexpensive, easy to prepare items /
cookbook Practice in therapy to assess deficits Include daughter/grandkids
Social: Host pot luck for family / friends with a cello concert!
Student Reflection: Positives
“It was nice to see the equipment/objects in her home for exercises”“Good to touch on the idea of home evals again after our first year in PT school”“This assignment helped me to think as a home health PT and use a critical, detail-oriented eye to find potential problems in the home”“I had to modify several of my initial treatment ideas once I saw the actual home environment”“I am new to Second Life and I was pleasantly surprised at how user-friendly it was”
Student Reflection: Negatives
“I don’t think many real homes look like this – on my home health rotation many homes were split level, crammed full of 40 years worth of stuff, wobbly handrails, etc” “A lot of work to install the program, create an avatar, and getting access to the isle for the project”“Challenging to upload to my home computer”; “Would prefer to have software more available on campus computers”“It would be better to see a depiction of the patient and how she moves in her home”; “A more complex patient or including a follow up component would improve this assignment”“This assignment would be improved by doing it in an actual home”
Both Positive and Negative …
“Second Life is an amazing program that can do a lot! … but it can be so involved that it distracted me from the actual assignment”
Take Home MessageStudents enjoyed using Second Life.
Students felt they benefited from interdisciplinary interaction.
Educational programs can use similar technology in building new curriculum.
Capture student outcomes when introducing an novel instructional strategy.
Future plansEmbedded information/prompts
Integration of clinical simulations with electronic health record
Expand interdisciplinary collaboration
Observation of patient’s interaction with environment
Questions, Ideas, and Discussion
Referenceswww.secondlife.com
Antonacci. D. M., & Modaress, N. (2005). Second life: The educational possibilities of a massively multiplayer virtual world (MMVW). Paper presented at the EDUCAUSE Southwest Regional Conference, Austin, Texas. Conklin, M. S. (2005). 101 uses for second life in the college classroom. Retrieved Jan. 3, 2010.
Dede, C., Clarke, J., Ketelhut, D., Nelson, B., & Bowman, C. (2005). Fostering motivation, learning, and transfer in multi-user virtual environments. Paper presented at the Annual Conference of American Educational Research Association (AERA), Montreal, Canada Lawton MP.
Competence, environmental press, and the adaptation of older people. In: Lawton MT, Windley PG, Byerts TO, ed. Aging and the Environment. New York, NY: Springer, 1982: 33-59.
Tomey KM, Sowers MR. Assessment of physical functioning; a conceptual model encompassing environmental factors and individual compensation strategies. Physical Therapy. 2009; 89:705-714.
AcknowledgementsAging in Place
Dory Sabata, OTD, OTR/L, SCEM
KUMC Teaching and Learning Technology Department
Tennille Fincham Stephanie Gerald Dave Antonacci