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Comfyland Experience Activities Catalog December 2010
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“Playing is the beginning of learning” George Dorsey
Comfyland Experience
Activities Catalog
Unique “3C” sections concept
The Music Corner
Play, explore, and produce sounds. Listen and
enjoy music.
In our Music Corner we expose children to different
sound stimuli, which differ from one another in pitch,
intensity and nuance, thereby developing their ability to
distinguish between sounds. We challenge the child to
explore various musical instruments and to understand
the relationships between the various tunes and
sounds.
The Music Corner
The Music Corner PERCUSSION BOXES BOARD
This board includes 5 professional percussion boxes,
offering endless musical creativity.
The child can independently play various sounds, using
different rhythms, and explore and deepen knowledge of
the music world.
XYLOPHONE BOARD
High quality instruments providing wonderful sounds
when tapping with the special stick. This activity
enhances eye-hand coordination, exercises force
adjustment and teaches the child the connection
between powerful tap and powerful sound. The
Xylophone reveals a variety of sounds that play on the
musical instrument.
BELLS BOARD A selection of high quality, genuine and
colorful bells, enables the child to
explore the various sounds and enhance
creativity through independent play. With
this board the child can produce various
beautiful sounds and enjoy creating
music and listening to it.
The Music Corner WALL PIANO
This amazing panel is actually a full functional piano- kids
can play and experience with the different keys and easy
conduct themes.
It doesn't get more musical and educational.
RAINMAKER STICKS/TUBES
A unique board including rainmaker sticks/tubes
enables the child to independently produce special
sounds. The different rainmaker tubes made in various
lengths and materials produce various sounds creating
both visual and audible stimuli.
FLOOR PIANO
This floor activity is a full fun to move
functional piano- kids can play and
experience with the different keys with
their actual feets.
It doesn't get more musical and
educational.
The Senses Corner
Play, experience, and learn through the senses
The first years of a child's life are characterized by
learning and exploring the world through the senses –
sight, touch, smell, hearing and taste. These senses
are the primary channels through which the child can
gather and process information from the surrounding
environment.
In our Senses Corner we expose the child to a unique
experience of all the senses (apart from taste). Each
activity has been developed to focus on one or more of
our senses, thereby exploring and revealing exciting
activities.
The Senses Corner
The Senses Corner OPTICAL SPINNERS
A colored circular panel for optical illusions and visual
marvels! Using the sight sense, the child will be curious to
explore the changes of how the spinner looks when it is
still and when in motion. Through play, children will be able
to find out how things look from different angles.
SURPRISE CUPBOARD A unique activity that includes 9 different door
openings. This activity is strongly based on the touch
sense, where each surprise represents a different
material and texture taken from our daily
surroundings. This activity also develops visual
perception, fine motor skills, and the ability to
categorize and draw conclusions.
HAND TEXTURES
The purpose of this game is to motivate
children to experience and differentiate
between various types of textures with
their hands, and find the matching texture
on the floor using their hands and feet.
The Senses Corner
ACTIVITY BOARD
This activity panel is actually combining all the corners
together: the senses corner with the changing colors
wheels, the cognitive corner with the cog-wheels and
the music corner with the sounds the manual produce
HAPPY FEELINGS
The Happy Feelings panels is a fun
interactive panel, that allows the chilled
to engage in a fun activity with Buddy
attractive happy panel
The Cognitive Corner
Play, think & develop varied cognitive skills
In their early stage, children undergo significant
cognitive developments such as learning to speak and
using symbols for thinking. At a second stage they
actively seek explanations related to the world around
them. They start defining, remembering and classifying
the vast amounts of information they receive, such as
cause and effect, the way we learn and draw
conclusions, and how we set our imagination free. At
this stage fine and gross motor skills are greatly
developed and enhanced. In our Cognitive Corner we
have developed fun-filled activities and games that
target this stage of development.
The Cognitive Corner
The Cognitive Corner BEADS GAME BOARD
Moving the beads from one side to the other is an exciting
mission for a toddler. It requires good hand control,
developed eye-hand coordination, and planning as well as
cognitive thinking. The game can be used independently
by one child or as a joint fun game with friends.
ASSOCIATIONS GAME BOARD
This colorfully designed board is made of 5 cubes that
the child has to turn over in order to create the
matching series of elements - all in the same world of
content. This game helps the child to categorize
objects, learn concepts and develop cognitive thinking.
MATCHING GAME BOARD
Here the child has to match the right
shape to its equivalent place on a
colorful picture board. The game endows
learning and differentiating between
shapes, and improves visual perception
plus observation and generalizing
abilities.
The Cognitive Corner MEMORY GAME BOARD
This activity is based on the well known memory game,
using the friendly Comfy characters. The aim of the game
is developing the child's concentration and memory. Its
unique structure enhances fine motor skills through active
play.
BODY PARTS This fun attractive colorful panels allows the child to
play and have fun constructing characters out of the
three part that complete them.
The recognized Comfy characters (same as the
characters on the walls graphics and the computer
software) help the child building a safe recognizable
environment that helps the child confident and opens
him to learning.
JUMPYS MAZE This beautifully designed activity is taken from
the animated world of Comfy where Jumpy,
the dog, has to find his way back home to his
kennel. After understanding the aim of the
game the child will learn to put his judgment
to use and achieve Jumpy’s goal. This game
develops the visual perception and fine motor
skills, enabling the child to learn from his
mistakes and reach his target.
The Cognitive Corner TRESURE ISLAND
By turning the wheel the sand will drop though the central
divider inside the playwheel. The sand will move and the
hidden treasures underneath will be revealed. The
designed graphics welcome the children to come play, and
the moving sand makes it interesting for the children.
MATCHING SHAPES
Here the child has to match the right shape to its
equivalent place on a activity board. The game endows
learning and differentiating between shapes, and
improves visual perception plus observation and
generalizing abilities.
Through identification with the lovable Comfy
bear character, the child will use the sense of
touch and cognitive thinking to experience
different activities such as opening/closing a
zipper, tying shoelaces, and doing and undoing
buttons, etc. These activities combine fine
motor skills for 2 age groups: 1-2 year old and
2-3 year old.
BUDDY MONTESSORI
Additional activities COMFY COLUMN
The Comfy Column has been developed for the
Comfyland Experience to enable independent play on
Comfy's Interactive systems. The Comfy Column includes
a yellow column with two playing and sitting areas.Each
play area includes Comfy software line for multi users and
Easy PC keyboard – all designed especially for children at
the ages of 1-5. The system operates on a standard PC
with DVD drive. The games are freely selectable,
according to various age-groups and it is possible to select
the games desired language from 20 different languages
available .
MIRROR COLUMN
The Mirror Activity Column is a fascinating, entertaining
and fun column, enabling children to explore
their own reflection in front of different types of mirror.
Additional activities
COMFY CAR The "Easy PC Car Unit" has been developed for use in
FECs (Family Entertaining Centers), waiting rooms, malls,
Kids' corners or any other in-door spaces. The system
includes a fun colorful wooden car, Comfy software line for
multi users and Easy PC keyboard - all designed
especially for children at the ages of 1-5 years to fit into a
space of about one square meter. The system operates on
a standard PC with DVD drive. The games are freely
selectable, according to various age-groups and it is
possible to select the games desired language from 19
different languages available .
Tested in The Highest Standards The Comfyland Experience activities were tested and approved
by the highest European and American standards of ASTM
and EN-71
For further inquiries
Ofir Brill
International Marketing and Sales
+1 201-203-1031