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Computer Game 이이이 , 이이이 Fall, 2006

Computer Game 이제희, 권태경 Fall, 2006. Time and place Mon. and Wed. 4:00-5:15pm (but may be extended up to 6pm) Building 302 room 107 Two classes are merged

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Page 1: Computer Game 이제희, 권태경 Fall, 2006. Time and place Mon. and Wed. 4:00-5:15pm (but may be extended up to 6pm) Building 302 room 107 Two classes are merged

Computer Game

이제희 , 권태경Fall, 2006

Page 2: Computer Game 이제희, 권태경 Fall, 2006. Time and place Mon. and Wed. 4:00-5:15pm (but may be extended up to 6pm) Building 302 room 107 Two classes are merged

Time and place

• Mon. and Wed.4:00-5:15pm (but may be extended up to 6pm)

• Building 302room 107

• Two classes are merged– Balanced enrollments

Page 3: Computer Game 이제희, 권태경 Fall, 2006. Time and place Mon. and Wed. 4:00-5:15pm (but may be extended up to 6pm) Building 302 room 107 Two classes are merged

The class will comprise

• teaching– Prof. Lee and Prof. Kwon will give most of lectures– A few invited lectures– One exam (30%), early Nov.

• term project– three presentations (50%)

• outline, standalone demo, networked demo

• Attendance and homework– Mostly attendance (20%)

Page 4: Computer Game 이제희, 권태경 Fall, 2006. Time and place Mon. and Wed. 4:00-5:15pm (but may be extended up to 6pm) Building 302 room 107 Two classes are merged

Two TAs

• They will help your term projects

• Semun Lee – smlee (at) mmlab (dot) snu (dot) ac (dot) kr– Office: 301-553-1– Phone : 880-1848

• Kang Hoon Lee– zoi (at) mrl (dot) snu (dot) ac (dot) kr– Office: 302-312-1– Phone: 880-1864

Page 5: Computer Game 이제희, 권태경 Fall, 2006. Time and place Mon. and Wed. 4:00-5:15pm (but may be extended up to 6pm) Building 302 room 107 Two classes are merged

contact

• game (at) mrl (dot) snu (dot) ac (dot) kr

• The mail will be forwarded to all instructors and assistants

Page 6: Computer Game 이제희, 권태경 Fall, 2006. Time and place Mon. and Wed. 4:00-5:15pm (but may be extended up to 6pm) Building 302 room 107 Two classes are merged

textbooks

• You don’t need to buy these books

• A list of recommended books– Core Techniques and Algorithms in Game Programming

• Daniel Sanchez-Crespo Dalmau, New Riders Games

– Andrew Rollings and Ernest Adams on Game Design• Andrew Rollings and Ernest Adams, New Riders Games

– Chris Crawford on Game Design• Chris Crawford, New Riders Games

Page 7: Computer Game 이제희, 권태경 Fall, 2006. Time and place Mon. and Wed. 4:00-5:15pm (but may be extended up to 6pm) Building 302 room 107 Two classes are merged

Term project

• Phases– brainstorm a game idea– Game Proposal– Game Design and implementation

• Progress Report

– Standalone version demo– Networked version demo

Page 8: Computer Game 이제희, 권태경 Fall, 2006. Time and place Mon. and Wed. 4:00-5:15pm (but may be extended up to 6pm) Building 302 room 107 Two classes are merged

Term project• 3-4 persons per team• 1st presentation

– Oct. 9th

• Progress report to TAs– Oct. 23rd and Nov. 6th

• 2nd presentation (Standalone)– Nov. 20th

• 3rd presentation (Networked)– Dec. 13th

Creativity will be the major concern!

Page 9: Computer Game 이제희, 권태경 Fall, 2006. Time and place Mon. and Wed. 4:00-5:15pm (but may be extended up to 6pm) Building 302 room 107 Two classes are merged

Pre-requisites

• Undergraduate computer graphics

• Programming skills for C or C++

• Programming skills for OpenGL or DirectX are required

• Socket programming will be introduced briefly in the class

Page 10: Computer Game 이제희, 권태경 Fall, 2006. Time and place Mon. and Wed. 4:00-5:15pm (but may be extended up to 6pm) Building 302 room 107 Two classes are merged

Any questions?

• Team arrangement– Use BBS in course web.

• http://mrl.snu.ac.kr/courses/CourseGame/

• 학기 후 추가 개발로 컴전 전시 가능 ?