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Computers Are Your Future Twelfth Edition Spotlight 6: Digital Life Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 1

Computers Are Your Future Twelfth Edition Spotlight 6: Digital Life Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 1

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Computers Are Your Future

Twelfth Edition

Spotlight 6: Digital Life

Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 1

Digital Life

Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 2

Digital Life

• Multimediao Includes devices that stimulate more than one

sense—sight, sound, touch, smell, or tasteo Part of computer games, computer-based

education (CBE), computer-based training (CBT), and distance learning

o Information kiosks• Automated presentation systems used to

provide information to the public or for employee training

Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 3

Audio: MP3 Players and Voice Recorders

• MP3 files• Use a compressed audio format

• Normally used for music• Acronym MPEG (Motion Picture Experts

Group)• Do not reduce sound quality• Can be recorded, stored, and played on a

computer, copied legally from CDs that the user paid for, or purchased from the Web

• Can be stored on portable players

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Audio: MP3 Players and Voice Recorders

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Audio: MP3 Players and Voice Recorders

• Portable MP3 players—the ability to take music anywhere

• Most MP3 players have solid-state memoryo Some have

microdriveso Usually portable;

battery powered

Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 6

Audio: MP3 Players and Voice Recorders

• Digital voice recorderso Record and store sound

on a memory chipo Newer devices can

record voice messages to store or share via e-mail

o Two things to consider:• Storage• Price

Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 7

Visual: E-Books, Digital Cameras, and

Camcorders• E-books

o Digitized books made available on storage media

• E-book readerso Devices that display

e-books• PDAs • Handheld devices• Other computing

devices

Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 8

Visual: E-Books, Digital Cameras, and

Camcorders• Six of the most

popular e-readerso Amazon’s Kindle 2o Amazon’s Kindle DXo Sony’s Daily Editiono Barnes & Noble’s

Nooko Plastic Logic’s Que

proReadero Apple iPad

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Visual: E-Books, Digital Cameras, and

Camcorders• Digital cameras

o Store and display images using digital technologyo Photos are usually moved to a computer for:

• Permanent storage • Printing

o Picture quality determined by how many elements the CCD (charge-couples device) has—more elements—sharper the picture

o 5- to 18-megapixel cameras produce high-quality photos that can be greatly enlarged without loss of quality

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Visual: E-Books, Digital Cameras, and

Camcorders• Two popular

media for storing images are:o CompactFlasho xD Picture Cardso Both formats use flash

memory technologyo Can be reused, once

pictures are transferred to the computer

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Visual: E-Books, Digital Cameras, and

Camcorders• Photo-editing programs

o Used on computer after transferringo Allow photos to be edited, resized, cropped, & printed

• Photo printero Used to print photos directly from camera

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Visual: E-Books, Digital Cameras, and

Camcorders• Digital cameras

o Point-and-shoot• Auto focus, auto

exposure, optical zoom lenses

• Built-in LCD viewfindero Single-lens relflex (SLR)

• More expensive• Professional

photographer features o Interchangeable

lenseso Override auto focus

and exposure settings

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Visual: E-Books, Digital Cameras, and

Camcorders• Digital

camcorderso Also known as digital

video cameraso Connect to a

computer, usually via USB port

o Many smartphones and cell phones can take digital pictures and videos

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Communication and Entertainment Devices

• The Apple iPhone 4 includes:o 4G Technologyo Phone with voice controlo Widescreen iPodo Camerao Internet device with HTML e-mail

and Web browser

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Communication and Entertainment Devices• Other

smartphones include:oPalm PreoDroidoEVO 4GoSamsung Galaxy XoSamsung Intercept

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Communication and Entertainment Devices• Digital video recorders (DVRs)

o Store videos on a hard disko Function similarly to a VCR for recording purposeso Can record television shows through a service, e.g., TiVo

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Communication and Entertainment Devices• Computer gaming

devices• Sony's PlayStation 3 (PS3)• Nintendo's Wii• Microsoft's Xbox 360

o Play interactive games with a TV or monitor

o Play games on portable consoles

• Nintendo DS/DSi/DSi XLo Newer systems include:

• Sony’s PSP-Go• Sony’s PSP4

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Communication and Entertainment Devices• Headset

o Wearable device that includes twin LCD panels, creates the illusion of a 3D environment

• Cave Automated Virtual Environment (CAVE) o Uses 3D glasses instead of a

headset

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Smart Home• Home digital devices

are small, clever and ecofriendlyo Digital photo frameso Slingbox—device lets

users view their home TV remotely

o Digital pet cameraso Power management

utilities

• Smart home—environmentally responsible and full of technologyCopyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 20

All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic,

mechanical, photocopying, recording, or otherwise, without the prior written permission of the publisher. Printed in the United States of America.

Copyright © 2012 Pearson Education, Inc.  Publishing as Prentice Hall

Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 21