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CONTENT STRATEGY FOR SOCIAL MEDIA
JEZ JOWETT, SOCIAL MEDIA DIRECTOR
“Social media is the best way to reach your most influential customers, and the only way to reach your most cynical ones.”
Michael Troiano, Principal Holland-Mark
• Consumers do not truly engage with brands through social media • They do however engage with brands’ content and brands’ activities
• Content generates: – A desirable environment for our messages – Interaction, Engagement, Fame, Feedback – Our entry into the largest medium on earth
CONTENT CONTEXT
LISTEN PLAN & CREATE DISTRIBUTION MEASURE, REACT, RESPOND
LISTEN TO WHAT THE TARGET
AUDEINCES ARE DOING IN REAL
WEB (INC SOCIAL ARENA)
SEGMENT AUDIENCES INTO
TRIBES (WITH INFLUENCER)
WITH COMMON PURPOSE
CREATE RELEVENT AND INTERESTING
SOCIAL OBJECT (CURRENCY)
ENGAGE VIA TRIBES PREFERRED PLATFORMS WITH MULTIPLE INTERFACES
TRACK RESULTS (MONITOR AND OPTIMISE).
REACT AND RESPOND TO COMMENTS.
involve AND EVOLVE.
Tribe 1
Tribe 2
Tribe 3
Tools, widgets &
apps
Video & content
Ideas & events
Social networks & content
portals
Mobile & video sharing
sites
Websites & e-mail
Social networks,
communities, forums, blogs,
UGC, niche sites
Enable, encourage, optimize for
sharing
Use paid for media to
stimulate and spread
Online ads, search, promo
Track results, optimize,
monitor, react and respond
CREATING A CONTENT STRATEGY
• Chief Listener, monitoring tools, dashboard & f2f groups
• Content and conversation auditing • Identifying shouts and whispers, with index system • Influencer analysis and touch points • Qualative and quantative metrics
• What conversations have we started? • What conversations should we join? • How do we track these against objectives?
“A great speaker must first be a great listener”
1. LISTEN
• Development of strategy with insights and objectives
• Creation of social objects / currency Branded utilities: tools, widgets, apps Rich media: video, gaming, content Interactions: Experiential, events, ideation (LABS)
• Content creation with viral and shareable functionality
• Tracking and analysis integrated into social objects
2. PLAN AND CREATE
• Content development for digital touch points • Owned media (ie HMC sites)
• Shared media (ie SN’s and content sharing platforms)
• Paid media (sites and partners)
• Distribution schedule • Content released to early adopters and key influencers
• Content created with incentives for viral distribution
• Paid media amplifies reach and builds upon early adoption
3. DISTRIBUTION
• Measure • KPI’s set in planning stage with benchmarks • Real time tracking and analysis of qual & quant performance
• React • Community adoption, reactions and comments • External factors (environment, competitors, influencers)
• Respond • Evolution of content, iterations and on-going development • Repetition of content creation cycle
4. MEASURE, REACT, RESPOND
• All channels are digital or have a digital component
• All content can be activated digitally
• There should be no barriers between channels- digital unites
• Likewise, there should be no absolute commitment to specific platforms
CHANNELS
Below the line
Above the Line
Social (inc F2F)
Display paid media
Mobile paid media
Digital Outdoor
Paid media
Applications Own & paid media
SEO & SEM
paid media
Video / YT own & paid
media
SN’s (Twitter) own media SN’s
(Facebook) Own & paid
media
Consumer Event Paid media
Dealer Event own media
Dealer Promotion own media
CRM own media
Media Partnership
Print Paid media
Radio Promotion Paid media TV
Paid media Outdoor
Paid media
Social (inc experiential)
Digital (inc. social)
Vodafone F1
AMPLIFICATION
VODAFONE ‘CHASE THE DREAM’ CASE STUDY
Viral clips (5.3m), Behind the Scenes (4.8m), Web chats (3.5m), Short films (70m) 2.8 x more effective than 30”TVC in communicating brand message
Video REMOVED
VIDEO CONTENT (INC AFP)
Downloads, video, applications, ‘Ask Lewis’ audio messages
MOBILE CONTENT (APPS, DOWNLOADS, AUDIO, VIDEO)
180,000 fans 40,000 fans 1.8m interactions
SOCIAL MEDIA (OWNED, EARNED, PAID)
1. Content integration across all channels
2. Real time responsiveness
3. Efficient ‘viral’ reach of content
4. Content fuels conversations. Content and conversations build communities.
5. Communities achieve awareness and engagement, creating leads for consideration and acquisition.
KEY LEARNINGS
THANK YOU, AGAIN.