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Control Algorithms 2 Chapter 6 Production Systems

Control Algorithms 2 Chapter 6

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Control Algorithms 2 Chapter 6. Production Systems. Emil Post (40’s): production systems as a formal theory of computation. Equivalent to a Turing machine. Set of rewrite rules for strings. Newell and Simon (60’s, 70’s, 80’s): General Problem Solver - PowerPoint PPT Presentation

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Page 1: Control  Algorithms 2 Chapter 6

Control Algorithms 2Chapter 6

Production Systems

Page 2: Control  Algorithms 2 Chapter 6

A Model of Computation

Emil Post (40’s): production systems as a formal theory of computation. Equivalent to a Turing machine. Set of rewrite rules for strings.

Newell and Simon (60’s, 70’s, 80’s): General Problem Solver

John Anderson, Newell and Simon (80’s): learning models, ACT*, SOAR

Everyone (80’s): Expert systems

Page 3: Control  Algorithms 2 Chapter 6

Components

1. Set of rewrite rulesS NP VPLHS: Condition PartRHS: Action Part

Page 4: Control  Algorithms 2 Chapter 6

Components

2. Working Memory--Contains the current state of the world--Contains pattern that is matched against the condition of the production--When a match occurs, an action is performed

Page 5: Control  Algorithms 2 Chapter 6

Components

3. Recognize-Act Cycle--Isolate a subset of productions whose conditions match patterns in working memory: conflict set--Choose one of them

---Fire---Change contents of working memory

--Stop when there are no matches

Page 6: Control  Algorithms 2 Chapter 6

Example: Production system to generate the set of palindromes over the alphabet {0,1}

Productions1. N 0N02. N 1N13. N 04. N 15. N λ

Iteration Working Memory Conflict Set Fired0 N 1,2,3,4,511 0N0 1,2,3,4,512 00N00 1,2,3,4,523 001N100 1,2,3,4,534 0010100

Page 7: Control  Algorithms 2 Chapter 6

Knight’s Tour As a Production System

Given a 3X3 matrixWhat squares can a knight land on

What values of X, Y satisfy mv(X,Y) X,Y are elements of {1,2,…,9)

1 2 3

4 5 67 8 9

1. mv(1,8) 7. mv(4,9) 13. mv(8,3)2. mv(1,6) 8. mv(4,3) 14. mv(8,1)3. mv(2,9) 9. mv(6,1) 15. mv(9,2)4. mv(2,7) 10. mv(6,7) 16. mv(9,4)5. mv(3,4) 11. mv(7,2)6. mv(3,8) 12. mv(7,6)

Page 8: Control  Algorithms 2 Chapter 6

The General Case

),(),(),(( yxpathyzpathzxmvzyx

)),(( xxpathx

Page 9: Control  Algorithms 2 Chapter 6

Changes

1. Every expression of the form mv(x,y) becomes on(x) on(y)

2. Use no path expression3. Working memory is the current state and

goal state4. Conflict set is the set of rules that match

the current state5. Apply all rules until the current state

equals the goal state

Page 10: Control  Algorithms 2 Chapter 6

Productions

1. mv(1,8) 7. mv(4,9) 13. mv(8,3) 2. mv(1,6) 8. mv(4,3) 14. mv(8,1) 3. mv(2,9) 9. mv(6,1) 15. mv(9,2) 4. mv(2,7) 10. mv(6,7) 16. mv(9,4) 5. mv(3,4) 11. mv(7,2) 6. mv(3,8) 12. mv(7,6) 1. on(1) -> on(8) 7. on(4) -> on(9) 13. on(8) -> on(3) 2. on(1) -> on(6) 8. on(4) -> on(3) 14. on(8) -> on(1) 3. on(2) -> on(9) 9. on(6) -> on(1) 15. on(9) -> on(2) 4. on(2) -> on(7) 10. on(6) -> on(7) 16. on(9) -> on(4) 5. on(3) -> on(4) 11. on(7) -> on(2) 6. on(3) -> on(8) 12. on(7) -> on(6)

Page 11: Control  Algorithms 2 Chapter 6

Can We Get from 1 to 2?

Iteration --Working Memory-- Conflict Set FiredCurrent Goal

0 1 2 1,2 11 8 2 13,14 132 3 2 5,6 5

3 4 2 7,8 74 9 2 15,16 155 2 2 Halt

Page 12: Control  Algorithms 2 Chapter 6

Pattern Search

path(1,2) {1/x,2/y}mv(1,z)^path(z,2) {8/z}mv(1,8)^path(8,2) mv(8,z)^path(z,2) {3/z} mv(8,3)^path(3,2) mv(3,z)^path(z,2) {4/z} mv(3,4)^path(4,2) mv(4,z)^path(z,2) {9/z} mv(4,9)^path(9,2) mv(9,z)^path(z,2) {2/z} mv(9,2)^path(2,2) t t t tt

Now look at working memory in the production system

Page 13: Control  Algorithms 2 Chapter 6

Equivalences

Production System Pattern SearchProductions mvworking memory path(X,Y)Fire lowest numbered production Choose first rule that unifies

Conclusion:Production Systems and pattern search are

almost equivalent

Page 14: Control  Algorithms 2 Chapter 6

Almost?

Production systems have no loop detection mechanism

Solution:Invent two new productions1. assert(X) causes X to be stored in WM2. been(X) is T if X has been visited3. assert(been(X)) records in wm that

we’ve already visited X

Page 15: Control  Algorithms 2 Chapter 6

Can be expressed in PC notation like this

),(),(^))(()^(),((

yxpathyzpathzbeenassertzbeenzxmvzyx

)),(( xxpathx

Page 16: Control  Algorithms 2 Chapter 6

Can We Get from 1 to 7?

Iteration --Working Memory-- Conflict Set FiredCurrent Goal been

0 1 7 1 1,2 11 8 7 8 13,14 132 3 7 3 5,6 5

3 4 7 4 7,8 74 9 7 9 15,16 155 2 7 2 3,4 3

(firing 3 causes been(9) to fail)2 7 2 4 47 7 7

Notice that this search is data driven

Page 17: Control  Algorithms 2 Chapter 6

Can Also Be Goal Driven

Instead of starting with current state=1 and goal = 7

Start with current state = 7 and goal = 1

Page 18: Control  Algorithms 2 Chapter 6

Works great for a 3x3 matrix

What about 8x8?Either enumerate all moves or encode them8 possible situations1. d(2),r(1) 5. u(2),r(1)2. d(2),l(1) 6. u(2),l(1)3. d(1),r(2) 7. u(1),r(2)4. d(1),l(2) 8. u(1),l(2)

Page 19: Control  Algorithms 2 Chapter 6

Not applicable everywhere

Situation have preconditions:Pre: row <=6, col <=7Situation 1: d(2),r(1)

Requires 4 new functionssq(r,c) returns cell number, left to right, top to

bottom where r is row number, c is column number

plus(r,2) returns r + 2eq(X,Y) T if X = Ylte(X,Y) T if X<=Y

Page 20: Control  Algorithms 2 Chapter 6

Encoding of situation 1: d(2),r(1)

mv(sq(R,C),sq(Nr,Nc))

lte(R,6)^eq(Nr,plus(R,2)) ^lte(C,7)

^eq(Nc,plus(c,1) There are 7 more just like this

Page 21: Control  Algorithms 2 Chapter 6

Control Loop for Knight’s Tour

)),(),,(())),((()),(()),(),,(((

)),(),,(((),(),,(((

ncnrsqzczrsqpathzczrsqbeenassertzczrsqbeenzczrsqcrsqmvzczr

ncnrsqcrsqpathncnrcrcrsqcrsqpathcr

Page 22: Control  Algorithms 2 Chapter 6

Strength of Production Systems

1. Said to model human cognition2. Separation of knowledge from control3. Natural mapping onto state space

search4. Modularity of production rules5. Simple Tracing and explanation—

compare a rule with a line of c++ code6. Language independence

Page 23: Control  Algorithms 2 Chapter 6

But

Production systems are easily rendered in prolog

We’ll consider several versions of the knight’s tour

Page 24: Control  Algorithms 2 Chapter 6

Global Record of Squares Visited

Page 28: Control  Algorithms 2 Chapter 6

Display Backtracking

Try: path(1,W)◦ 1 is on the stack◦ Base case succeeds: w = 1◦ Now path1 is invoked, Start = 1◦ Move(1,6) succeeds, stack: [6,1]◦ Base case succeeds: w = 6, path is 1,6◦ Now path1 invoked:, Start = 6◦ Move (6,1) fails because 1 has been visited◦ Move(6,7) succeeds: stack:[7,6,1]◦ Base case succeeds: w = 7, path is 1,6,7◦ This process continues until all possible states have been visited◦ Occurs when path is 1,6,7,2,9,4,3,8◦ Now we backtrack from 8◦ But everything has been tried until we return to second move predicate starting with 1

(move(1,8))◦ Now we go through the entire process again

Page 29: Control  Algorithms 2 Chapter 6

Cut

!◦Always succeeds the first time it is encountered◦When backtracked to, it causes the entire goal

in which it was contained to failWithout ! (4 2 path moves)With ! (2 2 path moves, because the first move cannot be backtracked to)

Page 30: Control  Algorithms 2 Chapter 6

Farmer Problem

A farmer (f) has a dog (d), a goat (g),and a cabbage (c)

A river runs North and SouthThe farmer has a boat that can hold only

the farmer and one other itemWithout the farmer

◦The goat will eat the cabbage◦The dog will eat the goat

How does the farmer (and his cohort) cross the river

Page 31: Control  Algorithms 2 Chapter 6

Define a predicate:state(F,D,G,C)Where F,D,G,C can be set to e or w

indicating the side of the river each is on.

Page 32: Control  Algorithms 2 Chapter 6

As State-Space

st(w,w,w,w)

st(e,e,w,w) st(e,w,e,w) s(e,w,w,e)

st(w,w,e,w)

s(e,e,e,w) st(e,w,e,e)

etc.

Page 33: Control  Algorithms 2 Chapter 6

Constructing a Move Predicate

st(e,e,-,-) st(w,w,-,-)Means Farmer and dog went from east to

westCan be rewritten:mv(st(X,X,G,C),st(Y,Y,G,C))

Page 34: Control  Algorithms 2 Chapter 6

Facts

opp(e,w)opp(w,e)

Givingmv(st(X,X,G,C),st(Y,Y,G,C)) :- opp(X,Y).opp(e,w).opp(w,e).

Page 35: Control  Algorithms 2 Chapter 6

In Motion

Suppose: st(e,e,G,C)mv(st(X,X,G,C), st(Y,Y,G,C)) :- opp(X,Y).opp(e,w).opp(w,e). w,wmv(st(e,e,G,C),st(Y,Y,G,C)) opp(X,Y)

{e/X, w/Y)

opp(e,w)

This is one of 4 move predicates (3 items to move + return trip alone)

Page 36: Control  Algorithms 2 Chapter 6

Unsafe

Goat and cabbage are together◦unsafe(st(X,D,Y,Y)) if x != y◦unsafe(st(X,D,Y,Y)) :- opp(X,Y)

Dog and goat are together◦Unsafe(st(X,Y,Y,C) if x != y◦Unsafe(st(X,Y,Y,C) :- opp(X,Y)

Page 37: Control  Algorithms 2 Chapter 6

Never move to an unsafe state

mv(st(X,X,G,C),st(Y,Y,G,C)) :- opp(X,Y), not(unsafe(st(Y,Y,G,C))).

Page 38: Control  Algorithms 2 Chapter 6

Traversal Mechanism

Use the stack mechanism from Knight3

Farmer Problem