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Creating a game

Creating a game

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Creating a game. Steps. Idea Objective(s) Purpose Gameplay Gameflow Aesthetic. Idea. What is interesting? What isn’t? What hasn’t been done? What has? What interests you? Think creatively. Think rhetorically. Audience Age Gender Type of gamer (hardcore? casual?) Education - PowerPoint PPT Presentation

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Page 1: Creating a game

Creating a game

Page 2: Creating a game

Steps•Idea•Objective(s)•Purpose•Gameplay•Gameflow•Aesthetic

Page 3: Creating a game

Idea• What is interesting? What isn’t?• What hasn’t been done? What has?• What interests you?• Think creatively. Think rhetorically.

• Audience▫Age▫Gender▫Type of gamer (hardcore? casual?)▫Education▫Income

Page 4: Creating a game

Objective(s) or Premise•Summary of game

▫Premise▫Story▫Characters▫Major challenges▫Minor challenges

Page 5: Creating a game

Purpose• Rhetorical (persuade somebody to do/believe)• Argumentative (make a case with evidence)

• Advergame (demonstrative, illustrative, associative

• Edugame (behaviorist, constructivist)• Ideological game (activism, belief)• Entertain

Remember, all games have these principles; you need to select the PRIMARY purpose.

Page 6: Creating a game

Gameplay•What is the player doing in this game? •Genre?

▫Management game?▫Hidden Object Game?▫Mini-games?▫FPS?▫RTS?▫Other?

•Setting?•Platform?

Page 7: Creating a game

Gameflow•Create a decision tree for your game. All

games have a gameflow.•Some games have narrative (progression)

elements and open-world (emergent) elements

•How does the player win, score, finish, not lose in the game?

Page 8: Creating a game

Progression (Narrative) Gameflow

Begin

CliffForest

Ocean

Cave Inside Cave

Page 9: Creating a game

Emergent (open-world games)Begin

Stage 2

Side Quests

Side 1

Side 2

Main Quest

Quest 2

Quest 1

Roam

Page 10: Creating a game

Aesthetic•Visuals•Sound•Text

Remember to match your game’s aesthetic with its purpose.

Page 11: Creating a game

Game Proof of Concept Tools

Page 12: Creating a game

Video•What?

▫Gameplay representation▫Cutscenes/narrative elements

•Media?▫Live-action (checkout video cameras from

library)▫Text-to-speech animation (xtranorml)▫Static/zoom-pan images with voiceover and

music (comics, photographs)

Page 13: Creating a game

Decision-tree hyperlinking•What?

▫Gameplay representation▫Cutscenes/narrative elements

•Media?▫HTML (web-based hyperlink game)▫PowerPoint

Page 14: Creating a game

Progression (Narrative) Gameflow

Begin

CliffForest

Ocean

Cave Inside Cave

Page 15: Creating a game

Cliff

Cliff

Page 16: Creating a game

Cave

Cave

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Page 20: Creating a game

Programmed•What?

▫Gameplay representation▫Mini-games within a larger game▫Cutscenes/narrative elements

•Media?▫Scratch▫GameMaker▫Alice▫Sploder

Page 21: Creating a game

Storyboarding•What?

▫Gameplay representation▫Cutscenes/narrative elements

•Media?