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7/29/2019 CS Adept Sample 1
1/2
NAME: __________________________
SPECIES: __Asari________ AGE:
______
CLASS: Adept
Hx:
COOL: _+3__
HARD: _-2__
HOT: _+2___
SHARP: _+1_
WILL: _+1__
Hold:
Barriers: __2__
shattered -1 Cool
crippled -1 Hard
disfigured -1 Hot
broken -1 Sharp
Armor: __Light Combat Armor (1-
armor)
Weapon:
M-5 Heavy Pistol (2-harm close
loud)
Gear:
L5x Implants (2-barrier)
Polaris bio-amp
Bluewire Omni-Tool
Dancers Outfit
Elegant Eveningwear
Weapon: ________________________Moves:
Singularity:When you use Singularityin
battle, roll +Cool
. On a 10+, spend 3, on a 7-
9, spend 2. Spend 1 to name a GM character
and pull them off their feet, disabling them for
three ticks. On a miss, you come under
concentrated fire now. (If its before 9:00, now
its 9:00).
Dominate:When you Dominate a biological NPC,roll +Will. On a 10+, hold 3, on a 7-9, hold 2. Atany time, spend your hold 1 for 1 to:
Make them fight on your behalf. If inbattle, this lasts for 1 tick.
Make them defend you. They take allharm from an attack meant for you.
Make them die. They take 1 harm perhold spent (ap, ignore shields/barriers)
Artful & GraciousWhen you perform your chosen art any act ofexpression or culture or when you put itsproduct before an audience, roll +Hot. On a10+, spend 3. On a 7-9, spend 1. Spend 1 toname an NPC member of your audience andchoose one:
This person must meet me
This person must have my services
This person loves me
This person must give me a gift
This person admires my patronOn a miss, you gain no benefit, but suffer noharm or lost opportunity. You simply performvery well.
________________________________________________________________________________________________________________________________________________________
__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________Asari:Take + 1 whenever you Seduce orManipulateEmbrace Eternity: When an Asari has timeand physical intimacy with someone, roll +Hot.On a 10+, hold 3. On a 7-9, hold 1. While
youre psychically melded, spend your hold toask their player (or the GM if an NPC)questions, 1 for 1:
What was your characters lowest orhighest moment?
For what does your character craveforgiveness, and of whom?
What are your characters secret painsor joys?
What does your character hold closestto his heart?
7/29/2019 CS Adept Sample 1
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If the intimacy was mutual, both partiesgain +1Hx with the other (if PCs). If the Asariinflicted unwilling intimacy, the other partytakes 1-harm (ap, ignores shields/barriers)
____________________________________________________________________________
____________________________________________________________________________________________________________________________________________________________________________________________________________________________________
Experience Advancement:
__ +1 Cool (max +3)__ +1 Hard (max +3)__ +1 Hot (max +3)__ +1 Sharp (max +3)__ +1 Will (max +3)
__ +1 Class Move (choose one from youravailable lists)
__ +1 Class Move (choose one from youravailable lists)
__ +1 Class Move (choose one from youravailable lists)
__ +1 Personal Move__ +1 Personal Move__ +1 Personal MoveMust have 5 above before selecting thosebelow
__ +1 to any Stat (max +3)__ retire your character to safety__ create a second character to play__ remove a debility
__ choose 4 basic moves and advance them__ advance the other 4 basic moves__ invent your own move, or +1 Personal Move__ invent your own move, or +1 Personal Move