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CST 316 Process

CST 316

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CST 316. Process. Junior Project. Process Provide necessary points of communication for individual effort. Allow a controllable division of labor. Divide and Conquer Split the drudgery pieces of a project among the team members No single member does all the “yucky” stuff - PowerPoint PPT Presentation

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Page 1: CST 316

CST 316

Process

Page 2: CST 316

Junior Project

ProcessProvide necessary points of communication for individual effort.Allow a controllable division of labor.Divide and ConquerSplit the drudgery pieces of a project among the team members

No single member does all the “yucky” stuff

Split the cool stuff among the team membersSpread the glory across the entire team

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Rapid Development

4-Part Strategy1. Avoid Classic Mistakes – Don’t repeat history2. Apply sane development fundamentals – What

are some?3. Manage Risks – What are software project risks?4. Manage time through schedules. Adapt

schedules to reflect reality – What is reality?

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Rapid Development

Four Dimensions of Software Development 1. People 2. Process3. Technology4. Product

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Rapid Development

Four Dimensions of Software Development People – Teams will make or break a project. Small

team communication and interaction is a key element in software development.

Small teams of Top Talent are better than larger mixed teams.Fit tasks to skills and motivation of team members.Help team members advance professionally as well as personallyBuild teams of people that compliment and harmonize togetherFace team member problems early and solve them

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Rapid Development

Four Dimensions of Software Development Process – The methodology and sequence of events used to

organize software development efforts and extract software development artifacts.Do not over organize process rules (never get caught in “Analysis Paralysis”)Avoid the “All Powerful Process Tsar”Define good development fundamentals:

RequirementsAnalysisDesign/ModelingCoding/ImplementationTesting/QA

Define, track, and handle project risks

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Rapid Development

Four Dimensions of Software Development Technology – The “stuff” we use to build a system.

Avoid the “Silver Bullet Syndrome” – “Of all the monsters who fill the nightmares of our folklore, none terrify more than werewolves. They transform unexpectedly from familiar to horrors.”

Technology to solve a problem, seen as a “silver bullet”, can easily become the “werewolf” we wish to eradicate!

This is what is known as the “bleeding-edge” of technology.

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Rapid Development

Four Dimensions of Software Development Product – What exactly are we trying to build?

Define system scope What does the customer really want?Where do the boundaries of the system reside?Never build what can be bought or obtained and integrated.

RequirementsGather and catalog what the user wants.Categorize these so the necessary components will be a high priority.Define schedules based on these priorities.

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Development Process

Well-defined development processes are important and necessary to achieve the goals.Well-defined software processes can greatly reduce the cost of fixing errors later in the development cycle. The key part of development process is everybody on the team has buy-in and the process is well understood.All approaches are viable and will produce results.

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Early Defect Removal

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“Software Process”Committing all requirements to writing.Using a systematic procedure to control additions and changes to the software’s requirements.Conducting systematic technical reviews of all requirements, designs and source code.Developing a systematic Quality Assurance Plan in the very early stages of the project that includes a test plan, review plan and defect tracking plan.

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“Software Process”Creating an implementation plan that defines the order in which the software’s functional components will be developed and integrated. Using automated source code control. Revising cost and schedule estimates as each major milestone is achieved.

Completion of requirements analysisCompletion of architecture and detailed designCompletion of each implementation stage

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Development Activity Distribution

Page 14: CST 316

Phases of Software Lifecyle

Requirement PhaseSpecification/Analysis PhaseDesign PhaseImplementation PhaseIntegration/Testing PhaseMaintenance PhaseRetirement

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Cost of Software Lifecycle

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Software Development Activity Distribution

6%8%

16%

40%

20%

10%

RequirementsAnalysis (Detailed Req)ArchitectureConstructionTestingRelease

Page 17: CST 316

Software Project Players

ClientDeveloperUser

Page 18: CST 316

Build-and-Fix Model

Page 19: CST 316

WaterfallModel(Salmon Model?)

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Prototyping Model

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IncrementalModel

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Synchronize-and-stabilize model

Mainly used by MicrosoftSimilar to incremental modelInterviewing numerous potential customers during requirement analysis phase for a list of featuresDivide the features into 3 or 4 buildsSynchronize work from teamsStabilize each build

Page 23: CST 316

Spiral Model