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Czech Technical University
Space Architecture definition:“Space Architecture is the theory and practice of designing and building inhabited environments in outer space, responding to the deep human drive to explore and occupy new places. Architecture organizes and integrates the creation and enrichment of the built environment. Designing for space requires specialized knowledge of orbital mechanics, propulsion, weightlessness, hard vacuum, psychology of hermetic environments, and other topics. Space Architecture has complementary relationships with diverse fields such as aerospace engineering, terrestrial architecture, transportation design, medicine, human factors, space science, law, and art.”
(Osburg, Adams, Sherwood, 2003).
Universal Architecture definition:Universal Architecture is the theory and practice of building and designing structures and systems on Earth and in space for humans and respecting the surrounding environment.
Classification:I. According to location achievable by humans (dual grouping):
A1. Architecture on celestial bodiesA2. Architecture in orbit
B1. Architecture on Earth B2. Architecture in Space
II. Level of habitability of the surrounding environment:A. With natural habitable environments (Earth)B. Without natural habitable environmentsC. Inhabitable environments
III. Level of GravityA. With terrestrial gravity =1GB. With artificial gravity (0,1G),(1G,xGNC. With gravityK1G (celestial bodies)D. With microgravity
Education in Architecture in Extreme Environments is a key for the development of Space Architecture
(UA)
Curriculum Proposal for Space Architecture StudiesOndrej Doule, M.Arch., M.Sc.*, Faculty of Architecture Czech Technical University, International Space University
Figure 1Scheme of Universal Architecture theory classification
Space Architecture curriculum proposal – O.Doule, 2009
Universal Architecture (UA) Curriculum - 12 months
** Not a part of this UA curriculum example (may be implemented)
Basics of Architecture in Extreme Environment Universal Architecture background
In Terrestrial Architecture** – knowledge acquired before starting UA studies In Space Architecture (Module 1)
Systems, technologies, methodologies, materials and their applications
Direct applications SPIN-OFFs & SPIN-ONs
Concept development (student’s focus): - Architecture in extreme environments on
Earth - Space Architecture - Sustainable architecture via space spin-offs - Universal Architecture – R&D, policy
Module 1 3 months
Module 2 3 months
Module 3 3 months
Internship according to the selected area of focus Module 4 3 months
Figure 2 Scheme of Universal Architecture Curriculum (example 12 months)
Space Architecture curriculum proposal – O.Doule, 2009
Architecture on Earth
Architecture on other celestial bodies
1. Architecture on celestial bodies
2. Architecture in orbit
Architecture orbiting 1 celestial body
Architecture orbiting more than one celestial body
Architecture in Lagrange points
Architecture in Space
Space Architecture in space
UNIVERSAL ARCHITECTURE
Space Architecture on Earth
Surface to space transport systems architecture
Architecture in extreme environments
*contact details:
[email protected]@fa.cvut.cz
Ondrej Doule4 Cour du Bain des Juifs67000 StrasbourgFRANCE
Sequence of Curriculum ProcessesSequence of Curriculum Topics
concept:A Space Architecture Curriculum within a Universal Architecture studies paradigm (Figure 1).
mission statement:To teach how to design for harsh environments and how to create a sustainable habitable environment efficiently anywhere where humans can go and live in harmony with the environment (Figure 2).
Universal Architecture education interlinks architecture in space and architecture on Earth for the benefit of development inboth areas.
Space Architecture curriculum proposal – O.Doule, 2009
1. Universal Architecture introduction
2. Extreme Environments
3. Human Factors in Extreme Environments
4. Architecture in Extreme Environments on Earth
5. Space Architecture
6. Science and Exploration
Module 1 3 months
Module 2 3 months
Module 3 3 months
Module 4 3 months
7. Systems and Technologies
8. Materials
9. Technology Transfer
10. Project Business and Management
11. Design Methods
12. Concept Development
Practical experience and career development