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DAY 14: PARTICIPATORY DESIGN
Winter 2014Informatics 131
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 1
QUESTIONS & COMMENTS
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 2
GOING BACK TO THE DESIGN PROCESS
Bill Moggridge
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 3
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 4
Bill Moggridge, Designing Interactions, 2007
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 5
Stanford d.school version
Formative User Research:
InterviewsObservationsCultural ProbesCollages
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 6
Image: Stanford d.school
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Making sense of data & Defining a problem
PersonasMapping & Diagramming Tools
Image: Stanford d.school
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Coming up with solutions
BrainstormingIdeating
Selecting
Image: Stanford d.school
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 9
Making solutions tangible
StoryboardingPrototyping
Image: Stanford d.school
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 10
Trying it out
Cognitive WalkthroughHeuristics
User EvaluationThink Aloud
Diary StudiesInterviews
Observations
Image: Stanford d.school
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How does technology <x> work for people who aren’t me?
Is there something that I can change/fix/improve?
Image: Stanford d.school
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Where are the users?
Image: Stanford d.school
User Research:
InterviewsObservationsCultural ProbesCollages
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 13
Image: Stanford d.school
User Research:
InterviewsObservationsCultural ProbesCollages
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 14
Trying it out
Cognitive WalkthroughHeuristics
User EvaluationThink Aloud
Diary StudiesInterviews
Observations
Image: Stanford d.school
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User Proxies:
personas, storyboards, user stories, research data,
personal memories, market statistics
Image: Stanford d.school
User Research:
InterviewsObservationsCultural ProbesCollages
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 16
Trying it out
Cognitive WalkthroughHeuristics
User EvaluationThink Aloud
Diary StudiesInterviews
Observations
User Proxies:
personas, storyboards, user stories, research data,
personal memories, market statistics
Image: Stanford d.school
PARTICIPATORY DESIGN A Brief Overview
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 17
User Research:
InterviewsObservationsCultural ProbesCollages
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 18
Trying it out
Cognitive WalkthroughHeuristics
User EvaluationThink Aloud
Diary StudiesInterviews
Observations
User Proxies:
personas, storyboards, user stories, research data,
personal memories, market statistics
Image: Stanford d.school
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 19
Image: Stanford d.school
PARTICIPATORY DESIGN?
“a human-centered approach advocating active user and stakeholder engagement throughout all phases of the research and design process, including co-design activities.”
-- Universal Methods of Design
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PD HISTORY: DEMOCRACY
Political aspect reflected in titles of conferences: Systems Design For, With, and By the Users “government of the people, by the people, for the
people” – Abraham Lincoln
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PD HISTORY: ROOTS IN PLACE & TIME
Europe & Scandinavia, 1970sConnected to workplace democracy movementOften involved labor unions – bringing ‘workers’ into workplace IT decisions
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WHAT WAS HAPPENING IN THE 1970S & 80S?
Remember the history readings from week 1?
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1988; 1989
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PD QUESTIONS & CONCERNS
Is it inevitable that technology be applied in ways that constrain, deskill, and devalue human work? Must we always analyze the impact of technology on people, or is there just as strong an impact of people on technology? Is improving peoples' working conditions less important than having cutting edge technology?
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 25
Michael J. Muller and Sarah Kuhn. 1993. Participatory design. Communications of the ACM 36, 6 (June 1993), 24-28. http://doi.acm.org/10.1145/153571.255960
PD QUESTIONS & CONCERNS
Are there ways of designing jobs (and technologies to support jobs) to combine heightened productivity with human growth, challenge, and a high quality of work life for the people who hold those jobs? Is democracy valuable only outside the workplace? Can software professionals recognize and affirm the validity of perspectives other than their own, and value the expertise that comes from experience, not just the knowledge that is attested by academic credentials?
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 26
Michael J. Muller and Sarah Kuhn. 1993. Participatory design. Communications of the ACM 36, 6 (June 1993), 24-28. http://doi.acm.org/10.1145/153571.255960
NEWLY RELEVANT TODAY?
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 27
WISDOM 2.0 IN SF
Technology is moving closer to the body.
Can we remain in control?
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 28
Gopi KallayilChief EvangelistBrand Marketing for Google
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 29
Image: Stanford d.school
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 30
Michael J. Muller and Sarah Kuhn. 1993. Participatory design. Communications of the ACM 36, 6 (June 1993), 24-28. http://doi.acm.org/10.1145/153571.255960
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 31
http://www.maketools.com/articles-papers/PDC2010ExploratoryFrameworkFinal.pdf
A Framework for Organizing the Tools and Techniques of Participatory Design.
Elizabeth B.-N. Sanders, Eva Brandt &Thomas Binder
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 32
Image: Stanford d.school
PARTICIPATORY DESIGN For Ideation
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Harnessing People’s Creativity: Ideation and Expression Through Visual Communication
Elizabeth B-N Sanders & Colin William
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 34
PD METHODS
SAY methods Focus groups Verbal communication
DO methods Applied ethnography Observation
MAKE methods Elicit creative expression
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 35
PD METHODS
SAY methods Focus groups Verbal communication
DO methods Applied ethnography Observation
MAKE methods Elicit creative expression
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 36
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 37
Image: Stanford d.school
TOOLS BEFORE A MEETING
WorkbooksDiariesCameras
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TOOLS AT A MEETING
CollagesCognitive Mapping (+ other maps)Velcro ModelingPlay doughMarkers, templates, erasersSketching
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 39
DESIGN CHARETTE
Small groups of threeSketch for 10 minutesPresent best ideas to whole roomMix up groups & repeat, building on previous ideas
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 40
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 41
DESIGN WORKSHOP
Begin with presentation of what you knowFacilitate group sharing of new ideas Affinity diagrams, with post it notes Through collages With play dough
Present to each other & build on ideas
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 42
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 43
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 44
https://libjournal.uncg.edu/index.php/jls/article/view/503/383
2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 45
Image: Stanford d.school
For Tuesday
Do something helpful for your projectBe creative
The Wow! Factor.
SKETCHES Week 7!
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2014-02-20 ELLIE HARMON / INFORMATICS 131: INTRO TO HCI 47
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