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My slies for simple presentation for dota
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Defense of the Ancients (DotA)
DotA is a strategy-based game with a lot of elements that one need to learn to play the game well
Health Bar
Mana Bar
Attributes
Damage bar
Armor and Magic Resistance
Moving Speed
Skills and AbilitiesExperience Bar
Gold
Roles
• Carry• Semi-carry• Gankers• Lane Support• Initiator• Disable• Roamers• Durables• Nukers
Carry
Drow Ranger Phantom Assasin
•More useful in the late game
Semi-Carry, Gankers
Shadow Fiend Windrunner Bloodseeker
•More powerful in the early and mid game•Control the game by ganking
Gold
• Reliable Gold– From Roshan, Hero Kills and Assist, Tower,
Hand of Midas– Dying doesn't take away your reliable gold
• Unreliable Gold– Everything Else
• Buying items– Uses Unreliable Gold first
• Buyback– Uses reliable gold first
Warding
• To spy on an area
• To prevent ganks
• To block neutral camps from spawning
• Mostly done by supporters
You can see every stepwhat the enemy is doing
•Spy on this area•Prevent Enemy Ganks
•Prevent neutrals at the top pulling camp from spawning•Prevents creep pulling
Bottom pulling camp
Similarities• The way to play it• The Heroes and skills
Differences• Improvements in gameplay in Dota 2
– Rubick's ultimate able to copy all abilites in Dota 2
– Reselling items within the first ten second for full price
• Analyze, prediction and decision making– Game variations– Experience– React Smartly not aggressively
• Game that could be practice– Mastering different heroes, combos and skills
such as (Farming, ganking, supporting, killing, positioning, teamwork)