Definitions and Types Read Option 1.0 Read Option 2.0 Triangle 3.0 Examples – Triangle and PAP Why...
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Packaged Plays Triangle Design System Definitions and Types Read Option 1.0 Read Option 2.0 Triangle 3.0 Examples – Triangle and PAP Why and How it Works Teaching - Learning Triangle Design Steps Workshop Q&A – Personalized Program Design Review Personalized Checklist - Triangle System Design
Definitions and Types Read Option 1.0 Read Option 2.0 Triangle 3.0 Examples – Triangle and PAP Why and How it Works Teaching - Learning Triangle Design
Definitions and Types Read Option 1.0 Read Option 2.0 Triangle
3.0 Examples Triangle and PAP Why and How it Works Teaching -
Learning Triangle Design Steps Workshop Q&A Personalized
Program Design Review Personalized Checklist - Triangle System
Design
Slide 2
TRADITIONAL OPTION double and triple option run reads front
side of play direction - from under center + new gun / pistol
option READ OPTION double and triple run reads back side of play
direction from gun (zone read) + add bubble pass for triple read
and threat Double Option Read Option 1.0 1. Run-Run: DEND read OR
WILL read OR NG read 2. Pass-Pass: Screens (read or double screens)
3. Pass-Run: Delays (stickdraw) Triple Option Packaged Play 1.0
*Pass-Run-Run: Bubble Screen + Zone Read (give or keep)
Slide 3
ESPN Magazine Jan 6, 2014 article Playbook NFL by Eddie Matz
Seattle still relies heavily on old-school read- option, but it
also has turned to the ultimate counter to the counter: the
read-option play- action passRead-Option 2.0. Its the future of the
NFL, now more than ever.
Slide 4
Definition of Packaged Plays read plays using various
combinations of plays simultaneously Triangle System (3 plays in 1)
1 st - Qb checks pre-snap read key 2 nd - stay with Pass triangle
read (combo) OR (Keep) 3 rd - go to post snap read (Give) OR (Keep)
Triple Options Triangle 3.0 1. Pass-Run-Run (WILL read BST lock
tech) 2. Pass-Run-Run (DEND read BST scoop tech
Slide 5
TWRAP RIGHT 1.RUN ONLY READ 2.QB read DEND 3.RECS 12 block DE#3
#2 #1
Slide 6
Counter to the Counter Read Option 2.0 Hot (5 man protection)
PAP Series Qb read Mike Hot to backside (out = swing) Backdoor
Stubble X- 8yd stop-slant Z- Bubble (wide) Frontdoor Routes Y- Get
Open @ 7yd F- 8yd stop-slant 8yd 7yd HOT T E#3 NG E#3 M S-Mr0 Will
C#1 $#2 C#1 BST 2 out 8yd BASE concept Curl-flat triangle Ace Left
Qb read Mike (hot) to Flats Defs (backside #2 to frontside
Mr0)
Slide 7
STUBBLE LEFT 1. Qb Pre Snap Read #2 BS 2. If #s Advantage take
it 3. Check MIKE HOT - Yrec 3.RECS #1&2 - Stubble 4.REC
#3&4 Stop Read 5.BBACK Sweep to Swing #2 MIKE rec#1 rec#2 rec#3
rec#4 Bback
Slide 8
Pre Snap Read Will Alignment (Pass-Run) Post Snap Read Will
(Run-Run) *Triangle Option (3) = Stubble-Sweep-Keep T E#3 NG E#3 M
S-Mr0 Will C#1 $#2 F C#1 Backdoor Stubble 1- Stop Read 2- Bubble
Stubble (fist circling dn) 23 Block Rules #1 rec = #2 (Mr0) #2 rec
= #3 or big BST Auto Lock *Skip Pull Ace (Uno) Left PAP (slide pro)
*Qb read Will backer
Slide 9
SWEEP READ RIGHT 1. Qb Pre Snap Read #2 Def BS 2. If #s
Advantage take it 3.Throw BUBBLE (or Stubble) 4.RECS #1&2
Bubble or Stubble 5.BBACK SWEEP RUN 6.QB Replace WILL #2 WILL Bback
rec#1 rec#2
Slide 10
PROVEN Memorization Techniques HOW (Concrete Examples) 1.
Themes: Super Sonic Packaged Plays 2. Alliteration: first letter of
word cues (R) = Right 3. Memory Markers: embedded cues (Stubble
Route) 4. Chunking: combine small bits into 1 (Triangle Read) 5.
Scaffolding: build upon each concept (Super Sonic)
Slide 11
KEY - Teach (adjust) how people Learn BEST STEPS 1. Foundation
Concepts (start with simple core) 2. Themes or Memory Markers
(unique cues) 3. # and Word Association (alliteration + series) 4.
Chunking (combine small bits) 5. Scaffolding (build concept upon
concept) They (D) hear Everything We (O) hear 1 thing!
Slide 12
Step 1 Assessment Step 2 Vision Step 3 Reality versus Theory
Step 4 Selection and Progression Step 5 Teaching Methodologies Step
6 Installation Step 7 - Evaluation
Slide 13
Step 1 Assessment 1. What do you do well (core run and pass)?
2. What do your Qbs do well (run / pass / reads)? 3. What do you
need to do well versus your competition? A1: A2: A3:
Slide 14
Step 2 Vision 1. What do you WANT to do well (core run-pass)?
2. What do you WANT to do BETTER? A1: A2:
Slide 15
Step 3 Reality versus Theory 1. What do you NEED to do well
(core run-pass)? 2. What and Who (read not block) to attack
defensively? A1: A2:
Slide 16
Step 4 Selection and Progression 1. Pick Core run and pass for
short term and long term of program 2. Design type(s) of packaged
plays you want and need 3. Prioritize for teaching progression A1:
A2: A3:
Slide 17
Step 5 Teaching and Methodologies 1. Technical and Tactical
drills to set solid foundation 2. Single Skill concepts that
Scaffold into Packaged Plays (Triangles) A1: A2:
Slide 18
Step 6 Installation 1. Oline blocking dictates progression 2.
High Qb read-completion % by using simple reads while getting ball
out quick 3. Start wide to inside A1: A2: A3:
Slide 19
Step 7 Evaluation 1. Quality Control Analysis *see QC templates
2. People are they (all) capable of skills required for Quality
Control Success Quality Control Standards 1. Run: +4 yds or 1 st
Down for (+) or equals (-) 2. Pass: +6 yds or 1 st Down for (+) or
equals (-) 3. Use Play Chart to collect (+) % for each play
*Determines productivity of every play (stat data)
Slide 20
Step 1 Fast Screens & PAP *foundation #1 stretch / sprint /
slide BLOCKING Step 2 Sprint Pass *blitz beater #1A run away from
Blitz quickly Step 3 Quick Pass *blitz beater #1B throw into Blitz
quickly Step 4 Core Run *foundation #2 outside / inside / counter
BLOCKING Step 5 Packaged Play Triangle *foundation #3 combining
foundation run-pass into TRIANGLE Step 6 PAP *blitz beater #2
crossers to runem versus Blitz Step 7 Screen & Delays *blitz
beater #3 delays counter pass rush versus Blitz
Slide 21
1 Your Fast Screes & PAP 2 Your Sprint Passes 3 Your Quick
Passes 4 Your Core Runs (outside / inside / counter) 5 Your
Packaged Plays (Triangles) 6 Your PAP 7 Your Screens and Delays 8 -
Your Empty Offense