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DEMOLITION DAVE

DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

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Page 1: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

DEMOLITION DAVE

Page 2: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Demolition Dave

• Primarily an App Store release (iPhone/iPad/Ipod)– (no reason for it not be released on

Android platforms as well).

• 2D Physics based strategy/puzzle game with platformer elements

‘Tick Tick BOOM! Help Dave demolish…or be demolished!’

Page 3: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Target Audience

• Target Audience –Male– 18-24 years old– Initially EU/US release

• Expected to attain a PEGI rating of 3+

Page 4: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Unique Selling Points• Slo-mo explosions!– Satisfying and addictive carnage in Slo-mo!

• Arsenal of explosive weapons• Realistic physics– Buildings explode and collapse realistically

• Cross-genre– Elements of a puzzle/strategy game mixed

with platform elements

• Unique online features

Page 5: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Similar Titles

• Angry Birds • Tiny Wings• Ragdoll Blaster Series• Worms• Demolition• Maxplosion

Page 6: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Game Concept

• Use a given set of explosives to destroy a structure

• Navigate around the structure and choose what explosive to set and where

• Different materials have different properties

• Timed ‘fuse’ creates frantic and hectic gameplay

• Destroy a ‘par’ percentage of the building to progress

Page 7: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Look and Feel

• Angry Birds + Worms + big explosions!• Set in a cartoonish world. Will have a

‘western’ cartoon/comedic style with varied environments including:– Construction– Urban–Medieval/gothic

• Different weather conditions will also vary environments and gameplay

Page 8: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Key Gameplay Aspects

• Realistic physics– Explosions –Movement– ‘Weapons’

• Simple and addictive ‘pick up and play’ mechanics

• Rewarding ‘payoff’ with blowing stuff up!

• Comedic elements

Page 9: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Key Gameplay Aspects

• Weapons:

Page 10: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Screen Layout HUD & Controls

Page 11: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Game Rules

• Dave cannot die, but can be dazed by:– Falling from a height– Being hit by flying birds– Being hit by falling tools/debris

Page 12: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Game Rules

• Structures can be made of varying materials:–Wood – can be destroyed with

gunpowder– Stone – can be destroyed with C4- Metal – can be destroyed with thermite

Page 13: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Game Rules

• Fuse - Each level will have a time limit. Once the time has run out, the fuse detonates all explosives. You can detonate before this by pressing the detonate button

• Other Structures – In more difficult levels, other structures that must not be damaged can be present. Damaging these loses you points (indicated clearly by a ‘Do Not destroy!’ sign).

Page 14: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Game Progress

• Levels are organized by chapter• Each level is completed when a ‘par’

percentage of the structure is destroyed• Each chapter only unlocks once the

previous chapter is complete• Each chapter introduces a new explosive,

steadily increasing level complexity and variance

• Game currency earned from each completed level

Page 15: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Points• Each level is rated – C to A+• Based on points and structure

percentage damage• Points earned through structure

damage• Bonus points earned by quick

detonation and leftover explosives• The Higher the rating, the more

game currency you earn

Page 16: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Game Modes

• Single Player – Main campaign• Dave’s house – design and build your

own structure. Improve and customise by spending game currency

• Challenge Mode – Challenge your friends via bluetooth or play online via game center! Take it in turns to destroy as much of the other person’s ‘house’ to win game currency

Page 17: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Environments• Six chapters – each chapter has 10 levels• Each chapter adds new explosive• Each chapter also changes in art style and

structure complexity (different environments)– Construction site– Urban– Desert– Arctic– Gothic– Industrial

Page 18: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Environments

• Different environments alter weather, which can affect daves movement (Ice and rain, etc). Wind effects will also alter throwable weapons trajectory.

Page 19: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Cut Scenes

• Intro cutscene is shown before each new chapter

• Short and entertaining cutscenes will reward the player after completion of each chapter

Page 20: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Menu System

Main Menu

Campaign

Single/Co-op select Chapter SelectLevel Select

Quit

Online Features

Leaderboards

Xbox Live Store

Achievements

OptionsDisplay

Sound

Controls

Page 21: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Game FlowMain menu

Campaign

Chapter Select

Level Select

Cut scene (if applicable) Level starts

Camera Pans across level

Percentage required is dsplayed

Camera centers on Dave

Fuse starts Player controls Dave

Navigate level, set explosives

Player/fuse detonates explosives

Camera pans out

Slo-mo explosions Structure damage percentage shown

Points calculated

Level finished menu is shown

Score, high score, level rating and currency earned

shown

Quit to main menu, replay level & next

level buttons displayed

Page 22: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Monetization

• Freemium model (free to download)• In game currency purchases• Purchase of campaign mode special

‘wrecking ball’ weapon available– 50p for a single use– £1.00 5 uses– £5.00 for unlimited uses (one use max

per level)

Page 23: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Social Elements

• Game Center – achievements and high score tables

• Challenge mode• Facebook – post high scores and game center

achievements to your wall, Invite friends to purchase the game.

• Twitter – tweets level completion and high score. Automatic hashtags.

• Linking to social networks gives extra custom features to use in daves house and themes for iPad/iPhone.

Page 24: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

DLC/Sequels• In game currency – buys colour schemes,

decorations and custom features for daves house

• Also buys upgrades (stone/metal materials and other defensive upgrades such as traps).

• Campaign Updates will be released at later dates encouraging players to continue playing.

• Daves House updates will be released at regular intervals to encourage challenge mode

Page 25: DEMOLITION DAVE. Demolition Dave Primarily an App Store release (iPhone/iPad/Ipod) –(no reason for it not be released on Android platforms as well). 2D

Thank You!ANY QUESTIONS?