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    Technology-supported learning environment for the sustainability of ecosystem

    The Design of a Technology-Supported Learning Environmentto Support Grade 10Science Education

    (Life Science: Sustainability of Ecosystems)in British Columbia, Canada.

    Shannon CoffeyAshley MylesStacy Chirico

    Kereen Tatham-Maye

    ETEC 510 65CInstructor: Diane JanesUniversity of British Columbia

    April 5, 2009

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    Technology-supported learning environment for sustainability of ecosystemsTable of Contents:

    Key Frameworksp. 3

    Intentions and Positions.p. 5

    Key Concepts and Contextp. 8

    Design of Interactivitiesp. 10

    Interactivitiesp. 10

    Verifications.p. 11

    Reflections and Connectionsp. 12

    Referencesp. 14

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    Technology-supported learning environment for sustainability of ecosystemsKey Frameworks:

    The focus of this project is on the design of a constructivist learning environment to support the

    British Columbia Science 10 curriculum organizer, Life Science: Sustainability of Ecosystems. Through the

    use of online learning technologies (WebCT course shell, Wiki webspaces, and website resources), students

    will be able to explore biotic and abiotic factors of ecosystems, the impacts of bioaccumulation on

    ecosystems in BC, and discover how natural populations are altered or kept in equilibrium.

    The primary educational activities in this Module will aim to get students actively involved in

    authentic learning through exploration, articulation, reflection and social negotiation. To utilize the

    constructivist approach to learning as described by David Jonassen, various instructional activities will be

    offered to support learners. For example, the use of cognitive modeling to help students develop arguments

    coaching learners through the provision of feedback, and by providing temporary frameworks for students

    learning.

    The selection and use of educational media is based on Bates and Pooles SECTIONS Framework. In

    WebCT learning environment, students will be given a chance to choose the time and place to address the

    work obtained from the space and into their lives as homework, projects and/or ideas. Through discussion

    boards, mail systems, web pages and live chats, the space will facilitate the social dimensions of learning an

    encourage collaborative work. This will also expose learners to a variety of alternative viewpoints, and with

    the inclusion of multimedia, various concepts and context will be facilitated. WebCT course tools will allow

    students to develop a better understanding about biodiversity education through group interactions and

    participation. Our Module is learner-centered with innovative content management and creation facilities.

    Students will not only be provided with links to relevant information but they will also be expected to carry

    out their own research in the field, share their findings on the web, and draw conclusions in an open learning

    environment. This will facilitate the free flow of information among participants and the distribution of

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    Technology-supported learning environment for sustainability of ecosystemsknowledge across students. Inevitably, this will ensure a more productive exchange among students, as seen

    in distributed learning.

    From a technological perspective, the rationale for this design is that distance learning courses are no

    new to the potential students for which the course is being developed and access is not a problem. Like oth

    commercial educational packages, WebCT is reliable. With WebCTs user friendly interface, teachers can

    easily mount and modify courses and can also participate in various workshops available across the provinc

    to gain more skills. WebCT online resources will allow learners and teachers to find, organize and create

    content and learning resources for biodiversity education in flexible ways. This is much more than content

    delivery. The advantage of such resources over traditional educational media is that learners achieve a mor

    personal experience with learning, hence, promoting authenticity.

    As the students participate in knowledge building activities such as socratic dialogues, they will

    develop higher order thinking skills. This will deepen their understanding of what they have learnt about

    biodiversity, develop their awareness of what they need to learn, and assist in their understanding of 'learnin

    itself. Relevant, interesting and engaging problems or cases in biodiversity will be provided to stimulate

    problem-solving among students. These will include both ill-structured and well-structured problems. The

    use of well-structured problems will provide scaffolding for the novice. The environment will also be

    designed to accommodate decision making that will affect the environment while participants learn, adapt

    and readapt, based on contributions in the space.

    Finally, the environment will be designed to encourage students to become authors and editors of

    academic work in Science Education as they interact with wikis. Various links will be provided on the issue

    for students to explore, examine and share their findings. This approach will encourage students to use thei

    prior knowledge and to seek knowledge independently as they manage the pursuit of their own goals.

    Intentions and Positions:

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    Technology-supported learning environment for sustainability of ecosystems

    Our intentions are to provide an online learning experience that promotes a deep understanding of

    ecosystems and the importance of biodiversity. To accomplish this, we have chosen to design a constructivis

    learning environment (CLE) as described by Jonassen (1991). Constructivist learning theory describes

    learning as individually and socially constructed by learners based on their interpretations of experiences in

    the world. A constructivist learning environment will guide the learner through experiences that allow them

    to construct their own knowledge.

    We will base our CLE on the methods outlined by Jonassen (1991). The problem guidelines about

    ecosystems that will be provided to the students will be ill-defined giving students the opportunity to modify

    the problem based on where they live and their interests. This will provide authenticity and ownership of the

    learning process which will promote meaningful learning. As CLEs should provide students with appropriat

    resources as they need them, we will provide a source of links to preselected websites on the internet to help

    students begin their research. CLEs should also provide conversation and collaboration tools that allow for

    sharing of information between students and knowledge building. The WebCT shell will supply discussion

    forums, journals and chat tools. The availability of a Wiki for students to report their research findings will b

    a valuable resource tool for students as it supplies a source of related experiences for beginning students to

    refer to.

    The use of a Wiki will also provide a space for a collective database of knowledge and promote the

    development of a knowledge building community. Requiring students to review each others work and

    publish their findings that build on previously reported information will create a knowledge building

    community as described by Scardamalia & Bereiter (1994). Use of the written word for communication

    between students allows for student reflection, a publication/review process among students, cumulative

    progressive results, and independent thought (Scardamalia & Bereiter, 1994). Students using a computer-

    supported intentional learning environment (CSILE) have shown increased depth of learning and reflection,

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    Technology-supported learning environment for sustainability of ecosystemsawareness of what they have learned or need to learn, and better results on standard tests of reading,

    language, and vocabulary when compared to students in a traditional classroom (Scardamalia & Bereiter,

    1994). Although CSILE will not be used in our project design, we believe WebCT in combination with a wi

    will provide similar affordances to students.

    Our project design is internet based to take advantage of the communication and information

    management tools it offers. Access is nearly ubiquitous in developed countries and it contains an enormous

    amount of information in various media to suit differing learning styles of students. Hyper-linking of

    information on the web is thought to be similar to how humans store knowledge in mental schema and how

    students can create their own learning paths. Hyperlinks fit with constructivist instructional design theory,

    which emphasizes individual construction of knowledge (Jonassen, cited in Anderson, 2004). Using a web-

    based platform such as WebCT will greatly assist in delivering the course because of the affordances built

    into it that are relevant to our project design. It is accessed through the internet, presents content information

    to students, provides communication tools for private and public discussion between students, allows

    assignments to be submitted to the course instructor, and is easy for students to use. Instructors can create an

    update course content without the aid of programmers or designers. Furthermore, a Wiki space is built into

    the course to provide a space to display student knowledge and provide for knowledge building. Using these

    internet-based technologies allows students flexibility in time and location.

    The Pan-Canadian Science Framework, a vision for scientific literacy in Canada, outlines the genera

    and specific learning outcomes meant to provide more consistency in the teaching and learning of science

    across Canada. The learning goals of this design project align with all four critical aspects of students'

    scientific literacy obtained from the Pan-Canadian Science Framework which include:

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    Technology-supported learning environment for sustainability of ecosystemsGoal 1: Science, technology, society, and the environment. Students will develop an understanding

    of the nature of science and technology, of the relationships between science and technology, and o

    the social and environmental contexts of science and technology.

    Goal 2: Skills. Students will develop the skills required for scientific and technological inquiry, for

    solving problems, for communicating scientific ideas and results, for working collaboratively, and

    for making informed decisions.

    Goal 3: Knowledge. Students will construct knowledge and understandings of concepts in life

    science, physical science, and Earth and space science, and apply their understanding to interpret,

    integrate, and extend their knowledge.

    Goal 4: Attitudes. Students will be encouraged to develop attitudes that support the responsible

    acquisition and application of scientific and technological knowledge to the mutual benefit of self,

    society, and the environment.

    More specifically the learning goals of the designed module were written to meet the Prescribed

    Learning Outcomes of the British Columbia Science 10 program for the Life Science: Sustainability of

    Ecosystems curriculum organizer (Ministry of Education, Province of British Columbia, 2008). From an

    instructional perspective, British Columbia's schools include students of varied backgrounds, interest,

    abilities, and needs. Hence, it is necessary to find ways to meet these needs, while ensuring inclusion, equit

    and access for all learners. As such, this project is designed to reflect sensitivity to diversity. The project

    also follows the British Columbia Ministry of Education principles (2008) which states that learning

    requires the active participation of the student, people learn in a variety of ways and at different rate, and

    learning is both an individual and a group process.

    As divergent thinking and actions due to student ownership of their learning will lead to different

    results. If conformity of student learning is desired, other design methods based on objectivist approach

    would be more desirable.

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    Technology-supported learning environment for sustainability of ecosystems Key Concepts and Context:

    The main conceptual facts that students are expected to know stem from the Prescribed Learning

    Outcomes under the Life Sciences: Sustainability of Ecosystems curriculum organizer of the BC grade 10

    science curriculum. This includes understanding of ecosystems, habitats of humans and other organisms,

    interactions among diverse organisms such as symbiosis and parasitism, impacts of bioaccumulation,

    knowledge in different species and their status of niche, and the understanding of students own local

    biodiversity. To obtain these conceptual facts, students will carry out research and act as if they are scientist

    so that they can predict, observe and experiment constructively, and collaborate with others in a learning

    community. This design project is mainly applicable to science courses with an ecology focus, but the

    knowledge and findings could be extended to geology, geography, mathematics, statistics, and even to socia

    studies and history.

    The learning goals of the design project are for students to:

    use prior knowledge of biodiversity to set their own learning goals for the course

    explore the biotic components of ecosystems in their area

    think critically about the effects of altering biotic and abiotic factors in an ecosystem

    assess the potential causes and effects of bioaccumulation

    reflect on their personal experience of species interaction and adaptation to environmental

    conditions in their area.

    The context for this learning environment is in a WebCT course where students can interact freely in

    learning community. WebCT will allow students to explore the world as a curriculum by sharing what they

    experience in their local biodiversity. WebCT also allows active discussions on current issues surrounding

    biodiversity, species conservation and extinction, enabling learners to view certain problems from different

    perspectives. This context is derived from the idea of Constructivism where knowledge is not going to be

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    Technology-supported learning environment for sustainability of ecosystemsdelivered passively but we expect the learners to actively participate in their own learning process. Heafner

    and Friedman (2008) studied the effect of non-traditional environment such as Wikis on students' level of

    engagement, cognitive beliefs and their short and long-term learning. Their intention was to see any

    "pedagogical shift from behaviorist to constructive learning" and they were able to see the learners "move

    beyond passive class participants and become active creators of knowledge" (Heafner and Friedman, p. 293

    2008). By experimenting and investigating what is relevant in their local environment and by sharing what

    they find with classmates around the world, learners will be able to assimilate and associate the new

    knowledge to what they already know or what they have discovered from their own environment.

    British Columbian secondary students, specifically students enrolled in Science 10, will be targeted.

    Because our projects focus is on biodiversity conservation, students can especially benefit from one anothe

    as they gather data from around British Columbia. The most important perspective here is to have the

    learners be autonomous by actively participating in their own problem-solving process. Blogging is another

    idea to encourage students' participation on the web environment. Ellison and Wu (2008) found that student

    understanding for the course material improved by reading each other's writings and they believe that

    blogging gives learners a unique authorial entity as it gives students ownership in their work.

    Again, a constructive approach is the main focus of this design project and the participants are

    expected to experiment and build their own knowledge through hands-on experience. Darsgaard and Godsk

    (2007) examined the shift from lecture-based class time to more social constructivist approach where

    problem-based learning was implemented. Their primary objective was to reduce the lecture time while

    maintaining the same amount of subject matter, but they also wanted to "support educational differentiation

    ... to accommodate the different educational background of the students" (Darsgaard and Godsk, p. 40, 2007

    The study reported that they were able to attain both goals based on social constructivism approach of self-

    governed and problem-based activities.

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    Technology-supported learning environment for sustainability of ecosystemsDesign of Interactivities:

    Students are asked to research, read and participate in a diverse collection of Interactivities based on

    conservation and biodiversity in British Columbia. By doing so, students will gain a higher knowledge of

    ecosystems, habitats, interactions among different species and perhaps most importantly, they will acquire a

    understanding of their own local, British Columbian biodiversity and what they can do to preserve it.

    Students will predict, observe and conduct an experiment of their own and share results and collaborate with

    others in this learning community. The goal of these interactivities is to encourage, guide and support

    student-driven learning.

    Students will submit their interactivity assignments in a variety of ways. One method used to

    promote the sharing of knowledge is the Discussion Forum. Students will be asked to post their comments

    and thoughts to this forum and also comment on other posts as a collaborative form of learning. Students

    will be assessed according to the quality of their contributions using a well-defined discussion rubric, also

    available for the students to view. There is also a journal feature in which students contribute to their own

    journals and once satisfied, can allow their peers to read their entries. Students will also submit assignment

    directly to the instructor via the Assignment Drop Box. Clear instructions are outlined for each interactivity

    and assignment.

    Interactivities: See WebCT shell at https://training.vista.ubc.ca/webct/logon/13647934011 for complete

    interactivities and discussions. The course is listed as: ETEC 510 - ETEC 510project-09-Biodiversity

    Con s ervation

    Verifications:

    10

    https://training.vista.ubc.ca/webct/logon/13647934011https://training.vista.ubc.ca/webct/urw/lc13647934011.tp13647955011/startFrameSet.dowebct?forward=organizer_generalFromCourseChannelList&lcid=13647934011https://training.vista.ubc.ca/webct/urw/lc13647934011.tp13647955011/startFrameSet.dowebct?forward=organizer_generalFromCourseChannelList&lcid=13647934011https://training.vista.ubc.ca/webct/logon/13647934011https://training.vista.ubc.ca/webct/logon/13647934011https://training.vista.ubc.ca/webct/urw/lc13647934011.tp13647955011/startFrameSet.dowebct?forward=organizer_generalFromCourseChannelList&lcid=13647934011https://training.vista.ubc.ca/webct/urw/lc13647934011.tp13647955011/startFrameSet.dowebct?forward=organizer_generalFromCourseChannelList&lcid=13647934011https://training.vista.ubc.ca/webct/urw/lc13647934011.tp13647955011/startFrameSet.dowebct?forward=organizer_generalFromCourseChannelList&lcid=13647934011https://training.vista.ubc.ca/webct/urw/lc13647934011.tp13647955011/startFrameSet.dowebct?forward=organizer_generalFromCourseChannelList&lcid=13647934011https://training.vista.ubc.ca/webct/urw/lc13647934011.tp13647955011/startFrameSet.dowebct?forward=organizer_generalFromCourseChannelList&lcid=13647934011https://training.vista.ubc.ca/webct/urw/lc13647934011.tp13647955011/startFrameSet.dowebct?forward=organizer_generalFromCourseChannelList&lcid=13647934011https://training.vista.ubc.ca/webct/logon/13647934011
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    Technology-supported learning environment for sustainability of ecosystems

    Any instructional design needs to have methods for measuring its success in helping students meet th

    desired learning goals. The most obvious method in this case is a summative test at the end of the module to

    measure students understanding of the basic concepts covered. Usually this would be a test written

    specifically for the learning module. In this case, the science 10 course in BC is a provincially examinable

    course where all students are required to write a standardized test given province wide. Statistics from this

    exam are available and could be used to measure students achievement.

    A summative test, however, does not measure all that is trying to be achieved by this design module.

    A key feature of the design is to create a constructivist learning environment, where students work together

    build their own knowledge. High levels of meaningful participation in the social spaces built into the course

    would be an indication of success in this area and of high student motivation. Student enrollment rates in

    Biology 11 could also be used as an indicator of students interest in biology that was possibly encouraged b

    this module. Student and teacher satisfaction surveys could also be used for feedback to decide if the design

    is accomplishing the intended goals.

    Because CLEs view assessment and learning as being integrally linked, verification activities will ai

    to measure both the process of learning (formative) and the product of learning (summative). Assessment

    strategies will include authentic tasks, self-assessment tools, team-assessment tools, peer-assessment tools,

    and instructor-assessment tools. With these tools, the designers will be able to see if the design is working a

    anticipated and how to improve on it for future learning. WebCTs friendly interface allows the teacher or

    designer to easily make any necessary modifications or improvements.

    Reflections and Connections:

    According to Reigeluth (1995), Instructional Design is a design-oriented system that offers method

    which are situational, componential, and probabilistic. They identify the situations for which methods shou

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    Technology-supported learning environment for sustainability of ecosystemsbe used. Instructional design focuses on real-world problems and learning outcomes that can be measured

    in reliable and valid ways. Collaboration is of critical importance in this system. This is important in a time

    when there is a paradigm shift in education and training from group-based learning to learning environment

    that foster diversity among learners.

    As a group, our engagement in this design activity has helped us to:

    1. Understand that the focus of instructional design is on learning outcomes and it is informed by pedagogic

    theories of learning. The process considers learners' needs, instructional goals, and interventions to assist

    learners in achieving prescribed learning outcomes (PLOs).

    2. Distinguish between instructional design and curriculum design. Curriculum design emphasizes the "wh

    students should learn - it's the content", whereas, Instructional Design emphasizes the "how students should

    learn the content - it's the method". Our design focused more on methods that Science 10 students could us

    to learn the content of biodiversity.

    3. See some of the many benefits of using online group collaboration spaces such as discussion groups and

    wikis as a method for students to gain and share knowledge, as also seen within our own group while

    working on this project. Hence, one can better see that effective designs of Constructivist Learning

    Environments (CLEs) must focus on active, collaborative, authentic, and creative learning outcomes.

    4. Recognize that WebCT Course Tools and wikis have many instructional affordances that support the

    design of a constructivist learning environment.

    5. Develop assessments in CLEs that aim to facilitate and promote learning. Both formative and summativ

    measures of learning outcomes must be encouraged in such environments. This is important on the ability to

    verify whether the assignments are effective or not.

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    Technology-supported learning environment for sustainability of ecosystems6. Appreciate the collaborative aspect of the design process. In our group, location was not an

    issue, immediately after forming the design group a collaborative workspace was created in Google docs.

    This along with the discussion and chat tools in the ETEC 510 course were utilized by members to

    communicate ideas about the project. As a result, the collaborative aspect of the project was successful.

    7. Realize that the design process can be time consuming.

    References:

    Anderson, T. (2004). Teaching in an online learning context. In Anderson, T. &

    Elloumi, F. Theory and Practice of Online Learning. Athabasca University.

    Barab, S. & Duffy, T. (2000). From practice fields to communities of practice. In D.

    Jonassen and S. Land (Eds.), Theoretical foundations of learning environments. Mahweh,

    NJ: Lawrence Erlbaum.

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    Technology-supported learning environment for sustainability of ecosystemsDalsgaard, C. & Godsk, M. (2007). Transforming traditional lectures into problem-based

    blended learning: Challenges and experiences. Open Learning, 22 (1), 29-42.

    Ellison, N. & Wu, Y. (2008). Blogging in the classroom: A preliminary exploration of

    students attitudes and impact on comprehension.Journal of Educational Multimedia and

    Hypermedia, 17(1), 99-122.

    Heafner, T. L. & Friedman, A. M. (2008). Wikis and constructivism in secondary social

    studies: Fostering a deeper understanding. Computers in the Schools, 25 (3-4), 288-302.

    Jonassen, D. (1991). Designing constructivist learning environments. In C. Reigeluth (Ed.),

    Instructional design theories and models: Volume II. Mahwah, NJ: Lawrence Erlbaum.

    Ministry of Education, Province of British Columbia. (2008). Science Grade 10 Integrated Resource

    Package 2008. Retrieved April 5, 2009, from:

    http://www.bced.gov.bc.ca/irp/science810/2008sci10.pdf.

    Pan-Canadian. (1997). Common Framework of Science Learning Outcomes, K to 12.

    Council of Ministers of Education, Canada. Retrieved on March 30, 2009 from:

    http://cmec.ca/science/framework/.

    Reigeluth, C.M. (1995). Educational systems development and its relationship to ISD. In G. Anglin (Ed.),

    Instructional technology: past, present and future (2nd ed.) Englewood, CO: Libraries Unlimited.

    Scardamalia, M., & Bereiter, C. (1994). Computer support for knowledge building

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    http://cmec.ca/science/framework/http://cmec.ca/science/framework/http://cmec.ca/science/framework/http://cmec.ca/science/framework/
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    Technology-supported learning environment for sustainability of ecosystemscommunities. The Journal of the Learning Sciences, 3(3), 265-283.

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