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Design – Tool of Management
How to foster creativity and product engineering, through systematic innovation
Design for Problem Solving
Gaetano Cascini
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Reasons Why
• Organizations want to deliver to their customers innovative and creative solutions. But they are not always successful!
• Also, designers from any kind of enterprises, including SMEs often face technical problems for which they struggle to find an effective solution.
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What You Will Learn
• To get awareness of different problem-solving tools for innovation engineering.
• To foster problem solving and innovation in any kind of enterprise
• To exploit the TRIZ (Theory of Inventive Problem Solving)
• To get inspiration from nature
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Are these inventions? Are they creative?
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Innovation, Opportunities and Threats
From basic research, to market exploitation
source: ca.gov
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From raw ideas to success products
Stages of New Product Development
1 2 3 4 5 6 7
1
10
100
1000
10,000
Nu
mb
er
of
Idea
s
3000 Raw Ideas (Unwritten)
300 Ideas Submitted
125 Small Projects
9 Early Stage Development
4 Major Development
1.7 Launches 1 Success
Source: G. Stevens and J. Burley, “3000 Raw Ideas = 1 Commercial Success!” Research•Technology Management, 40(3): 16-27, May-June, 1997.
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Psychological Inertia
• Which is the minimum size of a CD player?
Which is the minimum size of a A4 printer?
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Psychological Inertia
• Which is the minimum size of a CD player?
Which is the minimum size of a A4 printer?
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Psychological Inertia Trial and Error
“You’ve got to kiss a lot of frogs before you find your princess...”
“It is difficult to find a black cat in a dark room especially when the cat is not there.”
Ideal Solutions (benefits/costs)
Solution Space
Random Methods
Systematic Innovation
Brainstorming Synectics Reframing Lateral thinking SCAMPER...
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Lack of Structured Approach
Problem (Primary school)
How to distribute 50
cherries among 3 kids?
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Lack of Structured Approach
Type of Problem: arithmetic Model of problem : 50:3 Tool: division Model of Solution : 16,666...
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Lack of Structured Approach
Solution:
16 cherries
to each kid
Specific
Problem
General Model
of the Problem
General Model
of the Solution
Specific
Solution
Analysis and Abstraction
General Instruments
Solution Generation
Type of Problem: arithmetic Model of problem : 50:3 Tool: division Model of Solution : 16,666...
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Lack of Structured Approach
Problem (High School):
What does it happen when you
mix together sulphuric acid and
calcium hydroxide?
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Lack of Structured Approach
Type of Problem: chemical Model of problem: H2SO4 + Ca(OH)2
Tool: Laws of Chemistry Model of Solution: CaSO4 + 2 H2O
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Lack of Structured Approach
Answer: calcium sulphate and water
Specific
Problem
General Model
of the Problem
General Model
of the Solution
Specific
Solution
Analysis and Abstraction
General Instruments
Solution Generation
Type of Problem: chemical Model of problem: H2SO4 + Ca(OH)2
Tool: Laws of Chemistry Model of Solution: CaSO4 + 2 H2O
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Conflicts and Trade-Offs
Requirement 1 R
equ
irem
ent
2
or compromise…
Optimal solution…
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Theory of Inventive Problem Solving
• 99% of inventions use already known solution principle
• Less than 1% are really pioneering inventions
• Breakthrough solutions emerge from resolving contradictions
• Inventors and strong thinkers use patterns
• Creative problem solving patterns are universal
• Creative ideas can be produced in a systematic way
Genrich Altshuller (1926-1998)
Analysis of hundreds of thousands
inventive solutions
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Theory of Inventive Problem Solving
• The architecture of TRIZ is based on:
– Three Postulates:
• Postulate of Objective Laws of Systems Evolution
• Postulate of Contradiction
• Postulate of Specific Situation
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Theory of Inventive Problem Solving
• Laws of Engineering Systems Evolution
• Conclusions for practice:
– Good solutions are developed in accordance with the objective laws of system evolution
Laws of Technical System Evolution
1 Law of System Completeness
Corollary: Controllability
Trend of elimination of human
involvement from systems
Trend of increasing dynamicity
2 Law of “energy conductivity”
of a system
3 Law of harmonizing the
rhythms of parts of the system
Sta
tic
4 Law of increasing ideality
5 Law of uneven development
of the parts of a system
6 Law of transition to a super-
system
Trend Mono-Bi-Poly
Kin
em
atic
s
7 Law of Transition from macro
to micro level
8 Law of increasing Su-Field
inyteractions
Dyn
am
ics
TRIZ Laws
Solution Space
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Theory of Inventive Problem Solving
1. Law of System Completeness
In order to deliver its function, a Technical System must include, internally or externally (e.g., through the contribution of a human operator), four elements:
•a Tool, which is the working element delivering the function of the TS, i.e., exerting a certain effect on its object;
•an Engine, i.e., the element providing the energy necessary to produce the expected effect of the function;
•a Transmission, i.e., the element transmitting energy from the Engine to the Tool;
•a Control, i.e., an element governing at least one of the previous elements.
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Theory of Inventive Problem Solving
Control
Engine Transmission Tool
Ob
ject
En
vin
ron
me
nt
(Su
pp
ly)
Envinronment
System
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Theory of Inventive Problem Solving
1. Law of System Completeness (corollary)
Control
Engine Transmission Tool
Ob
ject
En
vin
ron
me
nt
(Su
pp
ly)
Envinronment
System
Corollary: technical systems evolve by integrating all the elements of the Minimal Technical System in order to reduce human involvement
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Theory of Inventive Problem Solving
Patterns of Engineering Systems Evolution (8 Laws, 76 Standards)
TRANSMISSION
TOOL TOOL
TRANSMISSION
TOOL
ENGINE
TRANSMISSION
ENGINE
CONTROL
TOOL
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Law of Increasing the Degree of Ideality
Wave of Evolution: Expenses to create value and deliver functionality (material, energy, labor, information)
Time
S-Curve of Evolution: Degree of the system’s performance (main function)
Adding Functionality Creating Functionality Preserving Functionality
Mature system
Convolution
(Ideality growth) A system is born Expansion
CostsfunctionsHarmful
functionsUsefulI
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Law of increasing the degree of ideality
Evolution Convolution
Wave of Evolution: Expenses to create value and deliver functionality (material, energy, labor, information)
Time
S-Curve of Evolution: Degree of the system’s performance (main function)
Adding Functionality Creating Functionality Preserving Functionality
Mature system
Convolution
(Ideality growth) A system is born Expansion
CostsfunctionsHarmful
functionsUsefulI
-
-
-
-
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Evaluation Par. 1
Eva
lua
tio
n P
ar.
2
System
Requiremen
ts CP:1
CP = CONTROL
PARAMETER
EP: 1
EP1 = EVALUATION
PARAMETER 1
EP: 2
EP2 = EVALUATION
PARAMETER 2
Theory of Inventive Problem Solving Теория Решения Изобретательских Задач Contradictions
• System evolution implies the resolution of contradictions, i.e. conflicts between a system and its environment or between the components of the system itself
• Conclusions for practice:
– To solve a problem we should first discover underlying contradictions
– To achieve maximum benefits, contradictions should be resolved, not compromised
– Overcoming contradictions is a driving force behind technology evolution. Resolving contradictions instead of compromising or optimizing, results in breakthrough solutions
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CP:1
CP = CONTROL
PARAMETER
EP: 1
EP1 = EVALUATION
PARAMETER 1
EP: 2
EP2 = EVALUATION
PARAMETER 2
“Technical” Contd:
TC1: EP1(+) – EP2(-)
TC2: EP2(+) – EP1(-)
“Physical” Contd:
CP = V EP1(+) – EP2(-)
CP = anti-V EP1(+) – EP2(-)
EP(+) = improves
EP(-) = worsens
Theory of Inventive Problem Solving
Теория Решения Изобретательских Задач Contradictions
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Theory of Inventive Problem Solving
Теория Решения Изобретательских Задач
System evolution implies the resolution of contradictions (7 Strategies, 40 Inventive Principles)
Comfort to insert the thread Evaluation Par. 1
Evalu
ation P
ar. 2
System
Requirements
Problems from different domains, sharing
the same contradiction, can be solved by
means of the same solving principles
Dynamization
Fabric integrity
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Theory of Inventive Problem Solving
Теория Решения Изобретательских Задач System evolution implies the resolution of contradictions (7 Strategies, 40 Inventive Principles)
Evaluation Par. 1
Evalu
ation P
ar. 2
System
Requirements
Problems from different domains, sharing
the same contradiction, can be solved by
means of the same solving principles
Dynamization
Ease of transportion
Protection
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Theory of Inventive Problem Solving
Теория Решения Изобретательских Задач
• Do you face any contradiction when you design your products or
services?
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Specific Situation - Resources
• Each stage of evolution of a system takes place in a specific environment (context, situation) which influences the evolution (transformation) of the system and provide specific resources
• Conclusions for practice:
– Good solutions must (first of all) take into account the resources available in the specific situation
Material
Resources
Information
Resources
Spatial
Resources:
Time Resources
Energy
Resources
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Specific Situation - Resources
Example:
Sparkling water bottles can be thin and simply shaped compared to still
water bottles thanks to the CO2 pressure.
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Tools available for your SME
• 5 Animations
– TRIZ History
– Nina @ school/university/work
– Theory of Inventive Problem Solving
• Handbook
If you want to know more:
http://www.tetris-project.org/
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Getting Inspiration from Nature
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Getting Inspiration from Nature
Cockleburs -> Velcro® In 1941 his inventor, Georges de Mestral, “went on a walk with his dog... Upon his return home, he noticed that his dog's coat and his pants were covered with cockleburs. His [...] curiosity led him to study the burs under a microscope, where he discovered their natural hook-like shape”. From this observation de Mestral creates the “two-sided fastener - one side with stiff "hooks" like the burrs and the other side with the soft "loops" like the fabric of his pants”.
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Tools for your SME
perform ventilation
http://www.asknature.org/
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Getting Inspiration from Nature
Strategy 1. Ventilated nests remove heat and gas: termites "The outside of this ovoid bunker is perforated by a series of vents or
tubes (or vents converging on circumferential tubes giving rise to more vents, or an arrangement even more elaborate); the structure of these
vents and tubes is so unique that...
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Getting Inspiration from Nature
Product 1. Upper Riccarton Community and School Library Warren and Mahoney Limited architects designed the Upper Riccarton Community and School Library located in Christchurch, New Zealand. The library was completed in 2006. The library enclosure is passively
ventilated, and uses environmentally sustainable materials.
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Thank you for your attention
www.designforenterprises.eu #Design4Enterprises
Design – Tool of Management
Design for problem solving