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Designing Wireless Applications for Exhibit-mediated Inquiry and Extended Experiences. Sherry Hsi 2003 ASTC Conference November 11th, Minneapolis. Research Projects. Electronic Guidebook Project 1998-2000, NSF ISE http://www.exploratorium.edu/guidebook iGuides 2002-2004, NSF ITR - PowerPoint PPT Presentation
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Designing Wireless Applications for Exhibit-mediated Inquiry and
Extended Experiences
Sherry Hsi2003 ASTC Conference
November 11th, Minneapolis
Research Projects
• Electronic Guidebook Project– 1998-2000, NSF ISE– http://www.exploratorium.edu/guidebook
• iGuides – 2002-2004, NSF ITR– http://www.exploratorium.edu/iguides
Key Research Question
How do we promote and sustain nomadic inquiry across (1) formal and informal learning contexts and settings, and (2) physical and virtual spaces?
Physical
VirtualWeb Content
Outdoors
ExhibitsMuseum
During Visit
• Experimentation
• Conversation
• Bookmarking
• Recording
After Visit
• Personalization
• Analyses
• Reflection
• Artifact creation
Another Visit
Wireless device in exhibit space
Computer at home, school, or museum
Network server with exhibit-related activities, digital library, & personalized Web space
Wireless device in exhibit space
Another Visit
Network Paradigm
EG book Evaluation
• How do users (visitors, teachers, explainers) respond to an Electronic Guidebook?
• How can a museum experience be extended with wireless technologies?
• Do users go online after a visit?
Wireless Set-up
802.11
Pi-station: beacon (infrared), barcode, RFIDplus processing, I/O and networking
contentserver
Internet
RFID IR
exhibit
PI-station & photo capture
Mobile Web Content
top page(image map)
info nuggets
Participants
• Member visitors (N=5)
• Field trip Explainers (N=5)
• Weekend Explainers (N=5)
• Teachers (N=5)
Data Collection Methods
Transcript analysis
User quotes
User quotes
The Bottom Line
Learner Interactions in Informal Settings
• Exploring• Communicating/Collaborating• Requesting information/Asking a question• Documenting/Remembering• Playing a Game• Collecting/Measuring/Monitoring• Assessing/Evaluating• Seeking expert advice/Recommending• Creating/Building/Modeling• Reflecting
iGuides (NSF ITR)
• Can wireless technologies be used to support better mediation, nomadic inquiry, and explanation?
• Can wireless technologies be configured to extend museum experiences?
Visitor Scenarios
Explainer Scenarios
Teacher Scenarios
RFID tokensLightweight
Unobtrusive
Fun, keepsake
Durable, waterproof
Inexpensive
QuickTime™ and aTIFF (Uncompressed) decompressorare needed to see this picture.
RFID token designs
Paper prototype evaluation
After museum experience
• Personalized content
• Exhibit-based activities
• Link to digital libraries
• Online guidance• Ask us via Email
Explainer Support Tool
Search Interfaces
Future Work
• User Testing of RFID reader/transmitter set-up• Media Format Comparison Study• Evaluation Study - Explainers & Visitors• Learning Impact Study
• Link to Exploratorium digital library• Link to network of museum partners• Multi-lingual interface• Collaborative applications - Cellphones?
http://www.exploratorium.edu/guidebookhttp://www.exploratorium.edu/iguides