Upload
others
View
2
Download
0
Embed Size (px)
Citation preview
Aug. 2014. Vol. 5, No.4 ISSN 2305-1493 International Journal of Scientific Knowledge
Computing and Information Technology
© 2012 - 2014 IJSK & K.A.J. All rights reserved www.ijsk.org
1
DEVELOPING A MOBILE PROBLEM-BASED LEARNING
SYSTEM:A PRELIMINARY STUDY
1 Li-Chun Tang, MS, RN,
2Zu-Chun Lin, PhD, RN,
3Szu-Ying Lai MS, RN
1, 3Lecturer, Department of Nursing, Tzu-Chi College of Technology, Hualien, Taiwan
PhD Student, National Taipei University of Nursing and Health Sciences, Taipei, Taiwan 2Assoc. Prof., Department of Nursing; Dean, Office of Research and Development, Hualien, Taiwan
E-mail: [email protected]; [email protected]
ABSTRACT
Most of the teaching methods used in problem-based learning utilize text and pictures to illustrate
problems. The majority of the feedback and evaluation is based on the traditional pen-and-paper
observations of teachers/tutors. These methods may not generate the best possible results in assisting and
evaluating learning. Problem-based learning combined with mobile technology allows students to learn
and problem solving in a more organized, conceptualized, interactive, and prompted manner. Mobile
problem based learning is a new technology with great application potential across many educational
faculties; this system focuses on nursing education. Nursing education and training is a great expense to
both student and institution. With the advent of the latest technology it is possible to reduce the cost while
improving the learning outcome. For self-motivated learners, the opportunity to improve and enhance
practical skills, critical thinking, and problem solving, becomes accessible anywhere and anytime. The
design process and participants feedbacks are examined in this study. System modifications will be based
on the current feedback for future mobile problem-based system updates.
Keywords: problem-based learning; critical thinking; problem solving; assisted learning system; mobile
technology
1. INTRODUCTION
The purpose of nursing education is to
cultivate nursing staff who are capable of
independent thinking. They must be competent in
the collection, integration, and analysis of data to
correctly determine the health conditions of an
individual to provide an instantaneous, safe,
effective, and cost-effective nursing care, as well as
be able to conform to the changing health care
environment.1,2
Traditional teacher centered face-
to-face teaching methods can rapidly introduce new
ideas, impart knowledge, and resolve doubts.
However, due to time limitations, this teaching
method can easily become a “cramming” style of
education, with insufficient training in critical
thinking. As a result, students may become
incapable of exerting professional judgment and
autonomous thinking when facing variable clinical
working conditions after graduation. 3
In recent years, the Objective Structured
Clinical Examination (OSCE) have been introduced
into teaching and evaluation in medical and nursing
education programs. The Objective Structured
Clinical Examination (OSCE) is a performance-
based evaluation. The main objective of the OSCE
is to assess students’ capability of transferring
classroom and laboratory learning experiences into
simulated clinical practice. 4 The words spoken and
the responses of standardized patients in OSCE can
affect the performance of the students, which may
determine whether or not the students pass or fail
the evaluation. Therefore, the standardized patients
to be more effective should be professional in the
field of medical and nursing. Standardized patients
provide students with a safe channel for learning,
evaluation, feedback and allow for repeated
practice. Training a standardized patient who
conforms to theOSCE is costly, and requires large
amounts of time and effort. In addition, a
standardized patient can be used repeatedly, but
because of geographical constraints, a standardized
patient cannot be used concurrently or in large
numbers. In addition to standardized patients,
computer-simulated instruction is also used to train
Aug. 2014. Vol. 5, No.4 ISSN 2305-1493 International Journal of Scientific Knowledge
Computing and Information Technology
© 2012 - 2014 IJSK & K.A.J. All rights reserved www.ijsk.org
2
students’ clinical practice. Based on their
functionalities, computer-assisted teaching is
classified into low fidelity (i.e. simulated
dialogues), moderate fidelity (i.e. simulated training
for intubation skills) with incorporated sound
effects, and high fidelity (i.e. using SimMan and
HPS dummies that provide personified expressions,
sensations, and responses).5,6
Human patient
simulators provides an innovative teaching method
for nursing students, they are quite costly. To
investigate the value and need of this expenditure,
A compartaive study was done to examine two
educational interventions: human patient simulators
and interactive case studies. Students in the human
patient simulation group scored significantly higher
than did those in the interactive case study group.
However, no significant difference was found in
student scores betwwen two teaching methods.7
Simulated instruction is not widely applied because
of its time-consuming nature, expensive, equipment
and location constraints, and the lack of technical
support.6 Due to the limitations of conventional
teaching, standardized patients and simulation,
mobile problem-based learning system (mPBL) was
developed to offer a lower cost but timely, context-
oriented, interactive training and learning tool.
PBL was proposed by Dewey, it emphasizes
the importance of initiative, observation, and
imagination for knowledge construction. PBL was
first applied in medical education at McMaster
University, Canada, and subsequently applied to
education in other professions.8 PBL is a student-
centered teaching model which stresses the
significance of motivation and personal
responsibility for learning. PBL allows students to
participate in active learning, to improve their
communication ability, critical thinking, analytical
thinking, creative thinking and problem-solving
skills in diverse learning environment.9
Numerous studies have indicated that
traditional school education systems are narrow
and dissociated from real life. Most knowledge
learned from school has become “inert
knowledge.” This so-called inert knowledge is
knowledge that one has clearly memorized but is
unable to apply.10
In the past, the design and
application of computer-assisted instructional
software lacked situational context. Consequently,
learners were unable to effectively apply the
knowledge and skills acquired to real life
situations. Situational learning stresses the
authenticity of learning activities to cultivate
thinking and problem solving abilities of students.
Jonassen (1998) proposed the concept of
“mindtools”, which emphasizes the incorporation
of computer environments and software
developed with the intention to stimulate critical
thinking and creativity in learners while
reinforcing extended retention and applicability of
knowledge.11
With the development of mobile
communication systems and wireless networks,
people can obtain information from any virtually
location. They can communicate with their
teachers, peers, or others who have similar interests
through wireless mobile communication systems
(i.e. Bluetooth, and wireless local area networks)
and mobile learning devices (i.e. smart phones and
tablet PCs).12,13
The invention of mobile learning
devices allows for more convenient information
searching, rapid integration and application of
information. The critical thinking and problem-
solving skills of student have improved
correspondingly. The rapid technological
development in computers, the Internet, and mobile
learning devices has revolutionized traditional
teaching and learning methods. Combining the
aforementioned properties with PBL offers great
opportunity in the application of innovative
instruction in nursing education. The application
intends to : 1) enhance mobile learning option, 2)
improve access to nursing education materials, 3)
reduce cost of OSCE and simulation in professional
training, 4) encourage the use of current technology
in the educational setting, and 5) enhance human-
computer interface while improving student clinical
skills.
2. PURPOSE:
The aim of this study is to examine the
design and use of a mobile problem-based learning
(mPBL) system. Results of this preliminary finding
will be used for system refine and references used
in other relevant research and designs.
3. LITERATURE REVIEW:
3.1 Problem-Based Learning
In 1968, McMaster University Medical
School in Canada became the first to use the PBL
teaching philosophy to educate its medical students.
Since then, PBL has been widely applied across
various professions.1 PBL is based on 1) real life
context problem, 2) the learning content is
structured around the problem, 3) cooperative, 4)
students assume responsibility for learning, and 5)
teachers act to guide and facilitate learning. 1,14
Aug. 2014. Vol. 5, No.4 ISSN 2305-1493 International Journal of Scientific Knowledge
Computing and Information Technology
© 2012 - 2014 IJSK & K.A.J. All rights reserved www.ijsk.org
3
Similarly, Ekhaml ( 2001) & Dochy, Segers,
Bossche, & Gijbel (2003) mentioned that PBL
involves the following actions: 1) the group
identifies the topics of study, 2) time is allotted for
information collection, 3) information is discussed,
deliberated, and applied to solve the problem in a
practical manner, 4) reflection and consensus takes
place within the working group, and 5) group
evaluation of their own performance.15,16
In PBL,
ill-structured and true-to-life problems are used as
the starting points. Students work as a team to solve
the problems through collecting and analyzing
pertinent information applying the knowledge
learned, and integrating newfound knowledge.1,2
PBL is self-directed learning (SDL) with learners in
charge of the process. Learners choose the topics
they wish to study, the channels of information
search, and the methods of solving problems.
Therefore, the roles of the students are as thinkers,
knowledge creators, and evaluators of their learning
outcomes. The roles of teachers are those of
creators, designers, guides, facilitators, supporters,
and evaluators of the learning environment.1 The
‘problem’ in PBL can be used to denote any
situation that stimulates thinking in the learner, in
contrast to the passive transmission of knowledge
in the conventional lecture. 17
PBL facilitates the
integration of theory and practice. It improves
learner attitudes with respect to their responsibility
for learning on their own and trains them in
problem-solving skills.18
The students who
participated in PBL had better positive learning
attitudes and increased knowledge as compared to
students of traditional teaching styles.19, 20
Applying PBL in nursing administration courses
has improved the cognitive integration of students
and their capacities for team coordination.21
Additionally, students who participated in PBL
programs performed significantly better at critical
thinking and comprehension abilities, than students
who were taught using conventional teaching
styles. Their attitudes for true exploration and self-
confidence in critical thinking were also
increased.22, 23
3.2 Mobile Technology in Learning
The Industrial Development Bureau, Ministry
of Economic Affairs (2010) in Taiwan has
suggested that the era of mobile learning has
arrived. Two major technologies have had an
impact on future learning environments: wireless
and broadband technologies and mobile devices. 24
With the development of wireless networks and
broadband, students are able to acquire learning
materials and instruction, and to share content with
their peers. Popular mobile devices, such as smart
phones, PDAs, and tablet PCs, make learning more
convenient, efficient, and interactive. With the rich
development in information technology, real life
situations can be easily incorporated into teaching
materials available to students by integrating
computers, multimedia , and mobile devices. The
cognitive ability of learners has become more
flexible and comprehensive due to the abundance of
audiovisual programs, and the up to date
information.25
A growing trend in online
knowledge synthesis, where students, domain
experts and community enthusiasts meet to discuss
issues and share experiences expedites knowledge
generation.26
Computer situational learning creates
a safe environment for students to make technical
and nontechnical professional preparations before
entering clinical practicum without risking patients'
life.27,28
Mobile devices are being used in medical and
nursing care and clinical education at an increasing
rate. They are rarely used in school education.
Mobile computing increases the degree of work
freedom for community nurses. It acts to facilitate
connections with colleagues or supervisors, and to
provide a more efficient and patient-centered health
care model.29
The impact of the mobile
technologies on barriers to research utilization,
perceived quality of care, and on nurses’
satisfaction was examine. Results indicated that
mobile information technologies increase the access
to resources, reduced the barriers to research
utilization, therefore increase quality of care.30
4. METHODOLOGY
4.1 Materials and System Design
A gastroesophagel reflux disease (GERD)
case was used in this system because it requires
critical judgment to determine the problem and
care. GERD is common but easy to misdiagnose in
adults because its symptoms are similar to gastritis.
GERD is hard to detect in children, since children
cannot describe what they feel and indicators must
be observed. GERD requires medical treatment,
lifestyle change, or surgical treatment. Without
appropriate diagnosis and treatment, GERD may
lead to Barrett's esophagus, a precursor condition
for carcinoma.
The six principles of instructional design
proposed by Jih & Chang (2001) were incorporated
Right Margin
1.25
Aug. 2014. Vol. 5, No.4 ISSN 2305-1493 International Journal of Scientific Knowledge
Computing and Information Technology
© 2012 - 2014 IJSK & K.A.J. All rights reserved www.ijsk.org
4
into the system, to enhance learners’ motivation
and to improve practical application. The six
principles include; 1) encourage participation, 2)
simplify segmentation, 3) highlight approaches, 4)
use key features, 5) control setbacks, and 6) provide
demonstrations.34
Using virtual clinical cases,
multimedia and animation etc. was used to motivate
participation. The case context was segmented into
4 scenes, a method to simplify segmentation, which
was sequentially displayed to focus learners’
attention. Highlight principles was incorporated
into the system by providing the rules (e.g. external
website resources, objective of each scene) of the
system before practicing. Various key features were
applied to enhance learning, including, key
information selection, website resources, tutors,
leaders, concept maps, and texts for reflection.
Given the consideration of control setbacks,
questions were presented in each scene for the
learners to reflect upon. If learners could not
complete the questions, the system leader initiated
the discussion, and the system tutor encouraged the
learners to rethink, and guided them through their
difficulties. Additionally, learners were encouraged
to write down their strengths and weaknesses and
that which they have learned in the final feedback
section. In terms of providing demonstrations, the
system tutor provided positive feedback, tips, and
corrections where appropriate, based on the
responses of the learners. The system was
developed with Client/Server architecture to
establish the website interface. The teaching
materials were developed using Photoshop and
Illustrator. Animated teaching materials were
created with Adobe Flash CS4 and Adobe
Captivate 4. Written interactive teaching materials
were developed with Action Script 2 and integrated
using the ASPX.net website program language with
SQL database. Figure 1 shows the algorithm of the
system, Figure 2-4 are the snapshots of the
program.
4.2 Procedures and Instruments
Twelve participants who previously had
completed face-to-face PBL were recruited to test
the program. They were divided into three groups
(4 people / group), with one Tablet PC per group.
They used Tablet PC to test the system in different
study rooms at the same time. Each participant
completed open-ended questions as follows:
1. What is your opinion of the hardware and
software (monitor size, touch panel, and
weight), feasibility, flexibility of use, and the
Internet connection of this mobile learning
system?
2. What is your opinion on the interface design,
function, and ease of use of this mobile
learning system?
3. What is your opinion on the data search
option, critical thinking and problem-solving
abilities training, group interaction, and
learning objectives in line with the PBL
curriculum of this mobile learning system?
4. To what degree are you willing to use this
mobile learning system in the future?
5. RESULT
5.1 Demographics
In regard to the age of the twelve participants, 1
was 20 years old (8.3 %), 10 were 21 years old
(83.4 %), and 1 was 22 years old (8.3 %.)As for the
computer usage experience, 1 student (8.3%) had
been using the Internet for 3.1 to 6 years; 6 (50.0%)
had been going online for 6.1 to 9 years; 1 (8.3%)
had been using the web for 9.1 to 12 years; and 4
(33.4%) had over 12 years of experience using the
Internet. Eight students (66.7%) owned mobile
devices, and 4 (33.3%) did not. Eleven students
(91.7%) had used mobile devices to go online and 1
(8.3%) had not. 7 students (58.3%) had used mobile
devices for learning whereas 5 (41.7%) had not.
5.2 Feedback
In response to the opinions on hardware and
software, and network connectivity, etc., most
participants agreed that tablets PCs were
convenient due to portability. However, the
monitors were too small, touch panels were
insensitive, unable to zoom in or out, the keyboards
were too small for typing, and the network was
unstable. Further the speed of the system tutors and
leaders narration were too slow. By contrast the
narration of the contextual videos was too fast.
Finally the font size was too small. As for the
perceived ease of use, the participants thought well
of the interface design and its ease of use, but the
font and clicking boxes were too small. The
participants felt that the content was exceptional;
consequently, the time for discussion and reflection
lead to greater knowledge acquisition. Regarding
perceived usefulness of the system, the participants
indicated that the system hyperlinks linked to
empirical and evidence-based websites which
provided useful data. However, most of the
information provided was written in English, and
they had a hard time to read the information due to
language barrier. In addition to using the system in
group practice, it can also be used for self
Aug. 2014. Vol. 5, No.4 ISSN 2305-1493 International Journal of Scientific Knowledge
Computing and Information Technology
© 2012 - 2014 IJSK & K.A.J. All rights reserved www.ijsk.org
5
motivated learning. They mentioned that the system
was helpful for learning; however, it would better
conform with the spirit of PBL if the system tutor
and the leader were able to respond corresponding
to the questions proposed by the participants. In
addition, selecting crucial factors by checking
options from a list may restrict critical thinking.
This is a weakness in the system design, however,
text frames are provided for reflection prior to the
determination of care management. The participants
were neutral in terms of using the system.
Participants who were willing to use the system
gave the following reasons for their favorable
evaluation: 1) portability, 2) interactive multimedia
platform increased interest and concentration, 3)
improved knowledge recall, and 4) the system
could provide self directed practice for enhancing
problem-solving abilities. Participants who were
unwilling to use the system stated their concerns
over the insensitivity of the touch panels, which
resulted in excess time spent on drawing the
concept map. Many students were unable to afford
the new technology required to access the mPBL
system.
6. DISCUSSION
The participants felt that the Tablet PCs made
learning more flexible. However, some hardware
issues made them impractical for group exercises.
Providing each person with their own mobile
device could overcome the difficulties inherently
involved in the sharing of one small monitor among
many people. Additionally, a weak network signal
reduced the speed of page loading on the Tablet
PCs. This study used ASUS Eee PCs with a 10-inch
1280 x 800 WXGA LCD touch screen. The AUSU
Eee PC weighed only 680 g, but the touch panel
was not as sensitive as that of an iPad, and it did not
have a zoom function for images or text.
Furthermore, the wireless network coverage area at
the study site was small and unstable. The findings
of this study from the aspects of the monitor size,
font, and network connection speed were consistent
with those of previous studies.35-38
Mobile learning
is a growing trend; the adequacy and functionality
of the hardware and software is crucial to the
successful implementation of mobile learning
applications. In addition, the establishment of
wireless campuses, communities, and cities are an
urgent matter.
For perceived ease of use, the interface
design is intuitive. The interface also provides
functions for real-time data search and group
discussion. However, the limited selection of
symptomatic options limits the level of critical
thinking. The participants responded that too much
text was required in the group discussion and
reflection portion of the learning module. Due to
the insensitivity of the touch panels and the small
monitor size this use of the reflection portion in the
module was found to be excessively time
consuming.
Regarding perceived usefulness, the
participants found that the system increased their
motivation to learn at all times, and was a helpful a
learning tool. The learning effect can be maximized
if the interaction and the depth and scope of the
database can be extended. The mPBL system
utilizes tutors, leaders, text input for reflection,
concept maps, and student module feedback. The
mPBL is significantly different from ePBL, which
focuses on choosing a single correct answer and
clicking accordingly. The interactivity of current
mPBL system was unlike conventional PBL. To
overcome this problem, a more intelligent system
with a more complex decision tree database needs
to be compiled. Although the mPBL algorithm did
not have a complex decision-making tree, it
remains extremely useful as it can save student
work, upload, and print the responses with concept
maps. Teachers can the nurse this information to
better understand students’ decision making
process, and to discuss related issues with them.
Participants with a self directed learning
motivation found that the mPBL system provides
opportunities for group interaction, self-directed
learning, and training for critical thinking. This
finding is in accordance with the study of Shi
(2005)39
and Yang, Kuo, Yang, Yu & Chen
(2009).17
Using an ePBL approach not only
prepared users to think critically, but also gave
them the opportunity to work collaboratively in
dealing with real world situations.
7. CONCLUSION
Nursing educators especially value practical
clinical care training as it allows students to apply
theoretical knowledge to real-life situations. This
type of learning is effective; however, the balance
between the learning needs of the students and the
safety of the patients must be addressed. Therefore,
nursing educators are challenged with providing
practical and effective instructional methods and
learning opportunities for students. Problem-based
learning is the bridge to connect learners with real
life situations and enhance learners’ critical
Aug. 2014. Vol. 5, No.4 ISSN 2305-1493 International Journal of Scientific Knowledge
Computing and Information Technology
© 2012 - 2014 IJSK & K.A.J. All rights reserved www.ijsk.org
6
thinking skills. Mobile technology can support PBL
in various ways.
This design paper is an exploration into the
development of a mPBL system. Initial feedback
suggests that students will benefit from mPBL if
the system is accessible, convenient, low cost, easy
to operate, real life context and, highly interactive,.
Appropriate modifications to the system will be
based on the suggestions of the participants. The
modified system will be used as an intervention
tool to compare students’ self-directed, critical
thinking, problem-solving and group interaction
learning outcomes with traditional face-to-face
PBL. It will be further tested using different mobile
devices for user acceptance level.
Acknowledgment: This study was funded by
National Science Council (99-2511-S-277-001),
Taiwan. The authors thank the participants who
contributed their useful insights to this study.
Conflicts of Interest: This research received
research funding offered by National Science
Council, Taiwan. There is no any commercial
source which is related directly or indirectly to the
scientific work which is reported in the manuscript.
Moreover, neither the authors, nor any members of
the authors’ family, nor any individual or entity
with whom or with which we have a significant
relationship has a financial interest in the subject
matter discussed in the manuscript.
REFRENCES:
1. Hsu MY, Tang LC, Huang CF. An evaluation
study of applying problem-based learrning on
adult health nursing program. Tzu Chi Nurs J.
2005; 4 (3): 39-46.
2. Chikotas NE. Theoretical links supporting the
use of problem-based learning in the education
of the nurse practitioner. Nurs Edu Perspect.
2008; 29 (6): 359-362.
3. Alexander JG, McDaniel GS, Baldwin MS,
Money BJ. Promoting, applying and evaluating
problem-based learning in the undergraduate
nursing curriculum. Nurs Edu Perspect. 2002;
23 (5): 248–53.
4. McWilliam P, Botwinski C. Developing a
successful nursing objective structured clinical
examination. J Nurs Edu. 2010; 49 (1): 36-41.
5. Seropian MA, Brown K, Gavilanes JS,
Driggers B. An approach to simulation
program development. J Nurs Edu. 2004; 43:
170-174.
6. Turcato N, Roberson C, Covert K. Simulation-
based education: What’s in it for nurse
anesthesia educator. AANA J. 2008; 76 (4):
257-262.
7. Howard, VM, Ross C, Mitchell AM, Nelson
GM. Human patient simulators and interactive
case studies. Comput, Inform, Nurs.2010; 28
(1): 42-48.
8. Lee YL, Gau BS, Chang M, Yang HL, Tsai SF.
The application of problem-based learning in a
pediatric nursing bachelor program. J Med
Edu. 2007; 11 (4): 284-296.
9. Tseng HC, Jian SY, Hsu YY, Ko HG, Chin,
CC, Chou, FH. Effectiveness of applying
problem-based learning to a nursing course on
“symposiums regarding clinical cases”. The J
Health Sci. 2006; 8 (2): 121-131.
10. Wang WC, Zhong YX, Huang PF. A Usage of
Situated Learning and
Mindtools in Elementary School Statistic
Concept Learning (2001). Available at
http://www.gcsce.org/gccce2001/big5/peper/.../
AF016-Wang.doc. Accessed December 4, 2012.
11. Jonassen DH, Carr C, Yueh, HP (1998).
Computers as mindtools for engaging learners
in critical thinking. Available at
http://www.siue.edu/education/techready/5_So
ftware_Tutorials/5_AncillaryPages/Mindtools.
pdf. Accessed December 4, 2012.
12. Hoppe HU, Joiner R, Milrad M, Sharples M.
Guest editorial: Wireless and mobile
technologies in education. J Comput Assist
Learn. 2003; 19: 255-259.
13. Xiao SS, Tsai FS, You KC. Applying
instructional technology in mobile learning
environment education: A preliminary study.
Livi Technol Edu J. 2005; 38 (6): 40-57.
14. Dolmans, DH, Wolfhagen, IH. “Complex
interactions between Tutor Performance,
Tutorial Group Productivity and the
Effectiveness of PBL Units as Perceived by
Students.” Adv Health Sci Educ Theory Pract,
2005. 10 (3): pp. 253-61.
15. Ekhamal, L. The use of PBL in a library course
via online distance learning. J of Educ Media
& Lib Sci. 2001; 38 (3): 241-249.
16. Dochy F, Segers M, Bossche PVD, Gijbels D.
Effect of problem-based learning: A meta
analysis. Learn and Instru. 2003; 13 (5): 533-
568.
17. Yang HH, Kuo, LH, Yang, H J, Yu JC, Chen
M. On-line PBL System Flows and User’s
Motivation. WSEAS Trans on Comm. 2009; 4
(8): 394-04.
18. Baker, CM. Problem-based learning for
Aug. 2014. Vol. 5, No.4 ISSN 2305-1493 International Journal of Scientific Knowledge
Computing and Information Technology
© 2012 - 2014 IJSK & K.A.J. All rights reserved www.ijsk.org
7
nursing: integrating lessons from other
disciplines with nursing experiences. J Prof
Nurs. 2000; 16 (5): 258-266.
19. Dehkordi, AH, Heydarnejad MS. The effects of
problem-based learning and lecturing on the
development of Iranian nursing students?
Critical thinking. Pak J Med Sci. 2008; 24(5);
740-743.
20. Dehkordi AH, Heydarnejad MS. The impact of
problem-based learning and lecturing on the
behavior and attitudes of Iranian nursing
students. Dan Med Bull. 2008; 4 (55): 224-226.
21. Baker CM, McDaniel AM, Pesut D J, Fisher
ML. Learning Skills Profiles of master's
students in nursing administration: assessing
the impact of problem-based learning. Nurs
Edu Perspect. 2007;28 (4): 190-195.
22. Nagle BM, McHale J M, Alexander GA,
French BM. Incorporating scenario-based
simulation into a hospital nursing education
program. The J of Contin Edu Nurs.2009; 40
(1): 18-25.
23. Tiwari A, Lai P, So M, Yuen K. A comparison
of the effects of problem-based learning and
lecturing on the development of students’
critical thinking. Med Edu.2006; 40: 547-55.
24. Industrial Development Bureau, Ministry of
Economic Affairs (2010). The application of
situational simulation in professional training.
Available at
http://itriexpress.blogspot.com/2011/03/blog-
post_6240.html. Accessed December 4, 2012.
25. Delaney C, Haigh J, Fairhall J. Using mobile
technologies for assessment and learning in
practice settings: a case study. Nurs Edu Prac.
2008; 8(3): 197-204.
26. Maskey M, Alexander, S, Conover, H, Gamble,
J, Hoy H, Fraley, AM, Thede LQ. Powering
transplant professional collaborations with web
and mobile apps. Comput, Inform, Nur. 2013;
31 (8): 351-355.
27. Park CS. Simulation and quality improvement
in anesthesiology. Anesthesiol Clin. 2011; 29
(1):13-28.
28. Leigh GT. High-fidelity patient simulation and
nursing students’ self-efficacy: A review of the
literature. Int J Nurs Edu Scholarsh. 2008; 5
(1); 37.
29. Valaitis RK, O'Mara LM. Public health nurses'
perceptions of mobile computing in a school
program. Comput, Inform, Nurs. 2005; 23 (3):
153-160.
30. Doran DM, Haynes RB, Kushniruk A, Straus
S, GrimshawJ, Hall LM, et al. Supporting
evidence-based practice for nurses through
information technologies. Worldviews Evid
Based Nurs. 2010; 7 (1): 4-15.
31. Davis FD (1989). Perceived usefulness,
perceived ease of use, and user acceptance of
information technology. MIS Quarterly. 1989;
13 (3): 318-339.
32. Chutter M (2009). Overview of the Technology
Acceptance Model: Orgin, development, and
future directions. Available at
http://sprouts.aisnet.org/785/1/TAMReview.pd
f. Accessed September 20, 2013.
33. Ventakesh V, Davis, FD. A model of
antecedents of perceived ease of use:
development and test. Dec Sci. 1996; 27 (3),
451-481.
34. Jih HJ, Chang ZF . The Instructional Design
Model for Problem-based Learning. Instr
Technol & Media. 2001; 58-71.
35. Lu J, Yu C, Liu C, Yao J. Technology
acceptance model for wireless Internet.
Internet Res. 2003; 13(3): 206-222.
36. Liao S, Ma LY, Tsai MH. Analystical
assessment of Netbook’s application on E-
books readings. J of Cagast, 2010. 466-482.
37. Lin ZC, Wang SF, Wu MC. Nursing student
acceptance of technology learning devices: A
preliminary study. The J of Health Sci. 2011;13
(2): 114-123.
38. Irinoye O, Ayandiran EO, Fakunle I, Mtshali N.
Nurses’ Perception and Barriers to Use of
Information Communication Technology in a
Teaching Hospital in Nigeria. Comput, Inform,
Nurs. 2013; 31 (8): 351-355.
39. Shih BY. The Research of Acceptance Model
of Mobile Learning of College Students of
Computer and Non-computer Majors. J of
National Pingtung University of Edu. 2005; 23:
31-63.
Aug. 2014. Vol. 5, No.4 ISSN 2305-1493 International Journal of Scientific Knowledge
Computing and Information Technology
© 2012 - 2014 IJSK & K.A.J. All rights reserved www.ijsk.org
8
Figure 1: Algorithm of the mPBL system
Aug. 2014. Vol. 5, No.4 ISSN 2305-1493 International Journal of Scientific Knowledge
Computing and Information Technology
© 2012 - 2014 IJSK & K.A.J. All rights reserved www.ijsk.org
9
Figure 2: Case introduction
Scene 1: Case introduction Proceed
mPBL system
Aug. 2014. Vol. 5, No.4 ISSN 2305-1493 International Journal of Scientific Knowledge
Computing and Information Technology
© 2012 - 2014 IJSK & K.A.J. All rights reserved www.ijsk.org
10
Figure 3: Physical assessment and lab data
Physical assessment, Chest X-Ray, EKG,
GI test, Lab data
External resources
System tutor: After an initial physical assessment with his physician
and a nurse, he is sent for blood testing and other examinations
Aug. 2014. Vol. 5, No.4 ISSN 2305-1493 International Journal of Scientific Knowledge
Computing and Information Technology
© 2012 - 2014 IJSK & K.A.J. All rights reserved www.ijsk.org
11
Figure 4: Select content information and reflection
System tutor: Please select key information and write down your
thoughts in the blanks
Aug. 2014. Vol. 5, No.4 ISSN 2305-1493 International Journal of Scientific Knowledge
Computing and Information Technology
© 2012 - 2014 IJSK & K.A.J. All rights reserved www.ijsk.org
12
Figure 5: Upload concept map
System leader: Let’s integrate the
information we have collected and
uploaded in the concept map
Review group work for scene 2
Upload concept
map here
Aug. 2014. Vol. 5, No.4 ISSN 2305-1493 International Journal of Scientific Knowledge
Computing and Information Technology
© 2012 - 2014 IJSK & K.A.J. All rights reserved www.ijsk.org
13
Figure 6: Group discussion and reflection.
Tutor: We now know more about Mr. Wang’s condition.
Let’s reflect on the following issues
What is the
relationship
between
ulcers and
GERD?
What is the relationship
between Barrett’s esophagus
and GERD?
What are the differences
between GERD and
NERD?
External references