1
START LEVEL COMPLETE POINTS ARE WIPED & SET TO 0 lEVEL AND CHARACTER APPEAR PRESS SPACE BAR TO BEGIN BACKGROUND PARALLAX SCRLLS & PLAYER RUNS GAP IN PATH APPEARS PRESS SPACE BAR TO JUMP OVER GAP CARRY ON RUNNING CARRY ON RUNNING CARRY ON RUNNING JUMPS OVER PRESSED SPACE BAR SHOOT AT NINJA KILLS NINJA AVOIDS NINJA STAR PRESS SPACE BAR GAINS 50 POINTS GAINS 50 POINTS SHOOTS + DESTROYS OBSTACLE SHOOT OBSTACLE OR JUMP OVER IT DIED/ FINISH OBSTACLES BLOCK PATH CHARACTERS SQUISHED/ DIES JUMP TO AVOID STARS GETS HIT/ DIES TOUCH NINJA- DIES GIANT NINJA STAR APPEARS END OF LEVEL NINJA SPAWNS & FIRES STARS PARALLEL SCROLLING STOP USE RIGHT ARROW TO APPROACH GIANT NINJA STAR COLLECT TO START NEW LEVEL NO YES YES YES YES NO NO NO

Digital flow chart

Embed Size (px)

Citation preview

Page 1: Digital flow chart

START

LEVELCOMPLETE

POINTS ARE WIPED & SET TO 0

lEVEL AND CHARACTER APPEAR

PRESS SPACE BAR TO BEGIN

BACKGROUND PARALLAX SCRLLS & PLAYER RUNS

GAP IN PATH APPEARS

PRESS SPACE BAR TO JUMP OVER GAP

CARRY ON RUNNING

CARRY ON RUNNING

CARRY ON RUNNING

JUMPS OVER

PRESSED SPACE BAR

SHOOT AT NINJA

KILLS NINJA

AVOIDS NINJA STAR

PRESS SPACE BAR

GAINS 50

POINTS

GAINS 50

POINTSSHOOTS + DESTROYS OBSTACLE

SHOOT OBSTACLE OR JUMP OVER

IT

DIED/ FINISH

OBSTACLES BLOCK PATH

CHARACTERS SQUISHED/

DIES

JUMP TO AVOID STARS

GETS HIT/DIES

TOUCH NINJA- DIES

GIANT NINJA STAR APPEARS END OF LEVEL

NINJA SPAWNS & FIRES STARS

PARALLEL SCROLLING STOP

USE RIGHT ARROW TO APPROACH

GIANT NINJA STAR

COLLECT TO START NEW

LEVEL

NO YES

YES

YES

YES

NO

NO

NO